Which Rogue-Like Does Secret Boss Fights Best? (Rogues' Gallery; feat. sl1ppey)

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  • Опубликовано: 12 июн 2024
  • Enter the Gungeon, Hades, Dead Cells, Risk of Rain 2; all great games, but which secrets are worth finding, and which are worth forgetting?
    Check out BlazBlue, it's seriously a great game. store.steampowered.com/app/22...
    www.patreon.com/user?u=83888144
    *Alloy Worship Unit would technically be a gauntlet boss, because you summon him by finding and smashing 6 eggs. But that is so simple that more than anything it comes down to whether or not you end up going to Siren’s Call, which is quite dependent on RNG. This means that Alloy Worship Unit is more of a pop-up boss in practice.
    *Advanced Dragun both a pop-up and gauntlet boss depending on how you spawn it. If you use the Strange Egg, it’s a pop-up boss. If you get the Ancient Serpent from the Resourceful Rat’s lair, then it’s a gauntlet boss.
    Timestamps:
    0:00 Intro
    1:50 4th Place
    6:27 3rd Place
    10:16 Entropy Effect
    12:37 2nd Place
    18:13 1st Place
    26:12 Thanks
    Music in order of appearance:
    The Only Thing They Fear Is You: By Mick Gordon - CA: ZeniMax Media Inc.
    The Rain Formerly Known as Purple: By Chris Christodoulou - CA: Gearbox Publishing
    ~~~~~
    The Face of the Deep: By Chris Christodoulou - CA: Gearbox Publishing
    ~~~~~
    Final Expense (Payback Mix): By Darren Korb - CA: Supergiant Games
    ~~~~~
    Lighthouse: By Valmont - CA: Motion Twin
    ~~~~~
    Bullet Hell Will Eat You All: By Doseone - CA: DevolverDigital
    FISTS FOR GUNS: By Doseone - CA: DevolverDigital
    Paradox Lich Theme(?): By Doseone - CA: DevolverDigital
    ~~~~~
    Shop: By Toby Fox - CA: Materia Collective
    Earthbound background pattern provided by:www.gjtorikian.com/Earthbound...
    #enterthegungeon #deadcells #hades #riskofrain2
  • ИгрыИгры

Комментарии • 215

  • @hugovasco761
    @hugovasco761 4 месяца назад +107

    I loved the new opening, whoever did it was very talented!!!

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +16

      Lol, you did a damn good job mate.

    • @hugovasco761
      @hugovasco761 4 месяца назад +3

      @@pikmonwolf 🙏

    • @shaicnaan2401
      @shaicnaan2401 2 месяца назад +1

      it was very well made

  • @RushWheeler
    @RushWheeler 2 месяца назад +119

    I think the best part about the Charon fight is that it's heavily implied that he leaves the money sack out for Zagreus on purpose because he KNOWS he's going to steal it.
    In a certain dialog with Nyx, she says that she believes Charon is just bored of being the strongest out of his siblings and sees the fight with Zagreus as a form of entertainment, and the shoplifting is just an excuse for him to do that.

    • @d.cheese
      @d.cheese 14 дней назад

      strongest sibling?!?!? Out of all of Nyx’s children ?!?!?

    • @meerdus
      @meerdus 12 дней назад +2

      Charon is like that big brother trying to find excuses to beat you up

    • @Ecliptor.
      @Ecliptor. 8 дней назад +1

      @@d.cheese It makes sense that the godlike being with the most necessary "job" of them is the strongest one, he can't be defeated or everything breaks

    • @berkhero3006
      @berkhero3006 День назад

      ​@@d.cheeseprobably a notch below the fates, then again Charon is probably atronger phisicly then them

  • @kostas4005
    @kostas4005 4 месяца назад +104

    This entire video is made for the first 6 minutes of raging on risk of rain.

  • @sl1ppey
    @sl1ppey 4 месяца назад +264

    I seriously don't think I'll ever have the patience to learn that goddamn punchout phase for the rat.

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +52

      I used a mod that let me practice, it's absurd that there's no way to train.

    • @margotdupuis3641
      @margotdupuis3641 4 месяца назад +11

      I used to get destroyed but after watching a guide its actually very easy you just need to punch dodge backwards and star punch. The rest is just timing.

    • @yeetyeet486
      @yeetyeet486 4 месяца назад

      ​@@margotdupuis3641 Exactly, there's some great guides that will make you not suck against the rat

    • @shaicnaan2401
      @shaicnaan2401 2 месяца назад

      theres a mod that lets you practice him on pc from the breach, or you could use the console to give yourself a few guns and teleport to his lair as many times as you want

    • @erak7
      @erak7 26 дней назад +1

      ​@pikmonwolf good idea

  • @izzymosley1970
    @izzymosley1970 4 месяца назад +158

    Player: why won't you die!
    Kipkip: healing items son they're constantly healing me you can't hurt me player!

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +63

      "Medkits, son! They heal me in response to physical trauma."

    • @izzymosley1970
      @izzymosley1970 4 месяца назад +12

      @@pikmonwolf I knew there was an item that did that I forgot it's name thanks for reminding me.

    • @DarlexGardenWarden
      @DarlexGardenWarden 4 месяца назад +11

      @@pikmonwolf I thought Medkits couldn't heal if there's a constant damage source
      Or at least that's how it fucking works with the players idk what shit Kipkip is on

    • @TheActualMrLink
      @TheActualMrLink 2 месяца назад +2

      Counterpoint: Malachite Aspect.

    • @Kraken-ub7qd
      @Kraken-ub7qd 11 дней назад

      @@DarlexGardenWardenI think you’re thinking of cautious slugs

  • @sweetphoenix5386
    @sweetphoenix5386 4 месяца назад +75

    I remember the first time I fought Kipkip with a friend, I saw the medkit on the model so we both knew to keep slapping him so he didn't nuke heal himself, of course at the time I didn't know his Thquibs (Orange ball attack) activated Monster Tooth which he has 10 of, and you can't stop him from using it

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +9

      Totally balanced and fun right!!!!

    • @depressedkermit3752
      @depressedkermit3752 4 месяца назад +6

      you CAN stop them from doing anything. both of scavenger's attacks won't be used if you're too far away. so you can just keep your distance and shoot him.
      Sure, unless you're playing railgunner then damage falloff might make the fight annoying but that's a small price to pay for a cheesed fight

    • @sweetphoenix5386
      @sweetphoenix5386 4 месяца назад +3

      @@depressedkermit3752I was playing Loader and my friend was playing Huntress lol

  • @kovacaizek4691
    @kovacaizek4691 4 месяца назад +93

    Ooooh, Kipkip… boss that I tried to kill so long I saw a secret engravings on him. Good thing I had the item that turned all my yellow items into Void Fiend spawner. Can’t outheal hardcoded, fueled by pure spite instant death, you twisted sack of-

    • @drippykirbo
      @drippykirbo 4 месяца назад +10

      healing items, the word you are looking for is healing items

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +19

      Hah, using the bad design to destroy the bad design.

    • @kovacaizek4691
      @kovacaizek4691 4 месяца назад +13

      @@pikmonwolf I, for one, think it’s not bad. Those enemies were designed to end god-tier runs, where you are immortal and kill everything if you stare hard enough.
      “Ethereal” achievement for Merc, though, is raw, unfiltered anxiety given form.

  • @teddyyan7256
    @teddyyan7256 4 месяца назад +32

    I’m pretty sure tiny vermin counts as hades’s second secret boss

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +12

      I thought about that, but despite actually having a health bar I'd say they're a mini boss

    • @DrKurapikaIsDrowning
      @DrKurapikaIsDrowning 18 дней назад

      I’d say a mini boss is technically Asterius in Elysium chambers, as the fight ends about 20% faster.
      While TV slots in the same spot as Styx’s proper mini bosses; the Purpstone, Huge Vermin, Big Bother and… the mini boss that shall not be named… TV feels more like a boss fight, teleporting around, having numerous attacks, and having moments of invulnerability
      (Edit: i say early Asterius fight is more so a mini boss bc it finishes faster than *usual*, and there also isn’t Theseus there to complete the fight

  • @thewizard7886
    @thewizard7886 4 месяца назад +43

    Iirc Kipkip was fine when a moment whole first released in early access, but it was future updates and item tweaks that turned them into an immortal monster, and they never tweaked the boss itself to accommodate the changes

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +6

      Yep, and I had so long to fix it

  • @EATZYOWAFFLEZ
    @EATZYOWAFFLEZ 3 месяца назад +26

    The rat fight is honestly one of my favorite bosses. First of all, it seems odd to me how you didn't mention the supply room you get before fighting the rat. It definitely makes up for the previous rooms' difficulty. Second, while the rat is crazy hard, it is crazy hard because he essentially acts as a final boss (besides the pasts). This is because the rat drops so many items as well as guaranteeing four absolutely overpowered items when you beat him. The rest of the run is trivial after defeating the rat.

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +2

      That's true, I agree that it makes the rest of the run easy and that's cool, but how much stuff you get is again determined by punchout.

  • @SCUM_1
    @SCUM_1 3 месяца назад +19

    Hoping gearbox proves all the doubters wrong

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +5

      Yep, I'm hoping it's good

    • @KrexKortmia
      @KrexKortmia День назад

      Art wise gearbox is nailing it.

  • @ikelos8190
    @ikelos8190 3 месяца назад +16

    well technically hades has the mini rat boss too although it is sorta random, not secret

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +7

      I considered it a mini-boss, but in retrospect perhaps considering it a secret boss is more fitting.

    • @Imar13
      @Imar13 19 дней назад

      @@pikmonwolf Bit late but I was wondering what about extreme measures 4? It is hidden behind the heat system as you have to beat EM3 at least before getting clued in on the existence and then you unlock it. It gives the final boss new patterns and a 3rd healthbar so I consider it a different boss, even if its the same opponent.

  • @drippykirbo
    @drippykirbo 4 месяца назад +19

    you dont *need* to go to the void locus, theres a portal at the spawn location

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +5

      Do you mean the glass frog?

    • @drippykirbo
      @drippykirbo 4 месяца назад +12

      @@pikmonwolf oh that lad yeah, if you boop him enough it makes a deep void portal. i play console so i dont deal w/it

  • @Acefdiamonds
    @Acefdiamonds 27 дней назад +9

    I love how if you talk to than zag may ask if there's hard feelings between Charon and himself
    Where than responds with practically "nah there's always a transaction either you pay in gold or blood"
    Or someone brings up that he's not mad he's happy that someone can go tow to tow and put up a fight

  • @aboogala4678
    @aboogala4678 4 часа назад

    My favorite bit about the Rat is his ammonomicon entry notes that, if he really wanted to, he could probably get the Gun That Kills The Past. But instead actively chooses to just be a pest

  • @poopip9624
    @poopip9624 3 месяца назад +6

    For some information : the 6th chamber (bullet hell) has patern for rooms unlike the others and i you know the patern you have like on average 5-9 rooms to go at nothing .for me it is cool because on OP run you can obliterate the chamber and its satyfasting.
    The 4.5 floor has one unique design floor its always the same whose the for of a gun

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      Yeah I like the consistent pattern of 4.5, it's a really cool floor. But Bullet Hell's pattern isn't something that the game makes clear if there is one.

  • @Park-ll6mj
    @Park-ll6mj 3 месяца назад +8

    Kip kip the gentle used to be quite beatable. But after some item balance changes, they became functionaly immortal. They didn't rebalance, and presumably didn't playtest, the twisted scavengers. Some of them actually got nerfed, or had their signature mechanics broken. It's really disappointing.

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +4

      Yeah, and it would've been one thing if it was broken and eventually got fixed, but they just... never fixed it.

  • @Thevoid-vt8hx
    @Thevoid-vt8hx 4 месяца назад +8

    Yesterday I fought kipkip and he got ceremonial daggers and the amount of HEALING DROVE ME INSANE AND IN THE END I DIED

    • @pikmonwolf
      @pikmonwolf  4 месяца назад

      Yeah I died a bunch as well when I fought him, I just had like 20 Dios

    • @Thevoid-vt8hx
      @Thevoid-vt8hx 4 месяца назад

      @@pikmonwolf also is it just me or does the normal scavenger look cute but the obliteration version look ugly

  • @theguy8614
    @theguy8614 25 дней назад +3

    Thank you for reminding me about my very fun time with Kipkip the Gentle. I will be crying for hours on end now.

  • @stonetimekeeper
    @stonetimekeeper 4 месяца назад +10

    Great video, though I heavily disagree with you on the Voidling. I find the Voidling to be such a fun fight. Sure it can be a pain to get to it via the void locus, but the fight itself is such a spectacle. Obviously not as good as Mithrix, but still.
    Kipkip on the other can burn in hell for all eternity. At least he can't telefrag you like Delirium from the Binding of Isaac.

    • @pikmonwolf
      @pikmonwolf  4 месяца назад

      I don't hate voiding, I just think they encourage a very boring playstyle

    • @vani1030
      @vani1030 4 месяца назад

      i really dislike the voidling fight. its only ever fun when you one shot everything.
      it has roughly 10x the health that mithrix has, is very slow, and has four attacks. it cycles between two, and occasionally uses one of the other two. no phase of voidling is different from the others, except phase 3 where you need to stay closer or youll take damage over time. the only good qualities about voidling are the model, the music and the stage design.
      on the other hand, i love void locus. it is essentially identical to the moon/commencement, where you have to charge 4 pillars in order to get to the boss fight (something hopoo like to fall back on often), but unlike the moon, there is actual incentive to stay inside the charging radius. the void implosions can be annoying, but you are at the very end of a risk of rain 2 run, which at that point you are known for being an instakill machine. having anything that didnt pose a threat to you would be dumb, and the only thing that can pose a threat to you at that point is an instakill mechanic.

  • @happy-kh4uk
    @happy-kh4uk 4 месяца назад +10

    I’m going to defend Voidling, as he’s generally my preferred way to end a run apart from obliterating. For the record my favorite stage is Sulfur Pools, so my opinion shouldn’t be trusted.
    First, Void Locus is really cool. Maybe it’s because I usually do Rainstorm and go there on my first loop if I go there, but I find the number of void enemies perfectly manageable. I think Void Locus is best for its incredible aesthetics and music. IMO it’s the best looking stage in the game.
    The actual Voidling fight is pretty mediocre, but it can be somewhat enjoyable if you’ve got enough movement to dodge the projectiles without ducking behind terrain. Voidling also looks really cool, but the main reason I put him so high is the music.
    Risk of Rain 2 has imo the best music in any video game, on the basis of how enjoyable it is to listen to and how musically complex it is. The Face of the Deep, Voidling’s boss theme, takes the timbre used in the rest of the game and fucks it up, adding in a saxophone in phase 2 and building up into utter chaos and insanity. Phase 3 is a bit too short in game since Voidling has so much health, but is a horrifying, malfeasant death throttle that shows the true panic in both yourself and the Voidling. The album version is definitely better than the in-game version though, since it has the uncut sax solo and build-up to the finale.
    Fuck KipKip though. Petrichor V is a great song, but I really don’t want to hear its full 11-minute runtime in-game.

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +4

      I will say I do think playing on rainstorm would make a difference, since the difficulty would be lower when you get there and thus you'd have way less enemies. But hey, it might actually be fun on that difficulty lol.

    • @happy-kh4uk
      @happy-kh4uk 4 месяца назад +1

      @@pikmonwolf That’s probably the main reason. I mostly get the barnacles while charging by the time I’m there, with the occasional reaver or jailor. The Reaver explosions are tolerable, I’ve never had to do deal with the Devastator explosions while charging but I’m sure they’d be a pain, and the Jailors do piss me off. I’m sure I’d feel way different about Locus if I had to deal with more than one of those bastards at a time.

    • @KaihanFidaiy
      @KaihanFidaiy 25 дней назад

      @@happy-kh4ukon monsoon if you go there before the difficulty reaches 15 minutes there will be next to none enemies and the director won’t have enough credits to spawn void reveals from my experience

  • @adiveler
    @adiveler 3 месяца назад +5

    My problem with Charon is that the trigger to the fight is waaay too rare, and in the hundreds of hours I've played the game, I've got only 3 times the luck to snatch his money!

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +1

      It's actually not that rare if you hunt for it. You can't get the fight in the shop before the boss.

    • @adiveler
      @adiveler 3 месяца назад +1

      @@pikmonwolf You can hunt for it? I remember the sack of money appearing in the shop, being a pure RNG with extremely low chance to occur.

  • @TheTroupeMasterGrimm
    @TheTroupeMasterGrimm 24 дня назад +2

    My favorite secret boss has to be Minos prime from Ultrakill. The buildup is insanely good, with a near minute long walk down a massive human spine, and the fight is unlike anything you’ve faced thus far, with a super fast calculated move set meant to throw you off and punish the smallest mistakes, this fight is HARD, and beating him is so rewarding.

  • @CMrigdon
    @CMrigdon 4 месяца назад +5

    I'd have to mostly agree with the Risk of Rain 2 critiques. I don't really have much to say with the other games so here's my personal experiences with the secret bosses in the order of the video, as I want to share some experience in how okay the secret bosses of Risk of Rain 2 are.
    -Aurelionite is fine, I do agree to the fact that She is basically just a fancier Stone Titan, but I also kind of understand why they did it for gameplay reasons, plus her interaction with Mythrix is really cool, at least to me. Like I wish we had a bit more of that, hell maybe even making her talk DURING the boss battles, it could give her a bit more personality. Even if it's closer to her being a Call of Duty player talking shit to the other bosses, it's something to go off of instead of just "I hate my dad and uncle because they locked me in the Mountain Dew Piss dimension."
    -Alloy Worship unit is the feeling of finding something new out of nowhere, thinking it's cool, and then immediately seeing it as part of a chore. It's pretty good in multiplayer because it gives each player a legendary item whereas the other places only give one. However I also agree that it is WAY too easy to activate, and I wish the Alloy Worship unit just did more. Like maybe make it faster and try to slam it's body into you instead of using what my friends have called it, "The Ground Laser".
    -It's a bit hard for me to describe my feelings on Voidling but I'll do my best to describe it(might sound like a lunatic with a pitchfork for a minute or two but we'll roll with it). I like the idea of fighting through the Void Locus and activating the portal to go to the Voidling boss room, but I don't really like the fact that it's the fucking moon all over again. I really vibe and enjoy the Planetarium and it's stage gimmick, but I wish it did much more with it, maybe integrate it into the boss like the Voidling is chucking pieces of reality at the player or making the environment actively layer itself with multiple stages! The thing that really drives me up the wall and onto the roof of a skyscraper is the cut ending for that boss. It's no wonder the game ends with a fucking "Fate unknown" screen, because the ending was cut outright! Everything was leading up to an Alternative ending, I don't think it would've fixed the issues but at least give the Boss with the title "Diviner of the Deep" Some finality.
    As for the Lunar Scavs, they're eh with a quarter of confusion. I partially wish they had more unique designs or even just different monster bases, like imagine one of them being a Beetle Queen and the environments were just a little different. Maybe that might be a lot, I'm not sure. But I will agree that Kipkip is the stupidest fucking boss known to man. However, I kind of love that Kipkip has to die by being sent to the edge of the universe and having a heart attack, even if it's unintentional. I do think Kipkip's boss fight in a normal setting is terrible and it has no excuse for being the way it is right now. None of them do. I love this game, but man it's got some problems, this is certainly one of them.
    Great Video! Sorry you have to bear witness to my insane rant about secret bosses in Risk of Rain 2 specifically. Hope you have a good day!

    • @pikmonwolf
      @pikmonwolf  4 месяца назад

      Yeah I've seen the cut ending, it's so good. Maybe they wanted to do more with the void and so didn't want to kill it off, but they absolutely should have just kept it and if they went that way just say it's non canon.

  • @eldritchbitch7947
    @eldritchbitch7947 4 месяца назад +6

    Dude at this point gungion should just partner with you. I also agree multiple great bosses dos trump one fantastic one. Unless the hades boss was like insanely good.

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      Why would they pay, I've been singing their praises for free lol.

  • @DarlexGardenWarden
    @DarlexGardenWarden 4 месяца назад +5

    I saw RoR2 coming last sadly It's a great game but damn man also the DLC even if It's by Gearbox it seems to be handled by a team that actually seems passionate for RoR2 so there's still some hope

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +2

      I'm not dreading it, I think it could be good, I just don't have high expectations lol.

    • @DarlexGardenWarden
      @DarlexGardenWarden 3 месяца назад +1

      @@pikmonwolf I get you lol

  • @hattsbygaming2861
    @hattsbygaming2861 24 дня назад +1

    With the greatest of respect, I believe you forgot a hidden boss for Hades. There's a boss in the Temple of Styx called Tiny Vermin. I have no idea how to fight him consistently as he doesn't always appear. Still a great video, enjoyed it a lot! You got yourself another subscriber!

  • @Skully116
    @Skully116 20 дней назад

    That risk of rain bit sounds like a lot of sad coping against not being prepared for kipkip

  • @umutozturk2372
    @umutozturk2372 24 дня назад

    These 4 are my best rogue-like games, good content!

  • @beewoman
    @beewoman 3 месяца назад +1

    Hopoo really loves their teleporter events.

  • @shoes4clues955
    @shoes4clues955 24 дня назад +1

    you missed cultist's past where the cultist kills the other player

  • @Qneetsa
    @Qneetsa 4 месяца назад +6

    First off: great video, to the point and well paced. Keep it up! Secondly: no disrespect and no offense but I don't really understand how can anyone hold Charon in any form of a positive regard. It is one of the worst fights I've ever seen. He has 2 attacks. ONLY TWO. The second one (spawning waves) has some variations depending on the phase but he doesn't even have any RNG in the fight really, he ALWAYS does a Oar Double Slap into run away and spawn a couple of wave volleys. Since Oar slap has NO startup - you get hit exactly the frame you see the attack come out - all you do is whack him as he's summoning the waves, get some distance, dash through him the moment he moves towards you (trying to "react" to anything is futile there) and you repeat it 17 thousand times if you fight him early or 3 times if you fight him late. Which part of the actual fight is fun? It's ALWAYS the same sequence of actions on the player's side, it's boring, repetitive and either extremely tedious if you fight him early or doesn't even feel like a fight if you fight him late. I agree with everything "around" the fight being brilliant - the dialogue, the record scratch and music stop on "borrowing" the money, the Hermes' bet, but it doesn't excuse poor gameplay. And by the way you can see how the fight itself it was slapped together hastely and how Supergiant first came up with the story part and the dialogue and then designed the fight around it. They needed to guarantee that players hear all the (splendidly written and voice acted) mockery by other characters of Zag being a failed shoplifter and to do so they made Charon's main attack unreactable and hit harder then most attacks of the final boss to make sure you lose the first time. TLDR: Charon is a great story bit but a horrible fight.

    • @pikmonwolf
      @pikmonwolf  4 месяца назад

      I don't really agree, there's a bit more wind up to the oar than you're saying, and I think a simple design that's easy to understand but hard to actually fight is the right balance for a secret bosses. But I do get where you're coming from.

    • @Qneetsa
      @Qneetsa 4 месяца назад

      ​@@pikmonwolf with all due respect, there is "easy to understand" and there is "literally 2 attacks in fixed sequence". The Oar has less than 30 frames of startup which makes it unreactable - Fighting game players would argue that you can react to things from 20 to 25f range but that's for the best players and quite a stretch in general; an average player reacts to attacks of 60f or slower (1 second). You can pause your video at 8:52 and see how Charon turns to face you and the slap comes out basically instantly: he holds the Oar vertically before the attack but for something like 10f or less. You don't react to the Startup of the slap, you react to him moving in range. I made a comment about the Oar Slap not because I'm getting hit by it (I'm not) but to emphasize the repetitiveness of the fight: he starts moving towards you, you dodge two slaps, he runs away, you dodge a few waves and rinse and repeat with NO variation - this is 100% guaranteed sequence of events in every fight with Charon. The ONLY variable is how many waves you have to dodge.

  • @callmecrimson4806
    @callmecrimson4806 4 месяца назад +3

    Honestly I'd almost consider all of the full extreme measures bosses (or at least the hardest Hades fight at the end of it) to be secret gauntlet bosses, as they are pretty hard to get to and while they are in gameplay progression, they switch thing up a lot in their fights. especially Hades himself (not mentioning the things for spoiler reasons). Just my thoughts though. this was a fun vid to watch!

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      I actually considered that, but I decided that the bosses and their alternate forms should be covered in the same video.

    • @callmecrimson4806
      @callmecrimson4806 4 месяца назад +1

      @@pikmonwolf ah, cool. Just found your channel through this vid, and decided to watch it before going back to the other boss video you made. Didn't realize that you covered it there already

  • @proman4686
    @proman4686 4 месяца назад +17

    i wouldn’t consider any of the pasts secret boss nor the lich a secret boss

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +8

      Pasts are debatable for sure, but I'd definitely say the Lich is secret. He takes you by surprise after you've completed the main 4 pasts.

    • @proman4686
      @proman4686 4 месяца назад +2

      @@pikmonwolf i guess

    • @a-very-uncreative-handle
      @a-very-uncreative-handle 4 месяца назад +5

      i'd say voidling isn't a secret boss in the same way. calling voidling, lich, and the pasts secret bosses is like calling delirium a secret boss just because hes optional and not on the "main" path

    • @luminousdelight5097
      @luminousdelight5097 27 дней назад

      @@a-very-uncreative-handle Id argue voidling is a secret boss in the same way aurelionite is. You cannot find it without the respective portal activating which only activates after the first loop and still requires you to fight through a stage. Or the frog.. which... by all means is absolutely secret.
      so in both ways you will need to go out of your way to fight another bonus boss.
      Or does the game ending right after the boss strip it of its secret title?

    • @a-very-uncreative-handle
      @a-very-uncreative-handle 27 дней назад

      @@luminousdelight5097 yeah idk what i was cooking 3 months ago voidling is definitely a secret boss, you gotta go insanely out of your way to get to him, hes comparable to twisted scavs which even at the time i considered secret bosses
      i still stand by the pasts and the lich not being secret bosses though

  • @hal9733
    @hal9733 3 дня назад

    Surprised there is no noita. Every boss but the final is secret, and the feeling of "oooh shit, i am dead" is always present when you find them. they are ominous, give amazing and lore relevant loot and can be cheezed if you know the game well enough. The only complaint would be that you can easily lose if you come unorepared, but they are still amazing in my opinion

  • @ThomasG911
    @ThomasG911 3 месяца назад +4

    As someone who commented on the Gungeon secret bosses in the last video, I'm glad to have a video where I can talk about them.
    And honestly... I still think Gungeon's secret boss game is second to Dead Cells, just on the basis that the bosses you fight the least are the best ones, and some... feel slightly lazy. Like, you fight the six past bosses only once each, ideally. After that, you usually want Bullet Hell. The Old King is a rare sight when the crest is locked behind a door a lot of the time, or you get hit on the way there if the enterance spawns far away. Door Lord is simply rare. Glitch Lich and Glitch Beholster are also very rare or limited. Finally, Advanced Dragun's method of fighting depends on the Resourceful Rat. Which sucks.
    Then out of the more common secret fights, Blobulord and Lich are very good fights. The only thing I dislike is that Oubilette doesn't have a second possible boss considering how often people go there, and Phase Two Lich has one or two nightmarish attacks that could do with a 10% slowdown or something.
    And then Resourceful Rat and Agunim. Both bosses with a tad too much RNG, a tad too much of overlapping patterns, a tad too much of plain possible bullshit, and other unique ways to hate them. These bosses are miserable despite being either very easy to reach (Agunim) or one that you're forced to fight several times to get a lot of unlocks (Rat). I wish they had the same level of polish as Lich.

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      Funny enough when making this video I encountered Glitched Beholster twice, but didn't have a natural door lord spawn. Had to use the Boss Rush to get that footage.
      And I agree that both the Rat and Agunim lack the polish many other bosses have

  • @woodyparsley
    @woodyparsley 3 дня назад +1

    Ok, i find it weird that we have the same opinion on the Risk of Rain 2 bosses. Standard bosses are pretty good, but the secret bosses are lame or stupid. I haven't fought any of those scavenger bosses, but now I know not to fight them to try and avoid Kipkip. Thanks!

  • @iconica9516
    @iconica9516 4 месяца назад +4

    i wouldnt consider the queen and the pasts a secret boss but everything else is pretty legit

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      That's fair, it's definitely debatable. But when I was unsure, I considered them secret.

    • @savien6401
      @savien6401 23 дня назад

      I only don't consider them secret because it seems like a mainline quest sort of thing after you build the bullet considering that the gungeoners are there to undo their past n stuff

  • @zambrial
    @zambrial 4 месяца назад +5

    Great video, agreed that the area leading up to Voidling in RoR2 is an absolute mess. Great collab with @sl1ppey as well 🙂

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      Yeah it was great workin with him. And Void Locus fills me with so much rage.

    • @zambrial
      @zambrial 4 месяца назад +1

      I've lost several runs to the dumb exploding assholes. Once I beat him, I literally said "That's it?" Super underwhelming conclusion to a very tedious and boring fight.

  • @roadkillwaffle9847
    @roadkillwaffle9847 3 месяца назад +2

    I think Void Locus was partially developed by Gearbox, which could explain a lot.. Also it's pronounced Ah-Ray-Lee-Oh-Night

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      I looked up how to pronounce it and couldn't find a consesus, so I winged it lol.

  • @RottenHeretic
    @RottenHeretic 25 дней назад

    There's also a second way to reach Voidling in ror2 that doesn't require you to go through that awful place

  • @novn6732
    @novn6732 10 дней назад

    you gotta admit though, the music is the only reason ror2 secert bosses arent the worst of all time. Chris doesn't miss

  • @fish6087
    @fish6087 3 месяца назад +2

    They should 100% retest the twisted scavengers because the idea is kinda cool but Kip lip is FUCKED. Also they should change the whole void section of the game to be more valences and the fight to be less about hiding behind wall as and more about actually dodging attacks, with maybe reduced damage to compensate for actual skill. Aurelionite is okay but they should add more variety for the attack. I have hope for the false sun that’s coming in the next dlc

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      Yeah, Aurelionite is gonna be getting a glow up for sure.

  • @Hoovy-uf3vx
    @Hoovy-uf3vx 3 месяца назад +4

    Why do people hate pilot's past it's genuinely the easiest and doesn't change anything it's just a reskin of your character

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +2

      Dodging works very differently, which is such a fundamental part of your kit

    • @Hoovy-uf3vx
      @Hoovy-uf3vx 3 месяца назад +4

      @@pikmonwolf does it? You can still dodge roll and the movement is the same unless I don't remember something. I don't play as the pilot much

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +2

      @@Hoovy-uf3vx It's a barrel roll that has a very different momentum to the dodge roll.

    • @blitzboy2934
      @blitzboy2934 24 дня назад

      I’ve always liked pilot, so his past was the first one I did. It kinda warmed me up to how the rest would work, and after getting Old Goldie (god bless whoever made that gun) both runs back to back, I beat marine’s and hunter’s past. Convict’s was my last and probably the one I struggled the most on of the main 4, I didn’t die, but I definitely should’ve. Bullet’s was absolutely wack my first time through, but I played the entirety of A Link to the Past, and then beat it first try. All on my switch.

  • @crimso_nn
    @crimso_nn 4 месяца назад +8

    Wait how do the Collector, the Servants and the Queen count as secret bosses?

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      It was debatable, but if I was unsure, I counted them as secret. You need to complete some objectives before you can face her, with the key and such.

    • @crimso_nn
      @crimso_nn 4 месяца назад +2

      @@pikmonwolf Fair enough, I forgot there was a quest to unlock the Servants and the Queen. Tho I still don't see how the Collector counts as one

    • @pikmonwolf
      @pikmonwolf  4 месяца назад

      @@crimso_nn Talking about him is a massive spoiler, if I felt the need to put a spoiler warning in front of a boss, I counted them as secret.

    • @GardenVarietea
      @GardenVarietea 4 месяца назад +3

      ​@pikmonwolf I see what you mean by that, but I think there's a difference between a secret boss and a spoiler boss. Like I'd want the final boss / any late-game bosses hidden from me as to not give away anything, just as much as I'd want a secret boss to be hidden because, well, it's hidden already.
      That being said, The Collector is definitely much more of a secret boss, whereas the Queen is advertised in all promotional material for her DLC

    • @pikmonwolf
      @pikmonwolf  4 месяца назад

      @@GardenVarietea Yeah the ads were why I was on the fence. But I decided to go by the in game presentation where she is kept rather hidden and you need to unlock the fight. Since they couldn't not advertise her since they needed to sell the DLC.

  • @whitesonmwansa7822
    @whitesonmwansa7822 4 дня назад

    Cult of lamb has some great bosses too though surprised you looked over it

  • @dumbvillage9253
    @dumbvillage9253 29 дней назад

    i really love how the queen fight feels very "strategic". she attacks you with a barrage of attacks you parry or dodge. then she waits, ready to counter and parry you. she just waits and presents you with the option, to either wait for her to attack you and you bait her into making a mistake. or you keep aggressively nagging her and countering her parry with ANOTHER parry. continuing the engagement in an aggressive way. i like her enraging mechanic and how she offers the option to be either defensive or offensive. swapping out at will. it offers much needed breaks for some players and keeps the more accustomed engaged. personally i found the servants to be quite easy. the easiest out of the 3 final bosses boss rush presents. which is funny given how i saw them to be impossibly hard the first time and failed, then on a much higher boss cell level i beat them with incredible ease.

  • @joeljansen5441
    @joeljansen5441 24 дня назад +2

    void locus isnt that bad if you play it normally however in the footage you were almost at 2 hours in ON MONSOON what did you think would happen? but yeah voidling kinda sucks.

  • @nameistaken
    @nameistaken 3 месяца назад +3

    I'm curious as to why you're excluding Isaac from your roguelike deep dive series.

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +2

      Never really got into it. And I wanted to have a variety of gameplay styles and Isaac and Gungeon are very similar.

    • @nameistaken
      @nameistaken 3 месяца назад +1

      @pikmonwolf understandable, I won't try to sway you but I personally think it's a gold standard for modern roguelikes

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +3

      @@nameistaken That's fair, it just didn't really grip me. I'm not into the gross aesthetic.

    • @nameistaken
      @nameistaken 3 месяца назад

      @pikmonwolf that's legitimately why alot of my friends won't play it

  • @reskriptor7779
    @reskriptor7779 25 дней назад

    Rain formerly known as purple is such a jam

  • @blitzboy2934
    @blitzboy2934 24 дня назад

    I’m not really sure deadcells has any strictly “secret” bosses. If you have the dlcs, you can fight either queen or hand of the king on 4BC and below, or Queen or Collector for 5BC. You don’t really have to go out of your way to fight them, you just decide which area you want to go to, and fight a boss accordingly.

  • @crimoncowboy946
    @crimoncowboy946 2 месяца назад

    Great video, but I have to disagree with you on the Bullet’s past. The bullet is a melee character, one you can only unlock after having beat one past already. Making a melee only boss rush fits the Bullet to a tee, also, while it does drag on, it’s 2 regular enemies, death volley, and a boss. So it’s not that bad, as each stage is unique

  • @deangotch9931
    @deangotch9931 19 дней назад

    By technicality, *Spoiler Boss* is the only real secret boss in dead cells. I think the reason the others were counted is because they have hidden doors in the training room.
    Might not be related, but the boss music FUCKIN SLAPS!! 🔥🔥🔥

  • @apotheosis634
    @apotheosis634 17 дней назад

    Tragic that bloodstained ritual of the night didn’t make top 3

  • @savien6401
    @savien6401 23 дня назад

    I personally havent struggled with the void locus, considering how strong id be later on, id have wnough hp to step out the area for a little bit until the explosions go off. Tho the voidling could definitely be better tbh

  • @KaihanFidaiy
    @KaihanFidaiy 26 дней назад

    For void locus, I completely agree with everything you said, but I disagree, because for me, and a fair bit of other people, we like the thrill, but another thing is that to get to void locus, it’s generally not worth it if you can’t out heal the void, which makes dosing the white explosions easier as if you do out heal the void, making the only incentive to get away from the void implosions. But I still agree with all your points, and if this text came as aggresive, I’m not trying to make this sound rude or something.
    Also, most people skip void locus and just go to glass frog 💀

  • @aidenhembree278
    @aidenhembree278 24 дня назад

    Im a little confused because i haven't played much dead cells, but why would the queen be considered a secret boss if there is an entire dlc based around her

  • @blackwillow7342
    @blackwillow7342 27 дней назад

    so all of 4th place is due to incompetence... okaaaay

  • @poriot2320
    @poriot2320 20 дней назад

    The fcking rat throws a metal gear at u? Damn :v he really have some serious sticky fingers

  • @Purple_VK18
    @Purple_VK18 4 дня назад

    How are the servants and the queen secret bosses? I feel like the giant is more secret than them

  • @o1OrangeLeopard
    @o1OrangeLeopard 12 дней назад

    Kipkip is pretty bad. I was in a stalemate, but i was playing as heretic, so I was able to stack up like 600 ruin and activate it all at once.

  • @diamondpotatogaming5065
    @diamondpotatogaming5065 4 месяца назад +4

    Hey I really like voidling :(

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      Hey that's fair, everyone's allowed to like what they like. However I just think he encourages a lame playstyle.

    • @diamondpotatogaming5065
      @diamondpotatogaming5065 4 месяца назад +2

      @@pikmonwolf i mean thats the reason why he is a fun boss imo, the first time you fight him you basically have to use a lame strat to beat him, but the more and more you fight him the more ways you understand how to fight him up close and personal, it makes it a fight that is really fun to learn and play at the end of the day

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      @@diamondpotatogaming5065 Fair, but I have so little desire to refight him since he feels unsatisfying and I have to go through Void Locus.

    • @diamondpotatogaming5065
      @diamondpotatogaming5065 3 месяца назад +1

      @@pikmonwolf yeah, but I mean it’s just a bit annoying after a while if you are able to understand how to live outside of the cells, such as the moving version of bungus or just regular bungus and engineer turrets

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      @@diamondpotatogaming5065 You still need to be in the cells to progress though. So when you're outside it you're wasting time.

  • @mrminty7604
    @mrminty7604 4 дня назад

    im sorry, this could be biased as an avid risk of rain 2 enjoyer, but the lunar scavangers are meant to be a challenge, the void locus makes sense when you go through the lore, its not meant to be easy whatsoever, voidling is challenging imo with the aets of attacks and how he uses them, the only thing I agree with you on is the aurellionite one. not trying to be rude here as well and I get that its your opinion, but its genuinly just a skill issue on your part. You're not meant to go to the void locus earlier, voidling is devastating if he catches you wrongly or you don't know what you're doing, they're meant to be there as a challenge.
    Although I do agree with the kipkip healing thing, that is annoying, but it is meant to be a hard fight, and hopo left it in as a gag.

  • @finphone7387
    @finphone7387 24 дня назад

    no one that i know dose the void locust, they just beat mytrixs and pay lunar coins at the glass frog or go through the void fields

  • @Mccuddley
    @Mccuddley 19 дней назад

    i think your gamer rage missed the point of the locus, the whole point of it is survival, like the dlc suggests. its supposed to be challenging and difficult you have to manage your health around the void while also avoiding the instakills. this may seem bad but in reality is really well thought out as it poses an actual threat to high looping runs since commencement is a pushover after the first loop. this challenge makes the player actually have to use skill to complete the area instead of just I have item I win.

  • @WillColebar-ce5tf
    @WillColebar-ce5tf 28 дней назад

    Erm you forgot twip twip the devotee!

  • @carbinecryo30716
    @carbinecryo30716 23 дня назад

    Charon is the perfect example of "bosses that completely entirely humble you for the rest of your life because holy shit where the hell did that come from."
    Also I still say Dracula is the best fight in Dead Cells, but I'm overwhelmingly biased for Castlevania so...don't listen to me lmao.

  • @KrexKortmia
    @KrexKortmia День назад

    Kip kip is so bad its funny

  • @arcuserarc1201
    @arcuserarc1201 4 месяца назад +4

    Really nice, nothing really to add.

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +1

      Thanks mate, glad you enjoyed the video

  • @scl0074
    @scl0074 21 день назад

    Just saw the vid now but yeah Kipkip is dumb, you basically have to have an already good run on Diablo Captain, Bandit, Loader, or Railgunner just because they can theoretically output enough burst to 1 shot him

  • @dukedonovan280
    @dukedonovan280 3 дня назад

    There is a different way to get to voidling

  • @alex_velociraptoras7651
    @alex_velociraptoras7651 21 день назад

    What i hate about the voidling fight is the stage why make a ring and instead of placing both of the beasts in the middle again you decide to place them in the edge and its stupid to think about since it worked so fine with Mithrix and Aurelionite,also its attacks are shit and its phases are annoying,not fun like Mithrix's phases,btw the risk of rain page where you see stats like survivor picks,wins,stats and more is surely broken

  • @Camon12345
    @Camon12345 Месяц назад

    Me screaming out of my lungs that the queen isnt a secret boss seriously its after the servants fight and before that its infested shiprecked😭😭😭😭

    • @blitzboy2934
      @blitzboy2934 24 дня назад

      I don’t think deadcells should be on this list to begin with. It doesn’t have any secret bosses beyond the spoiler boss who is literally required to get the real ending of the game. Each of the “end” bosses aren’t really secret. If you choose their path, you either kill them, or restart.

  • @Kraken-ub7qd
    @Kraken-ub7qd 11 дней назад

    Risk of rain 2 is my favorite game but it’s sad to see hopoo drop the ball like this with bosses
    ps: idk why everyone is doubting gearbox, this next dlc is clearly a huge content drop.

  • @PeterBaker-fe5wv
    @PeterBaker-fe5wv 24 дня назад

    could you rank the binding of Isaacs bosses too

  • @Ivy64_
    @Ivy64_ Месяц назад

    I mean this in the least insulting way possible.
    The dead cells lighthouse climb is a skill issue, i did that shit without the wall run and it's easily my favourites part of the game.
    Its such a frantic scamble of a platforming challenge with some of my favourites music since clock tower.

    • @blitzboy2934
      @blitzboy2934 24 дня назад

      The music goes so hard, and I actually really like the platforming and boss fight. The weapons they can each give you is also really cool.

  • @user-wy7ub4rk6h
    @user-wy7ub4rk6h 21 день назад

    Not suprised at ror2, i LOVE the game, but i wish the secret bosses were better

  • @elbugadon2660
    @elbugadon2660 23 дня назад

    Queen is DLC wat yuo mean secret boss????

  • @spv4711
    @spv4711 4 месяца назад +10

    For dead cells for you it is quite literally a skill issue

    • @pikmonwolf
      @pikmonwolf  4 месяца назад +2

      I ranked it in second place???

    • @spv4711
      @spv4711 4 месяца назад +2

      @pikmonwolf The gripes you had about vertical levels. It ain't that much a big deal and I am saying it a person who likes the clock tower while playing on mobile its not clunky on pc you're just bad

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +2

      @@spv4711 Clocktower's the best vertical level I will say that, but the camera is still too zoomed in. I don't think that's really even debatable.

  • @averymusicalperson
    @averymusicalperson 12 дней назад

    i kinda liked kipkip...

  • @Oneoldosterage-wi4oz
    @Oneoldosterage-wi4oz 7 дней назад

    Welp, I suppose Kipkip played you, It must have been its goal to doom your play list… either that or you just made the mistake of using rebar instead of nail gun, oh well. I can’t really say much though because I’ve never actually faced him… hold up I got to go play ROR2, be right back.

  • @BlindSpectet
    @BlindSpectet 10 дней назад

    Hehe kip kip go brrrrrrrrr

  • @badwithusernames3238
    @badwithusernames3238 3 месяца назад +1

    the damage over time in thevoidling platforming is stupid? what would even be the point of the platforming if there was no timer? you cant die to fall damage, and the fall to the respawn barrier is so short that it doesnt even make you take fall damage in the first place. if there is no way to lose the platforming it might as well not be there. and that void locus thing is just a straight up skill issue. every other charging zone in the game is pretty much free because you can leave them with little to no penalty when things get dangerous. if there were no instakills and no damage over time outside the zone the void locus would be just as free as every other holdout event in the game. the game forces you to do something you got away with not doing for the rest of the game. now you are punished for not leaving the zone evn more than before as it is pretty much instant death, but youre also punished for excessively leaving the zone to just take out everything from a distance. the reason every other charging zone is easy is because there is either no reason to leave the zone or because there is no penalty for leaving the zone. void locus is literally the only somewhat challenging holdout event in the entire game. void fields, pillars, teleporters and literally everything else you charge is borderline free because there is nothing different about it from just the regular game. its literally just killing enemies again but you also have to stand in a sphere for like a minute at most. void locus is literally the only good chargin thing in the game. plus, you can only find the portal there through void fields or randomly after stage 7, so you will usually be rather powerful when going there. void fog and void implosions are the only two things that can consistently end a god run, if they werent there the void locus would be just as free as every teleporter you went through to get there. also your issue with kipkip is that youre getting too close to him and then just bash your head into a brick wall. if you stay close his corpsebloom keeps charging so you just have to stay away so the monster tooth doesnt drop near him. if his corpsebloom did get charged, its best to just wait until it runs out and he heals to full before attacking again. you can very obviously see in the footage that you were doing fine against him until you got the volcanic egg from bottled chaos which brought you nearby. i have done the twisted scavengers multiple times and they arent on even one of my graphs

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      You make a good point about the platforming, there definitely should be a failure state there. I guess my biggest issue is that as soon as it's done you're going to be missing a chunk of your health even if you did things frame perfect.
      As for Void Locus, I politely disagree, and for KipKip I very sternly and rudely disagree.

    • @blitzboy2934
      @blitzboy2934 24 дня назад

      @@pikmonwolfyou were also on 2 hours in on a monsoon run, you can’t really crank up the difficulty by going for that long and being surprised that you’re getting bombarded by everything the game has. It’s going to throw a lot of enemies your way when the director has the credits to spawn them. Also, what the commenter said makes sense, I haven’t played risk of rain 2 in a hot minute, but at some clips, you absolutely melted him by staying away, and almost killed him, but when you were closer, he kept healing.

  • @Dark139hunter
    @Dark139hunter 3 месяца назад +3

    You missed the rat boss in hades smh

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      I considered him a mini boss, but in retrospect I can see how secret boss would also fit

  • @RavenGamingOverLord
    @RavenGamingOverLord 2 месяца назад

    Lol 5:48

  • @autsaider4240
    @autsaider4240 22 дня назад

    eng fan pov

  • @mjmoney57
    @mjmoney57 11 дней назад

    WHERE IS SOUL KNIGHT IT IS A GREAT ROUGELIKE

  • @cbtodd8272
    @cbtodd8272 3 месяца назад +1

    Promo>SM

  • @wesleymorrison1965
    @wesleymorrison1965 9 дней назад

    i LOVE risk of rain 2 but I agree the secret bosses are shit

  • @noahfredrickson6479
    @noahfredrickson6479 3 месяца назад +2

    Almost all of your complaints about ror2 can be boiled down to skill issue. If you are hiding in the voidling fight then you are there without a good build and kipkip isn’t that bad. Yes healing is annoying but there are plenty of ways to deal lots of damage. Earliest you face him is stage 8. If you are not dealing hundreds of thousands of damage by that point your build is pretty bad.

  • @InsaneToaster77
    @InsaneToaster77 24 дня назад

    Why do you even play RoR2 if you don’t enjoy it? You seem to spend so much time hating the game that it leaves me wondering why you even bother to go back to it

  • @TheMagicDragon-mm5dr
    @TheMagicDragon-mm5dr 3 месяца назад +3

    Dude, your build while fighting Kipkip was god awful, stop taking Benthic Bloom if you want to deal a lot of damage. Your base attacks had meathook (useless for single target), scopes (you had 6% crit from 1% base and 5% bonus from shatterspleen), shattering justice and scorpions (armor reduction can only about double the damage taken because of how it scales), and the void beetles applying collapsed. Infinite bleed stacking was made difficult by the 6% crit with shatterspleen. Your miscellaneous damaging red items aren't powerful enough. Your equipment isn't powerful enough, even with the disposable missile launcher being affected by 10 ICBMs. Spare drone parts and empathy cores do not scale hard enough, especially when you only have 1 stack of empathy cores. Scaling? What does scaling have to do with this? It isn't like you were on stage 24 or anything. Despite all of this, would you look at Kipkip's health? It's STILL DIPPING THAT LOW! What are you ON about!? You failed the damage check! Sure, making it that difficult to beat with Benthic Bloom and no lunar items isn't the greatest game design, but IT'S A ROGUELIKE AND YOU TOOK THE STUPID CHAOS ITEM! ALSO, lunar items! What do lunar items do? What is their literal entire gimmick? Could it possibly be that, maybe, just maybe, that lunar item was Beads of Fealty and the downside was a boss that your build might not be able to handle? Could it be that your build wasn't right for Beads of Fealty, just like many other lunar items? LET ME QUOTE YOU HERE. "I have fought them, ONCE." AT 5:55 AND YOUR ENTIRE RANT IS BASED ON THAT SINGULAR FIGHT!? Boss review genius here everybody!
    Now, before I say the rest here, let me clarify that I don't actually believe it was on purpose or meant to insult Risk of Rain 2 beyond the mistake with Kipkip, and the secret bosses just being reskinned normal bosses with tweaked stats, and the Void Fiend being a little meh. (Though I heavily disagree with the void fog and instant kill complaints)
    Huh, how can I hate on Risk of Rain 2 in my secret bosses video? Man, I really want to emphasize how terrible this game's secret bosses are. Well, I missed Charon in my normal bosses video, so maybe I could throw Hades in? I mean, he's the only boss... and he's more optional than secret, since you just, y'know, pick up a bag, that isn't hidden, and will very logically start a fight with Charon, since the money is meaningless if he just kicked you out of his shops as punishment, and fighting him is the only other logical option. Ehhhh, it's probably fine. Now I can talk about how even Hades is leagues ahead of Risk of Rain 2! Man, I sure do love talking about how Enter the Gungeon is the best roguelike ever.

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +4

      Mate, if your build is too weak to defeat a boss, then the boss should kill you and the run should end. You should NOT get trapped in purgatory where even TAS level perfect play will still fail to get you over the near soft lock of his healing.

    • @TheMagicDragon-mm5dr
      @TheMagicDragon-mm5dr 3 месяца назад

      The TAS: I expertly kite Kipkip such that he clips out of the map and dies instantly!
      Anyways, next time, either don't take benthic bloom, or don't take beads of fealty, or do take an iridescent pearl (i think that's what it was called), or some perforators, or a couple polylutes, or a couple plasma shrimp, or a trophy hunter's tricorn/pluripotent larvae in order to get newly hatched zoea (or drop one naturally but that's rare), or the malachite elite item (hang on that one's even more rare), or a shaped glass, or an ocular hud, or maybe you get my point that there is no way this a common occurance. I would guess the other comments are people similar to you deciding to comment in agreement while I'm the only one to both not have any issues with the boss and scrutinize things a little and comment about it.
      Anyways I got off topic. Actually responding to the point made, while I wouldn't mind a boss simply not being killable with my current tools and, at worst having to exit the game if I'm unable to kill... end the run myself, I get why you might find it problematic even as unlikely as I still think this happening is. No real objections here. Maybe there's some flavor to the place you reach after obliterating yourself being purgatory.
      So anyways where's The Binding of Isaac on the rankings here because if we count Charon then TBOI has mega satan, hush, and delirium... right, delirium... well he doesn't ruin any other boss fights so it's probably fine. Heck even dogma/beast and mother could count then. Man you were generous with 'secret' here.

    • @savien6401
      @savien6401 23 дня назад

      ​@@TheMagicDragon-mm5drHe had mentioned prior that he didn't play binding off Issac hence why they didn't add it

    • @savien6401
      @savien6401 23 дня назад

      I can see your point about your build but at the same time, it's arguably hard to make a build around a specific one when it's randomized Everytime you obliterate yourself 💀

  • @liltimmy1294
    @liltimmy1294 Месяц назад

    Like if you think the servants should be deleted

    • @blitzboy2934
      @blitzboy2934 24 дня назад

      They’re a great boss with an absolutely killer stage and soundtrack. I don’t get the hate.

  • @ionalexandru9248
    @ionalexandru9248 25 дней назад +1

    i don't want to be toxic but all i have to say for your hate of risk of rain 2 is skill issue

  • @allowinoftheattic2471
    @allowinoftheattic2471 4 месяца назад +1

    I strongly disagree on mostly everything you said in the risk of rain 2 section and believe your opinion to be trash
    Edit: also, btw, Skill Issue

    • @allowinoftheattic2471
      @allowinoftheattic2471 4 месяца назад +1

      Though kipkip is indeed bullshit

    • @pikmonwolf
      @pikmonwolf  3 месяца назад

      You think Kipkip is fine?

    • @allowinoftheattic2471
      @allowinoftheattic2471 3 месяца назад +1

      @@pikmonwolf bruh. You deleted the comment I made where I said he was bullshit. Why.

    • @pikmonwolf
      @pikmonwolf  3 месяца назад +1

      @@allowinoftheattic2471 No I didn't?

    • @allowinoftheattic2471
      @allowinoftheattic2471 3 месяца назад +1

      @@pikmonwolf well then where did it go?

  • @theaceofspades8871
    @theaceofspades8871 18 дней назад +1

    ... I like voidling 🥲