#08 FACELESS DILEMMA DURING RAID // XCOM 2 WOTC - The Flawless Run

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  • Опубликовано: 1 янв 2025

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  • @Zoey--
    @Zoey-- Год назад +5

    I've never seen a resistance base this cool. Imagine setting up your resistance headquarters in the downed wreckage of an alien UFO that has been overgrown and reclaimed by nature and you build a town around it. It's peak "See they can die too." energy :D

    • @SykenPlays
      @SykenPlays  Год назад

      Yes, it was very well designed. To this day, I absolutely love the map generation!

  • @ShinjuiroX
    @ShinjuiroX Год назад +7

    Great play again Syken. Really enjoying flawless run series and on top of that learning how to play optimally even more :)
    Your concealment in lost mission got broken because you triggered the VIP. The moment you trigger it, at the end of that turn your concealment breaks

  • @MF_IC
    @MF_IC Год назад +5

    Inappropriate Murphy: a man armed with a rifle, a pistol, and an endless supply of “that’s what she said” jokes.

    • @jimulatt7215
      @jimulatt7215 Год назад

      He probably has business cards with that phrase on it to pass out when he says it just for added effect!

    • @SykenPlays
      @SykenPlays  Год назад

      That is a fantastic joke as well. Normaly Jim is doing all of the Inapp Murphy jokes :)

  • @jimulatt7215
    @jimulatt7215 Год назад +8

    Murphy's law:
    Anything that can go wrong will go wrong.
    Inappropriate Murphy's Law:
    Anything inappropriate that can be said will be said.
    Example:
    While Murphy's elbow is accidentally pressing the ship wide intercom button, Murphy once said...
    "If Lily was half as good in the Kitchen as she is in the engineering room, she would be wifed up by now...and dat azz...right fellas? Fellas?"

    • @Lena_Hansen_Jonsson
      @Lena_Hansen_Jonsson Год назад

      XD

    • @SykenPlays
      @SykenPlays  Год назад

      LOL, that was a really good one. I like the Inappropriate Murphy law. Your jokes are on point Jim.

    • @jimulatt7215
      @jimulatt7215 Год назад

      @@SykenPlays this was a call back to my ep.4 comment where Murphy got wrench slapped by Lily. Now you know why!

  • @Shattered-Realm
    @Shattered-Realm Год назад

    Another great episode

  • @ArbiterDan
    @ArbiterDan 4 месяца назад

    What I learned so far. 1. The importance of conceal, and the utility of having shadowstep for a ranger, when the reaper is unavailable. 2. The importance of the reaper's abilities. I used to keep the claymore as a last-ditch measure, as a safety net against multiple pod activation or such, but I see you use a much more proactive approach. 3. Using the skirmisher Grapple much more liberally, as a means of closing the distance and making multiple shots. 4. Using weapon attachments and ability points early on. 5. I didn't know that monthly supplies don't expire next month. 6. The templar dismiss trick. That's very good. 7. The fact that the game gives you what you LACK, in terms of rewards, like giving you engineer or scientist rewards if you're behind the curve. 7. The use of the demolition perk, I understand the rationale much better now after seeing you play. What I can't learn: I realize I lack the in-depth knowledge of the maps, that you have. Even having played this game 3 times, I am playing it every time like it's the first time since there are YEARS between my runs. SO what you do takes tremendous dedication. But I'm learning lots.

    • @SykenPlays
      @SykenPlays  4 месяца назад +1

      Thanks for the summary and the kind words, really appreciate it - very nice comment!

  • @30andBoard
    @30andBoard Год назад

    Oh man, I would have lost that second mission so fast😂 well done keeping calm and doing so well!

  • @Giannis_Krimitzas
    @Giannis_Krimitzas 10 месяцев назад

    Very educational. Thank you Syken

    • @SykenPlays
      @SykenPlays  10 месяцев назад

      Glad you enjoyed it!

  • @craigrussell7542
    @craigrussell7542 Год назад +3

    Tonight on a very special episode of Flawless Syken, the squad learns that the power of teamwork was in the friends they made along the way.

  • @endersender350
    @endersender350 11 месяцев назад

    Great stuff!

    • @SykenPlays
      @SykenPlays  11 месяцев назад

      Glad you liked it :)

  • @NoodleKeeper
    @NoodleKeeper Год назад

    Even though you only just got the six civilians, that was a pretty clean Retaliation mission.

    • @SykenPlays
      @SykenPlays  Год назад +1

      Yes, I guess that is true, I always want to save more.

  • @martinnolvak2195
    @martinnolvak2195 Год назад +4

    Can you please make the 10th video a 2h special?

    • @SykenPlays
      @SykenPlays  Год назад

      You'll need to wait for the long war episodes my friend. They are going to be a little bit longe ron average !

  • @justinmoseley6440
    @justinmoseley6440 11 месяцев назад

    The last faceless milked his slooo-mooo death

    • @SykenPlays
      @SykenPlays  11 месяцев назад

      Indeed, he was falling and falling.

  • @ZeroChance5
    @ZeroChance5 Год назад

    Neat!

  • @TonytheEE
    @TonytheEE 11 месяцев назад

    I wanna say the lost spotted you because you had the vip. I think it triggers at the end of the round, no matter what.

    • @SykenPlays
      @SykenPlays  11 месяцев назад

      Hmm, that could be an explanation, but it would be a really bad implementation.

  • @Redzhiam
    @Redzhiam Год назад

    But, but...Syken, did you forget that the berserker is a "lady"? Muton and Berserker, such a beautiful couple 😆

  • @VaNDaIUKR
    @VaNDaIUKR Год назад +1

    41:29 Lost give half of an xp point? I always thought it's more like 1/3 or even 1/4 of xp point.

    • @SykenPlays
      @SykenPlays  Год назад

      They give 1/3 I think, I can never fully remember.

  • @littlegreen6355
    @littlegreen6355 11 месяцев назад

    You managed the terror mission perfectly IMHO. In my terror mission I had three Berserkers with 56 hp. They take awfully long time to kill but luckily there were shooting civilians. The other maps with not-shooting civilians are VERY hard with a timer and tons of hp.
    In second mission you asked 32:20 why the lost were awoken? I never saw this happen because I don't touch the VIP until the first groups are cleared. I think it's because you awoke the VIP and I think the same happens if you try to pick up one of the two stationary soldiers in stealth (from which I learned this). Even if your soldier were in stealth, the VIP or stationary soldier is now part of your group and he is not stealthed and triggers lost.
    You said that lost give half Xp. I think it's more around a third or even less? I don't know this for a fact but on countless lost missions I concluded this. In my recent third campaign mission I farmed lost (to get sergeant fast). I had 132 kills and it was just enough for my Support but not for my Heavy.

    • @SykenPlays
      @SykenPlays  11 месяцев назад

      Good point, the losts indeed only give 1/3 of xp.

  • @David-xg5uu
    @David-xg5uu Год назад

    Syken, is it worth removing enemy cover in your round if you expect them to survive and have their own turn? What do they do after their cover is taken away? I am wondering because each time you explode someones cover, another xcom troop has killed whoever got exposed and we don't see what advent might have done.

    • @curtisjackson5793
      @curtisjackson5793 Год назад

      Whenever flanked, they will probably run to new cover, then take a shot. Would be interesting to test the enemy's AI tendency if we destroy its cover, plus suppress it: if it tries to run to new cover, they clearly have an obsession to avoid flanking

    • @SykenPlays
      @SykenPlays  Год назад +1

      Once you have removed the cover, they will go for new cover, their highest priority to take cover against all xcom agents.

  • @bigbalian1751
    @bigbalian1751 Год назад

    No, Syken, the preview was correct my friend.

  • @jerrychen2302
    @jerrychen2302 Год назад

    just curious why do you value mindsheild so much? i haven't seen many sectoids or the warlock

    • @SykenPlays
      @SykenPlays  Год назад

      They are fantastic items, A or S-tier in my opinion.
      They prevent most of the chosen abilities (mind scorch, stun, etc.), they are great counters for the alien rulers (i.e. the Berserker Queen that cannot stun you anymore). They also prevent panic and other mind effects and on-top of that, you are immune to mind control, which just eliminates sectoids and other pesky psi-operatives.

  • @vktrlndwll95
    @vktrlndwll95 11 месяцев назад

    Don't know if you still read these comments since they are a month old now, but I have a question about how to go about the other type of retaliation mission(the one where you are aided by resistance fighters) during June specifically. In this mission you faced off against 3 Berserkers(84 hp). But in that other type of mission it's not at all rare to face up against 4-5 berserkers(if you are also assaulted by the Chosen), or 5-6 berserkers(without Chosen). That's somewhere between 108-160 hp you need to chew through not counting the other enemies. I've encountered this mission twice now and both times I was faced with the realization that I don't have enough firepower to go through all that, even with magnetic weapons. Have you got any tips for that mission in particular? I feel like you ought to have experienced it since you most likely have many times more hours in playtime than I do.

    • @SykenPlays
      @SykenPlays  11 месяцев назад

      I am always reading through the comments, they are my favorite part of youtube.
      The Berserker-spike is a real problem due to the lack of firepower, so you are not alone with that. In order to combat it, you might want to consider:
      - Positioning on high ground, Berserkers cannot climb (except ladders, which you can block)
      - Use flashbangs, since berserkers have bad aim and bad movement speed (can keep the civilians alive)
      - Use the fact that Berserkers are only triggered, once the pack is triggered or in the mission with resistance forces once you are in stage 2 of the mission. In either case, try to not pull too many packs and just focus fire them down.

  • @kevinerskine3299
    @kevinerskine3299 11 месяцев назад

    I assume you don't like suppression?

    • @SykenPlays
      @SykenPlays  11 месяцев назад

      It is a very reactive skill unfortunately and typically means that something was going wrong. Think about that way: The grenadier in later stages of the game could hit an important enemy twice with his chain shot, shredding twice and dealing 20-35 damage vs. reducing their aim chance, which can be countered by the enemy moving.

    • @kevinerskine3299
      @kevinerskine3299 11 месяцев назад

      @@SykenPlaysAhh, Thanks. That makes sense.