Starfield Wynters Roll Your Own Start Paid Mod Is It Worth It?(XBOX/PC)

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  • Опубликовано: 3 фев 2025

Комментарии • 107

  • @caiooca5793
    @caiooca5793 3 месяца назад +21

    Main problem for me is pricing especially in a world where SKK exists. SKK sets the bar for these types of mods.

    • @Bear-Knight
      @Bear-Knight 2 месяца назад

      Word. I download all his mods and just enable them them 1 by 1 the further i get in testing a load order

  • @JesseJamison-f6i
    @JesseJamison-f6i 3 месяца назад +14

    If you've ever used "alternate start: live your own life" in Skyrim, which is where you start at the abandoned prison and all you do is activate the Mara Statue, it allows you to start in a guild, on a ship, stranded and left for dead, as a vampire's thrall, as a warlocks experiment, etc. and it starts with character creation. I imagine that this is probably the same concept, but I think you are right, this is a lot more low quality than the one I saw for Skyrim and that one was free. So if they're going to try and charge the community $6 or 600 credits, it really does need to be worth it..

    • @marconihimself
      @marconihimself 3 месяца назад +4

      To be fair, skyrim's alternate start probably was free because arthmoor didnt have a way to charge for it back then. Arthmoor's paid mods post creations update are the bottom of the barrel.

  • @mtfreeman800
    @mtfreeman800 3 месяца назад +8

    Coffee time. Alrighty, got to say the last couple of creation drops have been a little lackluster in the performance and value. Good thing you’re out here on the cutting edge saving us money. Thanks for the video.

  • @surlyunicorn9461
    @surlyunicorn9461 3 месяца назад +4

    The concept of a castaway mod is appealing. Something that puts you on a random planet with the goal of gathering materials to repair your ship to get back into space. So much of the game doesn’t really lend itself to that though. A mod author would need to adjust things to make it work like difficulty scaling and creating a somewhat in-depth damage system for the ship. Also making sure the local environment has the proper elements or manufactured components to be able to make the repairs. A survival play through in such a scenario definitely sounds fun.
    I always thought getting the player to work towards a ship purchase to get off a planet would be interesting also. Obviously that scenario would need to start in a populated area with a relatively inexpensive ship for purchase and maybe some local missions to produce revenue.
    Thank you for covering all these mods in detail so we can make an informed decision about them.

    • @XoRandomGuyoX
      @XoRandomGuyoX 3 месяца назад

      An easy way to code in a 'castaway' scenario would be to add some sort of device next to your ship that requires an 'Emergency Cell' to operate. Your ship would be tagged as [Inaccessible] until you supply the Emergency Cell. When you spawn in there would be a PoI that spawns an Emergency Cell and you'd have a "Repair your Ship" quest that points you to it.

    • @surlyunicorn9461
      @surlyunicorn9461 3 месяца назад

      @@XoRandomGuyoX A good idea. Maybe a modder will end up making something like this in the future then. I’d definitely give it a try.

    • @logfox6175
      @logfox6175 2 месяца назад

      ​@@XoRandomGuyoXThe game already has ship repair events, for example when you find an abandoned ship, some can be repaired using the terminal in the technical compartment, using materials, at this point the chair will be blocked. The modder can change it a little, but use a similar model, and also add a custom landing animation with the destruction of engines and a crash.

  • @Atarijmike77
    @Atarijmike77 3 месяца назад +13

    thanks for reviewing this one but alas i think I'll stick with SKK alternative start mod for free. and Just so you know SKK ha a Crimson Start New Game mod also that lets you start as a pirate too also free

    • @Atarijmike77
      @Atarijmike77 3 месяца назад +1

      FYI i think this Mod got by crimson because the Mod creator previously made mods for skyrim 4 of them 2 years ago and only one Starfield mod this one. Agree crimson there should be better checks for what is a payed Mod

    • @510DeshawnPlays
      @510DeshawnPlays 3 месяца назад

      Yeah just stick to that mod it’s not as detailed as the one in fallout4 but it’s still a fast start and it is useful

  • @grantbartholomew2057
    @grantbartholomew2057 3 месяца назад +6

    Alternate starts i would like.
    1. Surviving a crashed ship, and injured crew rely on you to fend off xeno attack. More crew that survive the more backstory you get as you walk for help
    2. Dragged out of a hibernation pod by crimson fleet to be sold off. In transit you have to take over the ship. And one of your fellow survivors chooses a planet to land at.
    3. You are a Lab Tech at a research station and the robots rebel. You have to survive and walk for help.
    4. You have a bounty on your head and the bounty hunter is exchanging you. A disagreement and a fire fight breaks out and you escape
    All these could linked to the tutorial level and the artefact, as that is the nearest POI for help

    • @surlyunicorn9461
      @surlyunicorn9461 3 месяца назад +2

      You should have written the beginning of the game. Those are far more inventive starts than laser blasting rocks. lol

    • @mnemoniclight8813
      @mnemoniclight8813 3 месяца назад +2

      Habitation pod is kinda not something we really see in the setting but being a prisoner that breaks free of the crimson fleet or defends against a board would be cool

    • @grantbartholomew2057
      @grantbartholomew2057 2 месяца назад

      @@mnemoniclight8813 i was thinking you are on the long voyage from earth and the Pirates found you first instead of reaching your destination, type of thing

  • @ashton3856
    @ashton3856 3 месяца назад

    you made me chuckle, I swear that naming things is the hardest thing you have to do in this game, I always get stumped trying to name my ships

  • @DylanBurkard-e9x
    @DylanBurkard-e9x 3 месяца назад +1

    Big fan of the content. Just got over the 300hr mark and have been modding my game based on what you show. Just came across this one yesterday" Wicked outpost project" by wicked workshop. He has a channel that he just posted a video yesterday on. First mod for starfield but seems like really promising work might be worth checking out.

  • @marconihimself
    @marconihimself 3 месяца назад +2

    I think that mod is from a guy on reddit that I helped with suggestions. I specifically suggested a slate mentioning the vectera op so you know you need to go there to kickstart the main quest.
    At the time he wasnt sure if he would port the mod to xbox. Guess he found a way to test it.
    He made the Frontier the starter ship because apparently its a limitation in the ck if I remember correctly.

    • @theknightly1
      @theknightly1 3 месяца назад

      I'm gonna say that last bit is either a limitation of the modder or just straight up untrue. There is a "Crimson start" mod that starts you with a Crimson Fleet Ghost as home ship, available on xbox through creations.

    • @marconihimself
      @marconihimself 3 месяца назад +1

      @theknightly1 thats interesting. Im yet to check that one out. Is that ghost a ship that exists in the game or has the OMA built it using the Frontier as a base template? Richard has a youtube channel where he teaches mod authors to save their frontier templates as a starter ship, but I guess you must use the Frontier.

  • @marconihimself
    @marconihimself 3 месяца назад +2

    The lock thing is a immersion flavor. Youre breaking in a place with a single digipick, if you miss the lock you have to restart a save. Its only that starting area, which acts as the place where youll pick up your starting gear, just like in skyrim and fallout's alternate start mods.
    Ck doesnt allow you to have another starting ship besides the frontier as far as i know
    The staging area is just like skyrims alternate start. Its not meant to be the stsrting location. Its a meta area. This option to select the area is actually kinda nice if you have mods that require fuel, batteries and maintenance.

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      Thanks for pointing out these things. I have left a comment for the author pointing out some of the many things he missed.

  • @renaigh
    @renaigh 3 месяца назад +4

    I was relieved until I saw it was Paid, Alternate Start mods are functionally Quality of Life necessities for these games imo. It also doesn't thrill me that there is really only two main options.

  • @DavidHolden15911855
    @DavidHolden15911855 2 месяца назад +2

    Mod seems to have a lot of potential. I was kind of excited for this mod, then I watched this video and I am now disappointed. I feel the author didn't really test the mod fully, and just wanted the credits

  • @BeardedGuy_Tawhid
    @BeardedGuy_Tawhid 3 месяца назад +1

    The battle of Niira is a part of the free Star ranger questline investigating the free star regiment that fought on the niira battle.. where you landed is their base where the “boss” and a ton of enemies are located near the end of the questline inside the freestar mech factory

  • @JesseJamison-f6i
    @JesseJamison-f6i 3 месяца назад +2

    13:50 I think that you're fortunate explorer starts with a security hack ability... I think you can bypass locks, so that would be a good experiment to try.. see how many locks you can bypass.

  • @adrielsalvador3246
    @adrielsalvador3246 3 месяца назад

    i bookmarked this mod bc u said "sounds like a mod after you have passed your ng +10" but thanks for the review, if on pc takes that long, i can't imagine on my xbox
    i highly agree, if it's a paid mod, it should have something unique

  • @arcticfox3243
    @arcticfox3243 3 месяца назад +2

    Great review. Thank you for saving me money. I feel like lately there have been a lot of cash grab mods out there lately. Did not get me wrong i do not mind supporting mod authors and there works. But lately i am losing any faith in the system. If Bethesda going to make so authors can charge for there works then there needs to be q and a to protect the consumer or a way to refund if you find a cash grab mod.

    • @510DeshawnPlays
      @510DeshawnPlays 3 месяца назад

      Next batch uploads on Tuesday so hopefully Some good ones will drop!

  • @SneezingEagle
    @SneezingEagle 2 месяца назад

    Worked great for me, got some free Fred's with the premium edition of the game so thought I'd try it out

  • @nathanthreshie199
    @nathanthreshie199 3 месяца назад +6

    Can't believe people pay for this utter trash!

  • @maginusjames8859
    @maginusjames8859 Месяц назад

    Wonder if the reason you couldn't fast travel to it is because it is intentionally disabled so you HAVE to run/walk there with just your knife

  • @micalovMods
    @micalovMods 3 месяца назад +4

    there is SKK fast start which does most of the same on nexus.

    • @caiooca5793
      @caiooca5793 3 месяца назад +4

      It is in Creation's too.

  • @XoRandomGuyoX
    @XoRandomGuyoX 3 месяца назад

    On the topic of the Frontier, it should have been a Discovery class ship. That is the production line for the Frontier, and is in the game. But more generally, this mod demonstrates what I said in the last video, from a professionalism standpoint the mod author should really attempt to play through the mod on a retail copy of Starfield as a final step of QA to ensure that the bits and pieces actually work.

  • @TheEvilstarter44
    @TheEvilstarter44 Месяц назад

    Had same issues and I did not even know you review this but had same issues, had to remove it .

  • @RichardRoberts-iy7fx
    @RichardRoberts-iy7fx 3 месяца назад +1

    Your ships impounded
    It's not going to let you fly off until you pay off the impound fee.
    Your gonna have to make some credits to get it out.

  • @willlott87
    @willlott87 3 месяца назад

    I got it and i have a problem. Everytime i go to vectera to start the main quest i appear in the elevator shaft and just fall to my death

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      This is almost certainly a mod conflict, as it has been tied to multiple mods that manage inventory. If you pull the latest update , I have added code to help minimize these conflicts by removing the script that is trying to restore your inventory because the main vanilla quest deletes everything as soon as you walk into the mine. Specifically, several Star Wars mods and some inventory management mods have been identified as potential conflicts.

  • @mariomorgan8805
    @mariomorgan8805 2 месяца назад

    when you take a weapon from the wall, its in your inventory but if you take another it deletes the first one, the same for the suits. the chest next to the bed is bugged for me aswell.

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      The mod wont let you leave the starting area with more than one weapon or spacesuit. Each time you pick a new weapon or suit in the starting area, the ones you currently have are stored in the yellow chest by the bunkbeds. You can always go back to that chest if you want to retrieve a previous weapon or spacesuit. This mechanic is to keep the mod from being too cheaty by stuffing a dozen suits and weapons into your inventory.

  • @2Aknight762
    @2Aknight762 3 месяца назад

    The McClarence outfitters mod doesnt work on Xbox X. The dialogue with the robot does not give you the quest to unlock the armors. If you're going to have a paid creation that is supposed to work on both PC and Xbox, test it on both platforms. Most of the free mods work fine.

    • @craig.a.glesner
      @craig.a.glesner 3 месяца назад

      It does work, there is a mod conflict with the Dynamic Universe mod. If you disable DU you can do the quest without issues.

  • @Wynter-v6t
    @Wynter-v6t 2 месяца назад

    Thanks for taking the time to review. However, you did a miss a lot. In the staging area, you never bothered to click on a helmet, which would have equipped you with a new matching spacesuit. You also never pointed out that the ship vendor menu which would have left you choose between twenty five different ships, hence your complaint of having only the Frontier as a choice seems a little off base. I have about 3500 folks using this mod so far, and to date, you are the single person reporting a load problem. Have you tried loading the mod with other mods disabled? There are a few that are incompatible, especially Ship Vendor Framework because it rewrote the games base scripts, removing public functions required by my mod.
    As to other start mods, they differ a bit in approach. I believe the SKK alternative ( like most) simply advances the main quest stage to a point past the Vectera mine intro. The consequence to that is that you can show up at the lodge without ever having found the artifact, but the dialogue there refers to your finding of it. I found that immersion breaking, and my mod resolves this by allowing you to start the Vectera quest at any time and letting the main quest unfod in the proper order with the proper dialogue.
    As far as testing, I personally spent over a hundred hours testing and the mod was well-tested by Bethesda, IMHO. I think the mod is of good quality, and have fixed the only two bugs that have been reported. That maintenance release also added improvements to help eliminate mod conflicts. Additionally, in January I will begin expanding the mod to offer more pedestrian starts and seamless NG+ support as a free upgrade. I am committed to supporting what I produce, and improving it based on user feedback. I am always monitoring the Starfield Modding subreddit. If anyone has feedback, I am AidanWynterhawk on Reddit and am happy to hear from you.
    For a better understanding of what the mod actually does, you might try watching this video: ruclips.net/video/Y0TE2SeL4-4/видео.html
    It would, of course, have been better had you watched it before doing your review.

    • @CrimsonFlyboy
      @CrimsonFlyboy  2 месяца назад +1

      I do my reviews without any mods enabled. Disabled the mod and had no load issues, reneabled it, and had the issues pop up again.
      I dont usually watch reviews beforehand as my whole pov is to see how easy or difficult a mod is to get working. When I did the review, there wasn't very much info on the weapon or ship choices, I don't know if you have added them to the description since. But it would have been helpful to know exactly what can be done and how to do it

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад +1

      @@CrimsonFlyboy You say there wasnt much info. Did you bother to watch the video on the mod page, which pointed out the things you ommitted from your review?

  • @Starfield_Eclipse
    @Starfield_Eclipse 3 месяца назад +1

    A lot of infinite loading screens, glad crimson (paid mod QA team) is testing these.

  • @mnemoniclight8813
    @mnemoniclight8813 3 месяца назад

    I think the reason it keeps being the frontier may be to avoid breaking something in the game. It's very common for like the minorest of things that can break these games lol

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      You have a choice of 25 ships that the reviewer did not show you

  • @kayakadimsoy
    @kayakadimsoy 3 месяца назад +18

    Another extortionately priced mod, which doesn't even work properly.

    • @ToeMcTaggins
      @ToeMcTaggins 3 месяца назад +4

      Yup turned exactly what we thought it would turn into a paid trash that breaks the game.

    • @Razorback83
      @Razorback83 3 месяца назад

      @@ToeMcTagginsyou basically have to run no mods to get the ships at the choose ships menu

    • @RedStripe_Genie
      @RedStripe_Genie Месяц назад +1

      @@Razorback83 wish I found this before I paid for it

  • @dukehardcastle7297
    @dukehardcastle7297 2 месяца назад

    The only problem I have with this mod is that when I go into settings and I turn up all of the hard-core modes to get higher XP rating I don’t get the buff buff for sustenance😢 unless I’m missing something😮

  • @Psion_Phoenix
    @Psion_Phoenix 3 месяца назад

    There is a similar mod but allows you to start as a Crimson Fleet rook.

  • @briancowan4318
    @briancowan4318 2 месяца назад

    Thank you @Crimson for saving me 600 Quatluus!

  • @SirStiles91
    @SirStiles91 3 месяца назад

    I like this mod for the idea of delaying the main story quest and an immersive background. But there are several issues that need to be addressed. Two major ones that I haven't been able to work around are the the fact that several settings will not activate until the Vectera quest is completed such as food's positive and negative effects and that some other mods will not activate as well. The other major issue is that the game's stability goes way down when playing with this mod, frequent crashing and glitching. With some updates this could be a great mod price aside because it is overpriced.

  • @neoagustus
    @neoagustus 3 месяца назад

    I do know that there are at least 2 free alternative start mods out there I've been using for months.

  • @mariomorgan8805
    @mariomorgan8805 2 месяца назад +1

    downloaded this mod today(11/10/2024-Sun) and it really buggy. Had to delete it.

  • @RangerAtriox
    @RangerAtriox 3 месяца назад +1

    SKK has a mod that does a choose your own start for free

  • @Razorback83
    @Razorback83 3 месяца назад +2

    Yeah I’m regretting paying for this. DONT WASTE YOUR MONEY

  • @gertoise
    @gertoise 2 месяца назад

    is this for only new game plus? i cant get mine to work.

  • @MegaHellbat
    @MegaHellbat 2 месяца назад

    I was really excited to try this out last night.....my biggest problem is the weapon mechanic.....everytime you pick up a weapon ...whatever you HAD equiped...just disappears...this is a huge problem for me...otherwise...great idea for the mod....but I feel seriously ripped off....they definitely need to make some changes.

    • @GoldenLeafsMovies
      @GoldenLeafsMovies 2 месяца назад

      My workaround is to put the weapon in your ship. All weapons you picked up get transferred to a chest next to one of the beds for some reason. There seems to be a bug that if you have a weapon, store it and pick up another of the same weapon, the game stores the old one in the chest and gives you the new one but it gets confused since it's the same weapon and it starts duplicating the weapon in the chest (but it keeps giving you ammo).

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      Your weapon doesnt dissapear. It is moved from your inventory to the big yellow storage chest. If you want it back, just go to the chest and retrieve it. The mechanic is to prevent you from loading up on weapons and spacesuit by limiting you to one. That just felt too cheaty.

  • @marconihimself
    @marconihimself 3 месяца назад +2

    The real benefit of this mod over skk is roleplaying. Skk has told me personally on reddit that he doesnt care for this, he just wants a fast start to skip vectera. This mod, on the other hand, seems to preserve the main quest start once you decide youll fly to vectera to sign up as a miner, and up until then you cant enter the lodge.

    • @marconihimself
      @marconihimself 2 месяца назад

      @justsomeyoutuber222 thats the whole premise of vanilla's set up

    • @marconihimself
      @marconihimself 2 месяца назад

      @@justsomeyoutuber222 if someone rewrites the main story with a heavily scripted mod that completely erases the fact that you found an artifact in a mining op in vectera and was recruited by Constellation I would consider it, if it didnt clash with other mods in my load order. However, I think this would be such a feat that I wouldnt charge only 5 bucks for it (if it went the paid mod route).

  • @nolgroth
    @nolgroth 3 месяца назад

    Well, got to Marah Sorgon and have all the knowledge I need to never be interested in this mod. SKK has some oddities, but at least it works. Thank you for the review.

  • @JUDGERAMBO
    @JUDGERAMBO 3 месяца назад

    The frontier was Barrett’s, they should have the player work in the city and make money then buy a ship to continue the game.

    • @craig.a.glesner
      @craig.a.glesner 3 месяца назад

      All y’all keep making the same mistakes. One, it isn’t Barrett’s ship, it is Walter’s or more properly Constellation’s ship. Two, the ship is the class name ship of the Frontier class of ships.

    • @JUDGERAMBO
      @JUDGERAMBO 3 месяца назад

      @@craig.a.glesner Walter using a nova galactic ship, why not a Stroud Eklund ship since He funds constellation?

  • @ashkash8686
    @ashkash8686 2 месяца назад +1

    Wish i would have watched this earlier. Got fleeced for my $6

  • @danceswithowls4000
    @danceswithowls4000 3 месяца назад +1

    SKK i think is better but this has a better story line. I will stay with SKK.

  • @wookieepelt
    @wookieepelt 3 месяца назад

    I bought this the day before your review came out and I didn’t have any of your issues. I’m not sure if you need to verify your files on stream or what, but this ran flawlessly for me. Another thing, in that starting area, you can pick ONE starting weapon, ONE armor set, and you can change your starting ship to any of the A class ships in the game if you use the panel outside the compound. Some of your complaints are user error caused by a lack of instructions from the modder. You don’t have to start with the frontier. It would be better if you got to pick a starting faction, but this basically lets you start in a sandbox with whatever starting gear you want, and gives you that activity to start the main quest wherever you want. Is it worth $6? Not really.

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      Thanks for pointing out some of the content the reviewer left out. This stuff was all covered in the video on the creations page, which apparently the reviewer did not choose to watch.

  • @speediestc7923
    @speediestc7923 3 месяца назад

    I have this mod… anyone know where I pay the lien fee?

    • @Wynter-v6t
      @Wynter-v6t 2 месяца назад

      Just open your inventory and read the Ship Fees note. You will be given the chance to pay off the lien

  • @pollypeople
    @pollypeople 3 месяца назад +2

    I’m so over paid mods

  • @andysadler6432
    @andysadler6432 3 месяца назад

    theres a SKK mod for this which is free, 2 versions non crimson start and crimson start. works really well so this isnt worth the cash

  • @BlackBoy1620
    @BlackBoy1620 3 месяца назад

    Lol as someone thats trying to make similar but more extensive mod i'll be the first to say that 600 credits us way to much for this... Or even what im working on (despite the constant crashes on my severely underpowered pc).

  • @DougJessee
    @DougJessee 3 месяца назад +1

    Seems like this needs some work.

  • @jameshudson5112
    @jameshudson5112 3 месяца назад

    Think I will be skipping this one until it’s had a few updates

  • @christopherhimmelriech671
    @christopherhimmelriech671 3 месяца назад

    You need to update this video. You literally bypassed a lot of functions on the default start. How you have not updated this video is beyond me. Or made a updated video.

    • @jaavonnispartairious-wv4yp
      @jaavonnispartairious-wv4yp 2 месяца назад

      Is it working or been updated ? I'm on series x and wanted to get this before I start my game just wanted to check a review on it first and this is the only review on it

  • @Andarus
    @Andarus 3 месяца назад

    Thats the problem with Starfield. Shitty little Mods like that are now paid, like wtf.

  • @thephatwhiteduke
    @thephatwhiteduke 3 месяца назад +1

    You didn’t test this correctly. It works fine on Xbox. You don’t have to start with the frontier, you can pick a ship, there’s a terminal outside, you didn’t choose any armor, you didn’t pick up the news slate to start the main quest, it tells you to apply for a job at Argos. Terrible review.

    • @jaavonnispartairious-wv4yp
      @jaavonnispartairious-wv4yp 2 месяца назад +1

      Glad I found this comment Im on xbox and want to use it and play for awhile and have my background before starting the main quest

    • @thephatwhiteduke
      @thephatwhiteduke 2 месяца назад

      @@jaavonnispartairious-wv4yp It works fine, this muppet didn't test correctly at all.

    • @GW-ok5lr
      @GW-ok5lr 2 месяца назад +1

      do you still get to pick your normal background and 3 traits or does this mod disable that? theirs no proper reviews of this mod and this guy just rushed through the different options leaving me with more questions than answers haha

    • @thephatwhiteduke
      @thephatwhiteduke 2 месяца назад

      @ You can still create you character as normal if you pick the last option. It starts you at a base with a terminal for picking your ship, all armors, early weapons and an Enhance! bed to customise your looks. It’s really good.

    • @GW-ok5lr
      @GW-ok5lr 2 месяца назад +1

      @@thephatwhiteduke thanks mate! wouldn't get it if it meant I couldn't use mods like the spec ops background but will definitely consider it now cause I'm not the biggest fan of the vanilla start!

  • @nenirouvelliv
    @nenirouvelliv Месяц назад

    Man, this mod is a mess..

  • @adrielsalvador3246
    @adrielsalvador3246 3 месяца назад

    i bookmarked this mod bc u said "sounds like a mod after you have passed your ng +10" but thanks for the review, if on pc takes that long, i can't imagine on my xbox
    i highly agree, if it's a paid mod, it should have something unique