Video Game Remakes Vs. Criticism

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  • Опубликовано: 14 июн 2024
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    The past few years have been pretty good for video game remakes. They’re a good way to freshen up older games and present them to a modern audience, and it seems just about every big presentation nowadays has at least 2 or 3 new ones to bring to the table. But recently, I’ve noticed a weird stigma surrounding them that’s been rubbing me the wrong way. I’ve seen a lot of people start to write off any and all criticism of the higher profile remakes as just “nostalgia bias”, and that any changes made to these remakes don’t really matter since the “original game will always be there”. In a way I get where they’re coming from, and in a broad sense what they’re saying is true, but in a lot of cases, these remakes make changes that alter the original experience. It’s easy to look at games like the Resident Evil 4 and the Final Fantasy 7 Remakes on their own merits, since they are closer to full reimaginings that have new gameplay styles and directions, but it’s when you get to those remakes that closely follow their original games when things getting a little sketchy. While these aren’t really “1-1” remakes since they usually have their fair share of updates and changes, for the sake of simplicity I’m going to keep referring to them as such. Video games nowadays are seen as artform, and while I’d like to say that games can stand side by side to their remakes as equals, the reality is a lot of times they end up being seen as substitutes or replacements for the originals. Whether they are intended to be seen that way or not, I think a lot of times consumers will look at the shiny newer version of a game and treat it as a substitute for the original. Because of this, I think it’s important to highlight how well these “1-1” remakes capture the original experience. As much as I hate to admit it, I don’t think a true “1-1” remake really exists. In the process of remaking a game, you’re inherently going to have to change certain things in the process, which eventually add up and provide a different experience to what you would have gotten in the original game. The amount of variance depends on the remake, but adapting these games in a more modern sense is going to end up changing the baseline experience, sometimes for the better, and sometimes for worse. Join me today as we look at Video Game Remakes Vs. Criticism
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Комментарии • 96

  • @DarthReggie
    @DarthReggie 13 дней назад +16

    To me a huge issue nowadays is companies hard for just re-releasing old shit instead of makin new stuff

    • @Vanity0666
      @Vanity0666 13 дней назад +3

      Remakes are used to train new teams of developers in creating the content pipelines for future projects, a lot of the media franchises that we play today started almost 30 years ago and many of the people behind them are retired, have moved onto new ventures, or are dead.

    • @rumotu
      @rumotu 11 дней назад +3

      Yup. I remember when we would get new mainline game in franchise in a year. Now we wait 7 years and 2 console generations to get 2/3rd of the remake.
      Or better. You don't hear from studio for years, then they hype things up for an announcement, and then the announcement is a remake of the game you could already play on the system.

    • @hellwalker899
      @hellwalker899 8 дней назад

      Also new and unique stuff gets overlooked and dont sell well which is a shame

  • @donutello_
    @donutello_ 12 дней назад +6

    What pisses me off most are people who complain “who asked for a remake of this game? I can just bring out my [ancient console] and my [original copy of the game] instead of this shit”
    Like, that’s exactly the point? Not everyone has access to the original game.

    • @InkyBlitz
      @InkyBlitz 8 дней назад +2

      Literally everyone has access to a device that can probably emulate that [ancient console] quite easily in their pocket. This also misses the point. If something ain't broke don't fix it, and developers should re-release their games more often than remaking them imo.

  • @kalemuncher9425
    @kalemuncher9425 14 дней назад +25

    Hearing what you've said, I think that maybe some people get so defensive about these remakes because they were unable to play/didn't like the original games and feel as though they are being considered as lesser for it because they "don't get it" or are "missing the point".
    It can make people feel like their fun is being invalidated because it's not the same fun someone else had years ago for a game they didn't play/didn't like.
    In all honesty I think both sides of this conversation can get lost in their own pride and it only leads to a bunch of people screaming behind their screens. I'm hoping this changes in the future and people come to understand other persons perspectives with more patience and nuance, but it's the internet, so I won't hold my breath lol.
    Great vid homie!

    • @skybluenerd219
      @skybluenerd219 6 дней назад

      I think that's honestly pretty fair about your first point. Sometimes a remake/port cleans up some issues that pushed you away before
      I think as long as you can look back and still respect the original without being entitled about it, then it's perfectly fine to prefer the re-release of something

  • @justingraton17
    @justingraton17 14 дней назад +19

    I think a reason people get so defensive over new remakes is because people feel like they're being looked down on so they react harshly. Doesn't make it right but that's how that shit happens.

    • @vivilover9409
      @vivilover9409 14 дней назад +9

      Because the people shitting on the remake always make their "criticisms" with a rude and pretentious tone. This is why persona 3 reload has been miserable ever since it released. As soon as he started talking about reload I turned the video off that's how tired I am of this stupid discussion. It's like listening to npcs say the same dialogue over and over because they aren't programmed to say anything else

    • @aarondx3764
      @aarondx3764 14 дней назад +17

      ​@@vivilover9409 I'm sorry but your the type of person this video was made for, There's no need upset about people who prefer the OG version and making assumptions about them, It was digusting on twitter recently the way Nam's compendium's Persona 3 video was treated was DISGUSTING.
      People were calling him grifter, making up intentions for him and blamming content creators like him for interfering with their enjoyment of certain games, going just of a thumnail without watching the video or even before it came out, yet if you watch the video, bro was pretty reasonable and not snobbish, pretentious or rude.
      If you continued to watch the video you'd see JP bring this NAM incident as well as KingK getting viscously attacked of a Paper Mario challenge in TTYD,
      i'm sorry but it's tiring the other way round when people just want discuss changes they feel don't carry the original spirit of things enjoyed in the og game and get dogpiled kishcarterized and strawmanned for it.

    • @justingraton17
      @justingraton17 13 дней назад +2

      @aarondx3764 Exactly, like I love P3R and I didn't agree with his video. In fact I I said it was kinda nitpicky but that was it. People have gone WAAYYY too far shitting on Nam for not liking the game smh

    • @king_poyo64
      @king_poyo64 13 дней назад +5

      @@vivilover9409I found the kind of person he was talking about guys!

    • @InkyBlitz
      @InkyBlitz 8 дней назад

      @@vivilover9409 Cope, and projection. You people are always like this. You are the NPCs that cry bloody murder when qualified people talk. Exhibit A

  • @MMDAQ
    @MMDAQ 7 дней назад +2

    I see more people automatically hating remakes than people automatically praising them tbh

  • @Trupera
    @Trupera 13 дней назад +4

    I wouldn't really die on the hill that adding more options to a game devalues it in any way. If you want to play the pit of trials the OG way then you can. If someone prefers the convenience, then more power to them.
    One of the great things about art is that not everyone has to experience it the exact same way.

    • @JP2427
      @JP2427  13 дней назад +4

      I don't think the change is totally a bad thing either, but it does change the intended experience of the original game's pit, so I think there's merit it discussing that/not liking

    • @InkyBlitz
      @InkyBlitz 8 дней назад

      This is like saying an unlimited lives option wouldn't devalue Dark Souls. Video Games are also not art.

    • @Trupera
      @Trupera 8 дней назад

      @@JP2427 A bit of a non-point. Of course there's merit to discussing something.
      You're allowed to feel however you want, I just don't think the argument was super strong.
      Keep in mind I don't even play on switch. I don't have much of a bias.

  • @ManuPlays05
    @ManuPlays05 14 дней назад +5

    Hola
    Idk why people gets angry bc someone gives an opinion of the game and what could be better
    This is mostly what is happening with modern gaming... "If you don't agree with mayority you are the enemy"
    A remake I played 3 weeks ago is Shadows of the Colossus on ps4, It was as good as the ps2 version and had really fun with it

  • @joopvanhedel1372
    @joopvanhedel1372 13 дней назад +2

    I understand that some people love the tactic system. But for most people the difficulty is not fun but frustrating. So I understand that Atlus spends more money and effort on the life simulator elements than on the tactic system, even remakes have a limited budget and time, some things have to be sacrificed. Even if it is not a perfect remake, it is still the best version of the game

  • @earthbound9999
    @earthbound9999 13 дней назад +4

    5:09 This is why piracy is the only viable form of games preservation (not disagreeing with any of your main points btw. Great video)

    • @earthbound9999
      @earthbound9999 13 дней назад +3

      15:34 As a disabled person, thank you for bringing this up. It drives me crazy when people describe difficulty adjustments as "accessibility." We don't need you to dumb your games down for us. Personally, I find that shit wildly condescending.

    • @baggelissonic
      @baggelissonic 12 дней назад +1

      ​@@earthbound9999 While I do agree, I also have to point out thag accesibility is quite the umbrella term and doesn't just encompass disabilities.
      Making it more accessible means potentially givjng the chance to younger kids or even eledrly people to play a game. Or making it more digestible for someone who has never played a game of that genre before. Ot think of an working adult who only has 30 minutes to play a game once a week and can't be bothered to repeat sections or keep track of every single detail over the course of months.

    • @earthbound9999
      @earthbound9999 12 дней назад +1

      @@baggelissonic Accessibility is absolutely NOT an umbrella term. Accessibility specifically refers to accommodations for disabled people. You're thinking of approachability. Do not steal our language, please.

    • @baggelissonic
      @baggelissonic 12 дней назад +1

      @@earthbound9999 Semantics, in any case, there are also mental disabilities and dumbing down the game mechanics should help them.
      There are also neurodiverhent people, that might have trouble with some convoluted stuff.

  • @justmundane
    @justmundane 14 дней назад +7

    really great video, you should have way more subscribers!! I agree with a lot of your points. it irks me when people critique a remake and the response they get back is that they are blinded by nostalgia even though the only reason remakes are made is because of nostalgia and people wanting a game for modern audiences. It also annoys me when people say that the original game will always be there to any critique of a remake when the game isn’t available on any modern consoles and the remake is clearly trying to replace it, we have a right to compare it to the original experience! Lastly, what I noticed these days is there’s this remake culture for games that are readily available on modern consoles and literally don’t need a remake like RE5, The Last of Us, and trying to shun the original, because it’s “old”. I’m not opposed to remakes, however I think a better use for them is bad games that can be reworked and remade into something better!

    • @ManuPlays05
      @ManuPlays05 14 дней назад

      What is remake culture?

    • @justmundane
      @justmundane 14 дней назад +3

      @@ManuPlays05 What I mean by remake culture is basically what is said in this video, that there is a need for everything considered "old" to get remade for "modern audiences", even though the games that are getting remade aren't old at all. Time is relative, games like The Last of Us and RE5 are technically old PS3 games, and are over 10 years old however the difference between the PS3 to the PS5 generation isn't as big as the ps1 to the ps3 generation, which is why game remakes were considered substantial back then. Video game remakes now are just usually a graphics update. The RE1 remake for the GameCube, considered the best remake of all time because of how much it elevated the original, and still holds up this today is getting a second remake despite that fact, because it's considered old and people want it to be monogomus with the rest of the other REmakes, despite the fact they aren't as good. See the problem? This isn't just with video games, but movies, TV shows, and plays. (sorry for the long comment) :)

    • @ManuPlays05
      @ManuPlays05 13 дней назад

      @@justmundane No worries! Thanks now i understand it better :D

  • @jarrellfamily1422
    @jarrellfamily1422 10 дней назад +1

    An example i always use as the best video game remake is kirby super star ultra it fixes almost all the problems of the original and adds tons of new content

  • @nebyelats9542
    @nebyelats9542 13 дней назад +2

    About the Pit of 100 trials, I was playing with Double Pain and only upgraded my health once throughout the whole game. I made it to floor 98, and made one accidental mistake, and died instantly. It was actually the first time in the game I Game Over'd. I was pretty upset, but then saw "retry" and I was so conflicted. On one end, it was really lame, but on the other it was a minor mistake and saved me 50 minutes back, and I didn't die after that. So I do appreciate the option, but it can feel lame.

    • @JP2427
      @JP2427  13 дней назад +1

      This is pretty much how I feel about it. Its a nice feature on paper, but in a way it cheapens the act of actually doing the challenge since you don't have to worry as much about dying anymore. I think it could have been better if they had charged coins to retry (maybe like 10 for every floor you go down or something), that way there's is a safety net while still having the pressure of not wanting to die. It doesn't ruin the remake or anything, I just think its a little lame lol

    • @Gabe0823
      @Gabe0823 12 дней назад

      similar thing happened to me while i was trying pre-hooktail pit on my first playthrough. i died like 30 floors in and i had already spent a couple hours trudging through it so i ultimately decided to use the retry button but i sure as hell didn't feel good about it
      not that it matters because i didn't end up finishing pre-hooktail pit anyways but it still felt pretty lame

  • @Lytane
    @Lytane 5 дней назад

    I recently clicked off of a FF7 Rebirth critique, where they were dog pulling on the game for about an hour. After about 5ish min they made a comment about how that’s why they won’t buy the game. So, they are ripping on and putting down a game they have never played which is wild. An opinion is something I can understand but to put out something without fully disclosing that you haven’t played it? How do you know that ANYTHING you have said is right? It blew my mind and the comments were filled with similar people saying things like “I won’t buy it because I heard XYZ” so they haven’t even informed their own opinion.

    • @justmundane
      @justmundane 5 дней назад +1

      i understand your viewpoint, people are way too quick to be skeptical and presumptious abt remakes, however I see the same thing on the opposite side where people say discredit the og games of a remake without having even played it by saying "it aged badly" and how the remake is objectively better because it's newer and will not take criticism of the new game because it appeals to a broader audience which "automatically" makes it better ex. persona 3 reload, literally of the resident evil remakes, and etc

  • @redsplat6606
    @redsplat6606 5 дней назад

    This channel is such a goldmine. I've been binge watching like 4 of your videos.

  • @rokmare
    @rokmare 11 дней назад +1

    A good remake should kept what made the original great while adding extra value that the original didn’t have, too bad most remakes can’t do that. In fact most have gone backwards the only remake that manages to achieve this is pokemon heart gold and soul silver

  • @hatbros4463
    @hatbros4463 13 дней назад +2

    Paper Mario fans are cut throat

  • @Brandt2698
    @Brandt2698 14 дней назад

    Great stuff man. Very well written video on an important topic
    Also 20:31 goodness gracious!!!!!

    • @JP2427
      @JP2427  14 дней назад +1

      yeah....not my proudest moment 😔

  • @darkychao
    @darkychao 12 дней назад

    honestly, I feel like the change to the pit could have been fine if the game just like-- made it feel like restarting from the current floor was cheating in some way. have some flags or something appear in the pipe room for every 10 floors the player is able to beat without dying. that way if players just wanted the badges and the strange sack they could still get it even if they suck, but if they really, _really_ wanted to beat the pit for real they still get a reward.

  • @criticalplat1num80
    @criticalplat1num80 14 дней назад +2

    12:52 exactly how I felt

  • @DarthReggie
    @DarthReggie 14 дней назад

    babe wake up JP uploaded

  • @ItsMzPhoenix
    @ItsMzPhoenix 12 дней назад

    I wanna see them remake Skies of Arcadia, both to see the characters and environments in greater detail, and so they can add to the regions that seemed sidelined. Also, I don't quite remember what was going on with this, but I recall criticism towards Gilder's characterization; a remake would allow improvements to him and all the other characters.

  • @Pooky1991
    @Pooky1991 13 дней назад

    My only issue with remakes is those cases where they make an aspect of it worse than the original. Take Spyro reignited for example which made skateboarding glitchy and physics worse for some mechanics. Or to a lessor extent and a personal one of mines, the Crash Nsane Trilogy, which can be a struggle for anyone who used to play the originals because the speed and physics of Crash's jump and landing speed is completely different than the originals making it hard to get used to.

  • @cryguy0000
    @cryguy0000 13 дней назад +9

    Persona 3 Reload is kinda frustrating. I do like a fair amount of changes and additions, but you can't deny the modern artstyle takes away from the atmosphere and scenes were slightly altered for the worse imo. I prefer the original music over the remixes although the new songs are also great. At the end of the day I just wish Reload really was the "definitive" experience, because FES and Portable have problems.

  • @Mattice
    @Mattice 14 дней назад +1

    YES
    YES
    100% AGREE WITH THE PIT

  • @Slater2113
    @Slater2113 13 дней назад +3

    Reload was honestly a much better experience for me

    • @JonnyWanzer
      @JonnyWanzer 12 дней назад

      agreed. ive played each version too. vanilla, fes and portable.

  • @mps64
    @mps64 14 дней назад +5

    I don't like the ttyd remake much imo. Like its a perfectly fine way to play the game but a lot of the changes kind of rub me the wrong way? It's fine at the end of the day but I feel like the people parading it as THE BEST WAY TO EXPERIENCE THE GAME!!!! DONT EVEN BOTHER PLAYING THE ORIGINAL very much discredits the original game.
    I'm happy that its more accessible and more people get to experience one of paper mario's greatest stories but I just wish that people wouldn't harass others for preferring the original's dialogue or some shit like that

    • @vivilover9409
      @vivilover9409 14 дней назад +3

      Because yall like to be irritating on purpose and insert yourselves into every positive discussion about these remakes to tell new players that erm ackshually the old one is better
      It's annoying

    • @aarondx3764
      @aarondx3764 14 дней назад +4

      @@vivilover9409 I'm sorry but you're being the toxic person you seem to be trying to against.

    • @vivilover9409
      @vivilover9409 14 дней назад +1

      @@aarondx3764 I'm really not I'm just kind of tired of the same looping talking points that I see every time any remake comes out, it's really repetitive

    • @aarondx3764
      @aarondx3764 13 дней назад +3

      @@vivilover9409 I can sympathise with that but just from this comment section you way of dealing with seems to be becomming combative even to people who're being reasonable.
      Also if the same talking point keep springing up isn't that an indication that these types of trends keep repeating in remakes, for example the lack maintaining a games original lighting iis a constant in game remakes and re-releases

    • @Byakurenfan
      @Byakurenfan 13 дней назад

      What changes?

  • @khayrinqistina1901
    @khayrinqistina1901 14 дней назад

    Nice video! 😁👍🏻

  • @megamandrn001
    @megamandrn001 12 дней назад +1

    I think criticism of remakes would take a lot better if most of the criticisms out there for remakes weren't insane. Persona 3 Reload is a great example of this: Your teammates not being able to be controlled didn't give P3 a "unique identity", it was just a bad idea, one they corrected. You said yourself it was frustrating to use. They didn't give you robust AI options in the remake because... they realized their mistake. Just because something was weird and different doesn't mean it has value. If you are someone who is both A) old and B) hates nostalgia like me, you can see most of these complaints for what they are: people who had stockholm syndrome struggling through a game they ended up liking and having fond memories of that original experience. You know, nostalgia.
    Atlus didn't "intentionally" have the awkward battle system the way they did because it mirrored themes or whatever, they did it that way because it was a completely new type of Persona title and they were experimenting with a brand new Persona direction. They made a bad choice. To say that you can't recommend it as a remake because it doesn't have a worse battle system is one of those insane criticisms that is, no matter how you slice it, pure nostalgia. P3 wasn't special because of its difficulty which came from a battle system that was frustrating and you had to wrestle with, it was special because of its world, story and characters which are all present and better than before in the remake. If you don't like P3R because the struggle isn't there, then you didn't like P3: You just liked the accomplishment you felt when life was simpler. The proof is that you loved P5, which is easier than P3 and never had a terrible battle system to begin with.
    I never played the original P3, but loved P3R. I see zero reason to ever play any previous version of P3, and the criticisms I've seen levied against the remake are, from my perspective, lunacy. All of the massive improvements absolutely dwarf any complaints about differences, to the point where it looks like you're complaining about the wire color on your free, flying, time traveling car. "Oh, the original art style was better". What? The original artstyle looked like fanart, which made sense because Atlus was a much smaller company with a much smaller budget back then. The remake art is top notch, crisp, professional and perfect. "Oh, the original songs were so much better". Really? The new soundtrack rules. I'm aware that the older versions sound *different*, as in I can tell the difference between versions, but you have a preference because you're used to the one you know. I don't have a preference since they both exist equally side by side to me, so what I see is two soundtracks, one with more songs, some that are just done better, and some that are just basically the same song.
    I grew up playing the NES and SNES and PSX. I see those titles for what they truly are: Art that achieved the best it could under the restraints of the time. Remakes are simply that same art with the limitations either relaxed or removed altogether. Younger people who grew up playing these titles out of context in the midst of much more advanced techonology forget that if the people who made the games they love could have made them on the PS5 in 1998, they would have looked like, say, RE2 remake and the original RE2 wouldn't have existed at all. When the SNES came out, not a single kid in the entire nation went "Man, I miss when they did games with a limited color palette and less detail", the NES simply became an obsolete toy. Nostalgia served its purpose in allowing indie games to flourish, holding up old school retro graphics as some sort of pure ideal so that sprite based games, which are relatively easy to make and thus in the reach of indie studios, got modern legitimacy behind them. Now, they are a medium all their own, thankfully free of having to ape everything about a bygone era.
    Challenge in games is an overblown virtue. Original NES titles were often super hard because *nobody knew how to make games*. They were a new thing and everyone was just kind of winging it, there was no time or even knowledge devoted to "balancing", and there were a lot of failures. The few people who had made a game before made them for the Arcade, which made difficult games on purpose to squeeze quarters out of people. Actually well done NES games aren't really that exruciatingly hard: Mario 3 is regarded as the best Mario game on the NES, and a child can easily beat it. Mega Man 2 is the most fondly remembered Mega Man and it's the easiest in the franchise. Accessibility isn't just accomodating disabilities, it's about ensuring that people can enjoy the entire product they paid for without having to take a night class to overcome some goal a toy set for you. If you want more Challenge, there's no validity to the argument that it's not on you to make that challenge for yourself. Nuzlockes and speedrunning exist! The most important thing to realize here is that the feeling of accomplishment from beating a game, a toy, isn't real. It's not worth anything. You have nothing to show for it. You can't "rob" someone of the feeling of accomplishment beating a videogame challenge, because that feeling is fleeting and unimportant.
    There is very, very rarely a case where the remake isn't the clearly better, superior choice when nostalgia is removed. There's instances like the Arkham remasters and the GTA collection where the company in question actively ruined the games, and there's things like the Mega Man Collections (not the new ones, the ones on Gamecube era consoles) that were just lazy cash grabs, But usually when a major company remakes a classic title, it is just straight up better save for insane nitpicks. Just because you struggled through something poorly done many years ago, doesn't mean it was worth anything or good. If you're going to start off an essay saying that it's not fair that most criticisms are dismissed as notalgia, try to have most of your criticisms not clearly be nostalgia.

    • @JP2427
      @JP2427  11 дней назад +5

      If you read interviews about P3 from the time it released, its very clear the AI Tactics system was a deliberate choice. I did think it was frustrating at first, but only because I didn't put in the time to actually engage with the system and left everyone on their default settings. Now that I've engaged with the game on its own terms, the system is fairly fleshed out and, dare I say it, fun (even if I still prefer direct commands at the end of the day). So no, I don't think I would consider the system a "mistake", and like it or hate it its still the core of P3s battle system, and I wish they had at least tried to preserve it a little bit.

    • @PTRaisin
      @PTRaisin 2 дня назад

      @@JP2427 I agree with you mostly, but In my opinion, I still feel that the modernizations of Reload still fit Persona 3's themes. Let's take Characteristics, for example. In the original, more AI Tactics was suppose to represent the teams growing dynamic, and make each person feel like their own. In Reload, I think Characterstics and Theurgy (While busted) were adjusted to give every character a sense of uniqueness, and usability in battle, New Theurgy's to represent a significant change in growth during the resolution scenes (or second awakenings idk, also a really nice touch to this system is that in Reload, Aigis concludes that the reason Koromaru has Two Theurgies is because he already had a revelation about his life. Neat!) Systems like twilight fragments are important to showcase the important part of social links, and interacting with daily life, allowing you to open up treasure chests, and as a means to heal your party. My point being, is that I feel the modernizations of Reload contribute still hold the concepts of the original game. Major Arcana Cards imo fall in line with pretty brilliantly the 12 major shadows concept. As you get further into the dark hour the game convinces you to be more satisfied of your completion, having more options to help yourself at the end of every battle. And making you feel stronger and stronger. As you get stronger though, you are simultaneously bringing the fall closer and closer. Things like this is why I think Reload does it's own thing on the combat front, While keeping some of the intentions of the original. I do think the difficulty could be a lot more balanced though.

  • @Koi-the-idiot
    @Koi-the-idiot 12 дней назад

    haven't beaten 3r yet but i think 3 remake works best when it's seen as an introduction to Persona 3 rather than a complete remake. It's clear that this game was made with the intention of bringing a new fans and in that case it succeeds in my opinion even if it's sacrifices a lot of its identity. I personally don't like Persona 3 the original gameplay I feel like it's way too unreliant and I end up being more frustrated with it than I am having fun with it. Reload fixes a lot of my issues with the gameplay while also stripping away stuff that I really liked from get rid of my game like it's impact like everything in this story so far have had less impact than the original. The intro is a perfect example of that of having less impact. I don't know I still really like reload so far and I do plan on continuing it but I'm a little concerned on how the game is going to be faithful in terms of its story.

  • @jasoninkurai5463
    @jasoninkurai5463 14 дней назад +2

    P3Reload is my 2nd favorite game of all time, but even I felt it lack a bit of the darker atmosphere of the original (though I do believe it really did a phenomenal job with it's emotional weight thanks to excellent cutscene direction and the new VAs killing it)

    • @jasoninkurai5463
      @jasoninkurai5463 14 дней назад

      Overall, I think P3R, P3P and FES overall are in my opinion one of the best experiences in gaming, be it the story, aesthetic, writing, gameplay and emotional weight.

    • @jasoninkurai5463
      @jasoninkurai5463 14 дней назад

      I also have the belief that One More as a system, ever since Party Control was added in P4, is way too exploitable of a system compared to P3FES's One More and mainline SMT's Press Turn System, which is my favorite combat system in any RPG.

    • @heroicgangster9981
      @heroicgangster9981 13 дней назад +1

      I think for the night hour the game definitely could've looked more dreadful. Because it does invoke vibes of the Persona 3 movies where they made the daytime feel very beautiful and think life is great. The dark hour should've been the opposite.

    • @jasoninkurai5463
      @jasoninkurai5463 13 дней назад

      @heroicgangster9981 I agree, it dies look great (especially Tartarus), but I preferred the darker green of the original a bit more over Reload's lime green.
      I do like the Reload final boss arena though

  • @ultrapyrusbrawler
    @ultrapyrusbrawler 13 дней назад +2

    At least Reload has a mod to fix the AI party members, so you can get closer to the original experience.

    • @ultrapyrusbrawler
      @ultrapyrusbrawler 13 дней назад +2

      From what I've heard, people are working on porting stuff like the fatigue system too. Also, FEMC mod is progressing smoothly as well.

  • @aarondx3764
    @aarondx3764 14 дней назад +1

    I feel like as this could be severly mitigated if we just released the og games on modern consoles too esepcially when the reamkes are very different, Persona 3 FES should absoulutely be on modern consoles for examples, If you can't or won't , for whatever reason, bring over the original then it's your obligation to do right by it and curate the remake in it's image, imo.

  • @The_Story_Of_Us
    @The_Story_Of_Us 12 дней назад

    I mean honestly, I can’t believe they remade Dune… I mean we had a Dune movie already! We don’t need Dune but AGAIN! Honestly, can’t they have done a new IP instead?? I mean is the plot any different? No! Like come on!
    Also what’s with these fcking remakes, dude…? I mean seriously the graphics are better, but like seriously graphics aren’t what’s important y’all, it’s the story and the content and the… WHAT THE FUCK IS THIS PIECE OF SHIT GAME DOING IN 30 FPS INSTEAD OF 60??!!! IT’S LITERALLY UNPLAYABLE!!! AND LOOK AT THIS BUG?!? IT’S SICKENING!!!!
    I CAN’T BELIEVE THEY PHYSICALLY HELD ME DOWN, STOLE 70 BUCKS OUT OF MY WALLET AND THEN PUT THE GAME IN MY HANDS!!! HOW DARE THEY GIVE ME THE OPTION TO BUY A THING THEY MADE I’M NOT INTERESTED IN!!!?? THERE ARE LITERALLY ZERO OTHER GAMES I COULD PLAY, THEY NEED TO BE SPENDING EVERY WAKING SECOND MAKING NEW IPS AND SEQUELS OR I’LL HAVE NOTHING TO PLAY EVER!!!!
    Good remakes are good, bad remakes are bad. Get over it.

  • @heroicgangster9981
    @heroicgangster9981 13 дней назад +1

    tbh i wish persona 3 reload DID make more changes. i kinda wanted an reimagining of the game where they actually took the BETTER stuff from other adaptations like how the stage play and movies made Ken's and Shinjiro's time together feel meaningful with each other more. Also idk why the AI was so bugged in P3R, they made it actually good in Royal.

  • @jasonbest1507
    @jasonbest1507 13 дней назад

    Yeah your right about p3relond to be honest it lost all it smt dna

  • @ultrapyrusbrawler
    @ultrapyrusbrawler 13 дней назад

    Great video! I think FFX/X2 HD Remaster is the worst case scenario for these sorts of close remakes and remasters. Completely ruining the emotive qualities of the characters by giving models with faces like Barbie dolls and actively worse animations. It's the only version of the games that are easily accessible, so it sucks that it has so many caveats compared to the originals.

  • @milesedgeworth2981
    @milesedgeworth2981 13 дней назад

    My biggest problem with Reload isn't even that they've completely scrapped the core gameplay of FES, but rather that they ruined the atmosphere and cinematography of most of the scenes. It's obviously a shinier and more expensive toy, but the lack of competent and caring direction is noticeable. Using Portable's script is an inexcusable decision. Some people don't mind and that's fine, but dismissing any criticism as "nostalgia" is immature.

  • @FlamespeedyAMV
    @FlamespeedyAMV 10 дней назад +1

    most remakes nowadays are not made by the original devs and are being made for mostly money and worse to put political agendas in them.

  • @Byakurenfan
    @Byakurenfan 13 дней назад +1

    This reeks of the toxic darksouls mentality.

    • @king_poyo64
      @king_poyo64 13 дней назад +6

      I found the type of person he was talking about!

    • @Byakurenfan
      @Byakurenfan 13 дней назад +1

      @king_poyo64 this to the point I watched was video games are to easy nowadays.
      Most of his complaints are him having to much game knowledge.
      P3fes is piss easy on the hardest difficulty if you know how to break it and exploit it. It's even easier than persona 3 reload.

    • @InkyBlitz
      @InkyBlitz 8 дней назад

      @@Byakurenfan Purse Owner was always baby's first SMT. It's definitely easier than FES though, that's a cope.
      Those are also not most of his complaints, you either did not watch or are being dishonest. Given that you use "toxic" as a buzzword like a tumblr user I think it's obvious which it is. Do you even like video games or is just a trendy artsy thing for you? Maybe go back to Kotaku and the others that cry for more easy modes.

    • @Byakurenfan
      @Byakurenfan 8 дней назад

      @@InkyBlitz I like them more than anti wokes.

    • @InkyBlitz
      @InkyBlitz 8 дней назад

      @@Byakurenfan "I like Communism more than anti-Communists."
      Got it.

  • @vivilover9409
    @vivilover9409 14 дней назад +1

    I like that to criticize anyone who likes the remakes you say thats we only like a new shiny version of a thing and think fans of the original are nostalgia blind
    Very fair criticism to paint yourself as always correct
    This is why i cant stand p3 discussion anymore everyone online is so irritating

    • @JP2427
      @JP2427  14 дней назад +6

      That point wasn't to paint myself as correct, it was just to highlight how a lot of times those criticisms are used to shoot down both sides of the argument. I don't really care what other people think about a game/remake as long as they are civil when discussing those opinions, which the people parroting those talking points often weren't

    • @king_poyo64
      @king_poyo64 13 дней назад +4

      ⁠@@JP2427Don’t worry, they already said they didn’t get past the P3R part, meaning they didn’t watch most of the video. They’re just being that toxic person you talked about in this whole comment section to everyone who agrees with you.

    • @vivilover9409
      @vivilover9409 6 дней назад

      @@king_poyo64 I'm not being toxic I'm just tired of this kind of p3r discussion and it's all become so predictable. I don't get the point in listening to the same thing regurgitated by a different video essay guy

    • @king_poyo64
      @king_poyo64 6 дней назад

      @@vivilover9409 Yap yap yap, that’s all you have been doing.

    • @vivilover9409
      @vivilover9409 6 дней назад

      @@king_poyo64 How am I toxic when you're the one making these kinds of comments towards me?