Video is in HDR but RUclips hasn't finished processing HDR yet. What does it mean? Until processing is done the video will look washed out and colors are not correct. Keep this in mind and please come back when HDR processing is done 🙂 Thank You!
I've been following your channel ever since you were one of the only HDR enthusiasts to repeatedly point out that Horizon: Forbidden West had more than a few issues with its presentation on OLED TVs, and it's been such a pleasure to see your development into something as professional as this video. I reckon it's only a matter of time before Digital Foundry come a calling
Thank you as always for your coverage! It has improved leaps and bounds over time and I have really been loving how you have been combining objective/numbers-based analysis using Lilium's analysis shader with your more subjective assessment of the visual impact and whether you think it works or not. I'm sure I'm not the only one who comes for your channel for both - so glad to see that the ability to do the numbers-based analysis has just supplemented how you look at titles, and not outright replaced your approach. I think that would be rather boring and we would actually lose something. And there are situations - this video is a perfect example - where the numbers alone might imply something is lacking (i.e. specular highlights) but looking at the overall visual composition of the scene, I'm actually totes onboard with what the devs are going for here. Super impressed by Remedy's implementation, and knowing something of who has worked on it, I think I am pretty happy to trust their "artistic intent" look to start. If the brightness or something else really starts to bother me, I can tweak a little following your advice in future. More than anything, I just pray to the gods that we get more titles like these where (1) we actually get a perfect black floor and (2) can tweak the picture without fucking up said black floor!! Thanks again for the comprehensive analysis mate 👍👍
The creators of this game aren't idiots who don't know what they are doing. Unimportant lights and things like the sky are relatively muted by design. The more important lights, like the flash light or lights that you can use as save spots are way brighter to make them stick out. This is clearly an artistic choice with a clear intend behind it and it works rather well in my opinion. Increasing the paper white value to make the more muted highlights brighter and increase the overall brightness is not a good idea. Best leave the brightness/paper white value at 50 (200 nit). Only reason to ever increase that value is, when you are playing in a very bright room for some reason (you shouldn't consume HDR content in a bright room).
It looks like raising the brightness to 75 would over brighten the image too much. Its probably creative intent to leave it at 50 since its such a dark and gloomy game....
I raised to to 100 without issue, and I normally find things way too bright as a general rule. I figure for HDR the more brightness the better, more nits. 100 game brightness still only equals 500 nits, that's not a lot
@@Dezzyyx a paper white value of 500 nit is way to high. 200 nit (default brightness setting) is actually the paper white value according to the PQ EOTF standard.
did you miss the part where this is HDR, and HDR only activates at 400+ nit, meaning logic dictates you need at least that which means a value of 80 or so brightness. @@rexomnipotentus387
Thank you for PC analysis. You should try reaching out to Alienware or something have them send you one of their ultrawide oled's. Its what I use. It looks so nice and its perfect for desktop gaming plus its less pixels than 4K resulting in more performance at the same time. It would also be nice to hear your take on what settings to tweak. Anyway. Thanks for also covering PC
@@nicholasnajibi3082 But Series X has LFC and superior VRR compared to the PS5, so as long as you have a panel compatible with those features, Series X can often be preferable in presentation terms
@@nicholasnajibi3082given the games performance on PS5 lfc isn't an issue for this particular game. The dude isn't really correct in saying the PS5 is always better though. Seems like each console trades blows between games and the differences between generally are negligible at best
Im playing on quality and didnt change anything from the in game options. Really great and awesome graphics. Im playin on lg oled turn dtm on and set rgb option on the ps5 on auto. Love it
Again you come through for what I was looking for in specs for the ps5.. Another addition I will do when this game comes out. Was also a help for Spider-Man 2! Funny seeing the clip of the game towns bar, that after 13yrs the bar still looks the same from Xbox 360 days, same jukebox and all 😂
Honestly I am playing at 1440p DLSS balanced, PT on to the max with my RTX 3090. I locked vsync to 30 because... Quite honestly it just looks that gorgeous in PT. Even though I am also thinking to just copy PS5 quality options (which is basically medium preset) at DLSS 4k performance but PT is just that gorgeous in this game... Just like in CP77 but so far i think it looks better in AW2... I'm probably going to get HDMI 2.1 cable so that I can do VRR with my TV (using HDMI 2.0 currently) and possibly set to 40 fps and let VRR polish the sub 40 fps when it falls bellow.
Because peak brightness is connected with gamma/regular brightness, it Looks like dtm game to me. I will for sure try calibrating console with dtm and playing with dtm. Calibrating with hgig and then playing with dtm is never good. For example re games look better played and calibrated up to 2 or 4k nits with dtm
@@FilledWithChi11just played yesterday again .. I got 4090 and it's not great.. for me ...maybe it's just me . I don't know but many rooms on floors u can see massive ghosting from shadows...
New patch 1.15 released today and has following fixes. The SDR brightness setting now affects UI and 2D videos correctly. Fixed maximum display luminance being outdated in Brightness calibration menu. Might be time for another revisit?
so basically there are no differences between the PS5 and Series X Version in terms of graphic quality and performance? still not sure on which system I want to play :-)
@@Ford-wt8rn exactly, it's a tough call but I think the VRR capabilities slightly edge it out for me. I have very fond memories of playing the original on the 360, amazing times 😊
I agree this is a tough one.. I'm gonna hold back first and wait till what digital foundry says when they do their review on which system performs better
Great video as always! Question: could you check Diablo4 patch 1.2 with your fancy HDR graph software? I'm seeing big changes in visuals and and I'm wondering if they finally fixed it properly. I am not asking for a video about it, just verification
Can you please try this: I found the game really washed out, specially when using the flaslight on objects like stones, etc. Tested a lot with your setting as well, brightness 75 and above but never really got rid of the washed out highlights. After that I set the PS5 Hdr calibration for HDR Tone map ON (4136 nit) on my LG C1 and forgot about hgig. Used this setting with brightness 50 and HDR tone map on in the game. I kinda really like it, way better highlights and the picture is more consistent with good highlights, way less washed out.Maybe the developers put hgig in later and “mastered” the picture for 4000 nit and above? I would really like to hear your oppinion about it.
If your following that p40 guys “calibrations” be careful. His recommendations are an abomination (like setting nits to 4000 in games. It’ll turn white circles into little suns and all details are lost) and he recommends DTM on in Cinema mode on LG G3’s which introduce insane levels of black level raise making every movie look washed out.
vrr gsync flicker with RT and DLSS quality on LG is killing the whole experience :( you either have to drop down to Performance, or Turn on frame gen, to get out of the the dreaded zone of 40-45 fps Where LGs switch between gsync and doubling the refresh rate which causes the mentioned flicker. The only way around it so far is to frame cap to 40 with vrr
Hello there, cheers for the great job! I have a question for you if don't mind answering... I'm playing on a C2 using hgig, I've calibrated both the console and the TV following your guides and I've raised the in-game brightness to 75. I love the black levels and the highlights peak brightness, but the colors in certain scenes look waaaay off. At the moment I'm in Witch's Hut, where you use a fuse to turn the lights on. While lit, the colors are oversaturated to the point that the protagonist's skin is orange. The overall Picture looks like I'm viewing HDR content on a SDR display. Is this a game problem or something wrong with my set-up/settings?
On the LG chart im not sure what do mean under tv settings - brightness "50". Which value are u reffering to? this reads like a mistake on your end. Why should i lower my tv brightness to 50 on my LG G2. First time u mention that in a HDR analysis. Could it be u mean "Schwarzwert"?
I’m on windows 10 and the game says I have 1499 peak brightness but lg oled only has 750-800 peak brightness. I can tell in menu it’s way too bright. I can’t download windows app because it says I need windows 11. How can I change the games peak brightness to 800 manually?
2:43 the display has also its own edid data and even maybe a main icc profile which can be downloaded, therefore, is manually calibrating for hdr really necessary on Windows? I know its crucial to select correct settings on the display and maybe calibrate it further with hardware tools though its factory calibration is almost perfect. but calibrating within windows is not necessary and further complicates things. btw that calibration tool just creates icc profile, which are bypassed in general by games.
But how the black floor analysis looks so good for your PC version? On my PC (4080 super GPU and i9 13900K CPU) HDR in AW2 looks washed out and it does have elevated blacks, i had to install Reshade and use Liliums HDR analysis tool plus Prod80 Curved Levels to tweak black point and then to bring up a bit the mid tones. My PC is set to RGB Full, 10 bit, HDR, im on the latest update, ray tracing reconstruction on, DLLS Quality, everything on the highest setting.
maybe I did something wrong on PC, but the tones look crushed all throughout, not insanely bad or anything but just not the gradation I would expect at all
Thank you so much for your video, if I may I wanted ask; should i have HGiG selected before doing the ps5 hdr calibration? Also if I’m playing at 30fps, should I turn off VRR and skip FTDA? (apparently VRR on ps5 only kicks in from 48fps and above) or should I keep VRR and FTDA setting regardless? Thank you again!!
I’m getting those weird glowing areas of bad tone mapping, especially in the foggy areas and in her hair. Asus Oled 1440p 240hz max settings. I don’t know if this is normal. This monitor is going back as it has turned on to blown out picture and instant burn in/ retention, twice now. Even though other games look OK, I don’t trust this screen hasn’t changed since day one. We oled 2024 is where I am going to drop all my $
I have a Sony A80K OLED. There are no game specific dark detail settings on the TV, but I do have a “black level” slider under picture settings. Should I adjust this to fix the raised black level with VRR? What other settings do you recommend?
Hello! Please correct me if I'm wrong, but doesn't setting the "Prevent Input Delay (Input Lag)" setting on LG OLEDs to "Boost" instead of "Standard" eliminate the black level raise seen from VRR?
Can you do a video on how (Ironically) broken youtube HDR is on mac os? On my macbook, most HDR video are eye searingly bright. If you turn it down, you can't see other apps. It's trash. RUclips and/or os x is artificially jacking the brightness WAY, WAY above where it should be. Most of the time I use an external non-HDR monitor to force HDR off for youtube. Also everyone's logos and other graphics are especially exaggerated and cranked-up to max saturation.
Hows the image quality hold up on console with its very low internal resolution? Now personally i don't care what the internal numbers are if the final result looks good at the end thats what actually matters
I had the same question. OLED pixel brightness defaults to 100 when HDR/DV is engaged. Turning down TV brightness and raising game brightness seems counterintuitive.
I cannot figure out how to switch to HGiG on my Sony X900f …is this because this TV does not support HGiG? I am playing this on the XBox Series X. …as is I need the brightness all the way up to 100 to look the best. I am going to really have to adjust my settings as I noticed using gamma -1 on this game makes it too dark unlike most other games I play.
It makes sense that the peak brightness will increase if you increase the paper white value. I haven't played this game yet, but I usually wouldn't set it any higher than 200 nit (= game brightness 50), because 200 nit is the paper white value according to the PQ EOTF. I don't know if the whole game is stuck at 400 nit peak brightness most of the time, but I wouldn't expect blazing bright highlights during dawn/dusk. Did you actually test more parts of the game to confirm that the highlights are relatively dimm all the time?
i doubt he played game long enough, this youtubers hardly play 4 hours of a game before giving recs, I know this because highlights do get to the max peak based on win 11 calibration tool on alan wake 2 when needs too . However is using brightens at 75 to get better highlights is affecting the picture quality.
@@wILLIpUNX I posted new comment after this one and I already concluded that the game seems to be using very bright highlights for the important lights like the flash light and the light of save havens. Unimportant lights stay muted so they don't stick out. I have watched a couple of videos from this guy and I don't always get the feeling that he knows what he is talking about. Are you on the AVS forums by any chance? Someone there uses the same profile picture there. :P
Hello I Play on Xbox sx ,but on my TV LCD Sony xg 95 colors washed with hdr .I turn off hdr and Play the game with srgb brightnes settings and colors very good ? why this situation on my TV exsists ?
Ich nutze ebenfalls das Overlay mit reshade. Kannst du mir bitte sagen, wie ich das Overlay neu skalieren lassen kann? Es nimmt bei UWQHD den halben Bildschirm ein und überdeckt sehr viel. Vielen Dank!
Playing on PC, LG C1. The game almost never reaches pure black, instead the darkest areas are generally grey and look washed out. Does anyone else have this issue?
please tell me for hdr in the console and PC settings it is set to full rgb, on the TV (LG OLED B9) the black level setting should be set to automatic or low??
AFAIK, when you are playing 30fps in 120hz container with VRR, the screen also refreshes 30 per second, hence variable refresh rate. I don't know how it works in 60hz, but my guess it's the same. If you have a game running at a fixed frame-rate like 30fps, you don't need VRR (because there's literally no variable frame-rate). So I would stick to 60hz container with no VRR, because at least your screen will refresh 60 per second, while in-game frame-rate stays at 30. I think this is better for your eyes. However, input latency is lower when playing in 120hz container compared to 60hz, even when the game is running at 30 fps. Try it out and see what you prefer. (I don't know if PS5 allows you to force system-level 120hz mode with VRR though.... Xbox does).
Thanks for the clear explanation. I was gonna ask why the game runs in 30 fps yet my screen shows as 60 FPS on the game bar, well I guess because the refresh rate is 60hz. It's just a bit misleading as the game is not 60 fps but 30. Also this is with VRR on, which am I right to say means the VRR doesn't actually kick in with the 30 fps mode because then it should be 30/30 not 30/60? VRR sync TV refresh rate and game fps as I understand it. @@Chasm9
As usual mate a great contet thanks for that. I have a question to you please. You always say that Dolby vision looks same as hdr hgig in lg tvs. In my lg C3, it is not. The Dolby vision is way brighter and better. Trust me the Dolby visin on lg c3 is totally different than hdr hgig.
Thanks. In theory Hgig and DV should be the same. The problem with the LG TV's is the DV is too bright and it doesn't follow the correct EOTF. If you like it go for it!
When I drop to 1080p on pc it gets very dark. Is this what the issue is? At first 1440p looked a bit washed out at 50 brightness with proper windows hdr calibration. Then just 10-15 minutes later it does start getting pretty dark. May have just been fog I was seeing not a washed out image. I’ll have to test this out myself. Thanks for the input.
This is such an awesome video, I'll be trying this out. However, my Windows HDR calibration tool seems to work weird. I have a somewhat worse LG Oled TV (b1 I think) with a peak of 600 nits, but when I use the calibration tool according to the text on screen, AW2 will report crazy high peak nits, but when I set it to 600 nits, the game will only report 200. Anything I'm missing, or any hints as how to use the calibration tool properly?
Hi. I have a problem with HDR on XSX. My maximum nits in game brightness is 500 (value 100). In your video it's 800. Tried everything including deleting the game and save file and redownloading it. Any idea how to fix it?
Same here, and I have max display brightness 3577 nit, but my tv is a LG c9 and real peak brightness it’s around 800 nit…. I don’t understand. One more thing: this 3 pictures in settings page are completely washed out, I’m on ps5. Ps: too many settings to change for every single game for a 40 years console player like me, we spend a lot of money and we are stuck in the settings when we just want playing games on our oled tv in our little free time, we need more plug & play games, if I want to spend all my free time tweeking I would buy a pc and not a console -.-
Maximum brightness display change if I switch from dtm on to hgig (recalibration hdr on ps5 options is always needed anytime switching from one to another) and now it’s 736 nit, but brightness games is always 500 nit at 100 and not 800…. I’m very confused now.
@@TheRP83You set up HDR the wrong way in Ps5 settings. Switch to HGIG do Ps5 settings and after that you turn on DYNAMIC TONE MAPPING. You set up the hdr with DTM turned on that’s why you have 4000 nits number
If I have Sony oled a90k peak brightness 1000 nits. Can I just lower the black level setting I have? Because I don’t have a fine tune dark area setting.
What about for Windows 10 users like myself, who don't have the capability to calibrate an HDR app? The game is reporting a peak brightness of 1500nits on my LG C2, is there any way to fix this incorrect value in a game config file or something?
Answering my own question in case it helps anyone - open the game's 'renderer.ini' file and set "m_fHDRMaxOutputNitsOverride" to your TV's max output level
Over 75 brightness and I can’t read some stuff in the game, too bright. This is the first time I don’t agree with the recommendations here or maybe it’s the new big patch from yesterday that changed something with HDR?
Wait in your graph in the tv settings it says brightness 50 do you mean to decrease your OLED pixel brightness to 50? Or am I misunderstanding? I have an LG C2 btw.
ISNT it in the screen settings menu. The one where you choose: game/standaard/ dolby vision etc etc. It’s there on mine c9 It should be in the bottom. Fine tune dark areas
@@GamingTech-RUclips no no Marcus I know don’t worry man 😂 it’s so bloody dark tho 😭 I am only on the beginning sequence but maaaaan I’m debating dtm and I’m hgig till I die haha
@@OTDECK I raised the brightness to 80 with HGIG and the game looks pretty perfect. This game is unusually dark. People can say “creator’s intent” all the like, but I think on OLEDs the blacks are just too intense. Pump the brightness and see what you think.
@@ThatGumYouLiked just done it now mate, yeah 80 is better only slightly but I can see the darker areas abit better, I know it’s a dark game but Jesus remedy there’s dark and their is dark enough to see? At first I changed the middle part in game optimizer menu to rts which brightens the image, have you tried doing that at 75 brightness, changed it from standard to rts?
Yo perhaps someone can help me with a little info here. I have a dell dwf, the ultra wide one. I have my hdr settings to the peak brightness, max 0-1000 nit range. When I adjust the hdr brightness in Alan wake 2 it says and acknowledges my monitors max brightness is 1000 nits in the settings but the brightness bar only lets me adjust to 500 nits. Anybody got an answer for this?
So my peak brightness is 850 I'm positive the 200 nits is the way the game is supposed to be played If you raise it you just make it look wash out It use my ps5 calibration so I'm guessing the developers want 200 nits and it looks great that way to I could be wrong but it looks amazing at the default
@@DemonicLoki word, I put my slider up to 500 on my pc monitor and it looks great for me. I have an oled and when I set it 200, the game is extremely dark lol. Like, I can’t see where I should be going most of the time dark. Oddly enough making it dim like that on my monitor actually feels almost more washed out then when the brightness is up. Maybe because of the hdr highlighting who knows
@@jonathanjameson458ya oled are a different beast as long as the game looks good to you The game look washed out when I raised mine but I'm full array led Games great though 👌
I knew the white balance was going to be a shit show. I watch all the gameplay in SDR oled and its missing peak white brightness, played on my series x oled and its a shit show. 2.2 on 80 brightness was the best I found
Video is in HDR but RUclips hasn't finished processing HDR yet. What does it mean? Until processing is done the video will look washed out and colors are not correct. Keep this in mind and please come back when HDR processing is done 🙂 Thank You!
I've been following your channel ever since you were one of the only HDR enthusiasts to repeatedly point out that Horizon: Forbidden West had more than a few issues with its presentation on OLED TVs, and it's been such a pleasure to see your development into something as professional as this video. I reckon it's only a matter of time before Digital Foundry come a calling
Digital Foundry featured him in one of their videos. Would be nice if they brought him in their discussions.
Great video! Thank you especially for the PC-analysis!
Thank you as always for your coverage! It has improved leaps and bounds over time and I have really been loving how you have been combining objective/numbers-based analysis using Lilium's analysis shader with your more subjective assessment of the visual impact and whether you think it works or not. I'm sure I'm not the only one who comes for your channel for both - so glad to see that the ability to do the numbers-based analysis has just supplemented how you look at titles, and not outright replaced your approach. I think that would be rather boring and we would actually lose something. And there are situations - this video is a perfect example - where the numbers alone might imply something is lacking (i.e. specular highlights) but looking at the overall visual composition of the scene, I'm actually totes onboard with what the devs are going for here. Super impressed by Remedy's implementation, and knowing something of who has worked on it, I think I am pretty happy to trust their "artistic intent" look to start. If the brightness or something else really starts to bother me, I can tweak a little following your advice in future. More than anything, I just pray to the gods that we get more titles like these where (1) we actually get a perfect black floor and (2) can tweak the picture without fucking up said black floor!! Thanks again for the comprehensive analysis mate 👍👍
well done amok4all! you're getting really good at this I can't thank you enough as an early LG CX buyer
Lifes Good when your blacks tell the truth!
@@benjaminamouroux8395hehe Nice
Excellent job as always brother! I much rather have some black crush vs elevated blacks.
Thanks. The HDR black level floor is really good in AW2.
@@GamingTech-RUclips excellent! I'll grab it on PC!
Thank you my friend!!! GLHF all!
“It’s not a lake, it’s an ocean”
The creators of this game aren't idiots who don't know what they are doing. Unimportant lights and things like the sky are relatively muted by design. The more important lights, like the flash light or lights that you can use as save spots are way brighter to make them stick out. This is clearly an artistic choice with a clear intend behind it and it works rather well in my opinion. Increasing the paper white value to make the more muted highlights brighter and increase the overall brightness is not a good idea. Best leave the brightness/paper white value at 50 (200 nit). Only reason to ever increase that value is, when you are playing in a very bright room for some reason (you shouldn't consume HDR content in a bright room).
I consume all my HDR content in direct sunlight. It’s the best way to experience the true beauty of HDR content.
@@jakedizzle This is a joke right? :P
too me, this game's use of black level crush is a much better example of 'artistic direction' than something like Starfield
Agreed!
Great news - thank you GamingTech for awesome video. As always, great job!
It looks like raising the brightness to 75 would over brighten the image too much. Its probably creative intent to leave it at 50 since its such a dark and gloomy game....
55-60 is great
I raised to to 100 without issue, and I normally find things way too bright as a general rule. I figure for HDR the more brightness the better, more nits. 100 game brightness still only equals 500 nits, that's not a lot
@@Dezzyyx a paper white value of 500 nit is way to high. 200 nit (default brightness setting) is actually the paper white value according to the PQ EOTF standard.
did you miss the part where this is HDR, and HDR only activates at 400+ nit, meaning logic dictates you need at least that which means a value of 80 or so brightness. @@rexomnipotentus387
why would anyone adjust HDR brightness values after the 200 nit default brightness, might as well play with SDR @@rexomnipotentus387
Picking this up tomorrow so as always thanks for an excellent video!
Thank you for PC analysis. You should try reaching out to Alienware or something have them send you one of their ultrawide oled's. Its what I use. It looks so nice and its perfect for desktop gaming plus its less pixels than 4K resulting in more performance at the same time. It would also be nice to hear your take on what settings to tweak. Anyway. Thanks for also covering PC
Excellent video. Looking forward to your performance coverage. I'll be picking up the game on the Series X next week sometime.
I own all systems…if you want performance never buy on Xbox. Xbox, I find is good for online
Community and friends to party up and play with.
@@nicholasnajibi3082XBOX 💚
@@nicholasnajibi3082 But Series X has LFC and superior VRR compared to the PS5, so as long as you have a panel compatible with those features, Series X can often be preferable in presentation terms
@@davidmurphy7332 exactly
@@nicholasnajibi3082given the games performance on PS5 lfc isn't an issue for this particular game. The dude isn't really correct in saying the PS5 is always better though. Seems like each console trades blows between games and the differences between generally are negligible at best
Thanks for the analysis! I really appreciate that the video is in HDR so that I can truly see how it looks!
Great video, i think im getting it on PC, the atmosphere on this game looks fantastic, im going to test it the Hisense U8K.
Dude I was loving the visuals but getting really stressed about the black crush on my OLED, glad I’m not going crazy! Great video
Im playing on quality and didnt change anything from the in game options. Really great and awesome graphics. Im playin on lg oled turn dtm on and set rgb option on the ps5 on auto. Love it
Again you come through for what I was looking for in specs for the ps5.. Another addition I will do when this game comes out. Was also a help for Spider-Man 2! Funny seeing the clip of the game towns bar, that after 13yrs the bar still looks the same from Xbox 360 days, same jukebox and all 😂
Honestly I am playing at 1440p DLSS balanced, PT on to the max with my RTX 3090. I locked vsync to 30 because... Quite honestly it just looks that gorgeous in PT.
Even though I am also thinking to just copy PS5 quality options (which is basically medium preset) at DLSS 4k performance but PT is just that gorgeous in this game... Just like in CP77 but so far i think it looks better in AW2...
I'm probably going to get HDMI 2.1 cable so that I can do VRR with my TV (using HDMI 2.0 currently) and possibly set to 40 fps and let VRR polish the sub 40 fps when it falls bellow.
With game motion + (s95c) at quality mode , the game looks very nice.
Because peak brightness is connected with gamma/regular brightness, it Looks like dtm game to me. I will for sure try calibrating console with dtm and playing with dtm. Calibrating with hgig and then playing with dtm is never good. For example re games look better played and calibrated up to 2 or 4k nits with dtm
What is the best setting for a Samsung QN93B? And does it support HGiG? Thanks.
Looking forward to seeing the path tracing on pc for myself, combined with hdr it looked incredible in cyberpunk.
No it doesn't ...shimmering and ghosting on floors are disgusting... but I hope Alan wake will have better path tracing more cleaner
@@JerroJerooYou probably played the version without ray reconstruction because with it, it looks much better
@@FilledWithChi11just played yesterday again .. I got 4090 and it's not great.. for me ...maybe it's just me . I don't know but many rooms on floors u can see massive ghosting from shadows...
More like shimmering
Outside on sun daylight game looks stunning
Also I noticed on lg cx in picture option that the black level auto would default to high.setting it to low would fix I believe the elevated blacks
Auto and high is the right setting
I disagree ,once you raise the brightness it really washes the pic out on lg cx.Every tv is different
EXCELLENT channel man! Very helpful you still reference CX❤
I am gonna sluse DV as always 😂
New patch 1.15 released today and has following fixes.
The SDR brightness setting now affects UI and 2D videos correctly.
Fixed maximum display luminance being outdated in Brightness calibration menu.
Might be time for another revisit?
so basically there are no differences between the PS5 and Series X Version in terms of graphic quality and performance?
still not sure on which system I want to play :-)
I'm in the same position, can't decide whether to get it on Xbox or PS5
@@michaelzawadzki375 Same. Its basically better VRR vs Dualsense support
I feel like better VRR wins out, if you’re going quality. Plus I like Dolby atmos and vision support on series X for my LGC2 and surround setup
@@Ford-wt8rn exactly, it's a tough call but I think the VRR capabilities slightly edge it out for me. I have very fond memories of playing the original on the 360, amazing times 😊
I agree this is a tough one.. I'm gonna hold back first and wait till what digital foundry says when they do their review on which system performs better
Great video as always! Question: could you check Diablo4 patch 1.2 with your fancy HDR graph software? I'm seeing big changes in visuals and and I'm wondering if they finally fixed it properly. I am not asking for a video about it, just verification
Du bist der Beste. Echt Super deine Arbeit.
Appreciate the PC analysis, thank you
Man, I love your videos.
Can you please try this: I found the game really washed out, specially when using the flaslight on objects like stones, etc. Tested a lot with your setting as well, brightness 75 and above but never really got rid of the washed out highlights. After that I set the PS5 Hdr calibration for HDR Tone map ON (4136 nit) on my LG C1 and forgot about hgig. Used this setting with brightness 50 and HDR tone map on in the game. I kinda really like it, way better highlights and the picture is more consistent with good highlights, way less washed out.Maybe the developers put hgig in later and “mastered” the picture for 4000 nit and above? I would really like to hear your oppinion about it.
If your following that p40 guys “calibrations” be careful. His recommendations are an abomination (like setting nits to 4000 in games. It’ll turn white circles into little suns and all details are lost) and he recommends DTM on in Cinema mode on LG G3’s which introduce insane levels of black level raise making every movie look washed out.
Performance mode on consoles doen’t look good,it’s really a shame. Quality is much better
Sub 900p with FSR - what did you expect? Even QM shimmers all over the place, lol
@@SOTVT I expect nothing lol I know the ps5 is not powerful enough. This Game is not a Fast game so play it in fucking quality!!! Thanks
vrr gsync flicker with RT and DLSS quality on LG is killing the whole experience :( you either have to drop down to Performance, or Turn on frame gen, to get out of the the dreaded zone of 40-45 fps Where LGs switch between gsync and doubling the refresh rate which causes the mentioned flicker.
The only way around it so far is to frame cap to 40 with vrr
Hello there, cheers for the great job!
I have a question for you if don't mind answering...
I'm playing on a C2 using hgig, I've calibrated both the console and the TV following your guides and I've raised the in-game brightness to 75.
I love the black levels and the highlights peak brightness, but the colors in certain scenes look waaaay off.
At the moment I'm in Witch's Hut, where you use a fuse to turn the lights on. While lit, the colors are oversaturated to the point that the protagonist's skin is orange. The overall Picture looks like I'm viewing HDR content on a SDR display.
Is this a game problem or something wrong with my set-up/settings?
On the LG chart im not sure what do mean under tv settings - brightness "50". Which value are u reffering to? this reads like a mistake on your end. Why should i lower my tv brightness to 50 on my LG G2. First time u mention that in a HDR analysis. Could it be u mean "Schwarzwert"?
The settings in the picture menu on the TV . 50 is standard
I’m on windows 10 and the game says I have 1499 peak brightness but lg oled only has 750-800 peak brightness. I can tell in menu it’s way too bright. I can’t download windows app because it says I need windows 11. How can I change the games peak brightness to 800 manually?
I fixed it. Had to download windows 11. Not a big deal. Probably should of anyway.
@@Zack0409Thanks buddy. I had the exact same issue.
Thanks for this video. Always great content
Looks like another game I will be using Lilium's black floor fix shader on.
Great video as usual
2:43 the display has also its own edid data and even maybe a main icc profile which can be downloaded, therefore, is manually calibrating for hdr really necessary on Windows?
I know its crucial to select correct settings on the display and maybe calibrate it further with hardware tools though its factory calibration is almost perfect. but calibrating within windows is not necessary and further complicates things.
btw that calibration tool just creates icc profile, which are bypassed in general by games.
What do you recommend for Fine Tune dark area on LG CX with VRR?
But how the black floor analysis looks so good for your PC version? On my PC (4080 super GPU and i9 13900K CPU) HDR in AW2 looks washed out and it does have elevated blacks, i had to install Reshade and use Liliums HDR analysis tool plus Prod80 Curved Levels to tweak black point and then to bring up a bit the mid tones. My PC is set to RGB Full, 10 bit, HDR, im on the latest update, ray tracing reconstruction on, DLLS Quality, everything on the highest setting.
Superb video as normal. Your work is much appreciated
maybe I did something wrong on PC, but the tones look crushed all throughout, not insanely bad or anything but just not the gradation I would expect at all
Amazing professional work !!!!!
I have no idea why, but the blacks look secretly grey/washed out on my LG CX. I've been through all relevant calibrations, but to no effect :(.
VRR still sucks on a lot of Games -> still flickers on LG CX
Lg c9. DTM on HGIG is garbage. VRR on and 50 on both settings in game
How is this HDR if it's captured in rec 709?
Great video. Just got a TCL QM8, how would these settings pertain to this set? SX
Thank you so much for your video, if I may I wanted ask; should i have HGiG selected before doing the ps5 hdr calibration? Also if I’m playing at 30fps, should I turn off VRR and skip FTDA? (apparently VRR on ps5 only kicks in from 48fps and above) or should I keep VRR and FTDA setting regardless? Thank you again!!
doesn't VRR just sync the frame rate and the display, so it's more stable which is only good? I keep VRR on with quality mode
@@Dezzyyxhey, what from 8:07, i think that will address what you’re saying
I can't use HGIG on my LG C3 using HDR FILMMAKER MODE for gaming. There is only DTM on or off. What should I do to enable HGIG?
Game mode. Filmmaker disable some setting
I’m getting those weird glowing areas of bad tone mapping, especially in the foggy areas and in her hair. Asus Oled 1440p 240hz max settings. I don’t know if this is normal.
This monitor is going back as it has turned on to blown out picture and instant burn in/ retention, twice now. Even though other games look OK, I don’t trust this screen hasn’t changed since day one. We oled 2024 is where I am going to drop all my $
hmm my blacks are totally crushed in SDR, HDR looks awful on the RoG OLED 240hz, everything is orange, I don’t get it 😢
I have a Sony A80K OLED. There are no game specific dark detail settings on the TV, but I do have a “black level” slider under picture settings. Should I adjust this to fix the raised black level with VRR? What other settings do you recommend?
Consola XSX + Tv LG oled = PRO GAMING COMBO ❤👍✌️👋❤️
Ola buenas,este juego lo estás jugado en dolby vision o hdr? Cuál es mejor de los dos
And on win 10? windows hdr calibration windows 11 dont work.
Hello! Please correct me if I'm wrong, but doesn't setting the "Prevent Input Delay (Input Lag)" setting on LG OLEDs to "Boost" instead of "Standard" eliminate the black level raise seen from VRR?
Can you do a video on how (Ironically) broken youtube HDR is on mac os? On my macbook, most HDR video are eye searingly bright. If you turn it down, you can't see other apps. It's trash. RUclips and/or os x is artificially jacking the brightness WAY, WAY above where it should be. Most of the time I use an external non-HDR monitor to force HDR off for youtube. Also everyone's logos and other graphics are especially exaggerated and cranked-up to max saturation.
For some reason this game is saying my monitor's max brightness is 80 nits even though HDR is on. Why is this? I'm on Windows 10.
I cant seem to find the brightness adjustment in the game. It came up when I first started, but now it's gone. Anyone can help?
Hows the image quality hold up on console with its very low internal resolution? Now personally i don't care what the internal numbers are if the final result looks good at the end thats what actually matters
8:57 I don’t get the “Brightness” setting under TV that you have set to 50? Is that OLED Pixel Brightness you’re talking about?
I had the same question. OLED pixel brightness defaults to 100 when HDR/DV is engaged. Turning down TV brightness and raising game brightness seems counterintuitive.
I have a lg Cx but it hasn't got FTDA IN THE SETTINGS?
I cannot figure out how to switch to HGiG on my Sony X900f …is this because this TV does not support HGiG?
I am playing this on the XBox Series X.
…as is I need the brightness all the way up to 100 to look the best.
I am going to really have to adjust my settings as I noticed using gamma -1 on this game makes it too dark unlike most other games I play.
It makes sense that the peak brightness will increase if you increase the paper white value. I haven't played this game yet, but I usually wouldn't set it any higher than 200 nit (= game brightness 50), because 200 nit is the paper white value according to the PQ EOTF.
I don't know if the whole game is stuck at 400 nit peak brightness most of the time, but I wouldn't expect blazing bright highlights during dawn/dusk. Did you actually test more parts of the game to confirm that the highlights are relatively dimm all the time?
HLG also defines 203nit, but we need more wide range blind tests to find at population level what are these limits.
i doubt he played game long enough, this youtubers hardly play 4 hours of a game before giving recs, I know this because highlights do get to the max peak based on win 11 calibration tool on alan wake 2 when needs too . However is using brightens at 75 to get better highlights is affecting the picture quality.
@@wILLIpUNX I posted new comment after this one and I already concluded that the game seems to be using very bright highlights for the important lights like the flash light and the light of save havens. Unimportant lights stay muted so they don't stick out.
I have watched a couple of videos from this guy and I don't always get the feeling that he knows what he is talking about.
Are you on the AVS forums by any chance? Someone there uses the same profile picture there. :P
Hello I Play on Xbox sx ,but on my TV LCD Sony xg 95 colors washed with hdr .I turn off hdr and Play the game with srgb brightnes settings and colors very good ? why this situation on my TV exsists ?
Thank you for what you do. 👍
Whites are too bright when after recording and watching playback video on my end on pc and suggestions LG CX
well put together 👍
Ich nutze ebenfalls das Overlay mit reshade. Kannst du mir bitte sagen, wie ich das Overlay neu skalieren lassen kann? Es nimmt bei UWQHD den halben Bildschirm ein und überdeckt sehr viel.
Vielen Dank!
Playing on PC, LG C1. The game almost never reaches pure black, instead the darkest areas are generally grey and look washed out. Does anyone else have this issue?
I haven't played the whole game but what I have seen so far there is no issue with the HDR black level floor
please tell me for hdr in the console and PC settings it is set to full rgb, on the TV (LG OLED B9) the black level setting should be set to automatic or low??
should VRR be on or off for 30 fps quality mode?
AFAIK, when you are playing 30fps in 120hz container with VRR, the screen also refreshes 30 per second, hence variable refresh rate. I don't know how it works in 60hz, but my guess it's the same. If you have a game running at a fixed frame-rate like 30fps, you don't need VRR (because there's literally no variable frame-rate). So I would stick to 60hz container with no VRR, because at least your screen will refresh 60 per second, while in-game frame-rate stays at 30. I think this is better for your eyes. However, input latency is lower when playing in 120hz container compared to 60hz, even when the game is running at 30 fps. Try it out and see what you prefer. (I don't know if PS5 allows you to force system-level 120hz mode with VRR though.... Xbox does).
Thanks for the clear explanation. I was gonna ask why the game runs in 30 fps yet my screen shows as 60 FPS on the game bar, well I guess because the refresh rate is 60hz. It's just a bit misleading as the game is not 60 fps but 30. Also this is with VRR on, which am I right to say means the VRR doesn't actually kick in with the 30 fps mode because then it should be 30/30 not 30/60? VRR sync TV refresh rate and game fps as I understand it.
@@Chasm9
As usual mate a great contet thanks for that. I have a question to you please. You always say that Dolby vision looks same as hdr hgig in lg tvs. In my lg C3, it is not. The Dolby vision is way brighter and better. Trust me the Dolby visin on lg c3 is totally different than hdr hgig.
Thanks. In theory Hgig and DV should be the same. The problem with the LG TV's is the DV is too bright and it doesn't follow the correct EOTF. If you like it go for it!
Este juego se ve en dolby vision mejor ponerlo en hdr
When I drop to 1080p on pc it gets very dark. Is this what the issue is? At first 1440p looked a bit washed out at 50 brightness with proper windows hdr calibration. Then just 10-15 minutes later it does start getting pretty dark. May have just been fog I was seeing not a washed out image. I’ll have to test this out myself. Thanks for the input.
This is such an awesome video, I'll be trying this out.
However, my Windows HDR calibration tool seems to work weird. I have a somewhat worse LG Oled TV (b1 I think) with a peak of 600 nits, but when I use the calibration tool according to the text on screen, AW2 will report crazy high peak nits, but when I set it to 600 nits, the game will only report 200. Anything I'm missing, or any hints as how to use the calibration tool properly?
I'm getting this on Series X, even though I also have a PS5... I've found VRR and HDR look better on my HisenseU8H on my Series X...
Hi. I have a problem with HDR on XSX. My maximum nits in game brightness is 500 (value 100). In your video it's 800. Tried everything including deleting the game and save file and redownloading it. Any idea how to fix it?
Same here, and I have max display brightness 3577 nit, but my tv is a LG c9 and real peak brightness it’s around 800 nit…. I don’t understand.
One more thing: this 3 pictures in settings page are completely washed out, I’m on ps5.
Ps: too many settings to change for every single game for a 40 years console player like me, we spend a lot of money and we are stuck in the settings when we just want playing games on our oled tv in our little free time, we need more plug & play games, if I want to spend all my free time tweeking I would buy a pc and not a console -.-
Maximum brightness display change if I switch from dtm on to hgig (recalibration hdr on ps5 options is always needed anytime switching from one to another) and now it’s 736 nit, but brightness games is always 500 nit at 100 and not 800…. I’m very confused now.
Yup. Excatly the same. Don't know why game brightness is stuck at 500 nits max. @GamingTech any suggestions how to fix it?
@@TheRP83You set up HDR the wrong way in Ps5 settings. Switch to HGIG do Ps5 settings and after that you turn on DYNAMIC TONE MAPPING. You set up the hdr with DTM turned on that’s why you have 4000 nits number
@@TomaszKrzemiński-z1n That’s fine. Why don’t you read the text. 500 max is the paper white setting.
If I have Sony oled a90k peak brightness 1000 nits. Can I just lower the black level setting I have? Because I don’t have a fine tune dark area setting.
Hello👋👋👋👋 Jaki posiadasz Tv od LG ????
What about for Windows 10 users like myself, who don't have the capability to calibrate an HDR app? The game is reporting a peak brightness of 1500nits on my LG C2, is there any way to fix this incorrect value in a game config file or something?
Answering my own question in case it helps anyone - open the game's 'renderer.ini' file and set "m_fHDRMaxOutputNitsOverride" to your TV's max output level
Please settings for a2 oled.i have hgig but without ftda. help me please😢
Over 75 brightness and I can’t read some stuff in the game, too bright.
This is the first time I don’t agree with the recommendations here or maybe it’s the new big patch from yesterday that changed something with HDR?
Are you Calibrated in windows or PS5?
@@ahoslc Windows
Has anyone heard anything about the 04.50.51 firmware update for the LG CX?
Yes. it resolves a bug with bluetooth. Already installed it.
@@sfk-fjordan No differences in HDR peak brightness that you’ve noticed?
@@csmkorn1 nothing
Iv got an lgc2. Ps5 calibration set to 14.14.0. Hgig on and the games peak brightness Is saying 850nits..Is thus correct
Yes
Wait in your graph in the tv settings it says brightness 50 do you mean to decrease your OLED pixel brightness to 50? Or am I misunderstanding? I have an LG C2 btw.
No. That's the brightness setting and standard is 50. Oled brightness should be 100
@GamingTech-RUclips Ah. Ok. Thanks for clearing that up! Great work, as always. Appreciate your videos!!!
Do these settings work for LG C1 65
Hi my friend, just bought this game today for ps5. Can you please tell me how to ftda on LGBX?
ISNT it in the screen settings menu. The one where you choose: game/standaard/ dolby vision etc etc. It’s there on mine c9
It should be in the bottom. Fine tune dark areas
@@eagledillanl4824 no unfortunately, don't see it on BX
@@suvojitkar9550 hmm to bad. I think the bx just doesn’t have that feature
What's the rec settings for s90c?
Do you recommend quality or performance mode on series x
performance
Wouldn’t increasing black level to +4 instead of -4 help with the crush ?
no don't do this! you don't get any shadow details ! all what you get is a washed out picture!
This isn’t to deal with the crush, it’s to deal with the raised blacks from VRR (if you switch it on for unsupported games)
@@GamingTech-RUclips no no Marcus I know don’t worry man 😂 it’s so bloody dark tho 😭 I am only on the beginning sequence but maaaaan I’m debating dtm and I’m hgig till I die haha
@@OTDECK I raised the brightness to 80 with HGIG and the game looks pretty perfect. This game is unusually dark. People can say “creator’s intent” all the like, but I think on OLEDs the blacks are just too intense. Pump the brightness and see what you think.
@@ThatGumYouLiked just done it now mate, yeah 80 is better only slightly but I can see the darker areas abit better, I know it’s a dark game but Jesus remedy there’s dark and their is dark enough to see? At first I changed the middle part in game optimizer menu to rts which brightens the image, have you tried doing that at 75 brightness, changed it from standard to rts?
There's a setting in the renderer.ini file that I noticed. "m_bPreferScRGBHdr": false
Any ideas on this?
You can use scRGB instead of HDR10
Yeah Jesus Marcus you are right I’m on the c1 it’s waaaaaaaaaaaaay to dark even on the 75 recommended I might wait for update or play in the dark ffs
Thank you!
Why can’t they just make things right. It’s annoying to check the settings of every game before playing it…
Yo perhaps someone can help me with a little info here. I have a dell dwf, the ultra wide one. I have my hdr settings to the peak brightness, max 0-1000 nit range. When I adjust the hdr brightness in Alan wake 2 it says and acknowledges my monitors max brightness is 1000 nits in the settings but the brightness bar only lets me adjust to 500 nits. Anybody got an answer for this?
So my peak brightness is 850
I'm positive the 200 nits is the way the game is supposed to be played
If you raise it you just make it look wash out
It use my ps5 calibration so I'm guessing the developers want 200 nits and it looks great that way to
I could be wrong but it looks amazing at the default
@@DemonicLoki word, I put my slider up to 500 on my pc monitor and it looks great for me. I have an oled and when I set it 200, the game is extremely dark lol. Like, I can’t see where I should be going most of the time dark. Oddly enough making it dim like that on my monitor actually feels almost more washed out then when the brightness is up. Maybe because of the hdr highlighting who knows
@@jonathanjameson458ya oled are a different beast as long as the game looks good to you
The game look washed out when I raised mine but I'm full array led
Games great though 👌
I knew the white balance was going to be a shit show.
I watch all the gameplay in SDR oled and its missing peak white brightness, played on my series x oled and its a shit show. 2.2 on 80 brightness was the best I found