This challenge would be even better if OSP (on site procurement) was mandatory. Can't use any weapons until you pick them up from an enemy soldier or if they're just around an outpost like grenades, mines, assault riffles etc.
@@RogueSeraph I’ll do an OSP challenge (eventually) in its own separate video (also that would almost entirely negate the GMP deployment cost aspect, which seems to be the main point of the challenge if I read it correctly lol)
Thank for showing this challenge, it makes MGSV actually challenging after beating it and modding it, it's fun again to think of it as a grunt going through or Big Boss intentionally handicapping himself to make things fun again@@redfoxrpg
Love the jarhead challenge man! I wish there was more challenge oriented content around mgsv, its just such a hard game to run challenges around seeing as the missions are usually super straight forward
@@jamesnopens510 agreed, I think the best angle to take for challenges is to limit your options since MGSV is a game that prides itself on its hundreds of different approaches and options
What I like about Quiets boss fight is that you can pretty much defeat her from that exact spot you start at when she corners you. Basically, what I did was use a BRENNAN LRS-46 (GMP 2590), use some NOCTOCYANIN (GMP 1100), scoped her out with my Int-Scope safely because where that position is she can't aim for you, then simply bait her out to try to shoot you and use the time she reloads to return fire. Takes three good shots to the head to get her down. And here's useful tip for anyone else reading, do this routine enough times and you can get Foxhound very easily
@@nemesis2345 this kinda set-up is exactly perfect for this kinda challenge, an exceedingly inexpensive Deployment cost for a low effort, high efficiency W against Quiet
@@DioBrandoWRYYYYYY there’s literally a perk in the game that common soldiers have called “Gunman” that extends their Reflex Mode to longer than even Big Boss’s, and the challenge doesn’t restrict Reflex Mode
@@redfoxrpg yes, but I'm saying if the challenge was meant to actually be difficult and make the player feel the difference between Big Boss and a regular soldier, you should have turned reflex mode off.
Dude! This is fcking cool! I dont know if you remember me but i gave you the suggestion along with suc in the server! Thanks for taking our suggestion in mind
@@Tacitsplotch2 of course Tacit! You’re actually one of the main reasons I decided to prioritize suggestions from the Discord before doing suggestions from RUclips comments! Glad you enjoyed!
@redfoxrpg thank you! Hahaha me neither! Maybe an idea for another time? I gave it a try myself after watching this, well.. I'm currently onto a different game so you can see how well my no reflex mode run went.. Hahaha
Episode 2 of asking for the "the boss" run(I think) Edit: What if for the "the boss" run you also use the entire cobra units weapons/skills such as: The pain: D walker with homing missile to act as the hornet missile attack and as for his weapon a custom 7c* un aamf that acts as the tommy gun The fear: D dog could act as the fears speed but quiet could also act as him because of his cross bow and the weapon you can use from the fear a lethal 7-8c* am mrs as the crosabow The end: Quiet could act as the end him self and the weapon you can use is the 7c* m2000 as the moisen nagant The fury: D walker can act as the fury due to his flamethrower and the weapon you get to use would be the petrol bomb The sorrow: reflex mode(what did you expect)
I’ve had this idea for a bit though I don’t think it will make a good video. It’s can I beat mgsv as a demon. You would have to kill everyone you come across (mostly in brutal ways), Aquire zero buddies, never extract someone that you can kill, don’t extract prisoners unless required of the mission and if so only extract the bear minimum, and overall become demon snake.
@@enchantedboss1468 I’ll think about it, could be fun, though I don’t think I can become Demon Snake anymore after completing the “perma good karma” side op
You have never seen Psycho Mantis in Voices? I think you just have to knock out the Man on Fire on land and he will be floating around him. Try Fultoning the man on fire with a normal Fulton, and Mantis will pop the baloon.
When i started playing this game again my challenge was to beat it with reflex mode disabled i also lowered my gmp cost with out realizing this was a challenge people did i just wanted the game to be more challenging but awesome video
The only thing i hate about deploying as DD solider is Miller, Ocelot and pequod refer to you as "Boss" for some reason they didn't make custom voicelines like they did in Peace Walker
If you could call in a squad of diamond dogs in the endgame thatd be sick. just flat out assault OKB zero with a team of marksman. wonder if it can be modded in.
@@Crab_Battle-n8j absolutely, I got another comment from someone with a similar sentiment: how cool would it be if you could actually USE the army you spend building up?
@UltimateMarioBrosNetworkYT definitely still in the works, but as you can imagine, there are lots of suggestions, some even dating back to my Solid Snake run a couple years ago at this point, so I have a lot of requests to get to
If you're willing to branch out, I'd be interested to see a run where you play through MGSV as a Splinter Cell from said series. Since several of the guns in that game weren't made when this game takes place you'll need stand ins Loadout: BURKOV HS Pistol (stand in for the SC Five-Seven) AM MRS4R (stand in for SC2000. Optional, as nothing in this game really resembles the P90 that the SC3K is modeled on) Your choice of grenades (all of them are also basically available to Splinter Cells) Binoculars Night Vision Run Rules: "I knew there were ninjas here!" No open combat unless it's forced by the game. "Too many alarms and it's mission failure" Enemies can not enter the alert phase more than 3 times per mission. "It's just me." No buddies. Ever. "Pretend I'm Harry Tuttle." Must acquire intel through interrogations. This one's mostly for funsies, feel free to ignore it. Splinter Cell's interrogations are notoriously great. "They don't make 'em like me anymore. There was the other guy though. Army infiltration. He wore a bandana or something. Heard he retired..." No Snake, Avatar, or other special costumes allowed.
@@Arab_Frost I’d recommend, it was pretty fun! Definitely a lot more options than my usual character runs for MGSV that restrict me to only certain weapons/equipment
I feel like you can do a *scrap* Loadout run Low leveled guns changed to look like you just put a gun together with whatever scrapes you have at hand I’ve played a few missions like that and it’s really fun
@@sirsnek6562 I imagine it might be a little more natural on a first playthrough, but with lots of upgrades and whatnot, it becomes a fun challenge because you’re limiting your resources
@@Haru-spicy extreme mode turns off reflex, but yes, even normal soldiers with the Gunman perk actually even have longer and better reflex mode than Venom. The horse is described as a normal horse held in a stable on base as opposed to literally D Horse itself
12:31 are you sure you wasn't spotted before? Sometimes it's easy to misunderstand, that enemies still looking for you, maybe that's why reflex mode didn't work, but I am not sure. And by the way: after leaving hot zone by land you can get to helicopter, not waiting for him, using menu. It's faster. And C2W is very easy to do if you just go with rocket launcher from the back of the post through the rock.
@@prodin_20 that might’ve been it, the interpreter technically spotted me, I just injured him before he got a chance to alert anyone. Also, thanks for the tips, I’ll have to give them a try
Interesting run idea, bring a revolver and double barrel or pump shotgun you only have the ammo of one cylinder/tube for each mission. Could do just the revolver 6 shots per mission only.
I beat total stealth footprints phantom jarhead with no fulton. Only used like 540 gmp. Took forever load all 4 walker gears into truck with prisoner out of hotzone
you could make the challange more interesting by not using the battle or the sneaking suit (bassically any suit that gives you extra benefit is banned other then the camos), anything not above grade 1, only using pequed to escape, using the cheapest loadout (why cheapest well lets just say snake ordered a little to much boxes and might have putted diamond dogs into debt) and the worst soldier you have
@@bgfiregaming8720 yeah, there are different, more challenging rules the Extreme rules or the rules used in the Jarhead Challenge video from 3 years ago, but I wanted to see if I could even do this first. I might circle back around to the harder versions in the future
@@crackingcodegaming3159 I dunno honestly, maybe you can customize it somewhere? I kinda doubt they’d make you develop new masks every time you wanted one
@@matthewrutherford6164 I’ve received a handgun only request before, so I’ll definitely do that though I’ll probably have to include throwables as you’ve suggested since I’ll probably need grenades at least for AV missions
@@DanAgaintsTheWorld I don’t think they ever were above the 10K Deployment Cost limit, I made sure to post the final cost at the end of each mission so everyone could see
@ again, all deployment costs are listed at the end of the mission. That wasn’t the final loadout for that mission. As you can see at 15:19, the Deployment cost was actually around 7,000 GMP
@@OTheHumanities yeah there we go, could NOT think of what it was called for the life of me, but I knew if I called it an ACOG, someone would help me out😉
@@lazychild3 there’s a perk for common grunt soldiers called “Gunman” which actually extends Reflex Mode beyond what even Venom is capable of, and besides, there’s nothing against Reflex mode in the rules
i hated how when you control the jarheads they move just like snake and use cqc , but in cutscenes they get beat by liquid. Man screw that in pw there were guys actually better then snake, why couldn't this game have pvp mechanics built in to it like mgs 4 did with the frogs.
@@jacobstephenson5398 I didn’t think it was effectively a violation of the rules as, practically speaking, that rule was likely put into effect due to how strong of a tool the wormhole fulton is. Not using the item completely negates any benefits I would stand to gain by bringing it, so I fail to see the problem in terms of the validity of the completion of the run.
@@jacobstephenson5398 your comparison is still wrong because I didn’t use it at all, not during the “bank robbery” nor after, so I fail to see your point
Exfil with cargo is wild. Absolute Kojima peak
Nothing makes a moment better than just seeing your character jettisoned into the atmosphere atop a cargo container attached to an air balloon💪🗿
Mgsv content still being made! That is so wonderful
@@микроволновый even after nine years, this game still has a very passionate fanbase!
@@redfoxrpg I'm afraid it's been, nine years...
This challenge would be even better if OSP (on site procurement) was mandatory.
Can't use any weapons until you pick them up from an enemy soldier or if they're just around an outpost like grenades, mines, assault riffles etc.
@@RogueSeraph I’ll do an OSP challenge (eventually) in its own separate video (also that would almost entirely negate the GMP deployment cost aspect, which seems to be the main point of the challenge if I read it correctly lol)
Did the goat just drop at 6am??
Nah, I was dropped 20 years ago
@@Darkwolf_17 I’m literally out here, what can I say?
play mgsv as quiet@@redfoxrpg
He survived 5 nights
Thank for showing this challenge, it makes MGSV actually challenging after beating it and modding it, it's fun again to think of it as a grunt going through or Big Boss intentionally handicapping himself to make things fun again@@redfoxrpg
Okay wait first off. Love the detail of switching up your playstyle to be that of “less slilled” soldier. Great work, boss!! 🫡
@@sarahshirron7715 thanks! I tried to make the Jarhead part of it all as impactful as possible! Glad you liked it!
Love the jarhead challenge man! I wish there was more challenge oriented content around mgsv, its just such a hard game to run challenges around seeing as the missions are usually super straight forward
@@jamesnopens510 agreed, I think the best angle to take for challenges is to limit your options since MGSV is a game that prides itself on its hundreds of different approaches and options
Oh hell yeah! I love this challenge, makes me wish we could have deployed our own soldiers in the game for backup / distraction.
@@KlyeKlyeKlye that’ve been incredible, it would definitely make you FEEL a lot more like the commander of a PMC
What I like about Quiets boss fight is that you can pretty much defeat her from that exact spot you start at when she corners you. Basically, what I did was use a BRENNAN LRS-46 (GMP 2590), use some NOCTOCYANIN (GMP 1100), scoped her out with my Int-Scope safely because where that position is she can't aim for you, then simply bait her out to try to shoot you and use the time she reloads to return fire. Takes three good shots to the head to get her down. And here's useful tip for anyone else reading, do this routine enough times and you can get Foxhound very easily
@@nemesis2345 this kinda set-up is exactly perfect for this kinda challenge, an exceedingly inexpensive Deployment cost for a low effort, high efficiency W against Quiet
This is the content that keeps me going with this game
@@reborn_assult4605 this content keeps me going too lmaoooo
Glad you’re back on msgv man!
@haz2qc1 glad you enjoyed the video😉
opening with The Man Who Sold The World earns you an instant like my friend
@@SuperFawn thought it was a bit ironic since this is my run as “random guy” rather than Big Boss or Venom
Thanks for uploading a new MGSV video I’ve been waiting for it so long I’m not gonna watch tonight but I will in the morning.
@@GHOST_30681 I hope you enjoy it!
@@redfoxrpgI enjoyed it and it was great
"Less skilled soldier", yet you still use the reflex mode even though it's the closest thing to a superpower that Big Boss has
@@DioBrandoWRYYYYYY there’s literally a perk in the game that common soldiers have called “Gunman” that extends their Reflex Mode to longer than even Big Boss’s, and the challenge doesn’t restrict Reflex Mode
@@redfoxrpg yes, but I'm saying if the challenge was meant to actually be difficult and make the player feel the difference between Big Boss and a regular soldier, you should have turned reflex mode off.
@@DioBrandoWRYYYYYY yeah that's Jarhead Challenge EXTREME mode.... you also have to turn off the entire HUD including reticle.... it's hard af
Mgsv It's my favorite game. I'm so happy you're back
@@Daniemarin glad you enjoyed the video😆
@@redfoxrpgAnd you're my favorite RUclipsr
Dude! This is fcking cool! I dont know if you remember me but i gave you the suggestion along with suc in the server! Thanks for taking our suggestion in mind
@@Tacitsplotch2 of course Tacit! You’re actually one of the main reasons I decided to prioritize suggestions from the Discord before doing suggestions from RUclips comments! Glad you enjoyed!
I’ve been waiting for this, you absolute goat
@@Remember-l2u 🐐
After so many months, finally another mgsv vid. At least it wasn't 9 years😂
YOU HAVE SINGLEHANDEDLY GIVEN ME A REASON TO PLAY THIS GAME AGAIN AAAHHHH I THOUGHT I DID IT ALL 😁
@@simplesimon4374 good luck friend, and have fun!
Your back with a MGS V yay
@Hayden-ns4en yep! Got some recommendations from fans that need doing
MGSV but the medic and snake weren't in a coma.
You can tranq eli from a distance before the fight starts to instantly win
@@Lego_perfectcell I’ve certainly tried before, but never got it to work. Skill issue I guess lol
Good fun to watch! Be interesting to see this without reflex mode 😂
@@DackJaniels51111 glad you enjoyed! I probably wouldn’t have done it without reflex mode😉
@redfoxrpg thank you! Hahaha me neither! Maybe an idea for another time? I gave it a try myself after watching this, well.. I'm currently onto a different game so you can see how well my no reflex mode run went.. Hahaha
Hell yeah another Mgsv challenge
@@justalivingbeing6232 yessir, hope ye enjoy!
Episode 2 of asking for the "the boss" run(I think)
Edit: What if for the "the boss" run you also use the entire cobra units weapons/skills such as:
The pain: D walker with homing missile to act as the hornet missile attack and as for his weapon a custom 7c* un aamf that acts as the tommy gun
The fear: D dog could act as the fears speed but quiet could also act as him because of his cross bow and the weapon you can use from the fear a lethal 7-8c* am mrs as the crosabow
The end: Quiet could act as the end him self and the weapon you can use is the 7c* m2000 as the moisen nagant
The fury: D walker can act as the fury due to his flamethrower and the weapon you get to use would be the petrol bomb
The sorrow: reflex mode(what did you expect)
@VincentBaker-u9t it’s definitely coming, but the list of requests is long, so stay tuned!
That would be better than her cqc and machine gun only, good idea!
Can’t Quiet just use the standard Renov/Butterfly?
I’ve had this idea for a bit though I don’t think it will make a good video. It’s can I beat mgsv as a demon. You would have to kill everyone you come across (mostly in brutal ways), Aquire zero buddies, never extract someone that you can kill, don’t extract prisoners unless required of the mission and if so only extract the bear minimum, and overall become demon snake.
@@enchantedboss1468 I’ll think about it, could be fun, though I don’t think I can become Demon Snake anymore after completing the “perma good karma” side op
les go! new MGSV video
You have never seen Psycho Mantis in Voices? I think you just have to knock out the Man on Fire on land and he will be floating around him. Try Fultoning the man on fire with a normal Fulton, and Mantis will pop the baloon.
@@adrianalexanderveidt344 yeah, when I saw him, I was like “oh! When you knock him down, Mantis appears to revive him! That makes sense!”
When i started playing this game again my challenge was to beat it with reflex mode disabled i also lowered my gmp cost with out realizing this was a challenge people did i just wanted the game to be more challenging but awesome video
@@beegbeegmothra644 thanks! I’m glad you enjoyed the video homie!
Kept us waiting hu :3
@@asuchanowo yeah, but I hope it was worth the wait!
The only thing i hate about deploying as DD solider is Miller, Ocelot and pequod refer to you as "Boss" for some reason they didn't make custom voicelines like they did in Peace Walker
@@hsbfjs yeah I noticed that as well, like, I’m not your Boss, stop calling me that and stop swapping me out of cutscenes for Venom lol
Oh my lord, the goat is back…
@@Hooligan-jn6vm the goat never left💪🗿
Good job soldier. Still waiting for the day you play as you're OC
@@zombiekillo61704 that and runs like a Boss run, a Quiet run, a Skull run, an Ocelot run, etc etc are definitely all on the way
@@redfoxrpg Cool
When did you hit 15k?! Holy shit man good for you!!!
@@RedWall454 about a week ago now, thanks homie!
Love your videos plz keep it up . 👍
@@skorpion6213 thanks!
This boutta be worth the wait 🎉🎉🎉🎉🎉🎉
@@justbasicfnaf7436 “it’s been nine years… Boss…”
W
If you could call in a squad of diamond dogs in the endgame thatd be sick. just flat out assault OKB zero with a team of marksman. wonder if it can be modded in.
@@Crab_Battle-n8j absolutely, I got another comment from someone with a similar sentiment: how cool would it be if you could actually USE the army you spend building up?
@@redfoxrpg at least we have the security teams. ive never touched fobs tho.
Idea from awhile back: Can I beat MGSV as a skull?
@UltimateMarioBrosNetworkYT definitely still in the works, but as you can imagine, there are lots of suggestions, some even dating back to my Solid Snake run a couple years ago at this point, so I have a lot of requests to get to
@ oh sorry for being inpatient but get those runs done for the people who rightfully deserve those runs to be done
nah homie, no worries at all! I appreciate your saying that!
only for the real boss of MGS runs
Kept us waiting huh? Happy to see you back though
@@Twilightprincemax never left homie 💪🗿
@redfoxrpg hellyeah
Didnt Know staff like amber fox existed they are exclusive to the definitive edition
@sebastianrodriguez1996 that must be why she was locked, never understood why that was
Yeah you also get exclusive staff members from something to do with ground zeroes but i dont how to do that@@redfoxrpg
@@redfoxrpggreat vid btw
Finally some good gameplay not no dragon ball z Dokkan on p5 and marvel snap on p5
@@x2xdj408 I’m glad you found something you enjoy to watch!
@ I’m glad u gave me sum to enjoy in this cold world of cold turkeys
Dragon Ball z in Elder scrolls😂, I might look into that ... Wizard fireball user with super fists?
I have played as other staff of Diamond Dogs but I didn't dedicate to a challenge run maybe somewhere down the line I'll try the Jarhead challenge
@@survivorlaststand9882 would recommend!
If you're willing to branch out, I'd be interested to see a run where you play through MGSV as a Splinter Cell from said series. Since several of the guns in that game weren't made when this game takes place you'll need stand ins
Loadout:
BURKOV HS Pistol (stand in for the SC Five-Seven)
AM MRS4R (stand in for SC2000. Optional, as nothing in this game really resembles the P90 that the SC3K is modeled on)
Your choice of grenades (all of them are also basically available to Splinter Cells)
Binoculars
Night Vision
Run Rules:
"I knew there were ninjas here!" No open combat unless it's forced by the game.
"Too many alarms and it's mission failure" Enemies can not enter the alert phase more than 3 times per mission.
"It's just me." No buddies. Ever.
"Pretend I'm Harry Tuttle." Must acquire intel through interrogations. This one's mostly for funsies, feel free to ignore it. Splinter Cell's interrogations are notoriously great.
"They don't make 'em like me anymore. There was the other guy though. Army infiltration. He wore a bandana or something. Heard he retired..." No Snake, Avatar, or other special costumes allowed.
@@theevilgood I’ve gotten a request for Sam Fisher before, and that video I think is coming sooner rather than later
Good vid, maybe I will try the jarhead challenge
@@Arab_Frost I’d recommend, it was pretty fun! Definitely a lot more options than my usual character runs for MGSV that restrict me to only certain weapons/equipment
Blue Salamander is the goat
@@awsomepug9652 🔵🦎🐐
I feel like you can do a *scrap*
Loadout run
Low leveled guns changed to look like you just put a gun together with whatever scrapes you have at hand
I’ve played a few missions like that and it’s really fun
@@sevenmolt5019 I’ll have to give something like that a look, might do that in the future
YESSSSS!
wait a minute thats how I played the entire game!
@@sirsnek6562 I imagine it might be a little more natural on a first playthrough, but with lots of upgrades and whatnot, it becomes a fun challenge because you’re limiting your resources
@@redfoxrpg I've already started taking the challenge in earnest because I felt silly saying that with nothing to back it up
Kept us waiting huh?
True, but I hope it was worth!
@redfoxrpg hell yeah it was. Awesome video dude hope you do more
dunno if an ordinary soldier would even have access to reflex mode... the horse is a little goofy too
@@Haru-spicy extreme mode turns off reflex, but yes, even normal soldiers with the Gunman perk actually even have longer and better reflex mode than Venom. The horse is described as a normal horse held in a stable on base as opposed to literally D Horse itself
12:31 are you sure you wasn't spotted before? Sometimes it's easy to misunderstand, that enemies still looking for you, maybe that's why reflex mode didn't work, but I am not sure.
And by the way: after leaving hot zone by land you can get to helicopter, not waiting for him, using menu. It's faster.
And C2W is very easy to do if you just go with rocket launcher from the back of the post through the rock.
@@prodin_20 that might’ve been it, the interpreter technically spotted me, I just injured him before he got a chance to alert anyone. Also, thanks for the tips, I’ll have to give them a try
@redfoxrpg as far as I remember, if solider is alive but injured he still can raise the alarm.
Interesting run idea, bring a revolver and double barrel or pump shotgun you only have the ammo of one cylinder/tube for each mission. Could do just the revolver 6 shots per mission only.
@@Horusbonrea I eventually plan to do an Ocelot run, which’ll be very similar lol
@@redfoxrpg Will look forward to its eventual release
Ocelot run, two guns. Twelve shots😉.
So basically playing the game the exact same way i do usually
@@SNOwyte sure, if you play by the Jarhead Challenge rules, then yeah
I beat total stealth footprints phantom jarhead with no fulton. Only used like 540 gmp. Took forever load all 4 walker gears into truck with prisoner out of hotzone
21:35 quiet be like
@@asuchanowo it does look pretty cool when you speed up running footage, like your literally gliding across the ground
It'd be cool if your staff would gain higher stats based on what you did while playing as them.
@@Potatoman-e5h that’d be interesting. Maybe I’m schizo, but I could’ve sworn that Blue Salamander’s combat rank went up…
Do All missions night only with the actually dark night mod basically forcing you to use the flashlight or night vision. No reflex mode :P
@@sacb0y I’m on Xbox, so I can’t do mods
You should try beating mgsv as revolver ocelot
@@Hunterbb99 one day, I’ll give the attempt for sure
Wow been so long LOL
@TheDoomSlayerButPettingaCat kept you waiting, huh?
If you do the D-Walker run I suggested, do episode 2 but you are allowed not to do Quiet Exit
@@ViktorPripyat I will, well, barring any mistakes or future changes
you could make the challange more interesting by not using the battle or the sneaking suit (bassically any suit that gives you extra benefit is banned other then the camos), anything not above grade 1, only using pequed to escape, using the cheapest loadout (why cheapest well lets just say snake ordered a little to much boxes and might have putted diamond dogs into debt) and the worst soldier you have
@@bgfiregaming8720 yeah, there are different, more challenging rules the Extreme rules or the rules used in the Jarhead Challenge video from 3 years ago, but I wanted to see if I could even do this first. I might circle back around to the harder versions in the future
The Boss run! Heck yah, but how would that work? What does she even use in mgs3? Cqc and that weird submachine gun? Good luck😅
Weird question how do you get more mask for your staff when you want to play as them just a question
@@crackingcodegaming3159 I dunno honestly, maybe you can customize it somewhere? I kinda doubt they’d make you develop new masks every time you wanted one
Beat it as quiet?
@@Twilightprincemax I’ve been asked to beat it as Quiet and only using Quiet, so I’ll definitely do both eventually
I might be saying this a bit late but have yoitriedbeating ds1 as havel the rock?
@ElioHoxhalli-k2w I haven’t, current plans are to do all the bosses with a player armor set and then do NPCs
DS1?
@@redfoxrpgah ok thx for telling me i was wondering
Can you beat metal gear solid while only using handgun and throwable weapons
@@matthewrutherford6164 I’ve received a handgun only request before, so I’ll definitely do that though I’ll probably have to include throwables as you’ve suggested since I’ll probably need grenades at least for AV missions
@redfoxrpg wow that'd be awesome you could take it the extra step and play as revolver ocelot.
Fulton the vehicles! I always do for side ops😂
Isnt the run invalild? Costs were often way over 10k.
@@DanAgaintsTheWorld I don’t think they ever were above the 10K Deployment Cost limit, I made sure to post the final cost at the end of each mission so everyone could see
At 14:58 Deployment cost 12.520.
@ again, all deployment costs are listed at the end of the mission. That wasn’t the final loadout for that mission. As you can see at 15:19, the Deployment cost was actually around 7,000 GMP
Next challenge run the boss from Metal Gear Solid 3 operation Snake Eater you know I think this might be an interesting one
What took you so long?
@@Aurora-bv1ys kept you waiting, huh?
20:32 that's not an ACOG scope, it's a red dot optic (specifically modeled pretty heavier on the Aimpoint T2) with a 2x magnifier.
@@OTheHumanities yeah there we go, could NOT think of what it was called for the life of me, but I knew if I called it an ACOG, someone would help me out😉
How you kill a prisoner but still got an S rank 😅
@@Boba_fehtt I guess it was because I completed the mission so quickly? At this point, I don’t even question the rankings, I get what I get🤷♂️
Its alittle weird that you still have the slow mo when caught as a grunt, who wouldnt be skilled enough to do that.
@@lazychild3 there’s a perk for common grunt soldiers called “Gunman” which actually extends Reflex Mode beyond what even Venom is capable of, and besides, there’s nothing against Reflex mode in the rules
Bro can't make a bad run. Peak mgs return
@@crplegokid1268 glad you liked the video!
could use a no reflex mod
@@mask_vids9834 I’m on Xbox
Bro how are you that good at mgs bro
@@AzemReka-x2q I wouldn’t say I’m necessarily all that good, but I do have, like, 600 hours on it, so I HAVE played it quite a bit
i hated how when you control the jarheads they move just like snake and use cqc , but in cutscenes they get beat by liquid. Man screw that in pw there were guys actually better then snake, why couldn't this game have pvp mechanics built in to it like mgs 4 did with the frogs.
@@MGrey-qb5xz that’d be interesting, and yeah, I tested out several combat ranks and found no real (gameplay altering) difference between them
would be nice to see some no marker, no reflex and no silencer runs! just saying
ok now do it without reflex mode
@@connorbutters8479 no🗿
Turn reflex mode off then we can talk 🥱
@@AustinZJones no
@ lmao why
@@AustinZJones cause he doesn't feel like it
should've turned reflex off they're not snake
“BuT i DiDnT uSe It”
@@jacobstephenson5398 I didn’t think it was effectively a violation of the rules as, practically speaking, that rule was likely put into effect due to how strong of a tool the wormhole fulton is. Not using the item completely negates any benefits I would stand to gain by bringing it, so I fail to see the problem in terms of the validity of the completion of the run.
Are you suggesting he did?🧐
“No officer I didn’t use the gun to rob the bank I just shot a few times to get away”
@@jacobstephenson5398 your comparison is still wrong because I didn’t use it at all, not during the “bank robbery” nor after, so I fail to see your point