Geometry Dash 2.11 - Seasonal Change by UG (me)
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- Опубликовано: 1 дек 2024
- This level took twice the time it should've taken to build. No joke I legit wanted this level to be out in late April. Or sometime in May. But nope, here we are in mid June and just now it's being released. I'm pretty proud of myself for finishing this level, because holy hell I lost so much motivation building this level so many times. I seriously wanted to quit building this level when I was in the middle of the summer section. I am glad I didn't though and just pushed through. Anyways I suppose this level is good but I'll leave that up for y'all to decide.
ID: 91583837
Difficulty: 8*
Song: In Circles by Creo
• Creo - In Circles
Probably your best level in terms of theming. The deco is also pretty good, especially the winter section at the end which was probably my favorite. The art in this level is very well done as well, I really like the design for the trees. The gameplay for the most part is also pretty good for the most part, even if it can be a bit hard to read for me personally.
I do have some problems though. For starters, PLEASE for the love of all things holy, stop making all of the orbs and portals completely dark. A lot of people find it extremely pointless if it doesn’t tie in with the level well, which this level is pretty guilty of, especially the summer section, they stick out and not in a very good way. It also just makes the gameplay way more difficult to read because the particles on the orbs are way too subtle and sometimes the particles blend in with the background.
Secondly, never, EVER make wave to ship gameplay like that. These two game modes do not transition well into each other. That wave to ship gameplay in the winter section is a prime example of that. Sometimes you go way too high as the ship when you transition from the wave, and sometimes you go way too low. This is why that wave to ship transition in Deadlocked towards the end is so hated, because it’s extremely bad gameplay design when done wrong.
Also, this is a bit of a nitpick but the deco (specifically the air deco) seems to clash a bit too much and is a bit too “copy and paste”. But that’s just a me thing.
Overall, really solid level, and it’s probably my new favorite from yours. Sorry if I sounded harsh or blunt by the way. But nice job, in its current state I’d say it’s feature worthy 💯
Hope it gets rated, looks amazing!
Yo this level turned out cool! Id say winter was probably my favorite part, however all of them were great, each with their own little touches. There’s really only two bits of criticism that I can think of, which are 1, the level kind of feels too static, as in there’s not too much moving apart from a small parallax with the background and 2, I feel like the ground in the background of the fall portion could definitely have a bit of a smoother transition onscreen, whether that be a slower movement, or some sort of other transition that moves it onscreen in a less clunky manner.
looks like a level