@@reyjimenz Nope. Performance over quality any day. Quality looks great until you move the camera. Then it becomes a blurry mess. Since in gaming it almost always requires you to move the camera performance mode is always the best choice.
@@markedone494Quality mode (30fps) is always blurry/juddering because the camera has to move. Quality mode makes static images look better, but noone starts games to watch pictures.
If you have a 4k oled tv you go for quality for sure! If not 4k go performance. Its simple. This game is awesone on 4k tv with quality choice. You earn all the goods of the game like visual effects textures etc etc..
The games are running at relatively low resolution in which the image is reconstructed to the display resolution. The glimmer and grain is a byproduct of lower resolution screenspace effects + the reconstruction.
Definitely when I can afford to upgrade my pc Alan wake 2 will be the first game I get, but still looks great on console, and the dual sense features are great walking through a drenched dark forest actually being able to feel the raindrops in the controller it’s pretty cool.
Played the game for quite a while and enjoying Quality mode, fits the dreamlike, scary vibe. Absolutely creators intent matters. You get used to the 30 fps, it's mostly not an issue. Also not getting the best graphics out of this game is just plain missing out, can't stop looking at details.
Nice breakdown- On console (ps5) I always try to play on whatever default settings are- but it seems more and more default to quality 30 fps .. most of the time I don’t notice much difference from quality and performance so find myself starting in quality then going to 60 fps performance. Think I’m sticking to 60 fps mode on Alan Wake 2, I’m about three-four hours in
you need to get your eyes checked if most of the time you don't see a difference between quality and performance modes. Or maybe that's just denial on your part.
Not just resolution. Better fog, lighting, textures and foliage and detail in environments everywhere. Big noticable difference. You just become new to 4k or something
It looks excellent Quality and is very good in performance mode; I find myself switching back and forth all the time, Quality for exploration and Performance mode for combat. I'm sure there's going to be a Qulity RT/ Performace RT option for the PS5 pro.
Assuming a PS5 Pro does come out, I highly doubt Remedy will come back to the title to update it a year from now unless some DLC coincides or is near its release. If that perfect storm happens, I'd still be doubtful of raytracing. Remedy is a modest sized developer, and AMD sucks at it on top of that. Thay may prove to be too time consuming with their other projects. Maybe Max Payne Remake or Control 2? The work Insomniac has done is amazing for consoles, but it's far lower quality than the PC equivalent. Again, AMD sucks at raytracing and the PS5 Pro will too. It'd need a dedicated hardware block to even be worthwhile.
I considered to switch between like that as well but figured quality mode actually makes sense for combat too, it makes it feel like you can't handle yourself or see things as smoothly, which should be the case in a dream / scary situations. If you look at it from a standpoint performance makes more sense, but not for an immersive one, things wouldn't look or feel smooth if you imagine yourself as the character in that world, which for me is the point, the game was made for this experience, and the default settings reflect as much (quality, film grain motion blur on). As for the performance loss, you get used to it very quickly it's mostly fine, and it helps if you accept it was intended this way, pretend there is no other option.
My PC has RTX 3060 Ti and i found that even though DLSS quality 1080p was producing more frames and better performance than native 1080p at medium settings, the game kept crashing in certain areas which it didn't in native 1080p. I assume that with DLSS quality, even though the internal res is 720p, the additional DLSS overhead crosses the 8GB VRAM limit causing the crashes. Pls correct me if I'm wrong.
the new patch notes for the gaim claim there were improvements to aliasing on series s as well as performance mode. It'd be nice to have DF take a look at it since it's such a majot leap in graphical fidelity on consoles. I hope it's possible to check out and documebt those changes. cheers!
It looks a bit more bland and the texture resolution is awful, the shadows are jank and the upscaling can be hell ugly but the performance mode is so so so so so much better. Its too easy to get turned around in the quality mode. Unfortunate because the quality mode looks so amazing. It just feels so terrible particularly on bigger screens. Wouldve loved an optional 40fps mode.
I can live with bad graphics, but I can't make money appear in my wallet for a new system and by bad I don't mean ps2 or ps3 era even though I would be also ok with that, what I am saying is that unless it is accessible for everyone, and at the very least looks clean and sharp, next-gen graphics don't mean much for average consumer.
i prefer quality mode with TrueMotion set to "Clear" on my LG OLED - almost feels like 60fps with just a little bit more input lag, which IMO, doesn`t matter in this game
I'll take screenshots in quality mode but I'm not playing the game in that 30fps judderfest They have also worked on the anti aliasing for performance mode with a new patch yesterday. Alan Wake was 576p on 360, thats SD resolution in PAL territories and both Quantum Break and Control wete both reconstructed from lower resolutions, even on PC, you weren't playing that shit at native 4K, Northlight is just unnecessarily heavy compared to how it actually looks, its no better looking than any other game
The visuals have always been top tier when they release and Northlight also has physics and fluid simulation that is far more complex than just about anything that has released in years. You have to understand all the moving parts to understand what makes an engine heavy.
I fail to see the graphical progress after about 2014 or so. I recently played far cry 6 on max settings with max dldsr and it still looked super blurry and also very bland interiors. I ended up oversharpening it with dldsr. I shit you not a also recently played far cry 1 and some interiors looked BETTER in that game than far cry 6. They got creative lighting effects, physics based lights with the ceiling lamps and something like actual atmosphere! Alan wake looks like a slightly upgraded silent hill downpour to my old eyes and that ran on the 360 and ps3.
My God you guys are riding this till there is no tomorrow, acting as if this the messiah of next gen visuals and yet all I see is the first game in AGES that has atrocious image quality and aliasing, pixelated shadows, laughable animations (Saga even limps if you press the analogue stick diagonally), eye catching pop in, perhaps the poorest SSR this gen and questionable performance... most of what I mentioned is considered the ABC of visuals... and you excuse all of these issues with Alan Wake 2. WHY?? Stop it already...
To be fair is as bad on pc for most people like i have a 3070 and i prefer to play this at high at 30 fps with dlss balanced at 1440p because if not i have to play at low preset to get over 60 fps and the game looks worse than the quality mode on consoles and that doesnt take into consderation the fact that any one without an rx 6000 or rtx 2000 and up will be having less than 30 fps no matter the resolution thanks to mesh shaders so yeah i dont get the "generation defining game" that this has
So far this gen, always played 100% in mode with highest frame rate when available. No regrets.
Quality > Performance.
@@reyjimenz Nope. Performance over quality any day. Quality looks great until you move the camera. Then it becomes a blurry mess. Since in gaming it almost always requires you to move the camera performance mode is always the best choice.
@@AgentLemmon Bullshit
@@AgentLemmonperformance mode is rendering at 800p, performance mode is more of a blurry mess
@@markedone494Quality mode (30fps) is always blurry/juddering because the camera has to move. Quality mode makes static images look better, but noone starts games to watch pictures.
If you have a 4k oled tv you go for quality for sure! If not 4k go performance. Its simple. This game is awesone on 4k tv with quality choice. You earn all the goods of the game like visual effects textures etc etc..
Why does everything have a grainy/glittery look to it?
The games are running at relatively low resolution in which the image is reconstructed to the display resolution. The glimmer and grain is a byproduct of lower resolution screenspace effects + the reconstruction.
Definitely when I can afford to upgrade my pc Alan wake 2 will be the first game I get, but still looks great on console, and the dual sense features are great walking through a drenched dark forest actually being able to feel the raindrops in the controller it’s pretty cool.
Dualsense is supported on PC too FYI
Does anybody else think of the scene in Jurassic park 3 in the plane when the Raptor says “wake up Alan”, when they hear Alan Wake?
No
@@ZaidPhyre yeh, I’m not sure what I was thinking when I typed this tbh.
@@Fuuntag lmao
Played the game for quite a while and enjoying Quality mode, fits the dreamlike, scary vibe. Absolutely creators intent matters. You get used to the 30 fps, it's mostly not an issue. Also not getting the best graphics out of this game is just plain missing out, can't stop looking at details.
Nice breakdown- On console (ps5) I always try to play on whatever default settings are- but it seems more and more default to quality 30 fps .. most of the time I don’t notice much difference from quality and performance so find myself starting in quality then going to 60 fps performance. Think I’m sticking to 60 fps mode on Alan Wake 2, I’m about three-four hours in
you need to get your eyes checked if most of the time you don't see a difference between quality and performance modes. Or maybe that's just denial on your part.
@@Pingaheimer wow aren’t you passive aggressive. Maybe I have a smaller Tv and sit far away? Ever think of that naive prick
@@Pingaheimer bro I can see the difference but it isn't a big deal, 30fps is a bigger deal for me, so no thanks 60 fps all the way
@@PingaheimerReally is no big deal. Only game I saw that was different was GOWR
Not just resolution. Better fog, lighting, textures and foliage and detail in environments everywhere. Big noticable difference. You just become new to 4k or something
Would like a 120hz mode.
😂😂 in 320p
@@cropredator1027 he means for 40 FPS mode
@@cropredator1027 you laugh in mockery but the real clown here is you. Noticed how specifically stated "120Hz" not "120fps"
Switch allot in the beginning but play now on performance with motion blur off.
Quality mode looks amazing regardless of framerate, the speed of gameplay and motion makes it hardly noticable.
This game would be ideal for a 40fps mode!
It looks excellent Quality and is very good in performance mode; I find myself switching back and forth all the time, Quality for exploration and Performance mode for combat. I'm sure there's going to be a Qulity RT/ Performace RT option for the PS5 pro.
Assuming a PS5 Pro does come out, I highly doubt Remedy will come back to the title to update it a year from now unless some DLC coincides or is near its release. If that perfect storm happens, I'd still be doubtful of raytracing. Remedy is a modest sized developer, and AMD sucks at it on top of that. Thay may prove to be too time consuming with their other projects. Maybe Max Payne Remake or Control 2? The work Insomniac has done is amazing for consoles, but it's far lower quality than the PC equivalent. Again, AMD sucks at raytracing and the PS5 Pro will too. It'd need a dedicated hardware block to even be worthwhile.
I considered to switch between like that as well but figured quality mode actually makes sense for combat too, it makes it feel like you can't handle yourself or see things as smoothly, which should be the case in a dream / scary situations.
If you look at it from a standpoint performance makes more sense, but not for an immersive one, things wouldn't look or feel smooth if you imagine yourself as the character in that world, which for me is the point, the game was made for this experience, and the default settings reflect as much (quality, film grain motion blur on).
As for the performance loss, you get used to it very quickly it's mostly fine, and it helps if you accept it was intended this way, pretend there is no other option.
Are you guys playing on Performance or Quality mode?
Quality, third person games for me are perfectly fine at 30 fps the cut backs here are too much for my liking hahaha
Quality all the way
This game looks downright shitty on performance mode.
performance since my monitor is only 1080p
Quality...I played Hogwarts on performance and have to say I regret it afterwards.
My PC has RTX 3060 Ti and i found that even though DLSS quality 1080p was producing more frames and better performance than native 1080p at medium settings, the game kept crashing in certain areas which it didn't in native 1080p. I assume that with DLSS quality, even though the internal res is 720p, the additional DLSS overhead crosses the 8GB VRAM limit causing the crashes. Pls correct me if I'm wrong.
the new patch notes for the gaim claim there were improvements to aliasing on series s as well as performance mode. It'd be nice to have DF take a look at it since it's such a majot leap in graphical fidelity on consoles. I hope it's possible to check out and documebt those changes. cheers!
Gaim? Lmao
@@Shredderof_POWDA damn I never noticed I made that typo
@@kartzau No worries I found it funny. I might as well call out the other typos while we're at it:
Gaim
Majot
Documebt
🤪
@@Shredderof_POWDA the curse of having large thumbs and a phone screen to type on...
In this particular case I would choose quality over perfomance.
It looks a bit more bland and the texture resolution is awful, the shadows are jank and the upscaling can be hell ugly but the performance mode is so so so so so much better. Its too easy to get turned around in the quality mode. Unfortunate because the quality mode looks so amazing. It just feels so terrible particularly on bigger screens. Wouldve loved an optional 40fps mode.
Although i am for framerate, the game looks way better in the fidelity mode at least on the PS5
Surely they will add a 40fps vrr mode
I can live with bad graphics, but I can't make money appear in my wallet for a new system and by bad I don't mean ps2 or ps3 era even though I would be also ok with that, what I am saying is that unless it is accessible for everyone, and at the very least looks clean and sharp, next-gen graphics don't mean much for average consumer.
That's a terrible take. The average Joe only upgrades because they are more powerful than the previous. That is primarily exemplified with graphics.
i prefer quality mode with TrueMotion set to "Clear" on my LG OLED - almost feels like 60fps with just a little bit more input lag, which IMO, doesn`t matter in this game
I have an lg c3 how do you set it to true motion clear ?
Disable Instant Game Response in the picture settings. I have a b9
i dont think i have this on my c3@@schnodder
1080Ti - game over..
perf = aliasing mode / quality = blurry mode !
I'll take screenshots in quality mode but I'm not playing the game in that 30fps judderfest
They have also worked on the anti aliasing for performance mode with a new patch yesterday.
Alan Wake was 576p on 360, thats SD resolution in PAL territories and both Quantum Break and Control wete both reconstructed from lower resolutions, even on PC, you weren't playing that shit at native 4K, Northlight is just unnecessarily heavy compared to how it actually looks, its no better looking than any other game
The visuals have always been top tier when they release and Northlight also has physics and fluid simulation that is far more complex than just about anything that has released in years. You have to understand all the moving parts to understand what makes an engine heavy.
its free on nvidia a nice bundle with the 4090 being just over 1000$ , while a car would take a lifetime , no streamer without 4090.
I play only quality mode on serie X excepd for racing game.
30fps for me is best and more cinematic.
No regrets ❤
some of the next gen games look worse than many last gen games what the hell?
I fail to see the graphical progress after about 2014 or so. I recently played far cry 6 on max settings with max dldsr and it still looked super blurry and also very bland interiors. I ended up oversharpening it with dldsr. I shit you not a also recently played far cry 1 and some interiors looked BETTER in that game than far cry 6. They got creative lighting effects, physics based lights with the ceiling lamps and something like actual atmosphere! Alan wake looks like a slightly upgraded silent hill downpour to my old eyes and that ran on the 360 and ps3.
@@dmer-zy3rb yeah it's pretty sad tbh everyone now just acts like Mr krabs from SpongeBob money money money lmao.
My God you guys are riding this till there is no tomorrow, acting as if this the messiah of next gen visuals and yet all I see is the first game in AGES that has atrocious image quality and aliasing, pixelated shadows, laughable animations (Saga even limps if you press the analogue stick diagonally), eye catching pop in, perhaps the poorest SSR this gen and questionable performance... most of what I mentioned is considered the ABC of visuals... and you excuse all of these issues with Alan Wake 2. WHY?? Stop it already...
I just don’t think devs should be using unreal engine 5 on this gen it’s just no good
Who told you this is Unreal engine?
this is northlight engine
Not great for consoles…
Even worse on pc...
To be fair is as bad on pc for most people like i have a 3070 and i prefer to play this at high at 30 fps with dlss balanced at 1440p because if not i have to play at low preset to get over 60 fps and the game looks worse than the quality mode on consoles and that doesnt take into consderation the fact that any one without an rx 6000 or rtx 2000 and up will be having less than 30 fps no matter the resolution thanks to mesh shaders so yeah i dont get the "generation defining game" that this has
Its great on console.
Worse how? The game looks marginally better on pc even without ray tracing turned on. And i mean, MARGINALLY. @@themightylordofgoblins6880
@@christheelen8122 I’m not saying it’s a bad game. I’m saying that the graphics and performance on consoles aren’t great.
So sad console players are forced to use FSR2. 🤮🤮🤮
So are PC gamers using an AMD GPU
@@CerberusLetsPlay oh yeah! hahaha....sucks for them.
I'm playing with a 3070 and using FSR2. It fairs a lot better on this game than DLSS
@@isaiahlaidlaw6063 It's in your head, dude. FSR2 looks and performs worse compared to DLSS.
@@isaiahlaidlaw6063 FSR2 have more shimmering and flickering specially in movement
Plays best on ps5!!!!! MEGA L FOR THE GAYBOX FANBOYS!!!!!!!!!!!!!!!!
🙈. Do you have a life🤔 ? How old are you?
Go to bed, your Nanny is coming!
How much stock do you have in Sony?
@@statesman6379 how much gaystock do you have in gaybox?
Everyone keep reporting this toxic troll account for 'spam'
Do you spend all youtube money on hamburgers?
It's a shame 90% of PC games can play this with aceptable performance