I grew up adoring Xenogears and liked Xenosaga well enough. But the combat when I first saw Blade was a major turnoff. A few years ago my friend let me borrow Xenoblade 2. I played until Gormott and dropped it. "This isn't fun or interesting!" Then I watched some videos, bought Definitive Edition and played it. Okay. Now I'm ready to love Xenoblade. XC2 ended up being my favorite of the Blade games. Maybe it just caught me at the wrong time my first attempt or I was resistant to the change.
Xeno games before blade was turn based RPGs that went to a decline. Monolithsoft decided to change directions and appeal to the casuals with blade (2 started it all). The performance for xenoblade 2 sucked and the controversy of the designs as oversexialization too.
@@therealjaystone2344 I grew up loving anime so the designs were nothing out there compared to even other JRPG franchises. Let alone anime. Hell. Popular tv shows and movies.
Hottake: Xenoblade 2 tutorials are neither confusing, complicated or too much reading. The only problem was that they go away after one time and not that they are confusing because you don't know what button to press when they say build up to blade 3 combo when you already had previous tutorials for combo 1.
That is the worst part and the fact that they didn't or couldn't patch that in is inexcusable. "Oh, how will we know they viewed it already"... Story progress maybe?
I think the series is growing pretty fast and there's no need to worry about people not being able to get into it. Especially with Nintendo's marketing behind it. People keep talking about Xenoblade and that's usually a good sign that the series is positioned for growth.
I got to know Xenoblade Chronicles on the Wii, before the Switch was released. Its basic concept, of humans and animals living on the corpses of two titans, the thirst for revenge after the Mechons invaded Colony 9 and the awe-inspiring scenerey really captivated me. I had the game on the Wii, but I never had the chance to get past Gaur Plains. Eventually, I abandoned the game for a good while, since my lesser understanding of English at the time made it difficult for me to get all those combat terms. Moreover, I wasn't experienced with action RPGs; I had experience playing turn-based RPGs such as Pokémon and some action games such as Zelda, so guiding my way through the mechanics of Xenoblade Chronicles was a disheartening task. However, I was sure I'd finish it some time in the future. Fast forward to the Switch release, I had been expecting Zelda BotW for a couple of years and Xenoblade Chronicles 2 caught my eye. However, I was unsure as to whether buying a PS4 instead of a Switch would be better. I couldn't afford both, as I was still in my late teens with little pocket money. What made me decide in favour of the Switch was the XC2 Soundtrack; whenever I had a hard time focusing on my homework or whenever I needed some alone time to empty my head, Uraya's themes or Genbu's choral pieces did the trick. Three years later, I bought the Switch with both of those games, Zelda BotW and XC2. After finishing BotW, I continued XC2; I had paused it at about the 2nd or 3rd chapter. As it was the time of the COVID quarantine and my second year in uni, I had a lot of free time to enjoy its plot, the gameplay, the music. Its last chapter revealing the pre-history of Alrest and the world tree, a certain article that compared XC2 to Plato's philosophy (Plato is one of my most favourite philosophers) and the music ensnared me to the whole Xeno franchise. I started being interested in the Perfect Works, I got my hands on the Xenosaga trilogy, I searched and learnt about Monolith Soft's history, I played more games of the same genre, and, as a result, action-based adventure RPGs became my favourite. Skipping forward all the way to the Orthodox Easter of 2023, I still hadn't played XC1, either on the Wii or the Switch. The announcement of XC3 being released in July 2023 was what ignited in me the interest to buy XC:DE before XC3, so that I'd had experienced the whole story before the new game in the series. After finishing XC3, I couldn't deny that Xenoblade Chronicles was a franchise that shaped me, its music was the reason for me to chase the career of a music composer and it helped me work on my problems, thoughts and fears! I have given them and the NieR series a very special place in my heart! All in all, I'm looking forward to replaying XC2 and finish Xenosaga Episode III. After that, I'm going to enjoy the game that started it all, Xenogears. P.S. I always wanted to enjoy also Xenoblade Chronicles X; I would find its world absorbing and its music breath-taking. However, I never owned a Wii U and never had the chance to play it. Maybe some time in the future, God willing.
Spent 10.1 hours on each one, didn’t get hooked, on purpose, personally, I couldn’t stand such a good games, I feared that they would ruin other games for me.
I also played XC1 for switch like 40 hours and lost interest. I did have a blast with the game but I felt like it was getting more and more uninteresting
A friend of mine played xc1 de until 1/3 and dropped it, he didn’t explained why but I know him pretty well. It’s a combination of both story and gameplay, unlike Botw for example, a game that basically everyone like, doesn’t matter if it is for 30, 60 or 400 hrs; xenoblade has a very particular and specific composition and if you don’t like one thing it’s possible that it drags down everything else. I know exploration and questing in xc1 isn’t very good but if you don’t hate it you still have lots of fun and enjoy everything else. But if you dislike it, it could make you lose interest and bored you, so you lose empathy with the characters, you lose interest with the story and combat. Just an example, but I wish I made my point clear, these games aren’t so ‘polarizing’. If you don’t like something in a game, you need to be open minded and have a good critical spirit to not let it influence everything. sorry for my bad English.
I never had a Wii or Wii U so my first experience with a Xenoblade game was 2, so I’m glad I never heard of all the criticism it had because I love that game and I’m happy I started with it. In overall I now prefer 3 and 1 but 2 will have a special place in me ❤
@@JustJulyo he tried X. He called his avatar Natsu (from fairy tail). The few things like was no fall damage, recrut higher level avatar for farming and the jump, open world. He prefered botw and stop playing Xenoblade X one or two hours later. Overall too much complicated. He didn't passed chapter 4.
Completely agree with the video. Just wanted to add, "Xenoblade 3 - Never Ending Game" is the reason I played the entire trilogy, all 3 DLC stories, and am in the middle of Gears with AetherSX2 specially configured for all 3 episodes of Xenosaga. The top comments are dismissive and negative, but the video is mostly neutral. (His previous one was absurd, though. It felt like he was trying to invent a new game just to hate it while showing Xenoblade 2 footage.)
A lot of his videos are very absurd and despite his fanbase dickriding that it's just comedy he does consider those reviews. His Octopath Traveler one is especially bad since the sequence that he showed for battle is so horrendously misrepresented that if any other game journo said the same thing they'd be flamed by the entire internet. He even admitted in his subreddit that the battle system is similar to Persona, but that didn't stop him from pretending that mashing attack and not using the core systems of that game was how the game was meant to be played. Xenoblade 3 he was also equally vicious to because even though the story was more serious and the art direction was toned down, his criticisms were very similar to 2. And he decided to be an extra dick and post spoilers for the ending on Twitter.
@@24hr-Gaming All I can say is I never thought about it that deeply. I check Twitter a couple times a year and liked what I saw in the video enough for me to try the series.
unless people actually play the game don't say Xenoblade Chronicles sucks it is among the best games by Nintendo in terms of quality gameplay, storytelling and characters
I feel it's abit harsh in general to say that a game sucks because you did not like it. I think I did not enjoy it or could not get into it or does not look like my cup of tea is perfectly fair though.
I'm one of the people who heard many bad things about this series, yet I decided to look into it for myself. I'm playing Xenoblade chronicles on the Wii right now and I love the story and the world, my only take on it would be the combat, I don't know if I'm just bad at it but I'm finding it really hard
Not understanding Combat was understandable because the worst thing in the entire blade series it's the lack of explanation for the combat, 3 and torna does fix the lack of explanation in the tips menu but both of them still lacking. I recommend watching Enel if you don't understand the combat it was about the definitive edition but the wii version and the DE combat are basically the same
A few tips: The most important stats are your level and agility. Agility dictates when you can hit but also when you can avoid blows. Once when you get your fourth party member put your third party member on the bench. Shulk is all about positioning. Learn to effectively use his Monado arts. Do as many side quests as possible, but don't worry if you can't get them all. Leveling down is also useful to grind for more AP and SP, and then level your skills. Lastly, enjoy the story. People call it peak fiction for a reason
Xenoblade has a special place in my heart, since it changed quite a Lot of things in my Life 😅 I've always been a Big Fan of their OST and covered many Songs of them on my piano, resulting in many sleepless Nights and some Sleep deprived days in the University 😄 And Then, with XC3, I got asked for the first time, to perform in a Mall for the Launch of the new title. It was such a beautifull experience and since then I got even more requests to play because it had such a positive feedback (e.g. for the Launch of FE Engage, Zelda TotK and XC3 DLC). Now I'm "working" for many Different places to simply play some piano, which being honest, I'd even do it for free (Or I wouldn't already be playing piano for 18 years) 😄 And it all started because of Xenoblade ✌🏻
That's so awesome! I gotta check out your covers! I've been trying to learn a few Xenoblade songs on guitar too actually. Hope you get to perform more of the songs in the near future!
I think it's the same as anything else is right now. People don't have much free time in the overwork culture and get their opinions and news formed for them through 'bite-sized' outlets rather than reading, researching and experiencing on their own - even for how they should feel or not feel about a video game. I think that is probably the major issue, especially with these games being a ginormous time investment that people simply don't have the luxury for. But instead of being mature about that and saying they have no thoughts formed because they haven't had the time to try them themselves, they use other opinions to form their own.
I absolutely love the series and Xenoblade 1 is one of my favourite games of all time. I also tried getting people into playing however they were all overwhelmed by the lenght of these games. I mean they are crazy long but starting with a DLC feels weird, so they never start at all. Even though I dont enjoy the anime kinda stuff in Xenoblade 2 because I think its just over the top and sometimes overshadows the sincere scenes und character arcs, I still know that this is just my taste and it doesnt make the game bad. Its still an amazing game that Ive spent abouut 270h with and when Im telling people about the game, intending for them to play it, I just say that its a bit more j-filled than the others but nonetheless incredibly emotional. I know many people love the game and I do to, but would it have been better without some scenes or character designs? For me definately. Then it wouldnt just have been an incredible and amazing game but perhaps my favourite game. But that doesnt stop me from telling people how emotional, colorful and deep this game and the entire series is. Go give it a try everyone!
The series is finally clearly rising in popularity with Xenoblade 3 but it should have started way earlier honestly. Xenoblade Chronicles 2's controversial superficial aspects like anime, overly sexualized and humor did some damage because of people's negative opinion but 3 cleaned a lot of that it seems so I'm really happy about that cause this series deserves to be judged for what it is. And it's no coincidence if many people who try a Xenoblade game say it's one of the best games they've ever played. I think one of the problems for people to get into Xenoblade is the fact that the story is so great that you don't want to spoil anything about it paradoxically. So you end up not saying much about the game's greatness and it's quite funy to be honest.
To a new person looking to get into Xenoblade, the amount of information being thrown at you from the very beginning of each and every game can feel very overwhelming. You might also find the combat system complex and difficult to pick up at the beginning. However, in my opinion, these games are very rewarding for those willing to endure a little trial and error. While there are plenty of guides on RUclips that will help you understand the combat systems, the game provides plenty of opportunity for the player to grow with the game. These games have felt very rewarding and satisfying each time I felt to have gotten a handle on their unique combat systems as I overcame a little adversity to take down a difficult foe. At the end of each game I felt very connected to the characters within the game as I felt that I grew as a gamer while aiding these characters in their individual quests.
I heard about xenoblade 1 for the Wii came out but I was a middle schooler and never cared about it. In 2021, I got into it when Pyra/Mythra came to smash and boy I have all of the trilogy. Yeah, it’s a MMORPG, and I never been a fan of that.
Im seriously considering getting into this series. I tried xenoblade 1 on 3ds when it came out and had zero idea what to do lol. I was turned off by the combat mostly but again i didnt understand it. Now that im older i feel im able to jump in. I have played a lot of the "sony movie games" like god of war and last of us and i want something new and more involved. Not that they are bad, they just follow that same formula every time.
Not really difficult. I started with the second game. and here I have completed third game, defeated all the superbosses. I am a huge Xeno fan now. I will play first game and X someday.
Hey Nishquik, love your videos and appreciate how you engage your audience! I'm one of the people who hasn't played a single one of these games and my reasons for not trying these games out is simply a matter of preference. From watching this video and other reviews, the gameplay and the character design isn't something that inclines me to try them out. On the contrary, reviews like this one and many others online that praise the game put me on the fence that maybe it is worth trying out. Ultimately, seeing from the comments below and other reviewers that in order to appreciate the games one must at least put in 10 hours is definitely not a small ask. Conclusion: The general populous may negatively reflect on a piece of art when it is well made, simultaneously the general populous has the right to preference on any grounds when consuming art. After all, this is just entertainment, and thankfully no one is hurting one another. Whenever I own a Switch, I'll give the series a shot though, a 10 hour shot if needed ;)
This video sums up my thoughts so perfectly. I tried so hard to get other people to play it and usually it boils down to "ew anime weeb porn game" or something along those lines and I just sort of gave up in all honesty to recommend it to others because I'm tired of hearing the same thing. Hell I don't even mention trails/kiseki for that reason just so I don't have to hear the basic "ew hentai game". I think the only person I convinced to play it and they fully enjoyed it was my brother which is nice. It's pretty hard to talk about these series with my friends or just online in general mainly because of 2 discourse which sucks because the story for that game is really good. And people blaming fans as well being a reason to not getting into the games with them being defensive it's hardly fair to say that when people have been taking shots at them for multiple years at this point. Future Redeemed essentially shows me why this whole series is great and it makes me sad that I can hardly share that with people I talk to regularly.
I don't understand why they keep doing these anime hentai design though. Trails in the Sky look so good and normal compared to what they are going for on later entries... Does that route make it sell more in Japan?
Xenoblade 2 is a silly anime game that drove me to tears. Xenoblade 3 is a silly anime game that left me speechless. (Xenoblade 1 I initially watched from Chugga and I can't remember my emotional reactions to it as well.) Being "silly" and "anime" aren't negative qualities, and to say the games aren't silly or anime is pretty much just wrong, but it being those only adds to the overall experience and never detracts from it. The games can also be incredibly serious and heartwarming while simultaneously being about a pair of perverted fuzzballs and their robot maids. No amount of context can make the Old Factory _not_ incredibly silly, but the game itself just doesn't care and still manages to get you emotionally invested in that quirky loving family. If someone chooses to hate Xenoblade because it's "too anime" or "too silly," that honestly says more about the person hating the games than the games themselves.
My introduction into Xenoblade Chronicles was Smash 4 and my brother: the whole introduction of Shulk as a character and the bangers of songs that were introduced in the game were the reason to get into the series, and then my brother started playing the first game. Then the second game arrived and when my brother started playing I totally felt attached by Morag and Brighid as characters and that gets me into play the games and never turn back... In my case, I had to feel attached with at least one character to get into XC but it's very hard to ask anyone about the game because their first takes are just based on preconceptions like "the game with the naked chinese girls", "the game leaded by a child" or "the games with slowest pacing"
Xenoblade 1 and X are great, I really loved them. But yes, I don't like the anime waifu visual design it goes for on 2 and 3. It gives me a cheap gatcha mobile game vibe that I really dispise. I will definitely play them when I get a chance though.
I have a friend who played an hour or two of xenoblade 1 (didn't even get the monado), got bored, and now constantly talks about how the games suck when they come up in conversation. I find this quite irritating because I feel like he didn't really give the games a proper chance and judges me and some of my other friends for liking the series.
I played Xenogears when I was in HS , and am really not interested in the Xenoblade series because there are no MECHS. But I did picked up Xenoblade 3 just to give it a shot and have 70 hours gametime so far, am still in the process of finishing the game and I've decided to pick XB1 and XB2 after I finish XB3. This game story is as magically crazy as Xenogears back in the day.
I know that they have mechs, I just want the game to have mechs that the player can actually pilot 😅. Regardless the game is great! I wish I started with XB1. Great vid btw 👍
@@mhgu68 Hopefully Xenoblade X gets a Switch prot bc flying Skells is a lot of fun! I do hope MS goes back to that concept though because it's so cool. Also I'm planning on playing Xenogears this year and I'm very excited for it!
As someone who played through the entire series (started with Xeno 1 on the 3DS) I can understand why these games aren’t for everyone. Xeno 2 really brought down the “mainstream” appeal of the series. Ever since then, Xeno 1 DE and 3 were made in its style, which makes outsiders think the whole series is a dope like 2 (even though the 1st and 3rd games are objectively better)
I started with xc2 and it was a bit hard to get into it. It took a second sitting to click with me. I think the combat was at the beginning to boring for me but the story and the characters pushed me threw and the combat started opening up. And i was hooked. Before that i only heard about xc1 and that its some of the best jrpgs ever. Thats the reason i started xc2 and now i finished xc 1 and xc 3 . I need to play the dlc for xc3. Really good games because of the caracters and the story.
Thanks for watching! I do indeed keep forgetting to mention X 😅 Tbf I feel like it doesn't have the fan service as much as 2 but it still has a kinda unapproachable gameplay loop. But once you get the hang of it all it's so much fun and very rewarding!
I've only experienced Xenoblade by watching streamers play it, and I really love the series, its world, characters, music and story. For something I love so much I kinda wanna own the games but the gameplay looks very difficult and scares me. Is it really that hard? Is it worth getting then? Are there easy modes?
There are easy/casual modes in all 3 games. Also once you get into the swing of things it's not as bad as it may seem. I was in the same boat as you before delving into the games!
I was like you, just experiencing the first game by watching streams but the combat looked difficult, one day decided to play it just on easy because I didn't want to bother with combat but I still give it a try. The combat is quite simple but because is different from a turn based combat or full action combat, the game wants to assure that you get all of its mechanics so it introduces so many things that it seems overwhelming (This applies for all games although 3 explains the mechanics better) I reccomend you give the first game a try just on easy/casual mode but trying to engage with the combat and read most of the tutorials (even the ones that doesn't appear in screen, there is a section for it) even if you don't understand all of the combat you will get the gist of it, enough to beat the game (also sorry for bad english :b)
I've really grown to dislike this fairly constant idea that Xc2 is "too silly" or "can't be taken seriously". i really do not understand this idea that a game bothering to have any levity or comic relief in what is otherwise a really dark and serious story. One of the main reasons Xc2 has one of the stronger casts of any xeno game is the fact that the game bothers to make them likeable people with goody moments that cement their characterizations. Zeke would not nearly be as likeable and memorable a character if he wasn't first introduced as an incompetent goon. It's one of the reasons I found it hard to like Xc1's cast. Xc1 plays itself a little too straight in comparison to what came before and what came after. I liked Dunban because he actually cracked a joke every once in a while. I didn't really care about fiora because I knew nothing about her personality, or her likes or dislikes, or why I should care about her outside of "she's a pretty girl who Shulk likes". I care about every member of Xc2 and 3's casts, but I could take or leave, Riki, Sharla, Fiora or Reyn. Riki and Sharla might as well not exist after Mechonis core, they contribute so little to the endgame. One of the reasons Xenosaga's cast is so memorable is that they're allowed to have goofy moments. one of my favourites moments is Shion threatening to open the airlock on her escape pod if KOSMOS doesn't take her and Allen with her, and KOSMOS just says "go ahead then, see if I care," Thats a really funny moment and helps characterize that despite being a robot, KOSMOS is actually kinda petty and immature. Xc3 has tons of moments of the cast just bing funny amongst themselves. Sena and Lanz are made instantly likeable when we see them doing their loud fusion dance thing to try and activate Ouroboros. or when Noah and Mio both give Taion the same goofy smile when they tell him they've already done the thing he was gonna do, or when Mio has her rant about how inconvenient her long hair is. The heavy moments of Xc3 hit because the game has lighter moments to contrast. XC2's cast are memorable, lovable characters because the game lets them be characters, instead of just structural, utilitarian video game protagonists. the best video game casts are the ones who are allowed to have fun and be people first. FF7R does an excellent job of fleshing out its characters through fu humanizing moments. the bit where they have to climb the many, many stairs of the Shinra building is really funny and goofy and makes the characters likeable. Aerith asking Cloud for "permission to kill" the bouncer who insults her at Don Corneao's, and Cloud just stating, "denied" is funny and makes those characters likeable. Aerith muttering "shit" under her breath when the ladder breaks under her feet, is a great moment because it's a human thing any normal person would do. It always just strikes me as people taking themselves too seriously. and its just blatantly hypocritical. the zelda series is goofy as hell, and not a single person would dare suggest they couldn't take any game in that series seriously. Xc2 would be an infinitely worse game if they removed all the comic relief and less serious scenes, because it would make all the serious scenes fall flat. Nia's big reveal would hit no where near as hard, if we didn't see her tare up her wanted poster, bicker with Rex about his age, gush about getting the good seats on the ship, or tease Rex for staring at Fan La Norne. Zeke's discussion with Amalthus about human nature would be no where near as deep if Zeke wasn't first introduced as goofy idiot with bad luck who kept getting in trouble. The characters are actually humanized and presented as multifaceted people with senses of humour, so that when they come up against heavy and serious challenges it feel real and not forced.
Xenoblade Chronicles 2 came as a year 1 title for the Nintendo Switch, it shows a new AND different cast, art style and world from the previous games. Majority of people only knew/know Xenoblade from the funny naked man in Smash Bros. at the time. As the was advertise as its own independent title that you didn't need prior knowledge to start, many people picked it up, after all JRPGs can be very fun and interesting (see Persona 5 blowing veryone away). This made people who have never touched an anime game on their life decide to play the Nintendo approved anime game, and what they came to find was something they might have never experienced before. A game that sets its story up with HOURS of questions and foreshadowing that the average player would forget by the time those questions get answered. TLDR; The reason Xenoblade gets so much flack is because the people who will never think of playing the game only get shwon the silly side of the games and the people that are already apprehensive about playing the games did not like how long it took Xc2 to "truly" start, With Xenoblade 1 on the Switch now, you see less and less people with these trash takes about the game.
It's very much of Xenoblade 2 coming out both at the right and worse time. Came out at the right time to get plenty of people into the franchise as Xc2 was a game that came out during the start of the Swich's lifetime, but also at the worse time because it was the start of the Switch's lifespan and people just being kinda dumb and close minded. I do bring Xc2 as the reason for everything, but it's because, at the moment I'm writing this**, Xc2 is still the best seller of the whole series and the game that brought A LOT of fresh blood into xenoblade so it is the one that had the most varied group of people play it
I hadn't played xenoblade chronicles because I thought the combat was confusing for at the time 1 & 2. But i got the first and 2nd game and loved the 1st game to death. The combat in the 1st game was difficult at fist but something just clicked and had a ball. I skipped 2 at the time because of all the confusion combat stuff and all that but i did play 3 and it was even better then 1 but then I went back to 2 and I still had a hard time with the combat. The combat did start to be more cool I'm just stupid and can't do the chain thing and i know the story of 2 as well so maybe that is why I cant get it the game
A part of why 2's combat is difficult is bc the tutorials the game gives you are dreadfully bad 😞 But having played 3 I think continuing 2 might be a bit easier since 3 is basically a combo of the combat of 1 and 2 but has mostly the DNA of 2.
@@davidphillips5030 chain attacks in 2 are all about the orbs you get with the level 3 specials. It takes a while to set them up but once you do you can break them with the opposite element in the chain attack. It's all reliant on the party set up/blade elements you have though which can be annoying bc of the blade gacha 😓 good luck with it though!
@@nishquikpops thenks for the help it seems more simple when you tape is out. Pouch items are also a bit confusing and it seems to me that the chapter 4 boss was harder than it needed to be. I was at 38 against a 34 35 boss.
I think its probably a combination of the gameplay not being for everyone and the anime aesthetic in general. People love to blame Xc2 for putting people off from the series but honestly most anime jrpgs don't usually sell 5+ million copies like what persona 5 did, usually they push around 2-3 million in their lifetime. Heck despite 3 having better critical reception and veing universally loved we're nearly a year into its release and it hasnt even hit 2 million in sales yet when it got 1.6 million 3 months in.
Anyone who is opining about a game based on a Dunkey video or a cutscene is a fool. However, I'm not entirely sold on the idea that you have to suffer thorough an experience I am not feeling in order to give a verdict of "Didn't like it, wasn't for me". Now as a reviewer I will finish a game before I writeup a review, but should your average gamer have that standard? Not sure. What I would say is give any game at least a few levels or areas before making a verdict. You don't know until you try it.
Xenoblade is a fine game but the fan base act like it's the pinnacle of story telling and nothing holds a candle. When the game has tons of issues. The gameplay of Xenoblade isn't that great unless you're into that so it's easy to see why people don't like Xenoblade. also don't take dunkey to seriously
I love the series and think the stories are great. But I don’t know if I’d say peak fiction. Then again I’ve always hated the term peak fiction anyway. Even if someone called The Last of Us peak fiction I’d call them out on it.
Its really frustrating. Its either the misconceptions about the game ("uhh weird anime hentai game") or simply not wanting to commit 70 hours to a big JRPG. I would wish for this game series to get more attention, it really deserves to be up there.
As someone who really was a pushover with Xenoblade games I make my brother try some game. First Xenoblade strenght weren't what my brother seak in video game. Second my brother only played Xenoblade 2 and Torna (at first he was farming bunnyx near colony 9 because it was an arrangement for me for playing Minecraft with him) and outside combat cutsceen he skip every of them. The only thing he liked was the game play but he wanted to be overpower for boss. In the end I stopped, and realized that I was maybe why he would hate Xenoblade. So I stopped recomanding Xenoblade. The last time was last years when I brought Xenoblade de to a friend who give me a hollow knight copy. Also he didn't played X much because he was prefering botw approche with gameplay but he enjoyed recrute a lv 60 for his team and the non fall damage. For myself I would have played X soonner if I wasn't influence by the back clash of the story. Now I did the 100%. The problem with Xenoblade fan is that they felt something unique and want other the feel it without considering others taste.
For me it's the combat. It's not that engaging most the time it's auto attacking then you hit a button and wait for cool down. Would rather just play turn based honestly
Yeah that makes sense. It's pretty overwhelming for newcomers. Though I do enjoy the intricacies and complexities of the gameplay and combat in the later games. I do think for the next MS games they'll have a more approachable combat system though.
As a person who loves turn based and was skeptical of Xenoblade combat it won me over eventually. When it clicked for me it started to feel like a perfect blend of action combat and turn based
1 is like that. You cycle through youe cds to build up to big attacks like backslash and Monado Buster until you're able to quickly build chain attack gauge and then that's the main thing you spam. 2 is actually a lot more fast paced. Auto attacks reduce your art cooldowns and there are also skills and items which will further reduce art cooldowns. By the time you get to the end of chapter 3, if you're smart enough to actually use pouch items and read that dessert pouch items reduce art cds by a lot AND a character you get resets their art cds whenever they crit, you will be a perpetual beyblade the rest of the game.
I think it is because they are viewed as cheap copies of the Final Fantasy games. Funny thing is that is more or less exactly what they are. Some of the FF series devs went on to create their own company and said company would eventually create this series of games. However these three games and their DLC's are very well written much like the FF games but they will forever be unable to reach the levels of the FF series (especially FF7).
for me it's so hard to take the story and characters seriously when the VA is NPC alike. Right now I'm forcing myself through Definitive Edition and I'm not a fan of the combat style
STORY IS SOOOO HARD TO UNDERSTAND TWO GODS PLAYING CHESS IS ALL I CAN SUMK IT UP I DONT KNOW HWERE 3 HAS TO DO WITH NAYTHING A NEW RACEW MAYBE LIEK WHERE DID THEY COME FROM
Somewhat unfortunate that the first game a good number of people played was 2, which has the worst onboarding experience in the franchise. Great system, but it teaches you very poorly and decided to use gacha mechanics for getting blades. I like XBC2, and I think the overall narrative of the series has a lot of the same wild magic of the earlier Xeno games, but I will never be happy about the forced gacha mechanics.
Its the archaic and outdated gameplay full of fans hyping up the equivalent to making a grilled cheese sandwich and not actually having to engage with the combat in any ways cause combat is built on a sand castle that easily falls apart. There is no intricacies or deph about turning encounters including bosses into training dummies and there is no execution barrier to mashing the buttons and tapping the driver combo list. Fusion combos are a bunch of BS in 2 as its just driver combos with a blade combo stage active which just meant spamming one special or 2 different specials that follows a visual pyramid after the first one is used and then stopping mid cycle to abuse broken bad game design driver combos. Also some probably aren't interested in the world design and stuff like 2's fanservice probably turned some people off. With all that said only combat system that was innovative and cool was Xenoblade X and driver combos aren't even good in X which is why it was good. Anyone calling the combat of blade games outside of X good are wrong. Driver combos diminish the relevance to positioning or forming strategies and Ai can be super frustrating in all games including X although being able to command them with loads of options in X felt good so there was ways around the ai issues unlike every game after it and of course XC1 to an extent. Another large issue is Xenoblade all the games ask players to grind for far too long for basic stuff like an upgrade or a new accessory with absurdly garbage droprates. Monolithsoft artificially extends playtime with the grind alone. If they want the series to grow they need to start combat from scratch and abandon their garbage game design decisions, make grinding consume less time, and then get people's attention with a crazy story with a much more interesting world to explore that is much more rewarding to do so as well.
Xc2 is so fun because it feels more active to me compared to xc1 and xc3. I feel alot more like I'm making decisions and moves rather than waiting for the artes to charge the whole time.
It's really not, even in slower games like 1 and 3. Similar to FFXIV since you've played that, auto attacks make up very little of your damage. In 1 it's there to fill time until your cds come off cooldown. In 2 auto attacks are used to 1. Chain into skills and 2. Each auto attack lowers the remaining cd on your skills. So with the right setup which you can get pretty early in the game you will always be spamming skills. In 2 you can actually use movement to cancel your auto attack animation to reduce the cd very quickly. 3 is a split between 1 and 2 with some classes having the 2 style and others having 1, but the difference is you can also use Ouroboros for both invuln and skill spam.
all of the JRPG are bad started in during the ps3/xbox 360/wii era. the era in which turnbase titles were shit on for just having turn base systems, being to cartoony, or not being edgy enough. heck during this time you could have said some of the most fuck up shit about japanese games, and you would have gotten applause by the gaming industry. phill fish, the fez developer went in a rant about how japanese titles suck, and that the west is kicking their asses like it should be, and that was meet with applause.
@cj5273 hell no, Japan did not invent rpg. Rpg existed before nintendo and Japan overtook the gaming market. And if you really want to go back rpg have existed since dnd was created.
I'm extremely conflicted on Xenoblade 2. I used to struggle getting people into Xeno games because they're weird, long JRPGs that weren't the most widely accessible, but 2 really made that shift into compaints about it being fan servicey or 'too anime' and I think there a valid reasons for that which has been muddied by most people not having a good way to articulate the reasoning. Like, line up Xenogears, Xenosaga, Xenoblade 1, X, 2, and 3.... Xenoblade 2 looks like the wrong series. It feels like the wrong series. I don't need a Xeno game to be bleak or adult. But I do expect a baseline level of maturity (in the main story). I can't imagine those Zeke Team Rocket sequences in any other Xeno game. I can't imagine any other Xeno character sleepwalking into a child's room, then physically assaulting him for sexual implications he wasn't responsible for.... as a joke... in any other Xeno game. I can't imagine Bana dropping into the middle of an allegedly serious scene in a big chibi maid mech in any other Xeno game. These are things that you would barely glimpse at in passing if you did side quests in previous game, but hours and hours of main story dealing with, frankly juvenile, mandatory scenes is a genuine slog and a kind of slog unique in the franchise to Xenoblade 2. All of that would be annoying but fine if I didn't also find the writing as a whole to be pretty poor, and the jokes to regularly weaken characters and/or story. But then, one of my favorite series ever got popularized from XC2. But it brings criticisms of the whole series that are effectively exclusive to it. But I might not have a firm shot at a Xenosaga redux nor a confirmed Baten Kaitos remake without XC2. 😐
@ShallBePurified I disagree on every level. Art isn't above criticism no matter how much I like it. If you were to create a brilliant work and show it to two people, which would you prefer?: Person A tells you they just enjoyed it all the way through and didn't really think about it; Or Person B who gives specific details on what they thought was good, bad, interesting, etc While Person A may make you feel good, I'd prefer Person B since they gave me the respect of engaging with the work I put into it. To me, it would be a show of disrespect to Xenoblade to simply enjoy it unquestioningly.
The real issue is that you hyper-focus on the "negatives", a lot of which can be seen as subjective. Ironically XC1 had the awkward artstyle, as XC2 is still closer to the original Xenosaga than 1. Not to mention the hyper-fixation on the humor, which straight up disappears halfway through the story. Besides you need to remember the game is still Japanese, the humor is normal for them. As such you deem the writing as poor, whereas others who focus on the other aspects in the story find it to be fantastic. Unparalleled world-building; deep thematic elements of war, growing up, politics, nihilism; not to mention the best villains in the franchise hands down, while simultaneously providing more depth to one from the previous game. Maybe it's time to relax a little, stop being all about negatives, and start looking at positives. Engage with others who have seen these positives and gain a little insight. You'll find 2's story can be surprisingly deep and mature. It's why so many within the community have said XC2 is the best, and with very good reason.
@theinternetsightseer2935 I don't think I'm being especially negative, nor particularly hyper-fixated on any one thing. I'm only explaining the perspective that comes out most frequently from a broader public since the intent is muddied by less familiarity with writing. I don't think things like "that's too anime" are adequate criticisms, but I do understand and agree with the intent insofar as XC2 dabbling too much in the most offputting cliches of anime tropes. While certain things can be purely subjective, there are basic fundamentals we can agree make an objectively good story. Similarly, comedy can be bad. The issue with calling comedy subjective because someone might like it would mean there's no way to tell the quality of a product. You probably wouldn't brush your teeth with a jagged brush that rips your mouth up, but someone out there could swear by it. Is that a good product? It doesn't clean your teeth, it messes your mouth up, not great at serving the stated purpose. We can both agree that one person liking this toothbrush does not equate to it being good, correct? When a joke is out of place, or tonally inappropriate, or conflicts with the established world rules or characterization, then I don’t think it's a good joke. I can laugh at it, maybe even like the joke, regardless it's probably not a great joke. We're talking about scenes that are barrages of slapstick which unironically use stock Looney Toons sound effects. Good, bad, whatever, I felt this was not the right series. I really don't agree with Xenoblade 2 having unparalleled worldbuilding nor the best villains, and themes are generally low on my priority list. Characters > story > world > themes. I've not really gotten into my more significant issues as I've primarily focused on better explaining the most common criticisms, though I'm more than willing to discuss the issues I have instead if you'd like. It certainly goes well beyond simply disliking the comedy.
I'd say 1 is way more the odd one out because unlike 2, it feels the least like a Xeno game from a lote perspective then any other until 2 changed that. Also you say you couldnt imagine any other Xeno game with Zeke sequences when Bart from Xenosaga is the character Zeke is based on lol
I grew up adoring Xenogears and liked Xenosaga well enough. But the combat when I first saw Blade was a major turnoff. A few years ago my friend let me borrow Xenoblade 2. I played until Gormott and dropped it. "This isn't fun or interesting!" Then I watched some videos, bought Definitive Edition and played it. Okay. Now I'm ready to love Xenoblade. XC2 ended up being my favorite of the Blade games. Maybe it just caught me at the wrong time my first attempt or I was resistant to the change.
Xeno games before blade was turn based RPGs that went to a decline. Monolithsoft decided to change directions and appeal to the casuals with blade (2 started it all).
The performance for xenoblade 2 sucked and the controversy of the designs as oversexialization too.
@@therealjaystone2344 I grew up loving anime so the designs were nothing out there compared to even other JRPG franchises. Let alone anime. Hell. Popular tv shows and movies.
Hottake: Xenoblade 2 tutorials are neither confusing, complicated or too much reading. The only problem was that they go away after one time and not that they are confusing because you don't know what button to press when they say build up to blade 3 combo when you already had previous tutorials for combo 1.
Yeah the fact that you can't refer back to them is so annoying.
That is the worst part and the fact that they didn't or couldn't patch that in is inexcusable. "Oh, how will we know they viewed it already"... Story progress maybe?
@@ZeldagigafanMatthewespecially when that is what they did for torna
I think the series is growing pretty fast and there's no need to worry about people not being able to get into it. Especially with Nintendo's marketing behind it. People keep talking about Xenoblade and that's usually a good sign that the series is positioned for growth.
Yup it's only getting more buzz from here on out
I got to know Xenoblade Chronicles on the Wii, before the Switch was released. Its basic concept, of humans and animals living on the corpses of two titans, the thirst for revenge after the Mechons invaded Colony 9 and the awe-inspiring scenerey really captivated me.
I had the game on the Wii, but I never had the chance to get past Gaur Plains. Eventually, I abandoned the game for a good while, since my lesser understanding of English at the time made it difficult for me to get all those combat terms. Moreover, I wasn't experienced with action RPGs; I had experience playing turn-based RPGs such as Pokémon and some action games such as Zelda, so guiding my way through the mechanics of Xenoblade Chronicles was a disheartening task. However, I was sure I'd finish it some time in the future.
Fast forward to the Switch release, I had been expecting Zelda BotW for a couple of years and Xenoblade Chronicles 2 caught my eye. However, I was unsure as to whether buying a PS4 instead of a Switch would be better. I couldn't afford both, as I was still in my late teens with little pocket money.
What made me decide in favour of the Switch was the XC2 Soundtrack; whenever I had a hard time focusing on my homework or whenever I needed some alone time to empty my head, Uraya's themes or Genbu's choral pieces did the trick. Three years later, I bought the Switch with both of those games, Zelda BotW and XC2.
After finishing BotW, I continued XC2; I had paused it at about the 2nd or 3rd chapter. As it was the time of the COVID quarantine and my second year in uni, I had a lot of free time to enjoy its plot, the gameplay, the music. Its last chapter revealing the pre-history of Alrest and the world tree, a certain article that compared XC2 to Plato's philosophy (Plato is one of my most favourite philosophers) and the music ensnared me to the whole Xeno franchise.
I started being interested in the Perfect Works, I got my hands on the Xenosaga trilogy, I searched and learnt about Monolith Soft's history, I played more games of the same genre, and, as a result, action-based adventure RPGs became my favourite.
Skipping forward all the way to the Orthodox Easter of 2023, I still hadn't played XC1, either on the Wii or the Switch. The announcement of XC3 being released in July 2023 was what ignited in me the interest to buy XC:DE before XC3, so that I'd had experienced the whole story before the new game in the series.
After finishing XC3, I couldn't deny that Xenoblade Chronicles was a franchise that shaped me, its music was the reason for me to chase the career of a music composer and it helped me work on my problems, thoughts and fears! I have given them and the NieR series a very special place in my heart! All in all, I'm looking forward to replaying XC2 and finish Xenosaga Episode III. After that, I'm going to enjoy the game that started it all, Xenogears.
P.S. I always wanted to enjoy also Xenoblade Chronicles X; I would find its world absorbing and its music breath-taking. However, I never owned a Wii U and never had the chance to play it. Maybe some time in the future, God willing.
If anyone can give any of the games, 1, 2, or 3, 10 hours and still not get hooked, I’ll hear their arguments. They are each masterpieces.
Spent 10.1 hours on each one, didn’t get hooked, on purpose, personally, I couldn’t stand such a good games, I feared that they would ruin other games for me.
Played XC 2 about 10 hours and I didn't get hooked 🤷
I also played XC1 for switch like 40 hours and lost interest. I did have a blast with the game but I felt like it was getting more and more uninteresting
@@covid-6938Skill issue.
A friend of mine played xc1 de until 1/3 and dropped it, he didn’t explained why but I know him pretty well. It’s a combination of both story and gameplay, unlike Botw for example, a game that basically everyone like, doesn’t matter if it is for 30, 60 or 400 hrs; xenoblade has a very particular and specific composition and if you don’t like one thing it’s possible that it drags down everything else. I know exploration and questing in xc1 isn’t very good but if you don’t hate it you still have lots of fun and enjoy everything else. But if you dislike it, it could make you lose interest and bored you, so you lose empathy with the characters, you lose interest with the story and combat. Just an example, but I wish I made my point clear, these games aren’t so ‘polarizing’. If you don’t like something in a game, you need to be open minded and have a good critical spirit to not let it influence everything. sorry for my bad English.
I never had a Wii or Wii U so my first experience with a Xenoblade game was 2, so I’m glad I never heard of all the criticism it had because I love that game and I’m happy I started with it. In overall I now prefer 3 and 1 but 2 will have a special place in me ❤
You know what they say,
If they dont like a Xenoblade Chronicles game is because they never tried it
My bro try it. He hated it. Okay he enjoyed Torna.
@@famillesabot5719 Make him play X, he'll be blown away
@@JustJulyo he tried X. He called his avatar Natsu (from fairy tail). The few things like was no fall damage, recrut higher level avatar for farming and the jump, open world. He prefered botw and stop playing Xenoblade X one or two hours later. Overall too much complicated. He didn't passed chapter 4.
I think its part of a larger conversion around Nintendo fans and their refusal to go outside the Mario-Zelda-Pokemon bubble.
Oh yes for sure. Though I'm also a victim of that with my current Pikmin fomo since I've played none of them lol
@@nishquikpops but the difference is that you're branching out to try something new whereas a large number will skip over this.
mario zelda and pokemon are much better than xenoblade so i dont' blame them
Completely agree with the video. Just wanted to add, "Xenoblade 3 - Never Ending Game" is the reason I played the entire trilogy, all 3 DLC stories, and am in the middle of Gears with AetherSX2 specially configured for all 3 episodes of Xenosaga. The top comments are dismissive and negative, but the video is mostly neutral. (His previous one was absurd, though. It felt like he was trying to invent a new game just to hate it while showing Xenoblade 2 footage.)
A lot of his videos are very absurd and despite his fanbase dickriding that it's just comedy he does consider those reviews.
His Octopath Traveler one is especially bad since the sequence that he showed for battle is so horrendously misrepresented that if any other game journo said the same thing they'd be flamed by the entire internet. He even admitted in his subreddit that the battle system is similar to Persona, but that didn't stop him from pretending that mashing attack and not using the core systems of that game was how the game was meant to be played.
Xenoblade 3 he was also equally vicious to because even though the story was more serious and the art direction was toned down, his criticisms were very similar to 2. And he decided to be an extra dick and post spoilers for the ending on Twitter.
@@24hr-Gaming All I can say is I never thought about it that deeply. I check Twitter a couple times a year and liked what I saw in the video enough for me to try the series.
unless people actually play the game don't say Xenoblade Chronicles sucks it is among the best games by Nintendo in terms of quality gameplay, storytelling and characters
Yeah I agree it's one of Nintendo's best franchises for sure. It's definitely not for everyone, but there's no denying it's high quality.
I feel it's abit harsh in general to say that a game sucks because you did not like it. I think I did not enjoy it or could not get into it or does not look like my cup of tea is perfectly fair though.
I'm one of the people who heard many bad things about this series, yet I decided to look into it for myself.
I'm playing Xenoblade chronicles on the Wii right now and I love the story and the world, my only take on it would be the combat, I don't know if I'm just bad at it but I'm finding it really hard
Not understanding Combat was understandable because the worst thing in the entire blade series it's the lack of explanation for the combat, 3 and torna does fix the lack of explanation in the tips menu but both of them still lacking. I recommend watching Enel if you don't understand the combat it was about the definitive edition but the wii version and the DE combat are basically the same
Reyn is a bit easier to use than Shulk. Especially if you're not getting Topples often enough.
A few tips:
The most important stats are your level and agility. Agility dictates when you can hit but also when you can avoid blows. Once when you get your fourth party member put your third party member on the bench.
Shulk is all about positioning. Learn to effectively use his Monado arts. Do as many side quests as possible, but don't worry if you can't get them all. Leveling down is also useful to grind for more AP and SP, and then level your skills.
Lastly, enjoy the story. People call it peak fiction for a reason
@@MrMaskedhaterCan't level down inn the Wii version though I think
@VGPorage whoops, you're right, my mistake
Xenoblade has a special place in my heart, since it changed quite a Lot of things in my Life 😅
I've always been a Big Fan of their OST and covered many Songs of them on my piano, resulting in many sleepless Nights and some Sleep deprived days in the University 😄
And Then, with XC3, I got asked for the first time, to perform in a Mall for the Launch of the new title. It was such a beautifull experience and since then I got even more requests to play because it had such a positive feedback (e.g. for the Launch of FE Engage, Zelda TotK and XC3 DLC). Now I'm "working" for many Different places to simply play some piano, which being honest, I'd even do it for free (Or I wouldn't already be playing piano for 18 years) 😄
And it all started because of Xenoblade ✌🏻
That's so awesome! I gotta check out your covers! I've been trying to learn a few Xenoblade songs on guitar too actually. Hope you get to perform more of the songs in the near future!
I think it's the same as anything else is right now. People don't have much free time in the overwork culture and get their opinions and news formed for them through 'bite-sized' outlets rather than reading, researching and experiencing on their own - even for how they should feel or not feel about a video game. I think that is probably the major issue, especially with these games being a ginormous time investment that people simply don't have the luxury for. But instead of being mature about that and saying they have no thoughts formed because they haven't had the time to try them themselves, they use other opinions to form their own.
I absolutely love the series and Xenoblade 1 is one of my favourite games of all time. I also tried getting people into playing however they were all overwhelmed by the lenght of these games. I mean they are crazy long but starting with a DLC feels weird, so they never start at all. Even though I dont enjoy the anime kinda stuff in Xenoblade 2 because I think its just over the top and sometimes overshadows the sincere scenes und character arcs, I still know that this is just my taste and it doesnt make the game bad. Its still an amazing game that Ive spent abouut 270h with and when Im telling people about the game, intending for them to play it, I just say that its a bit more j-filled than the others but nonetheless incredibly emotional. I know many people love the game and I do to, but would it have been better without some scenes or character designs? For me definately. Then it wouldnt just have been an incredible and amazing game but perhaps my favourite game. But that doesnt stop me from telling people how emotional, colorful and deep this game and the entire series is. Go give it a try everyone!
The series is finally clearly rising in popularity with Xenoblade 3 but it should have started way earlier honestly. Xenoblade Chronicles 2's controversial superficial aspects like anime, overly sexualized and humor did some damage because of people's negative opinion but 3 cleaned a lot of that it seems so I'm really happy about that cause this series deserves to be judged for what it is. And it's no coincidence if many people who try a Xenoblade game say it's one of the best games they've ever played.
I think one of the problems for people to get into Xenoblade is the fact that the story is so great that you don't want to spoil anything about it paradoxically. So you end up not saying much about the game's greatness and it's quite funy to be honest.
I wrote off xenobalde but I gave it a try and I’m 67 hours in and still loving it
Awesome! Which of the games are you playing?
@@nishquikpops Xenoblade chronicles definitive edition
@@UsefulLeaf nice! Enjoy it 😄
I started with X and having an absolute blast.
To a new person looking to get into Xenoblade, the amount of information being thrown at you from the very beginning of each and every game can feel very overwhelming. You might also find the combat system complex and difficult to pick up at the beginning. However, in my opinion, these games are very rewarding for those willing to endure a little trial and error.
While there are plenty of guides on RUclips that will help you understand the combat systems, the game provides plenty of opportunity for the player to grow with the game. These games have felt very rewarding and satisfying each time I felt to have gotten a handle on their unique combat systems as I overcame a little adversity to take down a difficult foe.
At the end of each game I felt very connected to the characters within the game as I felt that I grew as a gamer while aiding these characters in their individual quests.
I heard about xenoblade 1 for the Wii came out but I was a middle schooler and never cared about it. In 2021, I got into it when Pyra/Mythra came to smash and boy I have all of the trilogy.
Yeah, it’s a MMORPG, and I never been a fan of that.
It plays like a mmo, it not one
Im seriously considering getting into this series. I tried xenoblade 1 on 3ds when it came out and had zero idea what to do lol. I was turned off by the combat mostly but again i didnt understand it. Now that im older i feel im able to jump in. I have played a lot of the "sony movie games" like god of war and last of us and i want something new and more involved. Not that they are bad, they just follow that same formula every time.
Xenoblade definitive edition is the best place to start! Also it's MUCH better than the 3da version! 😅
@@nishquikpops back in the day the wii version was expensive sp 3ds was the way to go for me. It actually looked great from what I remember lol
Not really difficult. I started with the second game. and here I have completed third game, defeated all the superbosses. I am a huge Xeno fan now. I will play first game and X someday.
X is great! Hopefully it gets a re release on Switch 🙏
Hey Nishquik, love your videos and appreciate how you engage your audience!
I'm one of the people who hasn't played a single one of these games and my reasons for not trying these games out is simply a matter of preference. From watching this video and other reviews, the gameplay and the character design isn't something that inclines me to try them out. On the contrary, reviews like this one and many others online that praise the game put me on the fence that maybe it is worth trying out. Ultimately, seeing from the comments below and other reviewers that in order to appreciate the games one must at least put in 10 hours is definitely not a small ask.
Conclusion: The general populous may negatively reflect on a piece of art when it is well made, simultaneously the general populous has the right to preference on any grounds when consuming art. After all, this is just entertainment, and thankfully no one is hurting one another.
Whenever I own a Switch, I'll give the series a shot though, a 10 hour shot if needed ;)
This video sums up my thoughts so perfectly. I tried so hard to get other people to play it and usually it boils down to "ew anime weeb porn game" or something along those lines and I just sort of gave up in all honesty to recommend it to others because I'm tired of hearing the same thing. Hell I don't even mention trails/kiseki for that reason just so I don't have to hear the basic "ew hentai game". I think the only person I convinced to play it and they fully enjoyed it was my brother which is nice. It's pretty hard to talk about these series with my friends or just online in general mainly because of 2 discourse which sucks because the story for that game is really good. And people blaming fans as well being a reason to not getting into the games with them being defensive it's hardly fair to say that when people have been taking shots at them for multiple years at this point. Future Redeemed essentially shows me why this whole series is great and it makes me sad that I can hardly share that with people I talk to regularly.
Glad I'm not alone 🥲
I don't understand why they keep doing these anime hentai design though. Trails in the Sky look so good and normal compared to what they are going for on later entries... Does that route make it sell more in Japan?
@@IKimdraculaI Everyone looks relatively normal outside of Shirley, I don't know what you mean about sky looking like the only "normal" one.
Xenoblade 2 is a silly anime game that drove me to tears. Xenoblade 3 is a silly anime game that left me speechless. (Xenoblade 1 I initially watched from Chugga and I can't remember my emotional reactions to it as well.) Being "silly" and "anime" aren't negative qualities, and to say the games aren't silly or anime is pretty much just wrong, but it being those only adds to the overall experience and never detracts from it. The games can also be incredibly serious and heartwarming while simultaneously being about a pair of perverted fuzzballs and their robot maids. No amount of context can make the Old Factory _not_ incredibly silly, but the game itself just doesn't care and still manages to get you emotionally invested in that quirky loving family.
If someone chooses to hate Xenoblade because it's "too anime" or "too silly," that honestly says more about the person hating the games than the games themselves.
My introduction into Xenoblade Chronicles was Smash 4 and my brother: the whole introduction of Shulk as a character and the bangers of songs that were introduced in the game were the reason to get into the series, and then my brother started playing the first game. Then the second game arrived and when my brother started playing I totally felt attached by Morag and Brighid as characters and that gets me into play the games and never turn back... In my case, I had to feel attached with at least one character to get into XC but it's very hard to ask anyone about the game because their first takes are just based on preconceptions like "the game with the naked chinese girls", "the game leaded by a child" or "the games with slowest pacing"
I've yet to hear the "naked Chinese girls" complaint, but tbh I'm not surprised 😂
@@nishquikpops Hahahaha yeah here in Latin America, the "anime-ish characters" are always taken in that category, so Xenoblade wasn't the exception
Xenoblade 1 and X are great, I really loved them. But yes, I don't like the anime waifu visual design it goes for on 2 and 3. It gives me a cheap gatcha mobile game vibe that I really dispise. I will definitely play them when I get a chance though.
2 + 3 Have far better design than X and XC1 Wii. Not to mention they age better too.
I have a friend who played an hour or two of xenoblade 1 (didn't even get the monado), got bored, and now constantly talks about how the games suck when they come up in conversation. I find this quite irritating because I feel like he didn't really give the games a proper chance and judges me and some of my other friends for liking the series.
Rat on him for having the game journalist mindset and quitting mid-tutorial.
I played Xenogears when I was in HS , and am really not interested in the Xenoblade series because there are no MECHS. But I did picked up Xenoblade 3 just to give it a shot and have 70 hours gametime so far, am still in the process of finishing the game and I've decided to pick XB1 and XB2 after I finish XB3. This game story is as magically crazy as Xenogears back in the day.
Xenoblade has mechs in different ways in each of the games! 1 has the Mechon, 2 has the artifices, X has the Skells, and 3 has the Feronises.
I know that they have mechs, I just want the game to have mechs that the player can actually pilot 😅. Regardless the game is great! I wish I started with XB1. Great vid btw 👍
@@mhgu68 Hopefully Xenoblade X gets a Switch prot bc flying Skells is a lot of fun! I do hope MS goes back to that concept though because it's so cool. Also I'm planning on playing Xenogears this year and I'm very excited for it!
As someone who played through the entire series (started with Xeno 1 on the 3DS) I can understand why these games aren’t for everyone. Xeno 2 really brought down the “mainstream” appeal of the series. Ever since then, Xeno 1 DE and 3 were made in its style, which makes outsiders think the whole series is a dope like 2 (even though the 1st and 3rd games are objectively better)
I started with xc2 and it was a bit hard to get into it. It took a second sitting to click with me. I think the combat was at the beginning to boring for me but the story and the characters pushed me threw and the combat started opening up. And i was hooked. Before that i only heard about xc1 and that its some of the best jrpgs ever. Thats the reason i started xc2 and now i finished xc 1 and xc 3 . I need to play the dlc for xc3. Really good games because of the caracters and the story.
10:20 it isn't.
Also great video, and btw there's 4 Xenoblade games! 8 main Xeno games total!
Thanks for watching! I do indeed keep forgetting to mention X 😅 Tbf I feel like it doesn't have the fan service as much as 2 but it still has a kinda unapproachable gameplay loop. But once you get the hang of it all it's so much fun and very rewarding!
Pyra and Mythra have amazing story and character arcs
The game was amazing
their character designs is still so off putting to me
I've only experienced Xenoblade by watching streamers play it, and I really love the series, its world, characters, music and story. For something I love so much I kinda wanna own the games but the gameplay looks very difficult and scares me. Is it really that hard? Is it worth getting then? Are there easy modes?
There are easy/casual modes in all 3 games. Also once you get into the swing of things it's not as bad as it may seem. I was in the same boat as you before delving into the games!
I was like you, just experiencing the first game by watching streams but the combat looked difficult, one day decided to play it just on easy because I didn't want to bother with combat but I still give it a try. The combat is quite simple but because is different from a turn based combat or full action combat, the game wants to assure that you get all of its mechanics so it introduces so many things that it seems overwhelming (This applies for all games although 3 explains the mechanics better) I reccomend you give the first game a try just on easy/casual mode but trying to engage with the combat and read most of the tutorials (even the ones that doesn't appear in screen, there is a section for it) even if you don't understand all of the combat you will get the gist of it, enough to beat the game (also sorry for bad english :b)
Right now it's way harder to get into Final Fantasy.
I've really grown to dislike this fairly constant idea that Xc2 is "too silly" or "can't be taken seriously". i really do not understand this idea that a game bothering to have any levity or comic relief in what is otherwise a really dark and serious story. One of the main reasons Xc2 has one of the stronger casts of any xeno game is the fact that the game bothers to make them likeable people with goody moments that cement their characterizations. Zeke would not nearly be as likeable and memorable a character if he wasn't first introduced as an incompetent goon. It's one of the reasons I found it hard to like Xc1's cast. Xc1 plays itself a little too straight in comparison to what came before and what came after. I liked Dunban because he actually cracked a joke every once in a while. I didn't really care about fiora because I knew nothing about her personality, or her likes or dislikes, or why I should care about her outside of "she's a pretty girl who Shulk likes". I care about every member of Xc2 and 3's casts, but I could take or leave, Riki, Sharla, Fiora or Reyn. Riki and Sharla might as well not exist after Mechonis core, they contribute so little to the endgame.
One of the reasons Xenosaga's cast is so memorable is that they're allowed to have goofy moments. one of my favourites moments is Shion threatening to open the airlock on her escape pod if KOSMOS doesn't take her and Allen with her, and KOSMOS just says "go ahead then, see if I care," Thats a really funny moment and helps characterize that despite being a robot, KOSMOS is actually kinda petty and immature.
Xc3 has tons of moments of the cast just bing funny amongst themselves. Sena and Lanz are made instantly likeable when we see them doing their loud fusion dance thing to try and activate Ouroboros. or when Noah and Mio both give Taion the same goofy smile when they tell him they've already done the thing he was gonna do, or when Mio has her rant about how inconvenient her long hair is. The heavy moments of Xc3 hit because the game has lighter moments to contrast.
XC2's cast are memorable, lovable characters because the game lets them be characters, instead of just structural, utilitarian video game protagonists. the best video game casts are the ones who are allowed to have fun and be people first. FF7R does an excellent job of fleshing out its characters through fu humanizing moments. the bit where they have to climb the many, many stairs of the Shinra building is really funny and goofy and makes the characters likeable. Aerith asking Cloud for "permission to kill" the bouncer who insults her at Don Corneao's, and Cloud just stating, "denied" is funny and makes those characters likeable. Aerith muttering "shit" under her breath when the ladder breaks under her feet, is a great moment because it's a human thing any normal person would do.
It always just strikes me as people taking themselves too seriously. and its just blatantly hypocritical. the zelda series is goofy as hell, and not a single person would dare suggest they couldn't take any game in that series seriously. Xc2 would be an infinitely worse game if they removed all the comic relief and less serious scenes, because it would make all the serious scenes fall flat. Nia's big reveal would hit no where near as hard, if we didn't see her tare up her wanted poster, bicker with Rex about his age, gush about getting the good seats on the ship, or tease Rex for staring at Fan La Norne. Zeke's discussion with Amalthus about human nature would be no where near as deep if Zeke wasn't first introduced as goofy idiot with bad luck who kept getting in trouble. The characters are actually humanized and presented as multifaceted people with senses of humour, so that when they come up against heavy and serious challenges it feel real and not forced.
Xenoblade Chronicles 2 came as a year 1 title for the Nintendo Switch, it shows a new AND different cast, art style and world from the previous games. Majority of people only knew/know Xenoblade from the funny naked man in Smash Bros. at the time. As the was advertise as its own independent title that you didn't need prior knowledge to start, many people picked it up, after all JRPGs can be very fun and interesting (see Persona 5 blowing veryone away). This made people who have never touched an anime game on their life decide to play the Nintendo approved anime game, and what they came to find was something they might have never experienced before. A game that sets its story up with HOURS of questions and foreshadowing that the average player would forget by the time those questions get answered.
TLDR; The reason Xenoblade gets so much flack is because the people who will never think of playing the game only get shwon the silly side of the games and the people that are already apprehensive about playing the games did not like how long it took Xc2 to "truly" start,
With Xenoblade 1 on the Switch now, you see less and less people with these trash takes about the game.
It's very much of Xenoblade 2 coming out both at the right and worse time. Came out at the right time to get plenty of people into the franchise as Xc2 was a game that came out during the start of the Swich's lifetime, but also at the worse time because it was the start of the Switch's lifespan and people just being kinda dumb and close minded.
I do bring Xc2 as the reason for everything, but it's because, at the moment I'm writing this**, Xc2 is still the best seller of the whole series and the game that brought A LOT of fresh blood into xenoblade so it is the one that had the most varied group of people play it
I hadn't played xenoblade chronicles because I thought the combat was confusing for at the time 1 & 2. But i got the first and 2nd game and loved the 1st game to death. The combat in the 1st game was difficult at fist but something just clicked and had a ball. I skipped 2 at the time because of all the confusion combat stuff and all that but i did play 3 and it was even better then 1 but then I went back to 2 and I still had a hard time with the combat. The combat did start to be more cool I'm just stupid and can't do the chain thing and i know the story of 2 as well so maybe that is why I cant get it the game
A part of why 2's combat is difficult is bc the tutorials the game gives you are dreadfully bad 😞 But having played 3 I think continuing 2 might be a bit easier since 3 is basically a combo of the combat of 1 and 2 but has mostly the DNA of 2.
@@nishquikpops I did notice the simulator between 3 and 2's combat I have a hard time with chain attacks in 2
@@davidphillips5030 chain attacks in 2 are all about the orbs you get with the level 3 specials. It takes a while to set them up but once you do you can break them with the opposite element in the chain attack. It's all reliant on the party set up/blade elements you have though which can be annoying bc of the blade gacha 😓 good luck with it though!
@@nishquikpops thenks for the help it seems more simple when you tape is out. Pouch items are also a bit confusing and it seems to me that the chapter 4 boss was harder than it needed to be. I was at 38 against a 34 35 boss.
I think its probably a combination of the gameplay not being for everyone and the anime aesthetic in general.
People love to blame Xc2 for putting people off from the series but honestly most anime jrpgs don't usually sell 5+ million copies like what persona 5 did, usually they push around 2-3 million in their lifetime.
Heck despite 3 having better critical reception and veing universally loved we're nearly a year into its release and it hasnt even hit 2 million in sales yet when it got 1.6 million 3 months in.
Anyone who is opining about a game based on a Dunkey video or a cutscene is a fool. However, I'm not entirely sold on the idea that you have to suffer thorough an experience I am not feeling in order to give a verdict of "Didn't like it, wasn't for me". Now as a reviewer I will finish a game before I writeup a review, but should your average gamer have that standard? Not sure.
What I would say is give any game at least a few levels or areas before making a verdict. You don't know until you try it.
Huge amount of Dunkey fans out there. Knowing his jrpg takes are mostly misses than hits and the wrong guy to talk about jrpgs
Yeah it's more of a problem with people judging it off of 0 experience. People who play a solid bit then drop it, that's alright.
13:01 "Pointless" while showing Taion, I see you're a fan of good scenes as well. ;)
Xenoblade is a fine game but the fan base act like it's the pinnacle of story telling and nothing holds a candle. When the game has tons of issues. The gameplay of Xenoblade isn't that great unless you're into that so it's easy to see why people don't like Xenoblade. also don't take dunkey to seriously
I love the series and think the stories are great. But I don’t know if I’d say peak fiction. Then again I’ve always hated the term peak fiction anyway. Even if someone called The Last of Us peak fiction I’d call them out on it.
Its really frustrating. Its either the misconceptions about the game ("uhh weird anime hentai game") or simply not wanting to commit 70 hours to a big JRPG.
I would wish for this game series to get more attention, it really deserves to be up there.
As someone who really was a pushover with Xenoblade games I make my brother try some game.
First Xenoblade strenght weren't what my brother seak in video game.
Second my brother only played Xenoblade 2 and Torna (at first he was farming bunnyx near colony 9 because it was an arrangement for me for playing Minecraft with him) and outside combat cutsceen he skip every of them. The only thing he liked was the game play but he wanted to be overpower for boss.
In the end I stopped, and realized that I was maybe why he would hate Xenoblade. So I stopped recomanding Xenoblade. The last time was last years when I brought Xenoblade de to a friend who give me a hollow knight copy.
Also he didn't played X much because he was prefering botw approche with gameplay but he enjoyed recrute a lv 60 for his team and the non fall damage.
For myself I would have played X soonner if I wasn't influence by the back clash of the story. Now I did the 100%.
The problem with Xenoblade fan is that they felt something unique and want other the feel it without considering others taste.
For me it's the combat. It's not that engaging most the time it's auto attacking then you hit a button and wait for cool down. Would rather just play turn based honestly
And it’s outdated in gaming standards but we’ll never see another turn based rpg like Xeno games ever again. Rip Zelda traditional formula too.
Yeah that makes sense. It's pretty overwhelming for newcomers. Though I do enjoy the intricacies and complexities of the gameplay and combat in the later games. I do think for the next MS games they'll have a more approachable combat system though.
There's more to it than that but you do you I guess.
As a person who loves turn based and was skeptical of Xenoblade combat it won me over eventually. When it clicked for me it started to feel like a perfect blend of action combat and turn based
1 is like that. You cycle through youe cds to build up to big attacks like backslash and Monado Buster until you're able to quickly build chain attack gauge and then that's the main thing you spam. 2 is actually a lot more fast paced. Auto attacks reduce your art cooldowns and there are also skills and items which will further reduce art cooldowns. By the time you get to the end of chapter 3, if you're smart enough to actually use pouch items and read that dessert pouch items reduce art cds by a lot AND a character you get resets their art cds whenever they crit, you will be a perpetual beyblade the rest of the game.
I think it is because they are viewed as cheap copies of the Final Fantasy games. Funny thing is that is more or less exactly what they are. Some of the FF series devs went on to create their own company and said company would eventually create this series of games. However these three games and their DLC's are very well written much like the FF games but they will forever be unable to reach the levels of the FF series (especially FF7).
for me it's so hard to take the story and characters seriously when the VA is NPC alike. Right now I'm forcing myself through Definitive Edition and I'm not a fan of the combat style
Its not hard to get into..if it is, its not for you. That simple
STORY IS SOOOO HARD TO UNDERSTAND TWO GODS PLAYING CHESS IS ALL I CAN SUMK IT UP I DONT KNOW HWERE 3 HAS TO DO WITH NAYTHING A NEW RACEW MAYBE LIEK WHERE DID THEY COME FROM
Somewhat unfortunate that the first game a good number of people played was 2, which has the worst onboarding experience in the franchise. Great system, but it teaches you very poorly and decided to use gacha mechanics for getting blades. I like XBC2, and I think the overall narrative of the series has a lot of the same wild magic of the earlier Xeno games, but I will never be happy about the forced gacha mechanics.
Its the archaic and outdated gameplay full of fans hyping up the equivalent to making a grilled cheese sandwich and not actually having to engage with the combat in any ways cause combat is built on a sand castle that easily falls apart. There is no intricacies or deph about turning encounters including bosses into training dummies and there is no execution barrier to mashing the buttons and tapping the driver combo list. Fusion combos are a bunch of BS in 2 as its just driver combos with a blade combo stage active which just meant spamming one special or 2 different specials that follows a visual pyramid after the first one is used and then stopping mid cycle to abuse broken bad game design driver combos. Also some probably aren't interested in the world design and stuff like 2's fanservice probably turned some people off. With all that said only combat system that was innovative and cool was Xenoblade X and driver combos aren't even good in X which is why it was good. Anyone calling the combat of blade games outside of X good are wrong. Driver combos diminish the relevance to positioning or forming strategies and Ai can be super frustrating in all games including X although being able to command them with loads of options in X felt good so there was ways around the ai issues unlike every game after it and of course XC1 to an extent. Another large issue is Xenoblade all the games ask players to grind for far too long for basic stuff like an upgrade or a new accessory with absurdly garbage droprates. Monolithsoft artificially extends playtime with the grind alone. If they want the series to grow they need to start combat from scratch and abandon their garbage game design decisions, make grinding consume less time, and then get people's attention with a crazy story with a much more interesting world to explore that is much more rewarding to do so as well.
KEEP IT SIMPLE LIKE FINAL FANTASY EVEN 7 MADDE SENSE
Yoooo relaaax 😂
@@nishquikpops I got a big ol clity
Too true
My issue is why is it an auto battler?
I don't have much of an issue with that since I see myself using arts/specials/talent arts way more than auto attacks.
Xc2 is so fun because it feels more active to me compared to xc1 and xc3. I feel alot more like I'm making decisions and moves rather than waiting for the artes to charge the whole time.
Ever play an MMO? Basically Xenoblade went, "What if MMO, but singleplayer?"
@@theinternetsightseer2935 i played ff14 but even that feels different
It's really not, even in slower games like 1 and 3. Similar to FFXIV since you've played that, auto attacks make up very little of your damage. In 1 it's there to fill time until your cds come off cooldown.
In 2 auto attacks are used to 1. Chain into skills and 2. Each auto attack lowers the remaining cd on your skills. So with the right setup which you can get pretty early in the game you will always be spamming skills. In 2 you can actually use movement to cancel your auto attack animation to reduce the cd very quickly.
3 is a split between 1 and 2 with some classes having the 2 style and others having 1, but the difference is you can also use Ouroboros for both invuln and skill spam.
my first guess, these are long game.
all of the JRPG are bad started in during the ps3/xbox 360/wii era. the era in which turnbase titles were shit on for just having turn base systems, being to cartoony, or not being edgy enough. heck during this time you could have said some of the most fuck up shit about japanese games, and you would have gotten applause by the gaming industry. phill fish, the fez developer went in a rant about how japanese titles suck, and that the west is kicking their asses like it should be, and that was meet with applause.
Japan invented RPGs, sweaty
@cj5273 hell no, Japan did not invent rpg. Rpg existed before nintendo and Japan overtook the gaming market. And if you really want to go back rpg have existed since dnd was created.
I'm extremely conflicted on Xenoblade 2.
I used to struggle getting people into Xeno games because they're weird, long JRPGs that weren't the most widely accessible, but 2 really made that shift into compaints about it being fan servicey or 'too anime' and I think there a valid reasons for that which has been muddied by most people not having a good way to articulate the reasoning.
Like, line up Xenogears, Xenosaga, Xenoblade 1, X, 2, and 3.... Xenoblade 2 looks like the wrong series. It feels like the wrong series.
I don't need a Xeno game to be bleak or adult. But I do expect a baseline level of maturity (in the main story). I can't imagine those Zeke Team Rocket sequences in any other Xeno game. I can't imagine any other Xeno character sleepwalking into a child's room, then physically assaulting him for sexual implications he wasn't responsible for.... as a joke... in any other Xeno game. I can't imagine Bana dropping into the middle of an allegedly serious scene in a big chibi maid mech in any other Xeno game. These are things that you would barely glimpse at in passing if you did side quests in previous game, but hours and hours of main story dealing with, frankly juvenile, mandatory scenes is a genuine slog and a kind of slog unique in the franchise to Xenoblade 2.
All of that would be annoying but fine if I didn't also find the writing as a whole to be pretty poor, and the jokes to regularly weaken characters and/or story.
But then, one of my favorite series ever got popularized from XC2.
But it brings criticisms of the whole series that are effectively exclusive to it.
But I might not have a firm shot at a Xenosaga redux nor a confirmed Baten Kaitos remake without XC2.
😐
Man. Sucks to be you. I just enjoy everything for what it is and the series as a whole.
@ShallBePurified I disagree on every level. Art isn't above criticism no matter how much I like it.
If you were to create a brilliant work and show it to two people, which would you prefer?:
Person A tells you they just enjoyed it all the way through and didn't really think about it;
Or Person B who gives specific details on what they thought was good, bad, interesting, etc
While Person A may make you feel good, I'd prefer Person B since they gave me the respect of engaging with the work I put into it. To me, it would be a show of disrespect to Xenoblade to simply enjoy it unquestioningly.
The real issue is that you hyper-focus on the "negatives", a lot of which can be seen as subjective. Ironically XC1 had the awkward artstyle, as XC2 is still closer to the original Xenosaga than 1. Not to mention the hyper-fixation on the humor, which straight up disappears halfway through the story. Besides you need to remember the game is still Japanese, the humor is normal for them. As such you deem the writing as poor, whereas others who focus on the other aspects in the story find it to be fantastic. Unparalleled world-building; deep thematic elements of war, growing up, politics, nihilism; not to mention the best villains in the franchise hands down, while simultaneously providing more depth to one from the previous game. Maybe it's time to relax a little, stop being all about negatives, and start looking at positives. Engage with others who have seen these positives and gain a little insight. You'll find 2's story can be surprisingly deep and mature. It's why so many within the community have said XC2 is the best, and with very good reason.
@theinternetsightseer2935 I don't think I'm being especially negative, nor particularly hyper-fixated on any one thing. I'm only explaining the perspective that comes out most frequently from a broader public since the intent is muddied by less familiarity with writing. I don't think things like "that's too anime" are adequate criticisms, but I do understand and agree with the intent insofar as XC2 dabbling too much in the most offputting cliches of anime tropes.
While certain things can be purely subjective, there are basic fundamentals we can agree make an objectively good story. Similarly, comedy can be bad. The issue with calling comedy subjective because someone might like it would mean there's no way to tell the quality of a product. You probably wouldn't brush your teeth with a jagged brush that rips your mouth up, but someone out there could swear by it. Is that a good product? It doesn't clean your teeth, it messes your mouth up, not great at serving the stated purpose. We can both agree that one person liking this toothbrush does not equate to it being good, correct?
When a joke is out of place, or tonally inappropriate, or conflicts with the established world rules or characterization, then I don’t think it's a good joke. I can laugh at it, maybe even like the joke, regardless it's probably not a great joke. We're talking about scenes that are barrages of slapstick which unironically use stock Looney Toons sound effects. Good, bad, whatever, I felt this was not the right series.
I really don't agree with Xenoblade 2 having unparalleled worldbuilding nor the best villains, and themes are generally low on my priority list. Characters > story > world > themes.
I've not really gotten into my more significant issues as I've primarily focused on better explaining the most common criticisms, though I'm more than willing to discuss the issues I have instead if you'd like. It certainly goes well beyond simply disliking the comedy.
I'd say 1 is way more the odd one out because unlike 2, it feels the least like a Xeno game from a lote perspective then any other until 2 changed that. Also you say you couldnt imagine any other Xeno game with Zeke sequences when Bart from Xenosaga is the character Zeke is based on lol
XC2 COMBAT SUCKED ! SHOUDLENT HAVE TO WATCH A TUTUORIAL TO PLAY THE GAME
Thats how all games work though? You need a tutorial of how the game functions to play it
These games are trash 😂😂😂 wow, I will never understand why someone would punish themselves with this crap.