Game Changing Slime Farm 1.18+

Поделиться
HTML-код
  • Опубликовано: 20 сен 2024
  • No More Digging When Making A Slime Farm!
    Super simple and cheap swamp slime farm, based on mushroom technology.
    support this channel:
    Patreon: www.patreon.co...
    second channel: / @imanghi-ilmangossecon...
    Twitter: / ilmango1
    Twitch: / ilmango
    SciCraft Discord:
    / discord
    Outro: Reckless by Olivaw / olivaw Creative Commons - Attribution 3.0 Unported- CC BY 3.0 creativecommon... Music provided by Music for Creators • Reckless - Olivaw

Комментарии • 1,6 тыс.

  • @ancillarity
    @ancillarity 2 года назад +3150

    I have built this farm using redstone torches before. They have a light level of 7, but if you space them out enough you can get acceptable spawn rate for an easy to build, day 1 farm.

    • @ilmango
      @ilmango  2 года назад +1733

      Somebody must have tried this before. It's been possible for so long. From the people I talked to nobody knew about it. The redstone torch idea is also really good.

    • @masteroba4388
      @masteroba4388 2 года назад +80

      Oooo same, i've build one with redstone torch as well.
      The rate is pretty good but i'm building that on server with a lot of plugin, so the amount could be different from vanilla

    • @Andre-gn4sj
      @Andre-gn4sj 2 года назад +66

      @@ilmango I didn't know slime spawning was still light level 7 - 0

    • @iveharzing
      @iveharzing 2 года назад +23

      @@soiledit If your comments contained links, then that would be the reason that we can't see them.

    • @MrAwawe
      @MrAwawe 2 года назад +19

      @@soiledit Comments with links automatically get flagged by the spam filter by default, so Ilmango would have to manually approve your comments.

  • @Paint_The_Future
    @Paint_The_Future 2 года назад +2045

    Java Edition InDev 0.31 is the version where brown mushrooms started emitting light. I wonder why they did that. I wonder if they were like, "Let's just make some blocks have very specific characteristics that are useless 99.9% of the time, and maybe one day they'll be useful in a very specific situation."

    • @hellytubbies
      @hellytubbies 2 года назад +199

      I mean in a way lots of features in this game where completely and utterly useless until one update happens haha.

    • @shawndmello608
      @shawndmello608 2 года назад +6

      Lore?

    • @crocfighter.1322
      @crocfighter.1322 2 года назад +97

      It means you can see them underground similar to how glow lichen works. I have noticed it before while spelunking, but I never realized that they were actually emitting light.

    • @palashverma3470
      @palashverma3470 2 года назад +18

      *sea pickles have entered the chat*

    • @philipmckrevis5838
      @philipmckrevis5838 2 года назад +32

      didn’t mushrooms break if the light was too low? maybe it was some coding quirk they were working on to help them grow in the dark

  • @FortisConscius
    @FortisConscius 2 года назад +660

    I love that creative builder types don't see "giant brown mushroom" they see "v. light grey stem, speckled texture; brown block, speckled texture".
    I love that technical player types don't see "brown mushroom" they see "light lvl:1; no collision".
    Minecraft is just full of ingredients for their dream cuisine. It's a fascinating mindset.

    • @ALEX2014_
      @ALEX2014_ 2 года назад +7

      Now minecraft is in such a state that you can't look at things differently

    • @CalebSchieck
      @CalebSchieck 2 года назад +19

      Mapart makers see a very specific shade of grey (from the stems).

  • @TheAdvertisement
    @TheAdvertisement Год назад +166

    I love how even when his idea seems bad, Mumbo's genius is actually just hidden under some surprisingly simple efficiency changes. It takes a "dumb" idea to start a tech revolution!

  • @NameRedacted0
    @NameRedacted0 2 года назад +973

    I love stuff like this. Ideas that have been totally written off by some of the smartest farm designers in the game suddenly come back because of a small change, and it takes someone who doesn't know better to ask the question.

    • @rewindoflow
      @rewindoflow 2 года назад +31

      To be fair, this style was picked up quite quickly after the 1.18 update by a few people in the tech minecraft community, and a few people (like Ianxofour) were doing things with swamp slime even before then, it's just taken a bit of time to filter to a wider audience.
      (Not meant as a diss at mango, who does a huge amount for the tech minecraft community, butjust want to hilight some of the other amazing work that sometimes doesn't get as much attention.)

    • @RedLifeMC
      @RedLifeMC 2 года назад +8

      @@rewindoflow ye, scicraft is kinda the GOAT for technical mc
      but yea, this definitely credit should be given to those creators because that is interesting
      (or we can go back to talking about the peaceful challenge slimefarm :D )

    • @jazzylev
      @jazzylev 2 года назад +1

      @@rewindoflow yup, came here to say that. i built one of these swamp slime farms with mushrooms maybe a month after 1.18 came out. kinda weird that videos are only being made about it now.

    • @deusvult6920
      @deusvult6920 2 года назад +2

      It's also because people are caring less and less about getting 30k items in an hour instead of 10 or 15k. Uber efficiency is going out of style. A lot more of these types of things will be popping up

    • @cubicinfinity2
      @cubicinfinity2 2 года назад +1

      This kind of happened with the use of neural networks.

  • @GvinahGui
    @GvinahGui 2 года назад +1011

    Turns out that Mumbo's farm still had potential to work, it just needed some tweaks to be efficient XD

    • @Calenardhon314
      @Calenardhon314 2 года назад +46

      basically cover it in mushrooms

    • @zebedeesummers4413
      @zebedeesummers4413 2 года назад +33

      @@Calenardhon314 also likely needs to go down a few blocks

    • @bluesillybeard
      @bluesillybeard 2 года назад +88

      @@zebedeesummers4413 LOL imagine it's not working because he placed it slightly too high

    • @sepiasmith5065
      @sepiasmith5065 2 года назад +2

      omg 😂

    • @NedJeffery
      @NedJeffery 2 года назад +42

      Doc's actually got a video out about Mumbo's slime farm. I haven't seen it yet, but I'm guessing he had the same idea as you already.

  • @docm77
    @docm77 2 года назад +887

    HIvemind strikes again :-) 🐐

    • @jeagle9493
      @jeagle9493 2 года назад +3

      Looking forward to seeing this design on hermitcraft. I am also curious to see how you go about the lighting, since if I recall you do not have that many brown mushrooms.

    • @Hack--rz1io
      @Hack--rz1io 2 года назад +4

      @@jeagle9493 you can farm brown mushrooms pretty quickly with bone meal and a spot of skylight darkness to plant the mushroom

    • @jeagle9493
      @jeagle9493 2 года назад +3

      @@Hack--rz1io oh, I always just grew mine in the nether, that's some big brain time.

    • @Nobody1707
      @Nobody1707 2 года назад +7

      @@Hack--rz1io Or some podzol if you have spruce available.

    • @quakerninja
      @quakerninja 2 года назад

      🐐

  • @KynG5
    @KynG5 2 года назад +517

    I would like to take a moment to thank Mumbo Jumbo for coming up with the beta-beta design of this farm in his Hermitcraft episodes

    • @jacksonpercy8044
      @jacksonpercy8044 2 года назад +7

      Episode number? (And series for future readers)

    • @otter1428
      @otter1428 2 года назад +31

      @@jacksonpercy8044 Season 9 episode 2

    • @sethsmith2608
      @sethsmith2608 2 года назад

      yes

    • @sethsmith2608
      @sethsmith2608 2 года назад +1

      @@jacksonpercy8044 hermitcraft 9, episode 2

    • @wilbertopdedijk5741
      @wilbertopdedijk5741 2 года назад +65

      Everyone was laughing at it but he was on the right track

  • @PapiDulce143
    @PapiDulce143 2 года назад +320

    Tutorial starts at 18:40 for anyone who just wants the tutorial. I’d recommend watching the whole video though, he explains a lot of info that can be very useful

  • @vidampark1809
    @vidampark1809 2 года назад +239

    This is what we technical minecrafters live for, holy grail discoveries like these are always so satisfying and elating.

    • @henkdachief
      @henkdachief 2 года назад +3

      i wanted to enjoy minecraft i played like 40 hours of it or more and i enjoyed a lot about it but its so flawed and frustrating after you beat it, any tips? do i have to like building farms and all this villager stuff to enjoy it because that is really making me not play the game anymore

    • @-FutureTaken-
      @-FutureTaken- 2 года назад +3

      @@henkdachief no. Most people make farms to build other things. I personally enjoy collecting mobs and building large structures. Its all about finding something you enjoy doing in minecraft.

  • @PopeMical
    @PopeMical 2 года назад +849

    Seeing you make a slime farm in the swamp biome is pretty funny when compared to the most recent slime farm that Mumbo Jumbo made for Hermitcraft.

    • @RedLifeMC
      @RedLifeMC 2 года назад +59

      and how garbage it was D:

    • @PopeMical
      @PopeMical 2 года назад +150

      The fact that Doc is going to build this farm on Hermitcraft is also very hilarious if he calls over Mumbo for the video.

    • @jakeoshay
      @jakeoshay 2 года назад +51

      ikr doc loaded it in for 100h+ and no slimes died in it

    • @YannickBo
      @YannickBo 2 года назад +2

      Even tho he has the perfect conditions for a slime chunk based slime farm XD

    • @Ganpan14O
      @Ganpan14O 2 года назад +9

      @@PopeMical Not to mention he'll probably be making it in the same swamp biome mumbo made his in

  • @WackoMcGoose
    @WackoMcGoose 7 месяцев назад +10

    Hermitcraft Season 10, Mumbo has built this exact design and he's chuffed to bits with how well it works. _The circle is complete._

  • @forgottenpygmy
    @forgottenpygmy 2 года назад +256

    I hope none of these mechanics change, especially the brown mushroom emitting 1 light. This farm is a nice alternative to the traditional slime farms.

    • @VojtaJavora
      @VojtaJavora 2 года назад +25

      That one is in game for so long that I don't think it will change. There's higher chance they will change the slime light limit to 0 as with other hostile mobs.

  • @tttanman3991
    @tttanman3991 2 года назад +76

    Not sure if anyone was wondering this, but I tested it and it does work in bedrock edition. Just instead of going up 120 blocks you need to vary how high you go based on your simulation distance. I.e for sim distance 4, you should afk at y=110 (sim4 is the default and usual for realms)

    • @dstaron3162
      @dstaron3162 2 года назад

      Do the slabs for the top let light through on Bedrock?

    • @tttanman3991
      @tttanman3991 2 года назад +10

      @@dstaron3162 for me they did so instead of using torches I just used a layer of blocks and then bottom slabs so it was spawn proof but wouldn't let light through. Microsoft really need to fix the lighting bug in bedrock lol

    • @noahleahy9458
      @noahleahy9458 2 года назад +2

      goat for this comment

    • @gamingagent80
      @gamingagent80 Год назад +2

      Nice to know

  • @aquilazyy1125
    @aquilazyy1125 2 года назад +389

    This is genius. I looked up the wiki for another potentially suitable light-emitting block and there were none. All of the others either have a solid hit box, or are too bright to be useful (Though, as some has already mentioned, a brighter block may be used as an alternative for early-game farms).

    • @ilmango
      @ilmango  2 года назад +209

      another possibility is making a checkerboard pattern with magma blocks if there's really no way to get brown mushrooms for some reason. They light up the surrounding blocks to 1 and even kill the slimes. Use minecart collection below to collect items

    • @voidshard4053
      @voidshard4053 2 года назад +17

      @@ilmango that would clear mobcap faster wouldn't it? So why isn't this design with magma blocks preferred over mushrooms?

    • @roscommon-
      @roscommon- 2 года назад +24

      @@voidshard4053 I think checkering the spawn platform with magma would sacrifice too much spawn efficiency for the faster killing time to be worth it. Don’t quote me on that, though.

    • @ilmango
      @ilmango  2 года назад +103

      @@voidshard4053 people want the simplest possible design. you'd need twice the spawning spaces for the same items plus item collection is way more effort. I even mentioned such a checkerboard design in the video. wither roses are even better, because they kill the slimes quicker.

    • @aquilazyy1125
      @aquilazyy1125 2 года назад +9

      @@voidshard4053 It’s @ 17:13. Also it seems like if you would just make a small version in that tutorial, the mob cap wouldn’t even be filled at all times, so it wouldn’t really matter.

  • @secondengineer9814
    @secondengineer9814 2 года назад +88

    This is really exciting! I feel like slime chunk farms are a little less approachable for less technical players due to the high cost of digging an area out, and the overhead of learning how to find a slime chunk.

    • @maksymiliank5135
      @maksymiliank5135 2 года назад +15

      spawnproofing is the worst

    • @ourlordlrh69
      @ourlordlrh69 2 года назад +6

      Especially because digging a perimeter is easiest with slime, which is hard to obtain in large quantities without the farm

    • @eonaon6914
      @eonaon6914 2 года назад +4

      Knowing the right chunk apps is easy digging the thing down to bedrock and making all the surrounding cave lit is a whole other annoyance, especially with caves and cliffs.
      Gah my seed is the worst for that. Found a three pack right next to where I based and that was completely random. But my seed has so freaking many abandoned mineshafts and large caves under it I really cant get to every nook and cranny.

    • @Nyerguds
      @Nyerguds 2 года назад +5

      yea, I'm on a server where (by design) we don't have the seed for applications like that, to prevent people easily finding certain stuff by remaking the world in singleplayer and using commands , or dumping it in some website that can give those things. So determining where slime chunks are is tedious trial and error. This solved that nicely.

    • @macmcleod1188
      @macmcleod1188 Год назад +1

      To find slime chunks. I dig an 8x4x320 along the chunk border. At 32. this exposes 20 chunks and then run up and down it until I see one spawn/ afk at each end and the middle.
      Then I dig a 16 out from each corner of the slime chunk and light any cave or mines. Then I drop shafts from surface to bed rock just outside the slime chunk and light those caves and mines, filling water caves from the top or using sponges if I have them. Tnt, honey blocks and slime blocks all work fast
      Finally, use the shafts to stack 3 high floors vertically. 7 is usually enough.
      But I'm liking these new surface farms you afk above. Lot less work.

  • @aquilazyy1125
    @aquilazyy1125 2 года назад +32

    8:19 I was not prepared for mango saying nice lmao

  • @BrownR87
    @BrownR87 2 года назад +26

    I literally started digging out a slime farm a few days ago, I've probably only invested like an hour or two into it so far. Guess I'm going swamp hunting now!

  • @cariboowho
    @cariboowho 2 года назад +102

    this video seems like it’s gonna do numbers. it’s got a simple yet revolutionary new design that involves an obscure mechanic, and it even has the perfect clickbaity thumbnail. nice job, mango

  • @Caparzo27
    @Caparzo27 2 года назад +8

    I'm glad to hear you decided to do a dedicated tutorial channel. I was really tired of people justifying theft of intellectual property with "production quality". I hope you get the attention you deserve.

    • @vinesthemonkey
      @vinesthemonkey 2 года назад +1

      lol my minecraft farm is copyrighted and my IP lawyer will come after you

    • @Caparzo27
      @Caparzo27 2 года назад +2

      @@vinesthemonkey It's perfectly legal to do that but it's morally wrong. And if it wasn't a very specific and niche thing there would be a way to protect yourself from this kind of theft.

  • @sr_pallmeto4542
    @sr_pallmeto4542 2 года назад +198

    Would like to see what you did with sugar cane testing with kelp. It has so much more variables than sugar cane and i think it would be fun.

    • @ilmango
      @ilmango  2 года назад +99

      not really exciting I think. It's mostly at matter of how slow can you make the clock before you start loosing too many items. But I might make a video about it

    • @gavin5410
      @gavin5410 2 года назад +7

      I thought it was cool on the graph for the sugar cane rates compared to how often you harvest that there were 2 separate high points corresponding to each stage the sugar cane grows. On a kelp farm, which gets much higher than 3 blocks, it would be interesting to see all those high graphed next to each other, and to see if they would be consistently spaced apart or not. Also, I assume that they would get slightly lower and lower over time, since the second sugar cane bump was slightly lower than the first, so I wonder at what point it would be so low it's not even worth improving the lag-efficiency of the farm. Also, kelp can randomly stop growing taller as early as being 2 blocks tall, and I wonder how much that would effect the rates on the graph.

    • @ilmango
      @ilmango  2 года назад +20

      @@gavin5410 you don't loose any growth stages with kelp. it either grows or not when random ticked. so the more frequently you harvest the better in all cases

  • @bananatassium7009
    @bananatassium7009 2 года назад +23

    i knew mushrooms had a light level of 1, but I never even considered it would have a use as practical as this, if even a use at all. Incredible stuff, as always
    edit: forgot to mention, i also didn't know that red mushrooms don't give off light, that's super bizarre

  • @camerongrondzki2716
    @camerongrondzki2716 2 года назад +92

    Was really hoping this video would just be a parody of Mumbo's slime farm on Hermitcraft, which for those who haven't seen it, he's made the single most ineffective slime farm out there aside from one just being built in a non slime chunk

    • @husseinmasri901
      @husseinmasri901 2 года назад +5

      Mumbo should watch this video and upgrade his farm now XD

    • @itskdog
      @itskdog 2 года назад +35

      Doc was talking on Twitter about this earlier, and said "The mustached one was onto something. It just needed some Hivemind added. New meta." I wouldn't be surprised if Mumbo attempting a swamp-based slime farm got the cogs turning and the discovery of this.

    • @limonlx7182
      @limonlx7182 2 года назад +6

      As other people in the comments have said, it wasn't working probably because it was built above y69, and slimes couldn't possibly spawn in that farm.

    • @camerongrondzki2716
      @camerongrondzki2716 2 года назад +2

      @@limonlx7182 lmao he literally got spawns on the test run to prove it works

    • @limonlx7182
      @limonlx7182 2 года назад +4

      @@camerongrondzki2716 because he built it at the right height in a test world maybe..?

  • @introprospector
    @introprospector 2 года назад +18

    Cool 1.18 mechanics are still being discovered. Really nice early/mid farm, thanks mango

  • @CaptainKai
    @CaptainKai 2 года назад +36

    This farm is awesome! My base is on a mega mooshroom island, so I got a lot of mushrooms at my disposal. I'm gonna build this!

    • @Nyerguds
      @Nyerguds 2 года назад +1

      Mushrooms are really easy to farm anyway. Just need a piece of podzol / mycelium, an efficiency axe, and a lot of bonemeal.

  • @whoknows6002
    @whoknows6002 2 года назад +12

    this is genuinly genius. was wondering how to make a "good" swamp based slime farm. thanks ilmango

  • @The3gg
    @The3gg 2 года назад +76

    "from 50 to 69... nice."
    Love Mango's subtle jokes

  • @elgurkus6885
    @elgurkus6885 2 года назад +14

    I've always wondered why the stone beneath the brown mushrooms was slightly brighter than the rest when i encountered them in caves. I thought it was a lighting glitch or something like that, but they do actually emit light. neat

  • @fpul
    @fpul 2 года назад +65

    I like this but I bet Mojang will change this in or before 2 years where slime spawning is modified or brown mushrooms don't give off any light

    • @ilmango
      @ilmango  2 года назад +78

      I mean there's alternatives to mushrooms, but I'm afraid not adjusting the light level for slime was an oversight. Better not tell them

    • @alewalls991
      @alewalls991 2 года назад +9

      I doubt they change it, there is no reason to change this tbh.
      The other one was changed because lighting caves was harder and players wanted to prevent creepers easier.

    • @skillfulfighter23
      @skillfulfighter23 2 года назад +9

      @@ilmango it probably was an oversight, though I hope they decide to keep it. It's nice to change up the "meta" of farms once in a while, I think

    • @lapisliozuli4861
      @lapisliozuli4861 2 года назад +2

      2 years is generous, I was wondering if they might patch it out in 1.19 proper.

    • @rudrodeepchatterjee
      @rudrodeepchatterjee 2 года назад +2

      This farm is not overpowered in any way, so I doubt they will change it, like they are planning to do with pigmen farms.

  • @TheSquishySnail
    @TheSquishySnail Год назад +5

    I just built my first swamp slime farm and it works great! I love your tutorials. You give great explanations that I can understand! Thank you!

  • @ryanthescion
    @ryanthescion 2 года назад +50

    i am definitely building this asap

    • @brunamaria5636
      @brunamaria5636 2 года назад

      Please, miss your videos

    • @ginger2371
      @ginger2371 2 года назад

      Oh hi Ryan

    • @ryanthescion
      @ryanthescion 2 года назад

      @@ginger2371 oh hello

    • @ginger2371
      @ginger2371 2 года назад

      @@ryanthescion How are you doing on this fine day?

    • @ryanthescion
      @ryanthescion 2 года назад +1

      @@brunamaria5636 well im always making them, jsut not very speedy lol

  • @MrEvanNoyes
    @MrEvanNoyes 2 года назад +8

    I love that you made the unloader just so Doc can build this. I know that this is all part of the hive mind but I still love when my Minecraft worlds cross

    • @magma_fire_bagwan
      @magma_fire_bagwan 2 года назад

      Truly the greatest cinematic crossover in history

  • @anand_bhasme
    @anand_bhasme 2 года назад +7

    I was watching Doc and I soon as I heard that swamp slime farm will be getting better, I left that and hopped in here. Now the Brown mushroom in perimeter makes sense.
    However, this will make a change in slime farm building !

  • @McNastyness101
    @McNastyness101 2 месяца назад +9

    Can confirm does work in 1.21

    • @bearIyy
      @bearIyy 2 месяца назад +1

      thanks

    • @bearIyy
      @bearIyy 2 месяца назад

      i just built it and it worked for a couple hours but then stopped. i checked inside and my golem died. i looked around if i missed any mushroom spots and i missed one. i filled it in and put the golem back, but now its not working at all. help?

    • @bearIyy
      @bearIyy 2 месяца назад +1

      well i look dumb. it was the moon phases lol

  • @triwithms
    @triwithms 2 года назад +7

    Came at the best time Mango, was just about to start building an underground slime farm. Went out to a swamp biome and thought they only spawned on a full moon. After all of the work (flying 10's of thousands of blocks), came home with only about 1/2 a stack. Found a much closer swamp when flying home, so this is going to go there! :D

  • @fearlesschi7792
    @fearlesschi7792 2 года назад +13

    to those who have their golems die (quite a few) you might have missed a mushroom, even 1 missed spawning space WILL get the golem killed and the farm to stop working. also if you aren't getting slimes make sure the spawning platform is on y=69 when you're standing on it

    • @ClarkandTren
      @ClarkandTren Год назад +2

      Any ideas as to why it keeps dieing when there is no missing mushrooms. Ive trouble shooted for awhile but he just seems to dissapear after 30min of afk. Nothing kills it just straight up despawns.

    • @fearlesschi7792
      @fearlesschi7792 Год назад +1

      @@ClarkandTren i'm not entirely sure - if you can come some time before the 30 mins and see any cracks on the golem (implying it has taken damage) then it's most likely somewhere is allowing outside mobs in. if not, and it simply disappears from full health, the best solution i can imagine would be to name tag the golem, though that may not work since something appears to have been modified.

    • @davishall
      @davishall Год назад +1

      @@ClarkandTren If you're certain the golem is despawning, there are non-vanilla mechanics in play. More likely, the golem is simply not rendering or is being killed. But if it really is despawning, the client or server is modified.

    • @hamsterfromabove8905
      @hamsterfromabove8905 Год назад

      @@ClarkandTren As others have said. If you want to troubleshoot the issue you need to be really particular about trying to find out the exact reason the iron golem is disappearing. In vanilla an iron golem will not despawn naturally. So if you aren't using a mod that makes them despawn then the only other option is the iron golem is being killed by something.
      Double check that there isn't a single mushroom missing. A single mushroom missing allows a skeleton to spawn in and kill the golem.
      Double check the ceiling is only 2.5 blocks tall, not 3. Because if it's 3 high then endermen can teleport in and pick up the mushrooms, which allows the skeleton in. If the enderman is really sneaky it can even put the mushroom back to hide the evidence of the crime.
      Ultimately troubleshooting is difficult to do. It's probably a small mistake on your end that seems minor enough that you don't see the difference between what you're supposed to have vs what you actually have. Unfortunately it's hard to get remote help with; because you'll say that you did everything right, but we'll know that something has to be wrong or you wouldn't be having this problem.

    • @t1lt252525
      @t1lt252525 8 месяцев назад

      Can it be below y 69?

  • @Chleb-rw7kf
    @Chleb-rw7kf 2 года назад +3

    You cant believe how happy I am, I just wanted to start digging out a massive area and now this, thank you

  • @GaudyMarko
    @GaudyMarko 2 года назад +2

    this reminds me of the zero tick cactus farm from years ago where people were building the same farm design for years then all of a sudden mango makes a video that completely changes the game

  • @joda7697
    @joda7697 2 года назад +11

    This is coming at the perfect time, i was just lamenting that we desperately need a slime farm on our server, but i really didn't want to bother with finding and then excavating a slime chunk at the moment.

    • @hispace2958
      @hispace2958 2 года назад +1

      Try ianxofours slime farm

    • @joda7697
      @joda7697 2 года назад

      @@hispace2958 nah i'll use a brown mushroom swamp based one, but as simple as they are now, i can design my own

  • @PaulyPop
    @PaulyPop 2 года назад +1

    It’s so cool to see a new farm method come up from a group of people be more viable than one that’s been used for years by everyone who would make a slime farm. Crazy cool

  • @carlospallete3030
    @carlospallete3030 2 года назад +5

    this is so cool and I saw this before Doc's video
    Mumbo was actually a genius lol
    It's true, I have never made a slime farm because of the digging, I hope this is the new meta permanently or, if we have slime spawners at mansions or outposts, give us an actual reason to go there other than the few allays (that we should be able to breed imo)

  • @Pencilneckgeek216
    @Pencilneckgeek216 2 года назад +1

    So glad I just finished digging out a double slime chunk down to bedrock. I got impatient and decided to use TNT- ended up blowing myself up and losing a significant amount of gear - twice, lol.
    Looks like this farm will be easier to build than lighting up the caves around my dig site!

  • @arthaiser
    @arthaiser 2 года назад +5

    Great idea! I love these design. I already have one slime farm in my world. But im going to make this one too because i dont really wanted to dig the extra terrain that appared below it

  • @Infinite_Curiosity00
    @Infinite_Curiosity00 2 года назад +1

    Ok... I just came here after warching your brown mushroom farm. Now it makes sense why you needed so many mushrooms. Wish I would have known this before I built a chunk based slime farm. Digging out a chunk and lighting up caves is a pain. This looks so much easier.

  • @jakewantstoplay1897
    @jakewantstoplay1897 2 года назад +9

    You're an absolute genius ilmango.

  • @Agostonhal
    @Agostonhal 2 года назад +1

    I am really happy you made a tutorial again and didn't get discouraged because people were stealing views by making tutorials on your designs. Keep up the good work.

  • @philippschreier398
    @philippschreier398 2 года назад +59

    I always thought the brown mushroom was supposed to be a boletus edulis (german name: Fichtensteinpilz, idk the english translation and google just says "mushroom") but i guess its supposed to be a bioluminescend mushroom, how interesting.
    There are not a lot of brown mushrooms with a bioluminescent fruitbody and a halfsphere shaped hat.
    Maybe Mycena haematopus comes closest of all the ones i found pictures of online, but the color and shape and size isnt quite right.
    Maybe i need to rethink my interpretation of the red mushroom as well, i thought its an amanita muscaria (Roter Fliegenpilz) until now.
    If someone has an alternative to those please let me know.
    And there are also the nether fungi now, i may take a closer look at them too in the future

    • @sepiasmith5065
      @sepiasmith5065 2 года назад +11

      I love this :D Flex your funky knowledge

    • @philippschreier398
      @philippschreier398 2 года назад +6

      @@sepiasmith5065 thank you :)

    • @joshuarosen6242
      @joshuarosen6242 2 года назад +6

      The folk name in English for boletus edulis was traditionally penny bun mushroom but now they are more often called ceps or porcini, which is obviously the Italian name.
      There isn't a strong culture of collecting fungi in the UK so most English people would only know the names of one or two fungi and the folk names have largely died out in popular culture. We are brought up with the idea that fungi are poisonous but in fact very few UK fungi are really dangerous although a small number are extremely poisonous - amanita phalloides being the most dangerous.

    • @crosscutcobra
      @crosscutcobra 2 года назад +2

      I've always thought the red mushroom was a fly agaric

    • @philippschreier398
      @philippschreier398 2 года назад +2

      @@crosscutcobra Amanita muscaria is apparently commonly known as the fly agaric in english, i couldnt find that information easily tough so i just went with the scientific name ;-)

  • @the_rahn
    @the_rahn 2 года назад +1

    I can't believe this has gone unnoticed for so long. This game and its community will never not amaze me!

  • @Void-us6lx
    @Void-us6lx 2 года назад +3

    Mumbo Jumbo is a genius, his idea will revolutionalize slime farms forever.

    • @jakepyrah3730
      @jakepyrah3730 2 года назад

      I was just thinking about this. Mumbo had an idea but not the expertise to solve the biggest problem. Really awesome farm though.

    • @freighter1097
      @freighter1097 2 года назад

      Yea no.

  • @dark_matter8420
    @dark_matter8420 2 года назад +1

    YES! I used this exact method because I really couldn't be bothered to mine out a whole chunk and making all the caves spawnproof. Of course not nearly as big, but it worked!

  • @TeamRocketReal
    @TeamRocketReal 3 месяца назад +3

    Here 2 years later, ilmango was right. Almost every new slime farm involves mushroom light spawning mechanics.

  • @Zahlenteufel1
    @Zahlenteufel1 2 года назад +2

    if scientific papers would be presented in such a way as this video, I would do nothing else all day than watch that for a while...
    Great stuff! Ilmango is a good engineer!

  • @miniciominiciominicio
    @miniciominiciominicio 7 месяцев назад +9

    In come all of Mumbo’s viewers a year later xD

  • @lessylessy
    @lessylessy Год назад

    I built this farm in the smp I am playing on. It produces too much slime, and now I am the slime queen of the server.
    Thank you so much for the design and for explaining slime mechanics.

  • @reubenstewart7995
    @reubenstewart7995 2 года назад +35

    Could you use glow lichen on the ceiling to light up the floor and just have a higher ceiling? Only suggesting this because brown mushrooms aren't too easy to get

    • @ilmango
      @ilmango  2 года назад +27

      sure

    • @nou5440
      @nou5440 2 года назад

      cant u bonemeal them though

    • @Kraus-
      @Kraus- 2 года назад

      @@nou5440 yeah but you don't get much from axing mushrooms without fortune 3.

    • @ZÏ̇̃
      @ZÏ̇̃ 2 года назад +4

      @@Kraus- fortune has no effect on brown mushroom drops. Mango made a new video showing how incredibly easy it is to get the required amount of shrooms though

    • @Coach_Ren
      @Coach_Ren 2 года назад

      If you get up onto the nether ceiling they spawn everywhere and it's very safe to run through ofc

  • @firered1812
    @firered1812 2 года назад +2

    Damn you Ilmango!
    2 days of work removing 2x2 chunks wasted!
    (Thank god! Now I don't have to build a giant slime farm and remove all the spawnable blocks)

  • @joevdb9232
    @joevdb9232 2 года назад +8

    redstone torches emit light level 7.
    it's generally easier to cover a spawn platform with occasional torches than a full layer of mushrooms (although of course we get fewer spawns like this)
    i've been using redstone-illuminated swamp farms since shortly after 1.18 dropped, honestly i didn't realise it wasn't a standard design

    • @introprospector
      @introprospector 2 года назад +4

      Mushrooms will spread themselves a little if you scatter a few in there, and a manual big mushroom farm can get enough pretty quickly.

  • @4Bucket2U
    @4Bucket2U 2 года назад +1

    you are a genius, also i had no idea that brown mushrooms emit a light level that just shows you how much there is still to learn after 12 years!

  • @heatherreadsreddit8579
    @heatherreadsreddit8579 2 года назад +3

    This is so cool! Had to come watch your video, after watching Docm77’s. 😊

  • @evoeightyci
    @evoeightyci Год назад

    This beats rowing your boat around the swamp at night looking for Slimes and picking them off in the water while being attacked by creepers and skellies. Yet another brilliant design by the Hive Mind!!

  • @ericsimonetti5876
    @ericsimonetti5876 2 года назад +20

    for the single hopper farm, couldn't you make the gap that they fall into smaller and let the iron golem kill the large slimes? the medium slimes could fall through like normal, and the golem probably kills the slimes faster than freezing right? you might be able to jam more than one golem in there even, but I'm not sure if that would cause issues

    • @oblivion_2852
      @oblivion_2852 2 года назад +2

      This would also make it so you only need 1 powder snow right?

    • @ericsimonetti5876
      @ericsimonetti5876 2 года назад +4

      @@oblivion_2852 yeah I think one layer would cover a medium slime I didn't think of that

    • @craigds3745
      @craigds3745 Год назад +1

      I think the slimes could reach the golem and eventually kill it.

  • @spudmatix8770
    @spudmatix8770 2 года назад +1

    came from Docs video where he credited ur genius for the slime farm he built for Mumbo :-) ur truly a genius my man and also secretly a member of Hermitcraft since all of em use ur ideas in their technical builds XD much respect o7 o7 o7

  • @EmdyMC
    @EmdyMC 2 года назад +30

    This kind of shows how removed from the rest of the tech community scicraft is, swamp slime farm designs have been around since December 2021 and they were mushroom based. This is practically a rediscovery of the concept and design.

    • @ilmango
      @ilmango  2 года назад +12

      Your comment kind of shows why we don't want to hang out with unpleasant people like you

    • @EmdyMC
      @EmdyMC 2 года назад +17

      @@ilmango My apologies if I came across as rude, I was just stating a consensus that some of us in the community have had regarding the sort of bubble scicraft has developed over time whether deliberately or not. It's up to you but I'm sure many people would be happy if you or the other members reached out to the broader community, we wouldn't mind sharing the things we are working/ have worked on and I think it would benefit many people not just in tmc. There are definitely some not so nice people in tmc and while you may think of me as one of them you may find people disagree with that evaluation although I will admit my first impression was not a good one.

    • @MisterKartoffel
      @MisterKartoffel 2 года назад +12

      Emdy said nothing wrong.
      Using brown mushrooms in swamp slime is not *new meta* anymore and claiming so is factually incorrect. If you think being respectfully corrected is unpleasant, that says more about you than the rest of the community.
      I would expect someone of your fame in this environment to lead by example and accept criticism instead of shifting blame, and I'm saddened to see this was not the case.

    • @ilmango
      @ilmango  2 года назад +6

      @@MisterKartoffel I surround myself with friends not with technical minecrafters. just because you have the same hobby doesn't mean I have the urge to hang out with you or interact with you. Complaining about this is very weird in my opinion. I don't owe you any time or attention. I'm part of the Scicraft community, not your community.

    • @MisterKartoffel
      @MisterKartoffel 2 года назад +10

      @@ilmango you can hang out with fellow Sci members, the prime minister of Australia, the pope or whoever you want, that still gives you no right to be rude to fair criticism.

  • @druser6613
    @druser6613 2 года назад +2

    It's cool that you're showcasing this and bringing it to more people, but I would like to point out that this mechanic (including the use of brown mushrooms) was used for numerous variants of swamp slime farm designs late last year.

  • @fisch37
    @fisch37 Год назад +3

    For the small design, why don't you place Magma Blocks at the bottom as well? The Powder Snow means the Slimes can't jump high enough to escape the Magma and the slimes die faster. You can keep the soul campfire in the middle for small slimes and the item collection.

  • @Krims1020vs2
    @Krims1020vs2 2 года назад +2

    that's genius ilmango saved me a lot of effort and time ( i mean the hole sci craft members are genius)

  • @kriskane
    @kriskane Год назад +4

    "The swamp-based slime spawning occurs from 50 to 69 ... nice" killed me

    • @stevestark2167
      @stevestark2167 Год назад

      yeah very important info there I actually built mine one block too high the first time. It was frustrating till I figured that out lol

  • @marwCZ
    @marwCZ 2 года назад +1

    Came from docm! Will build this when I will find my home island. I died and respawned 5000+ blocks (on spawn) from my home :D

  • @pinkpapita6345
    @pinkpapita6345 2 года назад +4

    It's so cute that the SciCraft members help Doc so much with farms 🥰

    • @sovietunion8304
      @sovietunion8304 2 года назад

      I like doc cause he does things that would be on scicraft on hermit craft

  • @munggelli7276
    @munggelli7276 2 года назад

    Really cool farm design. We're playing on a no-grief server, which brought me the idea to replace the golem with a wither, so it farms now slime & wither roses. The wither also doesn't need magma, it bombs the slimes very effectively

  • @jhsevs
    @jhsevs 2 года назад +4

    21:00 most important bit of information: hopper needs to be at y=64

  • @madman2572
    @madman2572 2 года назад +2

    Ha. I'm glad that Scicraft is joining the 1.18+ swamp slime crowd. For the last 6 months or so, it has been confined mostly to nubtech and IanXO4's discord with the rest of the community laughing at swamp slime farms.
    Not trying to poke fun. Genuinely glad more people are catching on. There is no reason to make perimeters for slime farms anymore unless you want to for the fun of it.

  • @cloveruty
    @cloveruty Год назад +3

    It's funny seeing this video after knowing that Mumbo Jumbo indirectly was the creator of it.

    • @freighter1097
      @freighter1097 Год назад

      Created it incorrectly. At least he can finally have something he kinda created.

  • @Cheesehead302
    @Cheesehead302 2 года назад

    Man, it blows my mind how simple the mushroom light level 1 mechanic is but also how genius it is. Crazy that it wasn't thought of before. Really cool, and considering to even start building most farms you need a decent supply of slime balls this is game changing in early game. Really the only threshold there would be acquiring the mushrooms, but that's not really a huge deal. Hell, this is sustainable for late game despite being stupidly simple. Building a chunk based farm is always annoying because of everything you have to consider, lighting up nearby caves and also filling in nearby caves that also are part of a slime chunk. Really awesome design, and I'll probably be using this for years to come.

  • @honzabrajer1999
    @honzabrajer1999 2 года назад +3

    You can improve the powdered snow farm by adding magma blocks under the water, so the slimes take damage even faster.

    • @TheRealWormbo
      @TheRealWormbo 2 года назад

      That actually only matters while the slimes are in contact with the water source blocks in the corners, as flowing non-source water does not form bubble columns and thus won't force contact with the magma blocks.

    • @Nyerguds
      @Nyerguds 2 года назад

      @@TheRealWormbo Bubble columns? The magma blocks are for making them take damage.
      Personally, I sisn't have easy access to powdered snow, so I used just 5 blocks in a checkerboard pattern, and that worked just as well.

  • @jordanmurphy2569
    @jordanmurphy2569 2 года назад +1

    With a few small tweaks this is perfectly viable for bedrock. Surround the stairs with solid blocks as the sides and bottoms will let light through. Use tinted glass or solid blocks for the second level of blocks. The ceiling can still be slabs to retain the ceiling height but these also allow light through on bedrock so again cover with solid blocks and place torches as described in mango’s tutorial. Depending on your world simulation lower your afk spot. Realms have a fixed simulation distance of four chunks so around 30 blocks up from the spawn layer should work well.

    • @jordanmurphy2569
      @jordanmurphy2569 2 года назад

      Thank you for posting this @ilmango, I was dreading the big slime dig in a new world ❤️

  • @thegreenrocket
    @thegreenrocket 7 месяцев назад +5

    Two years later here, I'm not eaxctly sure if you're right here but I'm just gonna say you probably are. Super incredible build though, thank you!

  • @psinjo
    @psinjo 2 года назад +1

    i want to believe that mumbo jumbo's farm was the inspiration for this!! (i know it probably wasn't, but it looks like he could just cover the platforms in mushrooms and suddenly make it better)

  • @AwsomeMrMinecraft
    @AwsomeMrMinecraft 2 года назад +4

    Man I wish this came out yesterday before I started making a deep ocean perimeter farm. Luckily I haven't put too much work into it yet!

  • @nimbus1r
    @nimbus1r 2 года назад

    This is so hype. I don't have the world seed of the world that I'm playing on so finding slime chunks takes ages before even starting to build the thing. You've saved me so much time

  • @gustavodullens1309
    @gustavodullens1309 2 года назад +11

    faster than the notification

    • @danielnielsen24
      @danielnielsen24 2 года назад +1

      I am speed

    • @TammonOG
      @TammonOG 2 года назад +1

      The problem with running faster than light is that you always live in darkness

  • @yy-sf1xq
    @yy-sf1xq 7 месяцев назад +1

    I really like that you considered how easy the farm is to build and which materials make the farm slightly worse but much better for the earlygame. I think you should make automation speedruns. start a new world and try to get a double chest of a specific resource. could be totally up your alley

  • @T3hIluvatar
    @T3hIluvatar 2 года назад +5

    My golem got killed after about 30 minutes using this farm, did everything exactly as shown in the video, I've double and triple checked that all spawnable blocks have mushrooms on them. Is there a risk of the golem dying?

    • @niklaslang7131
      @niklaslang7131 2 года назад

      seems like it same issue

    • @itzjakedawgttvyt3749
      @itzjakedawgttvyt3749 2 года назад

      Same issue here!

    • @itzjakedawgttvyt3749
      @itzjakedawgttvyt3749 2 года назад

      Maybe extend the fences one more block out?

    • @niklaslang7131
      @niklaslang7131 2 года назад

      @@itzjakedawgttvyt3749 ive tried in singleplayer and the Golem never died... turns out even tho i tripple checked i missed a mushroom and eather a spider or skelleton spawned killed and despawned

  • @keineahnung2339
    @keineahnung2339 2 года назад

    This is revolutionary! Mostly for non technical Servers which are not able to dig a perimeter and if the seed is not public it saves a lot of time to find a slime chunk

  • @lawrencecalablaster568
    @lawrencecalablaster568 2 года назад +3

    Honestly the hardest part of this for me is probably going to be finding enough powder snow.

  • @BoredomA4B5
    @BoredomA4B5 2 года назад +2

    You can replace the kill chamber floor with magma blocks which will kill them faster, allowing more spawns, and also replace the spawning floor with packed ice so when the slimes jump, they also slide allowing them to get to the chamber faster, thus allowing higher spawn rates!

  • @Andy_TEL
    @Andy_TEL 2 года назад +7

    Was mumbo on to something?
    Haven't watched the video yet lol, just judging from the thumbnail, excited to watch it the whole way through though 😁

  • @ansel_ale
    @ansel_ale 2 года назад

    LOL, the irony of seeing this just after i recently finished building a chuck based slime farm in survival :), when i was building it I was thinking about always dreading having to dig so much to make a new one in every new world and that this was made worse in 1.18... THIS is a godsend I will NEVER dig for a slime farm again

  • @Goldhenning
    @Goldhenning Год назад +6

    Anyone else problems with the iron golem getting killed after some time?
    Followed the tutorial block by block. :(

  • @YounesLayachi
    @YounesLayachi 2 года назад +2

    This is great ! I love the brown mushroom light level 1 trivia, now it has become useful!

  • @MrGabeschannel
    @MrGabeschannel 2 года назад +4

    glow lichen also works for this farm too! i spent like 20 mins in a swamp biome covered in the stuff, and only slimes spawned on the surface

    • @rudrodeepchatterjee
      @rudrodeepchatterjee 2 года назад +3

      He said glow lichen would work as well, but light level 7 would reduce the rates.

  • @BetheCog
    @BetheCog Год назад

    Just made this and it works so well. Hardest bit was finding all the mushrooms. I think a 30 minute afk session will give me all the slime i could ever possibly need.

  • @windywendi
    @windywendi Год назад +5

    Just so that people know, a mangrove swamp also works

    • @patrikbilek7204
      @patrikbilek7204 10 месяцев назад

      thanks bro you just saved me a lot of time

  • @CalebHansonlets
    @CalebHansonlets 2 года назад

    This is absolutely game changing, and from what I'm reading in the comments, it's been around for a minute. How have I never heard of this?

  • @climbam6714
    @climbam6714 2 года назад +4

    Great I was about to search for a slime farm for my hardcore World

  • @Justicetom21
    @Justicetom21 2 года назад

    Wow, this is probably the literal most helpful farm I've seen second only to villager trading hall designs. On a lot of more casual servers, I can make do with just looting 3 at a swamp for a couple nights, and I ration the slime balls because I just don't want to find a slime chunk or anything complicated, and this is exactly the answer I need to stop having to run around a swamp for an hour and stab things

    • @paulelderson934
      @paulelderson934 2 года назад

      You can still do that, but also spam mushrooms all over the swamp. That saves you a lot of arrows to the knee.

  • @DanatronOne
    @DanatronOne 2 года назад +6

    Could the same also be achieved with a ceiling made of magma blocks/large amethyst buds (depending on ceiling height)?

    • @oricalu448
      @oricalu448 2 года назад +6

      You could do it with a ceiling of any light source, just place it further away so the light is still a contant 1 on the floor. Just put a ceiling of glass to stop the slimes jumping if needs be.

    • @themonsieurmonsieur7629
      @themonsieurmonsieur7629 2 года назад +1

      Yes but then endermen might teleport and steal mushrooms... oh i see, that way there would be no mushroom... i believe it could, try it out and tell us

    • @Akhimed
      @Akhimed 2 года назад

      @@themonsieurmonsieur7629 endermen can pick up mushrooms?

    • @martinnguyen6884
      @martinnguyen6884 2 года назад

      @@Akhimed yes

  • @Humdinger69
    @Humdinger69 2 года назад

    I was gonna do a slime chunk farm and had been digging around looking for a slime chunk but then found this video and built this farm today according to your instructions and it works perfect, thank you!

  • @yuridhjeeyn9034
    @yuridhjeeyn9034 2 года назад +4

    is there a difference between "regular"-slime-chunks and swamp-slime-chunks?
    what happens if you build this in a swamp-slime-chunk?
    would that be extra effective?

    • @koolkrafter5
      @koolkrafter5 2 года назад

      Slime chunk spawning only happens below y 40, while swamp spawning only happens above y 50. If you can fill the mob cap with the swamp farm already there would be no point in building anything in the slime chunk.

    • @ninesquared81
      @ninesquared81 2 года назад

      The levels that slimes spawn in a swamp and as part of a slime chunk are mutually exclusive (50-69 vs 0-39), so there would be no benefit for building a swamp-based farm in a slime chunk over any other chunk in the swamp.

  • @Pascalore
    @Pascalore Год назад

    Just so you know, I have never played Minecraft on any device though a relative has the game but no intuition in playing it. I have watched many, many, many RUclips videos on the game. That being said, here's my input.
    Foxynotail recently did a slime farm build series (he took 4 episodes to build his chunk farms - which has no bearing on his ideas). Initially he also had an iron golem at the center of his farm then, by the 4th video and with many comments, he moved the golem outside the spawn area putting the killing magma blocks under fences with the iron golem outside of that with hopper mine carts collecting below. This is intended for the smaller build farm.
    On the next larger size placing 4 iron golems outside the 4 sides of the farm close enough for the center spawns to path towards one of the golems.
    For the largest of farms putting one Iron Golem in the center using the magma block killing system, one golem at the side of each of the four corners so that the south side golem faces north, east side faces west, north side faces south and west side faces east also adding one each golem in the centers of each side for a total of 9 iron golem killing zones.
    As the killing zones are minimal in size this reduces the need for a large collection system.
    If these suggestions are found not to be useful, feel free to delete this post.