I could swear it's even worse, somehow every impaler tentacle has a 50/50 to just one-shot you randomly by either catapulting you into the stratosphere or slamming you "funny" into the ground, it's unreal lmao
Ragdoll vs bugs is definitely worse, but against bots the ragdoll is absolutely crazy. The bugs just cannot compete with the sheer amount of rockets that the bots are constantly lobbing at you.
I think bot rag doll has gotten better ever since they tuned down gunship spawns, i noticed i only really had horrible ragdoll when 8 gun ships just spammed rockets.
Give me an armor passive that makes me resistant to being ragdolled nonstop. I’ll take the damage I just hate getting flung around and made into an easy kill. Its funny the first few times, but gets boring and annoying fast
You can shoot the rockets while they are still on the strider to instakill it with pen1 weapon. I am managing to do this consistently with the Tenderizer.
Imagine a heavy armor perk with more health, and allowed you to use a support weapon as a primary so that you can have 2 support weapons. Might be a way to balance that (lower speed). Would love to pair the MG with a spear or something at the cost of not moving as fast.
an underground nursery would be so good. Specially if it is just swarming with chaff and no chargers/Bile titans/impalers. That would feel so good with hordes, machine guns and fire. Edit: I totally support the "blow your bros" tag line for the healing blow darts
I mean, i really try to like this update, and it has its moments, but the big fortress rewards our mediocre, and they nerfed 2 of the most effective weapons ( for terminids), which probably shatterd some of people's playstyle , and i heard about crashing issues alot but i didn't have any problem's so there's that. Hopefully, they will buff a few stuff and fix the crashing issues. and thank you so much for the video.
It kinda feels like ppl are hyperfocusing on the nerfs imo. I mean, I get they’re frustrated, but there’s a whole update with new content, buffs, and yes nerfs. And the breaker nerf isn’t really a big deal to me - the weapon works fine if you space your shots and let DoT do the work. The flamethrower is probably the most egregious of the nerfs, and that’s only if you were leaning heavily on it for bug missions. Grenade Pistol to me is an overall buff, and the slugger I’ll have to try cause I tried it before the update and I liked how it handled.
@@RatKing2137the realism argument they made doesn’t even make sense most flamethrowers are a much higher temperature than the temperature to burn chitin, which I would assume the terminid armor is made of.
@@Promethean7771 it’s more that the realism here is doing more harm than good. Plus, is fire bouncing off of surfaces realistic either? Correct me if I’m wrong, but I was under the assumption that fire wraps around obstructions, and fans out on large surfaces.
I’ll up you How about chem weapons A damn acid spitter fashioned from a bile spewers sack That would be incredible But arrowhead doesn’t want cool shit
@@lukemehalick370true What’s even funnier is the realism change is straight up wrong It’s shooting butane gas or heated oil And last I checked, the entire concept of a military based flamethrower was the fuel sticking to a surface and cooking whatever the target was Pretty sure it doesn’t bounce off organic or nonorganic armor lmao otherwise it probably wouldn’t be banned weapon of war Typical arrowhead moment
I think the game should do more centralized samples on the side objectives and lower the cost of upgrades cause ive been grinding since day 1 and i swear im not even halfway done.
As a plumber, I would definitely recommend an RO system. Reverse osmosis takes out almost all impurities from water including PFOAs and a lot of times you can put in a re-mineralization filter if that's something you want in there. The savings from buying bottled water is actually worth the initial investment and filter costs. The model I prefer to install is the Aquaflo QCRO, the filters change out easier than others. Thanks for the sample tips Dough
Never got stuck on common. I heard some people saying they need them, never happened to me. It's always the rares. The cap is too low as well. But I'm a time out takes me to collect 150+ rares (or whatever I need) I'm usually capped on commons already
Ragdoll has def gone up especially with the introduction with the impaler, whatever hit boxing they decided to use is atrocious, sending me into orbit, under the map, into a wall instant splatting me, or my favorite getting sent OUT OF BOUNDS OF THE MAP OVER 400 METERS AWAY.
The problem is when people max out on samples, they don't feel inclined to get more and there's no way to spend them. I'm sort of like you, I get the samples because it's just something to do. But I really hope AH is smart and implements a Sample-Damage Modifier Converter thing where Commons are for your secondary weapons, Rares are for Primaries, and Super Samples are for Support weapons for the duration of the mission. You could even do combination requirements to increase say, fire damage for example, if they want to go that far with it. It makes collecting samples actually important for increasing the likelihood of survival/success of the next mission.
I think a better thing as well would be next time they release new modules also release a new higher rarity of samples. And the new modules should only need the 2 rarest sample types. Or even just keep the current system but have a new modules take 50 rare and 50 super rare. I always end up with way too many super rare because I just don't use them. I haven't played since the update but I was saving for high density explosives, I have about 130 rare and about 80 super rare.
I was hoping we’d win the AT mine MO but I’m playing so little now I had on time to do my part. Mines are basically worthless as they have as long a cool-down as the turrets while also being a way bigger risk to team mates and having zero active effect of worth. I’d literally double-dip on a weapon stratagem before using mines.
More tanky bigs now so all those enemies that CAN ragdoll get 3-4 passes to apply them as it take a mag-dump per enemy and there will be 5-8 of those enemies running at your face full pelt and still applying bad stuff even when they “miss”.
Ragdoll up but I feelt like it was because no chill supper aggressive mobs, the addition of impalers added ragdoll events and the old instances of ragdoll got higher frequency due to more agressive mobs.
maybe they should add some sort of AoE stratagem that buffs your damage, penetration, or possibly heals you. they could even add something like that to the bubble shield
I don't mind them making flames more realistic, but it's hilarious how they really have no idea what BALANCE is. If they're making it effectively weaker by not going thru enemies, they could at least give it the ability to cause stagger or frenzy on burning enemies. How hard is the concept of Give & Take?
With how much you played Dauntless I'm surprised you didnt get into Monster Hunter World. I needed a break from Helldivers and have been having SO much fun with MHW.
Imagine a „Precision Strike“-Hellpod Booster. How much fun would it be coming back to the party with a big time explosion that would also make quite some damage? Bringing back fun to a PvE game should be the new meta. Not like the Firebomb Hellpod Booster, which seems to be disappointing overall
The Egg from Super Helldive is so disappointing, I was hoping for a Cosmetic Reward from the mega bases, or atleast a ton of samples, but 6 samples total is asinine. That Egg should be giving 45 Common Samples, 15 Rare Samples and 5 Super Samples or something because it literally isn't worth it with its current reward amount considering it takes a backpack slot.
I'm so tired man. I just want the guns and strategems to be good. Every AR in the game is utterly useless, flame thrower can't kill large units anymore, half of the offensive strategems do absolutely nothing.
So they did butcher throwing knives? Ive been asking this everywhere i forgot to test, tell me they still kill chargers? Run the blitzer Dough Blow your bros
Sounds like you need a good water filter system. Bottled water tastes weird because most of them have shit inside of them from being processed so much. Check out the Zero water filter system. Works great for me tho you have to change the filter every like two weeks or so.
IMO - one way to fix the game is augment armor pen with armor destroy. so like every gun can whittle away at the enemys armor to expose weak points. so every weapon is a viable option but certain weapons can degrade enemies armor sooner then later etc... al so all weapons need a standard combat load... like weapons with 4 mags is a no go. dont make any sense if they are trying for realism... i just think its bs that certain enemies just deflect bullets. like every gun should be able to do something to every enemy type
@@RatKing2137 well now you don't have to click every shot, game changer for me idk about you, I know you were talking to the original commenter but that alone makes it feel like a different weapon IMO and maybe a hair faster?
This game is currently shit if I’m being honest. I’m just getting my platinum with my buddies and quitting, unless the game gets good again. Which is unlikely…
Bro there wont be any new players, these kind of videos are "useless", maybe make a video about farming super credits. I also wanted to say that i've jut played 2 hours on helldivers 2 on helldive diff. I got more crashes and connection problem then i have ever experienced. The new warbond is awfully bad and overall the game didnt change a bit except for worse
Just used the new slugger its inferior to the breaker incendiary even with the nerf to ammo. The warbond and update is such a failure I feel content with uninstalling the game now.
Ragdoll gone up.
Ragdoll on bugs is now almost as bad as bots
I could swear it's even worse, somehow every impaler tentacle has a 50/50 to just one-shot you randomly by either catapulting you into the stratosphere or slamming you "funny" into the ground, it's unreal lmao
Ragdoll vs bugs is definitely worse, but against bots the ragdoll is absolutely crazy. The bugs just cannot compete with the sheer amount of rockets that the bots are constantly lobbing at you.
I think bot rag doll has gotten better ever since they tuned down gunship spawns, i noticed i only really had horrible ragdoll when 8 gun ships just spammed rockets.
@@RatKing2137 i actually got launched so high by an impaler last night i was standing above the super destroyers
@@RatKing2137 I’ve had it spawn under me once, that’s an insta kill.
Give me an armor passive that makes me resistant to being ragdolled nonstop. I’ll take the damage I just hate getting flung around and made into an easy kill. Its funny the first few times, but gets boring and annoying fast
This should be what heavy armor does, resistant to staggering and ragdolling
Couldn’t agree more!
If you are not going to watch the whole video make sure to at least check out 13:46 first.
I think it's more sus that we wouldn't use that tag line.
Xddd
Thank you lmao
Ragdolling is a nightmare now. It was bad enough before, but its ten times worse
Thanks, Impalers.
Thanks rocket striders.
It's fun
High level bots feels even more aggressive with enforcement of meta now that scout striders DEMAND a pen 3 weapon and have 4 rockets..
But the devs don't want a meta to exist! *Nerf weapons that are versatile*
You can shoot the rockets while they are still on the strider to instakill it with pen1 weapon. I am managing to do this consistently with the Tenderizer.
@@superseky5 i didn't know that thx for the info
@@superseky5 This ^ I think you have to shoot the wings in the back to get them to detonate consistently, but I'm pretty sure it's an instakill.
If I ragdoll any more, I'll be kicked for fly hacking
Imagine a heavy armor perk with more health, and allowed you to use a support weapon as a primary so that you can have 2 support weapons. Might be a way to balance that (lower speed). Would love to pair the MG with a spear or something at the cost of not moving as fast.
Fr
an underground nursery would be so good. Specially if it is just swarming with chaff and no chargers/Bile titans/impalers. That would feel so good with hordes, machine guns and fire.
Edit: I totally support the "blow your bros" tag line for the healing blow darts
So just deep rock galactic?
I mean, i really try to like this update, and it has its moments, but the big fortress rewards our mediocre, and they nerfed 2 of the most effective weapons ( for terminids), which probably shatterd some of people's playstyle , and i heard about crashing issues alot but i didn't have any problem's so there's that.
Hopefully, they will buff a few stuff and fix the crashing issues.
and thank you so much for the video.
It kinda feels like ppl are hyperfocusing on the nerfs imo. I mean, I get they’re frustrated, but there’s a whole update with new content, buffs, and yes nerfs. And the breaker nerf isn’t really a big deal to me - the weapon works fine if you space your shots and let DoT do the work. The flamethrower is probably the most egregious of the nerfs, and that’s only if you were leaning heavily on it for bug missions. Grenade Pistol to me is an overall buff, and the slugger I’ll have to try cause I tried it before the update and I liked how it handled.
Yes! I have stopped playing because of the excessive ragdolling. The thought of playing HD2 right now is giving me bad vibes.
That flamethrower nerf was the most scuffed thing in that latest patch. Holy jesus it's bad. How could Arrowhead do our boy like that?
"Damage to armor: 0"
^that's how.
🙂
@@orellh.1836 Because "muh realism"
But only then it's bad for the player, enemies phasing through solid matter is fine lole
@@RatKing2137yes cuz armour totally stops the heat, in theory you fry it through the armour
@@RatKing2137the realism argument they made doesn’t even make sense most flamethrowers are a much higher temperature than the temperature to burn chitin, which I would assume the terminid armor is made of.
@@Promethean7771 it’s more that the realism here is doing more harm than good. Plus, is fire bouncing off of surfaces realistic either? Correct me if I’m wrong, but I was under the assumption that fire wraps around obstructions, and fans out on large surfaces.
I’ll up you
How about chem weapons
A damn acid spitter fashioned from a bile spewers sack
That would be incredible
But arrowhead doesn’t want cool shit
They wouldn't have any reason to nerf the flamethrower if they did that, silly.
@@lukemehalick370true
What’s even funnier is the realism change is straight up wrong
It’s shooting butane gas or heated oil
And last I checked, the entire concept of a military based flamethrower was the fuel sticking to a surface and cooking whatever the target was
Pretty sure it doesn’t bounce off organic or nonorganic armor lmao otherwise it probably wouldn’t be banned weapon of war
Typical arrowhead moment
@@lieutaxliterally just commented this to someone else lmao
There was a chem gun in HD1, and I'm pretty sure it was also found in the HD2 files months ago. So it's probably on the way.
@@coltpython6this is true
I mean this is great an all but we need something to actually spend the samples on at this point lmao
Speak for yourself brother
110 hours in mission time and i have like, 2 super same upgrades
I have 400hrs and haven't gotten a single tier 4
I just want them to lower the costs becouse 250 rare samples hurts my soul
The newest upgrades for the ship? There's no way anyone has every single one yet considering it's like 200 rares
Says the players that pay money to have pc cheaters send them samples lol
Those automatons make the map a bouncy house and the same for the terminids for me too. It just really annoys me.
As soon as you said "bow" my eyes got wide. I need this now.
'Blow my bros' had me shocked im ngl
Samples are the worst part of this game. There should be a UAV, like the first game that shows you where the samples are
I think the game should do more centralized samples on the side objectives and lower the cost of upgrades cause ive been grinding since day 1 and i swear im not even halfway done.
As a plumber, I would definitely recommend an RO system. Reverse osmosis takes out almost all impurities from water including PFOAs and a lot of times you can put in a re-mineralization filter if that's something you want in there. The savings from buying bottled water is actually worth the initial investment and filter costs. The model I prefer to install is the Aquaflo QCRO, the filters change out easier than others. Thanks for the sample tips Dough
If they care so much about the realism of fire why did they push the AT mines that explode whenever even light stuff walks over them
Never got stuck on common. I heard some people saying they need them, never happened to me. It's always the rares. The cap is too low as well.
But I'm a time out takes me to collect 150+ rares (or whatever I need) I'm usually capped on commons already
I never have enough common samples! never needed for the others
7:34 FYI there are bottle lids for mason jars.
im getting juggled. ragdolls have gone up
yoo dude thanks for some more helldivers content, found your channel with that stuff and always enjoyed it
Ragdoll has def gone up especially with the introduction with the impaler, whatever hit boxing they decided to use is atrocious, sending me into orbit, under the map, into a wall instant splatting me, or my favorite getting sent OUT OF BOUNDS OF THE MAP OVER 400 METERS AWAY.
For diving into nest for samples Blitzer putting in work for me at least
I wish I could sample hunt with OhDough.
The problem is when people max out on samples, they don't feel inclined to get more and there's no way to spend them.
I'm sort of like you, I get the samples because it's just something to do. But I really hope AH is smart and implements a Sample-Damage Modifier Converter thing where Commons are for your secondary weapons, Rares are for Primaries, and Super Samples are for Support weapons for the duration of the mission. You could even do combination requirements to increase say, fire damage for example, if they want to go that far with it. It makes collecting samples actually important for increasing the likelihood of survival/success of the next mission.
I think a better thing as well would be next time they release new modules also release a new higher rarity of samples. And the new modules should only need the 2 rarest sample types. Or even just keep the current system but have a new modules take 50 rare and 50 super rare. I always end up with way too many super rare because I just don't use them. I haven't played since the update but I was saving for high density explosives, I have about 130 rare and about 80 super rare.
Some great support weapon ideas at the end of the game, good stuff man
Personal shield got a indirect buff bc how much it saves you from being rag dolled 😂
I was hoping we’d win the AT mine MO but I’m playing so little now I had on time to do my part. Mines are basically worthless as they have as long a cool-down as the turrets while also being a way bigger risk to team mates and having zero active effect of worth. I’d literally double-dip on a weapon stratagem before using mines.
More tanky bigs now so all those enemies that CAN ragdoll get 3-4 passes to apply them as it take a mag-dump per enemy and there will be 5-8 of those enemies running at your face full pelt and still applying bad stuff even when they “miss”.
If you don't have a backpack the larvae takes up that spot and you just use your normal primary
I'm maxed out on commons and supers. It's rares I'm in desperate need of to get the latest upgrades.
Ragdoll up but I feelt like it was because no chill supper aggressive mobs, the addition of impalers added ragdoll events and the old instances of ragdoll got higher frequency due to more agressive mobs.
maybe they should add some sort of AoE stratagem that buffs your damage, penetration, or possibly heals you. they could even add something like that to the bubble shield
Ragdoll has gone up for sure.
dual wield arc thrower might actually shoot fast enough to be useful and kill heavies fast enough
I don't mind them making flames more realistic, but it's hilarious how they really have no idea what BALANCE is. If they're making it effectively weaker by not going thru enemies, they could at least give it the ability to cause stagger or frenzy on burning enemies. How hard is the concept of Give & Take?
With how much you played Dauntless I'm surprised you didnt get into Monster Hunter World. I needed a break from Helldivers and have been having SO much fun with MHW.
I need to get a team to do this cause i still need that fire damage upgrade form the ship.
Dude how are you running and not getting hit at all. When I get swarmed like that they hit me a couple times and I'm dead. Do you run heavy armor
Wait, wtf did they do to throwing knives?
I love RO tap water and yes bottle water tastes terrible everyone looks at me like a weirdo when I say that but they must be peasants without RO taps
Will you be making a video on how to deal with the new enemies?
Imagine a „Precision Strike“-Hellpod Booster. How much fun would it be coming back to the party with a big time explosion that would also make quite some damage? Bringing back fun to a PvE game should be the new meta. Not like the Firebomb Hellpod Booster, which seems to be disappointing overall
There's something like that in the new pass
I wish stalwart was a primary weapon, I also wish there was a mode with no armored enemies, so I can go in and just shoot things without thinking
but that's fun! so you wont ever have that ever.
The Egg from Super Helldive is so disappointing, I was hoping for a Cosmetic Reward from the mega bases, or atleast a ton of samples, but 6 samples total is asinine. That Egg should be giving 45 Common Samples, 15 Rare Samples and 5 Super Samples or something because it literally isn't worth it with its current reward amount considering it takes a backpack slot.
why would u not call in extract? before timer runs out? u still get to use strats for a bit before timer runs out?
Rag doll feels twice as bad now
I'm so tired man. I just want the guns and strategems to be good. Every AR in the game is utterly useless, flame thrower can't kill large units anymore, half of the offensive strategems do absolutely nothing.
I would like a resource cap upgrade tbh, the max of all of them are really low
So they did butcher throwing knives? Ive been asking this everywhere i forgot to test, tell me they still kill chargers? Run the blitzer Dough
Blow your bros
by being wildly out of touch
no, they no longer kill chargers, at least, not in the 4 to the leg way they did before. maybe you can stab its ass? not tested
@@davidballantyne4492 the real answers thanks bro
@@davidballantyne4492 I been asking everywhere, you're the GOAT. sucks. But figured.
Sounds like you need a good water filter system. Bottled water tastes weird because most of them have shit inside of them from being processed so much. Check out the Zero water filter system. Works great for me tho you have to change the filter every like two weeks or so.
Bro what? You good?
@@LaserTractor watch the video
@@LaserTractor yea bro I am good lol. You questioning my comment but didn't even watch the full vid, are you good?
Came for the samples but stayed for the bottled water review.
Where do you live that you need to reverse osmosis the water or drink from bottled water?
Have you tried the Grenade Launcher recently? It blows through chargers and impalers, feels meta with supply pack against bugs.
did it get buffed? it used to be pretty inefficient against chargers
@@ra1nyran Prolly armor changes. They die from impact nades to the face too
Sry i am a new Helldiver but what is the GL?
@@furoterwes4512Grenade Launcher
@@furoterwes4512grenade launcher
IMO - one way to fix the game is augment armor pen with armor destroy. so like every gun can whittle away at the enemys armor to expose weak points. so every weapon is a viable option but certain weapons can degrade enemies armor sooner then later etc... al so all weapons need a standard combat load... like weapons with 4 mags is a no go. dont make any sense if they are trying for realism... i just think its bs that certain enemies just deflect bullets. like every gun should be able to do something to every enemy type
Playing to much MH, aren't we..
@@Mixhy553 idk what MH is
@@liquidcool4793 M - onster H - unter
there´s a perk that works the same way you suggest
EoF? Oh you mean the End of Fun update, I gotcha
Have you tried the blitzer it has infinite ammo as well as being able to kill all light to medium enemies
Biiiig Blitzer fan I spam zap from the shoulder like crazy I feel like it arcs to more targets, the change to holding it down is so fking nice
Are you playing since yesterday or what lmao
@@RatKing2137 well now you don't have to click every shot, game changer for me idk about you, I know you were talking to the original commenter but that alone makes it feel like a different weapon IMO and maybe a hair faster?
Lower your voice. Don't make them nerf my favourite.
I love how this game launched in the best state it ever was. It’s done nothing but get worse consistently
The eggs name is H.D. for Humpty Dumpty
Ragdolling is through the roof fr
bro what settings do you have to be able to see through the spore fog so well :/
ragdoll up, the impaler is the reason for it
Now you have a chance to die instantly! At any time! (Thanks impaler)
Have you got a sample farm guide for new players? (im only level 5)
essentially do blitz bug missions on the highest difficulty you can handle. we should be getting a better sample mission in the future
@@OhDough appreciate the reply thank you
It’s a hell, yeah on the ragdoll
They def gone up and there is so many more things now that ragdoll you now too
Common samples are my biggest issue
What happend to throwing knifes?
They explode like mini nuke now.
(They are still a joke, also now they can't kill charger)
So they fixed one thing that they were semi usefull typical AH moment@@LaserTractor
@@Angel-uh7kj no fun allowed
Ragdoll has been increased
Love your content man! Dive with me sometime!
i'm the only one getting impaled by the tentacle like it comes out of the ground and one shot me
As soon as I saw AT mines not working like in HD1 I knew they will disappoint me
Lol smooth sponsor transition
Butchered throwing knives? Like more than they already were from day 1? 🤨
syringe pistol call out
13:49 😉😉😉😉😉😉😉😉😉😉😉😉😉😉
tank mine vid when?
after impailer vid and that's after new warbond video's
@@OhDough ah. yea those two are a bit more important. thanks for the response
What's the point of farming in a game with extremely low wallet caps??? "Kill the game for yourself as quickly as possible"
When you start the video are you saying doughoh 😅
I've try the same but ther's 10x ennemy. Impossible
I hate bottled water taste, Kirkland is the worst offender
ragdoll yay (on bugs) bots where trash before anyways
This game is currently shit if I’m being honest. I’m just getting my platinum with my buddies and quitting, unless the game gets good again. Which is unlikely…
Did you opinion change since yesterdays patch?
@@maxpigsterini8469 haven’t played for 5 days been busy my boy.
Bro there wont be any new players, these kind of videos are "useless", maybe make a video about farming super credits. I also wanted to say that i've jut played 2 hours on helldivers 2 on helldive diff. I got more crashes and connection problem then i have ever experienced. The new warbond is awfully bad and overall the game didnt change a bit except for worse
They're gonna nerf supply pack because of people like you.
Supply pack was already one of the top stratagems before the nerf patch. Now its even more desirable since our other equipment is now worse.
Ragdoll yay
Ragdoll ya
This dough hoper guy. He’s not great…
But I like ‘im
ragdoll YAY
Eggbert
Rag doll yah
"Sick nerf" hahaha
Am I the only one that has no idea what the fuck he's talking about half the time?
Probably not
Does anyone even care at this stage? 😂
Judging from the views, likely not
@@OhDough it's not to discourage you, brother, it's to mock those idiots at AH and their shills. Cheer up, I'll be watching ur WH2 videos for sure.
clickbait title with a lot useless talks (
It's quite literally the best sample mission. Sorry bud
Boooooo nothing to spend on no rewards for end game or future schedule. I gotta stop supporting the war.
Just used the new slugger its inferior to the breaker incendiary even with the nerf to ammo. The warbond and update is such a failure I feel content with uninstalling the game now.