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First chunk showcase

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  • Опубликовано: 3 июл 2024
  • A short video showcasing a terrain chunk in a WIP voxel game made in Unity. The chunk is 128 meters cubed in size and contains voxels with a side length of 0.25 meters. These are stored in a highly optimized octree data structure and rendered using instanced quads for a minimal memory cost.
    Music is Shuniji by C418.

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