BIG BIG BIG IMPORTANT IMPORTANT IMPORTANT!!! The reason the sound wasn't playing was because the Neck1 and Neck bones were set to a low priority. Amazingly, the fucking NECK BONES dictate sound. Don't ask me how or why. If your sounds aren't playing for your animation, increase the priority of the neck bones. Or something.
0:00 Markers 1:58 Adjusting Bone Priorities In Nifskope 2:44 More On "Text Keys" (AKA Markers) In Nifskope 4:30 DO NOT MOVE THE "WEAPON" BONE (Unless You Know What You're Doing) 5:15 If your animation produces errors or weird effects, erase "Nif Long Name" 6:45 Interpolation Modes (They Get Defaulted to "Linear" in the Game) 7:40 More Troubleshooting 13:36 Inverse Kinematics 15:29 Bake Action
BIG BIG BIG IMPORTANT IMPORTANT IMPORTANT!!!
The reason the sound wasn't playing was because the Neck1 and Neck bones were set to a low priority. Amazingly, the fucking NECK BONES dictate sound. Don't ask me how or why. If your sounds aren't playing for your animation, increase the priority of the neck bones. Or something.
0:00 Markers
1:58 Adjusting Bone Priorities In Nifskope
2:44 More On "Text Keys" (AKA Markers) In Nifskope
4:30 DO NOT MOVE THE "WEAPON" BONE (Unless You Know What You're Doing)
5:15 If your animation produces errors or weird effects, erase "Nif Long Name"
6:45 Interpolation Modes (They Get Defaulted to "Linear" in the Game)
7:40 More Troubleshooting
13:36 Inverse Kinematics
15:29 Bake Action