Unreal Engine, Localization and Culture packages - UE4U.XYZ
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- Опубликовано: 8 сен 2024
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/ 1449986981998484 - Игры
你好,谢谢,explain localization very well,thanks
Thanks a lot for this tutorial, it's the best about localization !
thanks man . saved me a big time for researching
Is possible to also change localization audio for different cultures?
I have 30 books with 7 pages in my game How am i supposed to organize the whole game when localization dashboard just randomly sorts them out?
how do you untranslate/revert a trad
how do you change culture inside the game ?
Starts at 1:50
A short description for the video would be much appreciated...!!
Good for starters but it's really bad idea to suggest that you need to manually write each translation. What happens if you got 200 strings? Why nobody shows how to auto-update it using a CSV or something more easier to maintain?
Thanks for this. I have a Problem some translated things are not shown in the translated language. the words are still in english. i compiled all but some translated words still in english. can you help please? thanks and regards
didn't work after package, help. It only show native language in package game
So it only works with FText?
Thank you 谢谢
thx good!!
?did it work with arabic
+no time Bot yet, in 4.11 p5 (the version used for the tutorial) still displaying the Arabic left->right with individual letters.
+Muhammad A.Moniem i hope they fix it !
干的漂亮!
谢谢! are you in china?
你好