CPU vs 1000 COLONISTS vs RIMWORLD #2
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- Опубликовано: 30 май 2021
- For a Rimworld challenge, I have spawned 1000 colonists into a large colony, and ruined my CPU.
Mods :
Rocket man
Dubs Performance Analyzer
Blueprints
EdB Prepare Carefully
(Rimthreaded)
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#rimworld Игры
*THIS*
was fun. Expect more of *THIS* type of thing. 100 roombas next? Animals only? I'm trying to think of something that will give more FPS, but still be equally jarring. The choice is yours!
next series: i play rimworld with 2000 colonist.
I vote for 1 op colonist and a massive animal farm, you can decide which animals if you like the idea.
10 pyromaniacs
Your sonorous silky smooth radio voice is amazing. It also helps put me to sleep at night. Many a night have I fallen asleep on the couch only to wake myself up at 3am to drag my half sleeping body up to my bedroom to sleep properly.
Mantodean insectoid mod colony?
man, imagine trying to survive in an apocalypse with 1000 people who look and act just like you, and then one day a cache of drugs just landed and everybody collectively got high
Good times indeed
Sounds like a good time.
Knowing me, _we wouldn't survive to see the drugs drop._ :D
yea try to make drug addict colony. Don't let anyone be sober even a minute wake them up middle of night to smoke some weed and in the morning something bit stronger :DDDD
Oh Frabjous day! Halloo hallay!
Imagine the raiders seeing a cloud of smoke billowing over a hill. Naturally, they go to it, expecting to find yet another recently crash landed colony.
What they had thought was the smoke of a campfire; turns out to be 1,000 clones of the same man smoking 1,000 different joints.
All the colonists dashing toward the drugs like crazed people XD
I would run. Just run. Not even look behind me.
@@McSenkel survival instincts kicking in
"I smoke two joints when I get up,
Two joints I smoke at night,
Two joints I smoke in the afternoon,
It makes me feel all right.
I smoke two joints in time of peace,
And two in time of war,
I smoke two joints before I smoke two joints,
And then I smoke two more."
Sounds like the police showing up to burning man
With the death of Guy, the guymind all collectively weep for their comrade.
Imagine how a raid would've gone. The moment one of them is shot they all go "NOOOOO"
@@Handhandme What video is this
the poor guyrades
*guyvemind
@@Handhandmethe site or hearing 999 people who all look the same screaming "no" at the same time would make anyone confused, terrified, and absolutely creeped out to the point that retreating would be the best option.
Imagine that conversation
Guy: "Hey Guy"
Guy:"Whats up Guy?"
"Did you hear, Guy Died?"
"Oh no, not Guy, Guy was my friend."
...
Oh yeah, i overheard when Guy and Guy were talking, really sad that Guy died, he really was my friend... that guy, well need to go see Guy now see ya Guy
Canada
The teletubby comment destroyed me 🤣
nothing new under the sun... in china
That'll be interesting with desincronized
MATH and SCIENCE cannot explain how hilariously entertaining this series was. Brief, brutal and hilarious.
Rhad, well said!
oh shit its rhad
@@trunk_slamchest Hey Trunk
May I call you Bill Nye?
@@ambiguousamphibian Sure, that'll work.
Personally I would have set all the colonists to aggressive stance so the moment someone tries to get violent they get mobbed from all sides. It would be a brutal smack down.
Can't believe how far you got with 1000 colonists, I though the game would have fallen over almost immediately.
Perhaps you should give it a try, my friend :)
The gauntlet is cast by AA. Does Francis John pick it up and accept this challenge? Only time will tell!
Install Rim threaded if you do
400 over powered wizard vs 1000 average human, who will win? Rimworld win.
My main man! When did you start watching AA?
So on the performance front you need to realize that with 1000 people everytime there is say a rock that needs to be moved the CPU has to think about 1000 different people and figure out who can do it best. I think that's why the stockpile was lagging things out previous episode cause it has to think about 1000 people moving every single item. If you do this again I'd use that stack XXL mod and also assign people to 1 task. So 250 cooks, 250 planters, that kind of thing. That way the CPU has to think about a lot less per task. Also in task manager right click the graph and click "Change graph to logical processors" to see things broken up a bit more logically.
Side note. For your next series I want to see you make Noah's ark. AKA you HAVE to get 2 of every single vanilla animal.
Look at big brain Kevin over here, so inspiring.
Yessss! Noah’s ark is such a god idea
Does this include bugs? Cause thats gonna be a pain to contain lmao
Behold big brain Kevin
It is Kevin with the brain enbiggened
Thank you for big brain, big brain Kevin
Your big brain has brained big good, big brain Kevin
And now I need a sequel. With a few adjustments
Ah rimworld, the best macroeconomic simulator rivaling the Victoria franchise.
Victoria??? March of the Eagles 2 confirmed!!!!
Imagine AA playing Vicky
So happy vic3 is real
vicky 4 when??
Micro* lol
This man managed to hotbox *the outdoors*
WHat?
@@Szszymon14 hotbox is when you smoke weed in a closed space, so you can inhale the smoke that got away. It's like recycling but with weed.
Noice
Needless to say, this was a glorious disaster?
Next could we maybe get a colony with a goal of having, like, 10 nobles? :P
Horse!
All noble colony, sounds good!
10 jealous nobles....
10 jealous abrasive nobles
@@rasheedeqbal7573 10 greedy jealous abrasive Nobles!
5:19 this is what I imagine Snoop Doggs recording studio looks like.
aa's computer probably generated more than 10 years of worth bitcoin heat in 20 minutes
"Don't go to work tomorrow, just do absolutely nothing" - ah damn AA, I don't need more encouragement for that lol.
And some say you can hear the screams still in the cave walls locked away....
That was my comment...ANYTHING could have happened in some hidden void of which we're unaware. Lord only knows how many Guys were trapped down there. I'm sure there's a mod to see the whole map; it'd be interesting to see what's down there.
I keep coming back to 5:56 even weeks after my initial viewing. 'We will reform him' has become one of those punchlines I just randomly mutter under my breath every once in a while for absolutely no reason. So good. 10/10, would recommend.
We will reform
echolalia poggers
They need to rework the fog of war in this game lol, it's kinda funny that you had tons of Guys just trapped in the wall and you had no way of knowing where.
Yeah, how can you have your own colonists in the fog of war?
@@hanvyj2 I've actually had colonists die because of this lol. I wonder if they do it to make it feel more like the colonists are trapped? But it only makes sense that fog of war would be"everything your colonists can't see"
I've never seen anything like that happen in normal circumstances, so it does seem like a weird edge case bug and not a typical problem.
@@underdog353777 I've got 400 hours in this game, and it's happened to me a few times. I just played it a little while ago and saw it again lol
Wait, i just realized, did you watch this video? Because it happened a bunch of times in this very video lol
@@amgames5638 1000 colonists is absolutely not normal circumstances, I'm not saying it didn't happen, just that it's clearly an edge case bug and when things are pushed this far those are gonna happen regardless of how bug free a game is. I've got a similar playtime to you btw.
Great presentation! So many slides!
Why thanks my friend!
As a (non-game) dev I think what really kills it is all the pathfinding.
Even simple pathfinding takes a lot of resources and the game isn't optimized to do it for thousands of pawns -- which may explain why setting stockpile zones kills everything. Everyone tries to pathfind at once.
I'm pretty sure you are correct, I've seen plenty of mods that attempt to help with pathfinding, because the game isn't very good at it to begin with.
AA: tries to solve his problems using psychedelic drugs
Also AA: why is my people going on murderous rampages?
"Wealth is dropping...I don't know why..."
*Immense snorting, Hendrix music and sighs of contentment across the screen* They've snorted half the money!
I don't know why that would be an issue. XD
One word to make this glorious colony better:
"Luciferium"
Two more words: lack of
@@pedrolmlkzk That would indeed be the preferable result, good sir!
You should leave that running overnight or something.
In the end we might have a few survivors and we'll have natural selection at its best.
This is Rimworld, the ones who survive get stomped by mechanoids and/or enslaved by pirates 😉
That cloud of smoke with all those sniffing sounds are killing me, haven't laughed that hard in months :D
A guy running around on fire trying to find someone to kill, then getting knocked out by another murderous guy, a third one chasing a large group, that could easily beat him up, down a tunnel, while everybody is doing drugs in a big pile with some corpses around, funniest shit I have ever seen.
Woodstock and burning man, 5569
With all the chat about what type of raid would we see, I so desperately wanted a solitary member of Rifle gang turning up with their trusty knife
I’d love to see you do a perfect solo character run. What I mean by that is one character who has just no stats to start with but has the best anima Tronic limbs eyes lungs skin etc. etc. and you never take a second colonist I think it be interesting to see how high you could get his stats and his sure badassery hope you’re having a good day and being safe
I like this idea :)
@@ambiguousamphibian Better yet, no passions, no traits (except for Asexual to avoid romantic entanglements). With mods, there are ways to steal traits and even passions (Rimworld of Magic, those craftable magical gems, also the Empath class - mana based).
No need for Prepare Carefully, as it can throw errors in some mod lists. I know it does with mine. Simply start a normal game, then edit the starter character with Character Editor.
Pure wanderer playthough: not allowed to spend more than a week in the same area.
I don't know if Rimworld will even let you do this but who knows.
It does, it's pretty easy actually. Look up Francis John's Tribal Wizard play through. I've done one myself, the caravan mechanics get a bit tedious with vanilla, but it's doable.
The encampment mod also helps
I think it might be better to extend that to the time it takes for corn to grow, plus a few more days for planting and harvesting.
You should definitely do a playthrough with 1 colonist named Steve Irwin. give him max animal handling, and start collecting animals, and travelling around the planet, with the end game being finding the ship and escaping the planet with all your hundreds of animals in tow.
That would be easy.
He then could deliver his collection to the Animal Museum called "Jorassic Park". Heard they lost some animals today. :D
@@MegaSockenschuss I saw what yu did there mr samuel
i can feel your computer crying
This was more of a Experiment then anything, but I fuckin wheezed when you said "You'd be so high you wouldn't even know *Who you are* in this mess"
I love that when everyone was coming to get drunk and high, that one Guy just went to insult everyone
I'd love to see 100 rumbas with one extremely trash colonist 😂
I can't stop crying, this has been so hilarious
I don’t think I have ever laughed so hard from a Rimworld video. Thank you for this.
THIS was a work of art. AA, you have outdone yourself once again, and I am grateful to observe it.
That smoke cloud reminds me of that one time a bunch of cops seized like 3 tons of weed, and decided the best way to dispose of it was to burn it in an open fire.
_Yes, what you think happened is exactly what happened._
Reminds me of a more fun version of that time the police seized several tons of fireworks and *also* decided to burn them to dispose of them. In the middle of a residential neighborhood.
The property damage was tremendous.
Luckily for you, by episode 50 this will be a 100 colonist challenge!
Honestly these two episodes have made me cry laugh multiple times with how ridiculous they are
The 'Weapons Tab' mod, among other things, lets the pawns arm themselves automatically. You'd just have to have a few crafters churn out weapons every day, and each time one is finished one of your unarmed Guys would take it.
Your tick speed looks like the game speed in my long term “tall” Stellaris play-through.
My stomach hurts from laughter goddammit
The thing that broke me was the linxs watching the fire and the last 5 minutes
Every one of these is more funny than the last, 1000 colonists is such a good comedy act
Not sure if sleep depravetion, or the absolute funniest think I have ever seen in my life
I'm super excited about this series even though I know it won't end well XD
There was so much smoke from the smoke leaf that I thought the colonists were trying to make the world a hotbox...
the pawns starting they own " trapped underground challenge" is just crazy
I've never seen or heard anything so hilarious as 1000 colonists sniffing drugs, eating, and drinking beer.
Rimworld beer game: take a shot every time you hear a sniff
Seems like a logistics problem. You'd run out of beer before you could finish the game.
@@Chameleonred5 Or, I'd be dead...scotch, in that quantity, would kill me!
Mr frogman, we appreciate your suffering for our fun.
“I have felt a disturbance in the force. As if millions of voices cried out in terror and were silenced”
I have honestly never laughed so hard at a rim world video. May your CPU rest in peace.
Can someone tell him that if he wants to be raided he has to raise the difficulty above peaceful.
he already knew from the start
the low fps was due to idle pawns: while idle they thrash the lookup job tick or thread. if you want consistent fps you'll need to keep everyone working.
you can try hauling loop madness using zones and stockpiles or flooring 1/2 the map so they'll clean non stop (and move faster)
Coming back to this for giggles, and man, I'd love to see something like this with the new ideoligion stuff.
Hey AA, just a tip on your mention of "I wish there was a better default action-". You can indeed set colonists to fight instead of flee when faced with danger. For the sake of science, I would love to see you roll back before the meltdowns and set them this way, and watch hundreds of men gang up on the murderous ones.
Great video as always, absolutely loved it!
Honestly I haven't laughed this hard in a long time thank you for melting your computer for our entertainment.
Nooo you can’t end this series already. I need more 😭😭
Next, do 999 Colonists.
Repeat until your CPU can handle the load ;D
good job once again Ambiguous, you made me laugh till my chest hurt
Could you reload this 1000 colonist thing earlier just to see if you can get a raid? I really wanted to see what a raid would look like in this colony
Speaking of Dominos, here's a chess board
A colony starting off with 10 random colonists, but each day, you add 10 more
7:39 that joke literally made me laugh out loud lol, you're a riot!
This was incredibly hilarious, thank you.
Now, back to writing my 1,500 word essay I have to submit in 11 hours
More! Love the content
I have no idea why this came up on my feed but I’m not dissatisfied with results. Your commentary is legendary.
1:35 man idk why but the “my friend guy died” when all 1000 are named guy made me laugh out loud for a solid minute
all 1000 of them are close asf to eachother because they all share a single mind and don’t realize it
I can't help but feel weird everytime he starts directly talking to "Cassandra". I have to constantly reassure my brain he's talking to the game, not to me lol
"We still have snacks" as he zooms in on the gigantic amounts of packed coke laying on the ground
This was quite fun to watch!
I wonder how it would have went if you had managed to build enough bads and have all the dispensers up, just to see how the colony would hold up and how raids would play out.
Maybe do a 2000 colonist series one day? xD
Also those Guys stuck in the mountain got me good, haha!
This idea is so god damn funny to me and quintupled every time I hear aa show a bit of emotion in his commentary "you wouldn't even know who you are in this but he's still so focused"
I'm surprised that none of them just die spontaneously? I've tried this before (not with nearly as much dedication) and I found pawns just died when you added too many, was that patched out?
Probably editing the storyteller or a mod to remove the insta death or he has so many colonists not even the game can kill em fast enough
If one day, you stop posting videos all of a sudden, We'll know you blew up your PC from stuff like this.
AA skipping WW3 and going straight to Numero 4 is a worrying moment
This game basically ended up in an orgy of death, drugs and complete chaos and it was worth every minute
I can barely maintain a handful of friendships, imagine trying to be friends with 999 other people.
I think there was a mod that remove the zzZZ from sleeping creature to lighten your game
I'd say setting their flighty mechanics to fight may have helped quite substantially with the mayhem.
from the way Guy spawned inside a mountain its safe to assume that he didn't fall from the sky
some scientist was trying to time travel and he accidentally teleported a thousand versions of himself into the rimworld timeline
First, day 2 of asking for a torsolo play through in rimworld
Sounds great, I mean torsolo in Rimworld =D would be hard tho.
Maybe not solo. I don't think a legless pawn can do anything unlike in Kenshi where you can still crawl and carry items.
One legged man might work!
@@ambiguousamphibian would need at least an arm as well. Would take some testing to determine the minimum manipulation a pawn needs to do something. A pawn with one arm and one leg, both of which are also scarred to get minimal movement/manipulation.
@@_stonhinge Now thats an idea.
It's good to have a superhighway built so your colonists can quickly get back to their ground after a hard day of work.
The most Canadian colony ever. When Guy went on a Tantrum the only thing I could hear was:
"I'm not your guy, buddy"
"Well I'm not your buddy, friend!"
"I'm not your friend, guy!"
"Well, I'm not your guy, buddy!"...
is there a mod that just inverts all the models so that it looks like they are walking on their heads?
that is the playthrough one off I want
I mean, you could kust flip your screen?
Just think, if we lived in a "perfect" world with everyone who agrees with each over and everyone loves another the same. The ripple effect it would have on a society structure.
The reasons for our differences have been made clear, via a game of Rimworld. Ha ha ha ha
Some of the BIG questions of this life are being answered right here folks.
One colonist, 100 Thrumbos. There shall be no trees, no bushes, nothing remotely edible left upon the map
A genius Thrumbo making a clone army.
this is what happened with god
Man, the cowboys series was hilarious, but this is even better
6:00 "we will reform him"
Bust out laughing, that was a top teir edit.
Bless you, AA, this is pure gold.
You can't hide from Dwarf Fortress forever.
I haven’t laughed this hard at a RW video in awhile. 😂😂😂😂😂 I definitely don’t regret subbing awhile back. Love all your vids. ❤️
An all Timber Wolf run using pawn morpher sounds like a perfectly wild run.
I started to play this game thanks to your videos... And now that I watch them again, I find them twice as hilarious 😂
CPU vs 998 COLONISTS vs RIMWORLD #2
Jokes aside, amazing video as always.
"Oh that is interesting. That is so interesting."
That line got me.
"The road to hell is paved with good intentions and my workshop is paved with concrete"
Ambiguous literally made 1,000 colonists do the equivalent of speedballing. That's fucking amazing.
At the end I was just imagining that one Fallout Vault. "Gaaaaary...."