Aim for the head with your darts bro. Thanos thought me that. Your resolve will fill so fast with headshots that you don't ever have to use resolve gain perks. Replace perfect parry with ult damage.
So question... what roll do you put on the blow gun that would be different from the three arrow bow?...poison then smoke...assassinations...then smoke...poison assassinations... smoke then back to arrows
@@jedi49er1 depending on which mode I play. Nms I run duration and damage on my blowgun. Nightshade tech. I don't do much assassination because the hwatchas will get ya. Then I max other stats with melee and oni. Kill reduction 4 sec on just one perk because thats enough. Its a slaughterhouse.
@@jedi49er1 my issue with the sugar bow is reload time. The blowgun is the fastest range weapon in the game and deadly accurate. I have tried sugar bow and I like it but the speed at which I run assassin feels like slow motion every time I wana shoot someone. Thats unacceptable for me.
It's annoying not having the assassinations are faster perk but the fact they haven't buffed assassin yet makes me think there is a OP build that I just haven't found yet
I think I have fully tested everything for assassin. I have plenty of preferred builds but none are equal to the current meta samurai. I can get close to a real badass but that Sammy has shorter cd than I can hope for. Toxic vanish is near useless in nms. The healing vanish is all I even consider for nms this week with healing modifier. So I hallucinate the bad boy of each wave at spawn and this slows the rush down then I run circles dodging arrows and weaken the herd with poison and weaken. The hwatchas are killing many but cleanup with 5 strike ult is pretty good. If there is 2 or 3 enemies left afterwards, they are low on health and easy to finish. The squad i run with leaves me solo on the cliff every time. The other 3 defend the other 2 points. We all tag team wave 12 with tengu.
@@evolutionsedge What's there to slow down? In NMS a wave has to be finished at the spawn point preferably in 15 or less seconds (10 for a good hunter/ronin/samurai with ult and/or all cooldowns). My MO is: smoke to freeze the wave at spawn (gives me 1st resolve), blowgun on 2-3 big guys with weaking darts and poison darts to fill up the ult, poison vanish, kill one small guy, 2nd poison vanish, spirit kunai 2-3 guys, spirit kunai 2-3 other guys, smoke is back or almost back, kill the remaining 2 guys either with melee or your ult. No running around in circles or dodging arrows, nothing to mop up afterwards except runners. First time they see me is dropping smoke, between vanish 1 and two and when it starts to rain kunai. My charm has 2 extra seconds cooldown for everything on kill - so they come back instantly. After that i ult and vanish again and get the runners/teleporting archers. Assassin is not the fastest or the strongest but makes lots of fun and often is the last man standing when shit hits the fan.
It’s better to have row one be 30% assassination damage, row two, poison does damage to health and then row three is your legendary. You don’t need to use the technique chain vanish when you can get it on your charm instead, you deal more assassination damage this way cause you get a +30% on top of this build being made
I've tested stealth, status effect and ghost weapon damage, none of them do much if they are not stacked in the build. You should always stack them. I suggest perry window, 2xability cooldown, 3x stealth dmg, status dmg on blow dart& status duration on Kunai (because ghost dmg doesn't do shit, seriously shoot it at a tengu without supetmassive and see the shitty dmg. If you want to keep toxic radius, then put oni dmg on katana. Also I have found water katana with burning & poison blade to work wonders, especially when they both proc on an enemy.
I believe poison darts to the head does more damage, so go for those unless they are helmeted. Also you could probably use your weakening darts more on those high health enemies which might also stack poison damage
Not sure about more damage to the head - poison is poison - the dart doesn't do much damage but more resolve for sure. Poison is not stacking imo. That's what others have proven on youtube and my testing proofed as well. Cheers.
I also have this kind of build with a few differences. And yes, hysteria is a useful perk that others probably overlook. Helps me to get away while the enemies thin themselves out.
I personally would go for Oni Damage instead of perfect parry window on the katana and perhaps even Melee Damage if you tend to use your ult as often as you can.
Maybe you wanna change hysteria on the charm, because as seeing in some of your footage it causes enemies to spread out and you actually don’t wanna that to happen. Besides of that the build could work very well.
Damn dude , wants me to play that k-pop song “Smooth like Butter” by BTS ! Much respect for taking the time to make the build , and making a video. -- fire is so over done.
Yeah hysteria is so risky in survival and rival. Unless in survival you already know where they spawn you assassinate cause the hallucinates and they start fighting each in that area and bombing them with BP or Hunter with her ability or ultimate, but if they inside defense area very recommended not to assassinate one it will creates total chaos and you will hard to defend like this video that last stand in rivals
Smoke gives you so much time to dissect a mob no matter the class... you'd only have to be concerned with you damage output and how much resolve you can provide yourself to keep your alt at the ready...#getursmokeonghost
As long as you are not soloing, this will kick ass. You need to take out non Onis with assassination hit the Onis twice or thrice with range and kill them with assassination or ultimate
Aim for the head with your darts bro. Thanos thought me that. Your resolve will fill so fast with headshots that you don't ever have to use resolve gain perks. Replace perfect parry with ult damage.
So question... what roll do you put on the blow gun that would be different from the three arrow bow?...poison then smoke...assassinations...then smoke...poison assassinations... smoke then back to arrows
@@jedi49er1 depending on which mode I play. Nms I run duration and damage on my blowgun. Nightshade tech. I don't do much assassination because the hwatchas will get ya. Then I max other stats with melee and oni. Kill reduction 4 sec on just one perk because thats enough. Its a slaughterhouse.
@@jedi49er1 my issue with the sugar bow is reload time. The blowgun is the fastest range weapon in the game and deadly accurate. I have tried sugar bow and I like it but the speed at which I run assassin feels like slow motion every time I wana shoot someone. Thats unacceptable for me.
Also hit them with weakening dart for poison to do even more damage
It's annoying not having the assassinations are faster perk but the fact they haven't buffed assassin yet makes me think there is a OP build that I just haven't found yet
I think I have fully tested everything for assassin. I have plenty of preferred builds but none are equal to the current meta samurai. I can get close to a real badass but that Sammy has shorter cd than I can hope for. Toxic vanish is near useless in nms. The healing vanish is all I even consider for nms this week with healing modifier. So I hallucinate the bad boy of each wave at spawn and this slows the rush down then I run circles dodging arrows and weaken the herd with poison and weaken. The hwatchas are killing many but cleanup with 5 strike ult is pretty good. If there is 2 or 3 enemies left afterwards, they are low on health and easy to finish.
The squad i run with leaves me solo on the cliff every time. The other 3 defend the other 2 points. We all tag team wave 12 with tengu.
@@evolutionsedge What's there to slow down?
In NMS a wave has to be finished at the spawn point preferably in 15 or less seconds (10 for a good hunter/ronin/samurai with ult and/or all cooldowns).
My MO is:
smoke to freeze the wave at spawn (gives me 1st resolve), blowgun on 2-3 big guys with weaking darts and poison darts to fill up the ult, poison vanish, kill one small guy, 2nd poison vanish, spirit kunai 2-3 guys, spirit kunai 2-3 other guys, smoke is back or almost back, kill the remaining 2 guys either with melee or your ult.
No running around in circles or dodging arrows, nothing to mop up afterwards except runners.
First time they see me is dropping smoke, between vanish 1 and two and when it starts to rain kunai. My charm has 2 extra seconds cooldown for everything on kill - so they come back instantly. After that i ult and vanish again and get the runners/teleporting archers. Assassin is not the fastest or the strongest but makes lots of fun and often is the last man standing when shit hits the fan.
Mist of yagata doesnt do shit for healing. Maybe its just me but i cant justify filling a legendary slot with that.
its good in survival only bc you can ssit in it and kill enemies while not getting stopped by the gas at one of the boss waves
It’s better to have row one be 30% assassination damage, row two, poison does damage to health and then row three is your legendary. You don’t need to use the technique chain vanish when you can get it on your charm instead, you deal more assassination damage this way cause you get a +30% on top of this build being made
can you re roll a stealth charm and get chain vanish that way?
I've tested stealth, status effect and ghost weapon damage, none of them do much if they are not stacked in the build. You should always stack them.
I suggest perry window, 2xability cooldown, 3x stealth dmg, status dmg on blow dart& status duration on Kunai (because ghost dmg doesn't do shit, seriously shoot it at a tengu without supetmassive and see the shitty dmg.
If you want to keep toxic radius, then put oni dmg on katana.
Also I have found water katana with burning & poison blade to work wonders, especially when they both proc on an enemy.
I believe poison darts to the head does more damage, so go for those unless they are helmeted. Also you could probably use your weakening darts more on those high health enemies which might also stack poison damage
Thanks for the info
Not sure about more damage to the head - poison is poison - the dart doesn't do much damage but more resolve for sure. Poison is not stacking imo. That's what others have proven on youtube and my testing proofed as well. Cheers.
I also have this kind of build with a few differences. And yes, hysteria is a useful perk that others probably overlook. Helps me to get away while the enemies thin themselves out.
I personally would go for Oni Damage instead of perfect parry window on the katana and perhaps even Melee Damage if you tend to use your ult as often as you can.
Only reason for using the moon katana it's for that moon katana cancel
4:57
Assassination times with thunder
You went with chain vanish but have 2 legendary items?
Can u believe I STILL haven't gotten an assassin charm yet?
Well it happens I am also farming for hunter charm to make hunter build. They need to do something about drop rate
Man thanks so much
Maybe you wanna change hysteria on the charm, because as seeing in some of your footage it causes enemies to spread out and you actually don’t wanna that to happen. Besides of that the build could work very well.
^Agreed, and also I've been using hysteria for a long time. Its annoying if u get caught in an enemy attack that was not meant for you.
Damn dude , wants me to play that k-pop song “Smooth like Butter” by BTS ! Much respect for taking the time to make the build , and making a video. -- fire is so over done.
I like hysterically, cause it lets ya think about other kills, and gives ya time to prioritize. Later next immediate steps
Yeah hysteria is so risky in survival and rival. Unless in survival you already know where they spawn you assassinate cause the hallucinates and they start fighting each in that area and bombing them with BP or Hunter with her ability or ultimate, but if they inside defense area very recommended not to assassinate one it will creates total chaos and you will hard to defend like this video that last stand in rivals
Instead of hysteria what 2nd perk do you recommend?
Could you show a full survival game with this build?
That will be a very long boring video
@@GamerOverkillz dewit
I want it!!!! I'm new to GhOsT. And I'm already loving assassin -110. This vid just made my day
Same assassin is so fun to use
This the got version of musty?
Yo thanks for this. I'm hunter main and working on an assassin build, particularly poison. I'm just to lazy to 'theorycraft' again.
Smoke gives you so much time to dissect a mob no matter the class... you'd only have to be concerned with you damage output and how much resolve you can provide yourself to keep your alt at the ready...#getursmokeonghost
And I personally think fire does more damage overtime....hence encompassing fire and smoke...burn...baby...burn...again class regardless
Awesome build, bro.
Would this do well for nightmare against fire spirits?
Noo man fire spirits will kill you
How are you still able to equip 2 legendaries
Perk 1 in skill tree. Additional legendary item
It's too slow. Nice but too slow...you can use quick assassinations and drop smoke and kill 7 enemies and then use vanish and kill 3 more and be done
Good build man I’ll try it out
But how does this do on nightmare?
As long as you are not soloing, this will kick ass. You need to take out non Onis with assassination hit the Onis twice or thrice with range and kill them with assassination or ultimate
@@GamerOverkillz ok, sounds interesting. I've been trying to get a decent assassins build.
that's the build I made before the update came out .
people still late on this build
he uses 2 technics that litteraly didn’t exist before the update. lol
@@crimberlies good eye there!
Bro I literally can't tell if you're using an AI voice or not lol. Can you tell if you are/arent?
Noob Question, but different abilities are different ranks
You need to attain certain level to unlock certain abilities if that's what you are asking.
How do I change my ultimate. Not using shadow strike.
You have only one ultimate for Assasin. Are you using Assasin
Why do you only have one ultimate?