Using the drone as a handheld is underrated as hell imo. As Chavez, I like to stick suspicious people with it and see if they react to being traced. If I'm about to ambush a Larcin, tracing the opponent and then attacking him means he can't escape with invisibility, as the tracer will still be on him. And as Ace, I like to camp on high areas and use the drone to trace people to snipe.
Putting signal jammer last place is kinda crazy considering how it hard counters all the top tier gadgets. Like everyone and their mother uses the shield brella cause it's just too good but having a signal jammer makes em panic every time (same applies to turrets). Also you can hold it and tap it to counter holo mimic, trip wires and it can even disable the spyglass hack on doors. As for the goo pods I will say they're generally useless but on Red specifically I found some decent use with them since people typically try not to break her charm so you can throw them down without getting instantly murdered but you could also just use the shield brella. Also fun fact that makes the recon drone even more useless, if you are holding it and fire the tracking dart other players can see the dart get fired so there's literally no situation where that mechanic is useful.
@@SIMPLYAMAZINGYT Really? I use it all the time. I think top 3 gadget for solo are signal scrambler, shield and bounce pad. Almost every single optimized loadout is basically signal scrambler+bounce pad or shield. I think turret and spyglass are really strong in teams though. ranged reviving and 3 turret in team-fights is crazy strong though i never play teams. On that map with all food in the middle, you can bounce pad from floor 2 to floor 3 and skip purple doors. Also your using hack-trap incorrectly. you want to trap health stations and trap purple doors in terminal room because people have to open purple doors in most cases to get to terminal room. the big problem is that blue door cost 5 points, so you want to get blue key-card so that using hack trap is easier. After that, you can camp exits of terminals to farm kills.
The combination of tripwires and turrets is absolutely powerful, either when defending certain things or keeping yourself safe. This video also failed to mention that the turret has some pretty decent range AND the turret reticle can be seen through walls. Don't get me wrong, I agree with SOME of the stuff in this video, but the problem I have with these kinds of videos is that it really doesn't go in depth with some gadgets. I would like it more if the video talked about gadgets that have synergies with agents AND other gadgets.
Shield is the best with goo trap being the worst Fun fact you can hold and run with the shield out in cover and other players won’t see it. When they do shoot you they’ll shoot the shield. Super fun and throws them off every time
The mimic is the best imo because it makes you immune to the briefcase scan. You can also mimic right in front of npcs when you enter an area that your cover is too low-status to enter and then disguise as the npc that was trying to scold you while you're an object. Also, while you're an object, you can toss out your other device. You could toss down a tripwire on a door as someone walks by it or even toss a sentry gun right at someone which can surprise them, especially when they see it's a trash can doing all of this.
0:50 disables mimics even when carried in hand and just tapping activation, place it down to counter shield and turrets, place it in a vault to block door hacking
Using the drone as a handheld is underrated as hell imo. As Chavez, I like to stick suspicious people with it and see if they react to being traced. If I'm about to ambush a Larcin, tracing the opponent and then attacking him means he can't escape with invisibility, as the tracer will still be on him. And as Ace, I like to camp on high areas and use the drone to trace people to snipe.
Putting signal jammer last place is kinda crazy considering how it hard counters all the top tier gadgets. Like everyone and their mother uses the shield brella cause it's just too good but having a signal jammer makes em panic every time (same applies to turrets). Also you can hold it and tap it to counter holo mimic, trip wires and it can even disable the spyglass hack on doors. As for the goo pods I will say they're generally useless but on Red specifically I found some decent use with them since people typically try not to break her charm so you can throw them down without getting instantly murdered but you could also just use the shield brella. Also fun fact that makes the recon drone even more useless, if you are holding it and fire the tracking dart other players can see the dart get fired so there's literally no situation where that mechanic is useful.
Signal scanner is also great for disabling tripwires, allowing you to walk through without immediately revealing yourself
That’s true, but I would personally never use a signal scanner over the other gadgets
Or disabling mimics
oh man, i definitely wont notice the sound of EUGEHEBEHDIFU6SIWJWBEHDUIDUUDYDHDBNDHDHHDDYRURYHENEUEIE in my ear
@@SIMPLYAMAZINGYT Really? I use it all the time. I think top 3 gadget for solo are signal scrambler, shield and bounce pad. Almost every single optimized loadout is basically signal scrambler+bounce pad or shield. I think turret and spyglass are really strong in teams though. ranged reviving and 3 turret in team-fights is crazy strong though i never play teams.
On that map with all food in the middle, you can bounce pad from floor 2 to floor 3 and skip purple doors. Also your using hack-trap incorrectly. you want to trap health stations and trap purple doors in terminal room because people have to open purple doors in most cases to get to terminal room. the big problem is that blue door cost 5 points, so you want to get blue key-card so that using hack trap is easier. After that, you can camp exits of terminals to farm kills.
Signal scrambler is pretty good to counter the shieldbrella.
The combination of tripwires and turrets is absolutely powerful, either when defending certain things or keeping yourself safe.
This video also failed to mention that the turret has some pretty decent range AND the turret reticle can be seen through walls.
Don't get me wrong, I agree with SOME of the stuff in this video, but the problem I have with these kinds of videos is that it really doesn't go in depth with some gadgets. I would like it more if the video talked about gadgets that have synergies with agents AND other gadgets.
Shield is the best with goo trap being the worst
Fun fact you can hold and run with the shield out in cover and other players won’t see it. When they do shoot you they’ll shoot the shield.
Super fun and throws them off every time
The bounce pad comes clutch for getting on balconies or jumping across rooftop gaps
Drone is so good in teams, especially if you use it with social healing
The mimic is the best imo because it makes you immune to the briefcase scan. You can also mimic right in front of npcs when you enter an area that your cover is too low-status to enter and then disguise as the npc that was trying to scold you while you're an object. Also, while you're an object, you can toss out your other device. You could toss down a tripwire on a door as someone walks by it or even toss a sentry gun right at someone which can surprise them, especially when they see it's a trash can doing all of this.
that hasn’t been the case for weeks
0:50 disables mimics even when carried in hand and just tapping activation, place it down to counter shield and turrets, place it in a vault to block door hacking
Btw you can mele someone when you activate the shield in hand
Which dpi and game sens do you use? I feel I miss a lot of shots and i get outplayed
I just use the default settings. I never change my game sense
4:00 pls dont tell me controller aim assist is this strong... wtf you can see it lock on to center mass
thats sounds like a nerf to be honest, its center of mass, aka, not a headshot, which sucks if you basically do no damage like larcin