How to animate with bones: Easy Synfig tutorial!

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  • Опубликовано: 4 ноя 2024

Комментарии • 48

  • @kunalbiswas4783
    @kunalbiswas4783 3 года назад +5

    You helped me brother, seriously may god bless you with all you love

  • @daxbradley4346
    @daxbradley4346 Год назад +2

    Very cool. It seems similar to how Anime Studio/Moho works but with a couple of quirks.
    But hey. FREE

  • @chauhansauravsingh9529
    @chauhansauravsingh9529 3 года назад

    This is best of best with single detail explanation

  • @trebo12
    @trebo12 2 года назад +1

    This information is sooo valuable! Thank you. Subscribed!

  • @TechTipsByAabu
    @TechTipsByAabu 4 года назад +5

    Thank u dude for this wonderful tutorial

  • @Bhavik.179
    @Bhavik.179 4 года назад +8

    Purple circles increase or decrease the width of the border line of a sprite !

  • @AnimationBliss
    @AnimationBliss 4 года назад +4

    Thank you so much for the tutorial! I was trying this out while watching your demonstration and it really worked! I'm hoping to make better animation projects in the near future!

  • @shivaninagrani12
    @shivaninagrani12 4 года назад +1

    Lovely helpful video
    I was looking for a software which is free and has bone or mash tool
    And I got
    Thanx a lot

  • @z0mb13.sl4y3r
    @z0mb13.sl4y3r 3 года назад

    Wow really great job explaining, I thought I would never get it but thank you very much

  • @eccentriclullaby1357
    @eccentriclullaby1357 3 года назад

    Awesomeee! I'm so excited to try this!

  • @srivarshiniumashankar1770
    @srivarshiniumashankar1770 4 года назад

    I tried it was very easy. Thank you so much.

  • @sarahledesky1539
    @sarahledesky1539 3 года назад

    ahhh this helped me so much thank you !!!

  • @toonybrain
    @toonybrain 2 года назад

    This video was clear and helpful, but somewhere along the line my bone-filled drawing went awry.
    I created my drawing in Sketchbook, saved as a .png, then imported into Synfig. I scaled his surrounding area to give him enough leeway to move. Then I diligently filled him with bones with accurate connections, then I pulled the pink circles out. It all looked good like your animation. I continued to follow the directions set forth.
    But, once I shut off the pink circles and moved the blue circles, his outline distorted. What did I do wrong, and how do I correct this? I can't figure out what I did wrong because I'm a beginner and my bag of diagnosis tools is so limited.
    Thank you.

  • @ashavm1074
    @ashavm1074 2 года назад

    Very good

  • @coronafighter7818
    @coronafighter7818 3 года назад

    thanks bro. u solved my prob.

  • @Rayhero
    @Rayhero 4 года назад +2

    I think i did something wrong because instead of it just moving around whenever i move the head or anything it just starts to stretch

  • @NewRootsRecords
    @NewRootsRecords 3 года назад +1

    There's no green box and "adding child bone" doesn't do anything.

  • @artwormhole1443
    @artwormhole1443 3 года назад

    Really helpful thanks !!!

  • @Keendify
    @Keendify 3 года назад

    It was helpful!

  • @monniebiloneyart
    @monniebiloneyart 4 года назад +1

    1:07 thank you, I was so confused, cuz you can click "add layer: skeleton" so thats what I tried first, rather then that

  • @fagneralvescarvalho1864
    @fagneralvescarvalho1864 4 года назад

    Foi sem dúvida o melhor tutorial para esse método que encontrei, muito bom e bem explicado!!! ótimo!

  • @tonddertt513
    @tonddertt513 4 года назад

    thank you i love your video thank you

  • @Gorguruga
    @Gorguruga 4 года назад

    Great tutorial thanks!

  • @mytube5182
    @mytube5182 4 года назад

    Purple cirlces was infulence area. If bone has movements

  • @RoseandChinxLikes
    @RoseandChinxLikes 4 года назад

    Thanks for the tutorial🙏🏻

  • @naokoshiuzuke1693
    @naokoshiuzuke1693 4 года назад +1

    Why does it not work for me? I always am missing crap...
    1. When I go to animation mode, I have no key frames? They just disappeared and I can't get them back where they were...
    2. When I open the bone thingy, I don't get a green scare, only one peace of bone I can move, please help me

  • @Roderick_M
    @Roderick_M 4 года назад

    hey can you make a video on how to download synfig studio for mac cuz i cant find a tutorial

  • @haksseupjjanehal1186
    @haksseupjjanehal1186 4 года назад

    Thank you so much!

  • @decoderhacker4062
    @decoderhacker4062 3 года назад

    I have an issue with the skeleton. After drawing the skeleton, I clicked on [Skeleton Deformation]. However, instead of keeping the skeletal structure, the skeletal points began arranging into a horizontal line. Do you by any chance know how to fix this? I would appreciate if you reply back. Thank you.

    • @MedEdAnimation
      @MedEdAnimation  3 года назад +1

      Sure - to confirm, you add the skeleton deformation layer under new layer--> distortions... then you make your skeleton... And then I think what you're saying is that now when you click the check box to un-hide the skeleton deformation layer, everything gets stretched into a weird line. When that happens, you just right click on the skeleton deformation layer, and choose "Reset Pose" and that should do it!

  • @harshittiwary382
    @harshittiwary382 4 года назад

    Thanks for this one

  • @Rayhero
    @Rayhero 4 года назад +2

    Yeah everything is stretching i think something happened and i have no idea how to fix it

  • @MrWinstonSmith
    @MrWinstonSmith 4 года назад

    Nice

  • @abdisamadadam288
    @abdisamadadam288 4 года назад +3

    When i make it move it take another parts which i didnt meant to move

    • @MedEdAnimation
      @MedEdAnimation  4 года назад +1

      Yes - because this is the skeleton distortion, it just distorts whatever parts of the image are within range. Ideally those purple width rings would fix this so you can play with those but it may not. The other solution is I add extra little tributary child bones coming off the more base area to the parts I DONT want to move, and that way the moving part wont pull it with it. For example, if you try to move an arm of a person but it pulls a little of the hip with it, just add a child bone from the torso to the hip and leave that part not animated. Then the arm movement will be less prone to pulling the hip with it. Not perfect but hope that helps!

  • @sheenaanneliao8054
    @sheenaanneliao8054 4 года назад

    how do you save the purple circles without ctrl s

  • @script1653
    @script1653 4 года назад

    I seem to be having the same issue as the commenter below. When I try moving an arm, the body comes with it. Any suggestions? Thanks.

    • @MedEdAnimation
      @MedEdAnimation  4 года назад +1

      Yes - because this is the skeleton distortion, it just distorts whatever parts of the image are within range. Ideally those purple width rings would fix this so you can play with those but it may not. The other solution is I add extra little tributary child bones coming off the more base area to the parts I DONT want to move, and that way the moving part wont pull it with it. For example, if you try to move an arm of a person but it pulls a little of the hip with it, just add a child bone from the torso to the hip and leave that part not animated. Then the arm movement will be less prone to pulling the hip with it. Not perfect but hope that helps!

  • @Akuma_Raou
    @Akuma_Raou 4 года назад

    What format does the file have to be in to add an image or drawing?

  • @nayanevidence5831
    @nayanevidence5831 4 года назад

    How to render it as mp4 file.

  • @Harold046
    @Harold046 3 года назад

    0:25 Please, let's start using proper terminology here. Mac *are* PCs as well. They have been PCs since 2004.