F-Zero GX Tracks Ranked from Worst to Best | RadLad
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- Опубликовано: 19 окт 2023
- Today we rank all 25 tracks from the 2003 GameCube classic: F-Zero GX
This is Episode 11 of the "Major Videos"
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Music Used:
"Wings for my way" from F-Zero GX
"As you choose '3rd" from F-Zero GX
"Zen" from F-Zero GX
"Dizzy" from F-Zero GX
"Infinite Blue" from F-Zero GX
"Feel our Pain" from F-Zero GX
"For the Glory" from F-Zero GX
"8 Guitars" from F-Zero GX
"Fall Down and Scream" from F-Zero X
"Drivin' on through the Max" from F-Zero X
"Shotgun Kiss" from F-Zero GX
"Death Wind" from F-Zero
"Like a Snake" from F-Zero GX
"Brain Cleaner" from F-Zero GX
"White Land II" from F-Zero
"Devil's Call in your Heart" from F-Zero X
"White Land" from Super Smash Bros. Ultimate
"Paper Engine" from F-Zero GX
"Crazy Call at Cry" from F-Zero X
"Cover of Big Blue's Theme" from F-Zero GX
"Osc-Sync Carnival" from F-Zero GX
"One System Ahead" from F-Zero GX
"Cover of Mute City's Theme" from F-Zero GX
"Fire Field" from Super Smash Bros. Brawl
"Dream Chaser" from F-Zero X
"Planet Colors" from F-Zero GX
"Staff Roll" from F-Zero GX
"Staff Credits" from Metroid Prime Игры
You know, I’d personally put any of the aeropolis tracks much higher simply because of that kickass ost.
There needs to be more fzero gx rankings out there. This one was so high quality and I loved every second. Thank you!
I'm glad you enjoyed it!
Honestly, the main reason I made it was because nobody else had ranked them, and I wanted to correct that!
Pilot bonus videos and character themes ranked
We also need more track rank videos for other F-Zero titles too.
F-Zero GX was way, way ahead of its time. It's the only reason why there hasn't been another one of these, especially on the Switch.
Imma say it now... I wish the AX cup ran the races at their arcade race lengths respectively.
Screw Drive- Lap 6
Meteor Stream- Lap 4
Cylinder Wave- Lap 3
Thunder Road- Lap 2
Spiral- Lap 2
Sonic Oval- Lap 8
Screw Drive and Sonic Oval with so many laps would have drastically changed the course.
It would have been the F Zero equivalent to Mario Kart's baby park.
Thunder Road and Spiral both had 3 laps
Casino Palace Split Oval is essentially the successor to Silence High Speed in F-Zero X
I have to agree with the list... Until I learned how to properly drift... and it changes the list drastically in my head. Though I'm sure speedrunners will also have a different list of their own as that again changes everything? And that is an exceptional good thing about FzeroGX, that you can have such wildly different takes on each track based on how you wish to race the game. A friend once tried to do a " DeathRace " ranking on which track is most fun to retire every racer xD
I don't know why this video showed up in my recommended, and I've never played F-Zero, but for some reason I watched the whole thing, lol
F zero is awesome
Double Branches is my favourite for being absolutely impossible to replicate without the F-Zero mechanics. You essentially do the track twice, once on the 'inside' and once on the 'outside' of the track. I also like Loop Cross for the same reason. (Yes the pipe and cylinder tracks also are uniquely F-Zero, but those are annoying to play on.)
Nice to see Undulation so high up, it's just a really fun track. There's also a trick you can pull on that one massive jump about half-way through the track: you just drive off the side rail shortly after hitting the boost pads and you'll get to the lower cylinder a lot faster.
Sonic Oval is pretty much your standard NASCAR track.
Edit: also Fun Fact, there is a 51 episode F-Zero anime called F-Zero Falcon Densetsu that actually did feature the Outer Space track and the Lightning track in 2 different episodes.
In defense of Drift Highway, the aspects you criticize it for are what I think make it interesting. It's shortness, lacking energy strips, and turns can make it difficult to maintain a lead, especially with some of the more cumbersome machines. Also, the turns are almost perfectly designed to go full acceleration and start sliding around turns at top speed, or MTS if you have the skill and machine to do that. It's short, sweet, surprisingly difficult, and a great track to go drifting.
This was a really great video and fun watch. These types of videos don't come around to often so thank you.
Guys will see Green Plant and just think "Hell Yeah!"
I'm just going to say this about Lateral Shifts: learn to shift-boost and you'll completely change your tone about this course. You can in theory reach 4000+ KMH on this track with relative ease once you do.
Bingo. The track is basically a tailor made tutorial to do it as well.
My man put my all time favorite track at second to last. My depression. 😢
It's pretty love it or hate it
It’s a fairly neat track, albeit super challenging. What ruins it for me is always finishing around 25 on master no matter what lol. That aside, the track is kinda neat.
Great video! I would also like to see a ranking video of all the characters as well, that would be interesting! :)
12:07 This whole time, I've been calling that Aero DIVE because the stair step descent.
It's actually called Aero Dive. RadLad made a mistake
This game is my absolute favorite of all time. Best racing game of all time for SURE
1:25 *"I challenge you to a race in the underworld!"*
Completely agree with your number 1. It's a track I struggle with, but because it's such a marathon and because the atmosphere is top notch, it has always stuck with me. Cosmo Terminal is a close second place for me, and then I'd have to give it to Half Pipe with Double Branches as an honorable mention.
The trident rating didn't surprise me: it's a basic looking track but it's incredibly well designed, teaching you precise control and micro movements.
Great video!!!
6:15 YES YES YESSS I'VE BEEN WANTING SOMEONE TO MAKE THAT JOKE FOREVER
A proper game. Takes dedication and years of your life to master it and is so rewarding when you do so. Modern game developers / publishers are scared to make a game on this level of difficulty.
the tracks id put at the bottom are the ones where there is only one recharge section at the start / finish. aero dive, half pipe, cylinder knot, and the tunnel one. they feel pretty slow since you cant keep your speed up
Lateral Shift is one of my favorites, since it’s the only one where I can do shift boosts and go over 2000 km/h on the ground. Agree with most of the ranking tho
I’m honestly surprised at a few choices here, though let’s face it : most tracks in this game are really good.
I would’ve put Serial Gaps probably below the 15th spot, while Ordeal would have taken half-pipe’s place. Gotta say though, conquering Trident felt good, especially with that fatty of a shark. He’s slippery, yes, after all he’s the big fish, but dear god he’s fast. It can actually be pretty fun with him!
I also would have put Surface Slide a bit higher, I really like the layout of the track, despite the simplicity of it. There’s no feelings like abusing that boost on the second part of lap 3.
Half pipe was a bold choice.
I agree with most of the rankings here. I don't care for Undulation or Port Town Aero Drive. They would be very low on the list. I like your placing Serial Gaps very high simply because I hated it at first and it was very satisfying to overcome as I believe you mentioned here. It's also a track that when I watch people play even on master difficulty speed runs, they struggle and place low like 15th. But it's because they haven't learned how to race it right and that also makes me feel like I cracked a code that isn't so easy to crack and that is also satisfying. Good video
Its funny how the highest ranked GX map here is one designed for AX's controls; it is already fun even if a bit easy if you are used to GX's groovez but in AX it's more ridiculous due to the drift physics allowing you to get speeed when drifting- pair that with tthe long winding turns and rhat ice turn and you have FZX-tier drifting madness.
And that's not even bringing up the AX exclusive T-Drift. Look up JOKER's T-drift run of Spiral and you'll get what I mean.
Definitely one of the most gorgeous looking tracks though, and even a fitting final track to unlock as the last track of your prize for all Master Cups completed.
I still play this daily. I did my first test stream yesterday on youtube. I also have gotten 1st on Slim Line Slits on Master. You really have to stay ahead to have a chance and that last turn the bots have a much sharper ability to turn beyond what a player can. It's lame.
It's funny how this F-Zero game was actually developed by SEGA
Multiplex should be higher and I'm glad you like Trident because I hate that stage with a passion lol
My top 5 are Trident, Serial Gaps, Loop Cross, Lateral Shift & Multiplex
I know that Sonic Oval is frowned upon by your standards, but I actually love that track. Given my skills in F-Zero aren't that great, it's a great starting track for F-Zero AX.
I heavily dislike Serial gaps, the Green plant one that is almost entirely a tube and Phantom Road...
Man! What I wouldn't give for a remastered version of this game on the Switch!
I didn't like spiral so much but I agree with parts of your list. Drift highway was always one of my least favourite.
Kinda weird how endurance tracks vs tracks that give plenty of energy arent really touched upon
I honestly place Port Town Aero drive way higher only because of the port town music. The music DEMANDS me to boost when the music really kicks in
the only thing that lets me like Surface Slice, I just look at the map and see Bold and Brash
Port Town: Aero Drive is my favourite, and it's exactly for the reasons stated: no gimmicks and perfecting the simple elements. That made it a track of sustained speed and racing on the edge. That was the quintessential element that made F-Zero X so good as just about every track contained this ethos. In contrast, GX was too often mired in its gimmicks like those stupid bumps, obstacles and disappearing sections - as seen in the two Sand Ocean entries and the Port Town entry low on this list. There's also that stupid turbine track. All that ruined the flow and made for a frustrating experience. Then there were the boring tracks like that Casino one and even the Trident course. If Nintendo decides to remake an F-Zero game, X is the one for its fiendish track design, and also it's the most deserving of an upgrade. GX only needs to be ported as it never lacked in presentation.
Oooh cosmo terminal: Trident is My favorite, hoped to see it in 1st place
Call me crazy but I actually had a really easy time with Phantom Road on Master. For me, I hated trident because it was the first track, meaning if you failed, you might as well just go back to the menu and restart so you have your lives back. Given the fact that it had no guard rails, it really played with my emotions when my machine did a tiny little slip.
I personally don’t care for Cosmo Terminal that much. Once you ignore the gimmick of no guard rails, it’s just kinda boring. My personal favorite course would be Ordeal. That course is a ton of fun to blaze through with your boosts and is immensely satisfying to nail!
That's fair, tbh half the reason I like Cosmo Terminal is because I like how easy it is to take out other racers lol
I agree totally. Boring as hell. Its only value was a guaranteed win when trying to beat Diamond League on Master. 🤣
Lateral shift is underrated. Getting speed boosts by clipping the edges of the track is not so hard and the speed is really fun.
Trident is super overrated. It’s a snooze fest. Undulation as well. So many odd contact surfaces make it feel impossible to settle into a groove.
Deep claw represent
Awesome game.
I personally was not a huge fan of spiral. I get why others like it, however, it just doesn’t seem all that challenging for a 6 star course. However, Thunder Road right before it, it’s probably my favorite in the game. The amount of boosting available combined with the best soundtrack in the game, made this a thrilling experience. Overall, I enjoyed this review. Thank you.
Cosmo Terminal is my favorite
Why is lightning half pipe 4x harder than big blue ordeal.... why
You gotta embrace your inner Tony Hawk
i thot u meant ost tracks
Gx remastered should have ax cup unlocked way earlier especially because I heard it was a easier cup
AX Cup is honestly easier than even the Sapphire Cup lmao
@@radladstudios yeah so it would be even better for new players have emerald cup replaced with ax cup and have emerald cup be unlocked after beating 3 novice or higher grand Prix and another new cup would be awesome as a switch exclusive
The in-game AX content unlocks are actually kind of a "backup" option. You're intended to use an actual AX arcade game to unlock the machines and AX cup, with the very late-game in-game unlock methods being just for if you don't have access to one. So if you wanted to unlock it early, all you had to do is locate an F-Zero AX arcade cabinet and play it once with each AX-"exclusive" machine.
@@VestedUTuber that makes sense for the original version but I'm talking about a switch version
@@FzeroVaporeon
If we were to somehow get a Switch version, it's most likely going to be an emulated port of the game with no changes. But we're not likely to get that.
1. Miyamoto went on record saying he hated F-Zero GX, that it played "too fast and hard", according to an IGN podcast. For someone who retired from being the company president and CEO, he still has a ton of say in the company.
2. Nintendo doesn't even actually have the source code for the game, SEGA has it. So unless Nintendo swallows their pride and asks SEGA to work with them again (something SEGA's gone on record saying they'd gladly do, but something Nintendo definitely has no intention of doing), a Switch-native port isn't going to happen.
3. F-Zero GX is EXTREMELY difficult to get running in an emulator. It took well over a decade to get it working properly in Dolphin and even then there's noticeable stutter whenever the game has to load from disk or a memory card and at race start, which isn't acceptable for a commercial release. Nintendo doesn't have the best track record with their own emulated ports, so there's no way they're going to be able to pull that off with GX.
Cylinder Knot and Cylinder Wave coud eat shit for all I care. Is it due to a skill issue? Yes, but also fuck those tracks.
12:09 Tsk tsk tsk, Ya been playing for 20 years, and you still can't get the name right for shame my friend for shame.
watching the way this guy races makes me feel like he hasnt completed all of the story mode on very hard, yikes driving skills.
I can't descirbe in words how much I hate Fire Field Undulation, literally harder than phantom road for me.
I am one of only eight people in the world to have watched this video. GIVE ME MY MEDAL
Take this medal and wear it with honor
godzilla earth WAY too low. unsubbed.