Which fuel is BEST for you with 1.21 Auto Crafters?

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  • Опубликовано: 17 дек 2024

Комментарии • 391

  • @RaysWorks
    @RaysWorks  4 месяца назад +9

    Which is the best for you?
    ►Join my channel to get special perks:
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  • @johnmillerpere_grin6371
    @johnmillerpere_grin6371 11 месяцев назад +1172

    I think the kelp smelter will be the first pick across the mc community. XP farm and self-fueling smelter in one. Not to mention it can be built anywhere.

    • @1994AustinSmith
      @1994AustinSmith 11 месяцев назад +4

      Kelp would be my 3rd pick.

    • @daffydj
      @daffydj 11 месяцев назад +104

      "Built anywhere"
      The Nether: 💀

    • @KM____________
      @KM____________ 11 месяцев назад +24

      bamboo is much easier to build and expand though

    • @mardy3732
      @mardy3732 11 месяцев назад +28

      ​@@KM____________Is it though? Kelp doesn't even need minecarts, just water streams.

    • @JamesTDG
      @JamesTDG 11 месяцев назад +22

      Also do not forget that the system is the most energy-dense, as you can store up top 69120 smelts per standard double chest, though you could multiply that even further via shulkers (but those aren't fun to build...), it is a 2700% multiplier btw

  • @Mr._Mythical
    @Mr._Mythical 11 месяцев назад +456

    One thing to note, in Bedrock edition, slabs are worth the exact same as planks, making them amazing as early game fuel

  • @yeetdragon2413
    @yeetdragon2413 11 месяцев назад +423

    Dried kelp as a fuel source is finally becoming relevant after 6 years and as a user of dried kelp, I approve.

    • @maridon2860
      @maridon2860 10 месяцев назад +1

      its really not. its much worse than charcoal. kelp needs you to smelt 9 items to create 20 items worth of fuel but if I smelt 9 logs I would have 72 items worth of fuel and I dont need to craft it afterwards in the case of charcoal. but the actual best is coal. he is just wrong about it not being good.

    • @yeetdragon2413
      @yeetdragon2413 10 месяцев назад +22

      while charcoal is more efficient its much harder to build an automatic farm for it kelp, but if you have the time then coal is definitely better

    • @KingKaho
      @KingKaho 7 месяцев назад +24

      @@maridon2860 I dont think you watched the video. Its all about making an automatic fuel source.

    • @U.Inferno
      @U.Inferno 6 месяцев назад +3

      @@maridon2860 sure but I'd rather save coal and charcoal for campfires and torches

    • @utkarsh2947
      @utkarsh2947 5 месяцев назад

      I am pretty sure bamboo farms fueled by a mod farm's bone drops is best fuel farm as it is fusion of 2

  • @peterlaird6060
    @peterlaird6060 11 месяцев назад +82

    Having played on a SMP with an autocrafting mod for a while now, I can tell you a kelp block farm is a must-have. Besides the points in this video, a shulker box full of kelp blocks is incredibly energy-dense, considering the inventory space it takes up (a shulker box full of coal blocks is the only thing in the game that's more dense but coal blocks have all the drawbacks covered in the video). Portability is a nice option. Sometimes you want a small furnace array near your sorting system or a small mending system in your base. A single shulker box of kelp blocks will fuel these sorts of setups for a very long time, probably longer than you'll play in the world. Also, if you end up with excess (and you will) they can be traded for emeralds with butcher villagers.

  • @JamesTDG
    @JamesTDG 11 месяцев назад +164

    20:09 and any way to automate TNT prod requires a duplication glitch, as sand would still be needed to be duped for said TNT. This may change in the future if we EVER got a method of intended sand prod

    • @justharmless2319
      @justharmless2319 11 месяцев назад +4

      you can produce infinite lit tnt without a sand duplication glitch: there's a structure you can build with some slimeblocks and coral that when it is moved it produces an ignited tnt without removing the tnt block, so every time that the structure is moved another ignited tnt falls from it

    • @calebtietz
      @calebtietz 11 месяцев назад +52

      @@justharmless2319 🤦‍♂ Their point was there is no way to automate TNT without some kind of duplication glitch

    • @something-from-elsewhere
      @something-from-elsewhere 10 месяцев назад +20

      @@justharmless2319 OP: "Any way to automate TNT production requries a duplication glitch, because sand isn't renewable without duplication glitches either"
      You, very smart: "Well you don't need to duplicate sand. You could just use this tnt duplication glitch"

    • @Death-on1dq
      @Death-on1dq 8 месяцев назад +4

      Yeah, the sand you can get from the wandering trader isn't enough to sustain the farm

    • @Pkai1000
      @Pkai1000 4 месяца назад

      @@Death-on1dq besides, you cant automate tradeing

  • @PerlStalker
    @PerlStalker 11 месяцев назад +426

    Something else to consider: Bamboo has less waste when you're cooking less than the maximum number of items that a source can cook.

    • @glennanderson4624
      @glennanderson4624 11 месяцев назад +47

      But it is fully wasted if you can’t get four into the furnace quick enough. You need the 4:1 ratio ahead of time.

    • @Gatrehs
      @Gatrehs 11 месяцев назад +2

      I just put some redstone up to combat this,
      Trying to make it 1 wide sucks though.

    • @DavidStrchld
      @DavidStrchld 11 месяцев назад

      Yes you need a bamboo input that exceeds your furnace burn rate or at least your item inputs @@glennanderson4624

    • @enolopanr9820
      @enolopanr9820 11 месяцев назад +5

      You make a good point. It may be enough of an offset to even make crafting it into planks not worth it. But I think the bamboo planks are the easiest to get.
      Charcoal systems are more complex but they are great once you get them working. A 2x2 spruce tree farm that makes charcoal is awesome and smelting 8 items is perfect for large, high efficiency furnace arrays

    • @Dothememey
      @Dothememey 11 месяцев назад +9

      The idea behind an auto fuel farm is to not have to worry about that.

  • @targetdreamer257
    @targetdreamer257 11 месяцев назад +136

    The kelp farm and smelter really has the edge over every other one. It seems much easier to build in the early game. Easier to add to the system once it is built. It is self-sustaining. Plus it can store a huge amount of free XP if it just left to do it's thing.
    It also has the added bonus of giving you a free block to build with the extra fact it makes a block that can be converted to bonemeal.

    • @cheddartaco
      @cheddartaco 9 месяцев назад +6

      don't forget you can eat it!

    • @dirtydan3029
      @dirtydan3029 6 месяцев назад +2

      You can make a simple kelp farm using pistons and observer blocks. I found it easier to do it with bamboo because its easy to just keep stacking it on top of itself and its producing a lot of xp from my mining trips alone so that i can fully repair nearly dead netherite gear, not including the cactus farm next to it which also does that, and it only uses maybe 1 stack of rails and 5 hoppers. It doesnt lag either

  • @stretch7293
    @stretch7293 11 месяцев назад +62

    Even though the azalea farm probably isn't the best choice, sometimes Minecraft isn't about being the most efficient. I think it's genuinely an incredibly cool and interesting farm, using the azalea and moss together all for one common goal and how so little goes to waste. If I had the chance to, I'd definitely go with it because it'd make my Minecraft experience the most fun.

    • @Bookslayer10
      @Bookslayer10 4 месяца назад +3

      False. Minecraft is only about being the most efficient possible. Now download tech mods and turn your game into Factorio!

  • @ahmedhabib1112
    @ahmedhabib1112 11 месяцев назад +26

    5:02 in bedrock edition, slabs smelt 1.5 items,so if you're in bedrock,you can use them to be double the efficiency

  • @anthonybasile6079
    @anthonybasile6079 5 месяцев назад +18

    Kelp, Bamboo, and Lava bucket farms all have their place. Small versions of each are useful in a base and any can be early game farms depending on where you start. Kelp does have the advantage of having the option of doubling it's efficiency with an afk option on campfires. VERY useful early game. Also as far as storing fuel capacity, kelp blocks are hands down the best way to transport smelting capacity- 1280 smelts per full inventory slot. And because of the low innate efficiency of kelp farms, either a bamboo or lava bucket farm can be used to increase it's efficiency (without afk'ing) by using those fuel sources to dry the kelp instead of diverting 50% of the kelp to run the farm. It's like being able to store the energy of the lava or bamboo in a more compact form. This gives the combination of the three the most flexibility, and therefore system efficiency, in an actual survival scenario that most players are going to be using. Also, I've been using lava buckets from the nether as an easy way of pumping up my kelp block production in the early game. It produces much more than I can use already, and I'm only at the beginning of the Iron Age in this play through.

  • @matthewparker9276
    @matthewparker9276 11 месяцев назад +26

    For an everyday smelter array bamboo is still the best choice, as its cheap, easy to set up and low waste. For a super smelter system where you smelt shulkers of material at a time, though, I think kelp blocks are a good choice, being dense fuel that is not too complicated or restrictive in its setup.

  • @Mikemk_
    @Mikemk_ 11 месяцев назад +67

    5:05 slabs are more efficient if you're smelting -an even number of items that's not a multiple of 3. Such as a stack.- a number one less than a multiple of 3.

    • @seriesredundancy
      @seriesredundancy 11 месяцев назад +4

      ? Using 4 planks (as it’s a simple factor of 64 ie. the number that you presented), turning them into slabs would leave you with 6 slabs and 1 plank. Each slab has a 0.75 fuel time, which adds up to 4.5, then we’ll add the remaining plank (1.5ft) for a total of 6.0 fuel time.
      Smelting them as planks will be 4*1.5 fuel time or simply 6.0. _They’re the same._

    • @Mikemk_
      @Mikemk_ 11 месяцев назад +11

      @@seriesredundancy 2 items. You can use 2 planks, wasting 1 item of smelting time, or 3 slabs, wasting 0.25 items of time

    • @seriesredundancy
      @seriesredundancy 11 месяцев назад +1

      @@Mikemk_ Ah, I misread, yeah that makes sense.

  • @viniciusscalcon7532
    @viniciusscalcon7532 11 месяцев назад +33

    Hello mr. Ray!
    You know why I'm here, and this times is just to thank you, from my experience I was able to to keep up with all the information on the video without feeling overwhelmed, due the change you did.
    Thanks a lot pal!
    glad to see you always improving! keep up the amazing work!

  • @johndolenc7658
    @johndolenc7658 11 месяцев назад +14

    Honorable mention to crossbow, bow, and fishing rod. The crossbow and bow are easily farmable, and are secondary to other items in farms. This means you can smelt things with them even though most people would just throw it away.

  • @0Ninja0Dude0
    @0Ninja0Dude0 8 месяцев назад +9

    We have dispensers hoppers and droppers but Id like to propose a new block the plopper, it can place one block upon receiving a redstone signal. There would be 2 variants one made from terracotta that's movable and one made from glazed terracotta that is immovable. Auto farms and road building flying machines would see an industrial revolution

  • @Spikeba11
    @Spikeba11 11 месяцев назад +18

    Now I want to use wool from sheep for my next fuel source. Autocraft shears from an iron farm.
    I do like the kelp having EXP as a byproduct.

    • @lifeai1889
      @lifeai1889 8 месяцев назад +1

      Unless you use duplication glitch to make wool (which you can just dupe carpet) wool farm is allot less lag efficient compared to flying machine bamboo farm

  • @garydemonic
    @garydemonic 10 месяцев назад +9

    100% bamboo farm. because not only is the bamboo amazing as a fuel source, it's also usable to make pretty much any standard shape in the game. along with it being able to grow regardless of conditions. it doesn't require water to grow, and the painstaking process of dicking around with water source blocks. meaning it can be put in the nether. the farm can be made small to start and expanded upon over time, making it ideal for challenges that are based on a timed number of days. aside from the ugly color of the bamboo shapes, it's hands down the most OP block in the game outside of the crafting bench.

  • @chaoticsilver8442
    @chaoticsilver8442 4 месяца назад +4

    1:09 Note to self: Make an auto-smelter fueled purely by jukeboxes, as a unique way to flex.

  • @mayonnaiseeee
    @mayonnaiseeee 11 месяцев назад +7

    Excellent video, really thorough breakdown of smelting fuel. Not to mention every farm you showed us was unique and your own design. Kelp would get my vote because of the included xp.

  • @DavidStrchld
    @DavidStrchld 11 месяцев назад +27

    For me, totally automated bamboo is the best. Easy and cheap to build, and easy and cheap to expand and dependable. How you burn them (bamboo, sticks or planks) really doesn't matter much if you have enough input. They also don't have much if any waste as you burn just what you need. Other then that a lava collector is great when one does not want to build a automated farm. I find that 6 cauldrons are usually enough for lava on demand, and that allows me to smelt a few items (wasting the rest of the lava), whenever I want to. Additionally slabs are slightly better then planks as they burn with less waste (when items into the smelter run out and the fuel continues to burn). It's not much, but with the autocrafter it's easy to break them into slabs.

    • @Death-on1dq
      @Death-on1dq 8 месяцев назад +1

      And the slabs are more efficient on bedrock

    • @lifeai1889
      @lifeai1889 8 месяцев назад

      The problem is there's still no dispenser codron interaction in vanilla so you need mod to build lava farm

    • @mikewlazlinski4309
      @mikewlazlinski4309 5 месяцев назад

      ​@@lifeai1889 no, no you don't. You literally need a small lava lake with dripstone under it and a friggin bucket.

    • @lifeai1889
      @lifeai1889 5 месяцев назад

      @@mikewlazlinski4309 you cannot take out lava in codron with dispenser, try it

    • @russman3787
      @russman3787 4 месяца назад

      @@mikewlazlinski4309that isn’t automatic

  • @cartridgeglitch7987
    @cartridgeglitch7987 11 месяцев назад +4

    I once had an archipelago base called Simmer Isles dedicated to having a farm for EVERY farmable resource in the game. Everything. Built off a series of 3 different mob spawners, skeleton, zombie, and spider. Things were COOKING.

  • @TheSockDemon
    @TheSockDemon 11 месяцев назад +29

    If you were to have the gamerule create new lava source on then the lava farm would be insanely compact and efficient.

  • @penguinstadium752
    @penguinstadium752 11 месяцев назад +9

    Obviously the best fuel source would be your bowl farm.

  • @3141minecraft
    @3141minecraft 6 месяцев назад +4

    7:58 you forgot the there is a string duper that can dupe strings without a player.

  • @glennanderson4624
    @glennanderson4624 11 месяцев назад +10

    The more furnaces in your smelter-I have 128- the more you have to worry about wasted fuel. If you start burning a kelp block, but don’t have 128 x 20 items to smelt, all that extra potential is wasted. This is why I use planks, it will have the smallest waste. Now that I’ll be able to auto craft from bamboo, world domination is assured.

    • @KM____________
      @KM____________ 11 месяцев назад +1

      thats because u use distributed fuel system,
      If you use shulker box systems its exact

    • @glennanderson4624
      @glennanderson4624 11 месяцев назад +2

      @@KM____________ that doesn’t really address the issue. If have 128 furnaces, and only 256 items to smelt, that’s 2300 potential items I could have smelted, but didn’t. That’s just wasted fuel.

    • @KM____________
      @KM____________ 11 месяцев назад +1

      @@glennanderson4624 Im not arguing with u- I agree. Simply mentioning, (in case you didnt know) that undistributed systems dont have that issue because when u are smelting by the shulker and inputing fuel by the shulker, one box of kelp blocks will always smelt 20 boxes of input without waste.

    • @glennanderson4624
      @glennanderson4624 11 месяцев назад +1

      @@KM____________ gotcha. Agreed.

    • @nightowlorder2750
      @nightowlorder2750 4 месяца назад +2

      But you have infinite fuel...

  • @nemesissombria
    @nemesissombria 11 месяцев назад +3

    Before going for a big smelters, I usually use like 3 or 4 small bamboo farms, but then I'll upgrade them to kelp when going for furnace stacks

  • @silaskjrsgaard5394
    @silaskjrsgaard5394 11 месяцев назад +6

    Instead of simply looking at the smelt/hr, how about taking a look more into smelts/mspt, for example, when showing the kelp, bamboo or, to a lesser degree the bonemeal farm in the video, the game visually lags, that might just be client side, but can't imagine the server is to happy with it either

    • @Porkey_Minch
      @Porkey_Minch 10 месяцев назад +3

      Glad I'm not the only person who was thinking about lag throughout the video. It's funny seeing the bamboo and kelp farms be called the best when they're hindering gameplay that much. People on weaker PCs might want to use the carpet duping method just for the fact that it won't impact their game nearly as much as the other methods..

  • @luigraskullheart
    @luigraskullheart 11 месяцев назад +1

    This video was so entertaining even outside just how informative it was! Really well made! You really explained everything nice and clear and I learnt some facts I didn't know!

  • @LetsTalkAboutLifeForABit
    @LetsTalkAboutLifeForABit 11 месяцев назад +1

    I already had a kelp xp farm on my world and adding the crafter to it was exactly what I needed to make the process that much easier for me.

  • @Rknife
    @Rknife 13 дней назад +1

    If LavaSourceConversion is on, lava is definitely the best option

  • @modmaniamadness
    @modmaniamadness 10 месяцев назад +1

    Okay, so; Lava, until Greater Redstone Capacity (Redstone farm/dupe), as of which I'll use Bamboo Planks, until I can make a Kelp farm. Got it.

  • @allinairhanson6886
    @allinairhanson6886 5 месяцев назад +1

    6:26
    sapplings could be used in addition to planks, most tree farms will probably have some amount as a biproduct and pulling those out could give you more fuel from your tree farm

  • @Hypnostedon
    @Hypnostedon 11 месяцев назад +4

    Im in love with your videos
    Greetings from 🇬🇷

  • @xanderlastname3281
    @xanderlastname3281 10 месяцев назад +2

    Ever since ive learned that carpets can be used as fuel, and also that carpet dupers are easy to build, theve been my goto fuel source for everything

  • @alexandreaanderson514
    @alexandreaanderson514 11 месяцев назад +2

    Kelp cause its versatility and cause dried kelp blocks are also a awesome fuel source if you have a lot of them. I dare say even better than lava if you get enough of them.

  • @drsch
    @drsch 3 месяца назад +1

    Bamboo is best. You can smelt with planks and also craft with planka.Kelp might be good for a massive smelting project where you're making 50,000 glass or something but how often do you do that? Bamboo is such a versatile block and kelp has one purpose only.

  • @lynxfangr
    @lynxfangr 4 месяца назад +1

    I never play a world without eventually making a kelp farm. Its self sustaining, once youve got a single block of dried kelp you can just keep cooking more

  • @KaiPereira-rb1xw
    @KaiPereira-rb1xw 5 месяцев назад +1

    idk if this is a bug or not, but on bedrock edition (at least on my phone) slabs smelts for the same time as a whole plank, so it's basically 2 planks in one, so i use slabs

  • @Death-on1dq
    @Death-on1dq 8 месяцев назад +2

    In bedrock, slabs are the best in the wood section, smelting 1.5 items each, which is the same as the planks, but for half the price, 12 smelts per log, rather than the 7 smelts per log, and 1.33 per bamboo instead of 0.66 per bamboo. Now, using a 0 tick farm, you don't need fuel efficiency.

  • @thsxi
    @thsxi 2 месяца назад

    Dried kelp block smelts 20 items, 18 kelp smelted is 2 dried kelp blocks. If you make an alternator where 1 time it outputs the dried kelp block and the other puts it back into the smoker you essentially have a self powered fuel farm. To start it off you could put in some coal manually or use a small bamboo farm to start off the process.

  • @dannyc7839
    @dannyc7839 11 месяцев назад +2

    For simplicity in survival I will probably feed a kelp smelter with bamboo. Although kelp is way usually easier to find right away

  • @justaguy6437
    @justaguy6437 9 месяцев назад

    I had a friend that made a self sustaining auto smelter with kelp and it even produced excess dried kelp blocks. He made a giant kelp farm that fed into the auto smelter. The dried kelp was turned into blocks and fed into the furnaces and the excess went into a chest

  • @christophtoifl6848
    @christophtoifl6848 10 месяцев назад +2

    What is the best kinda depends how much fuel you need and what infrastructure you have or soon will build.
    For small amounts, a few Lava Buckets, Wool Farm or a small Bamboo, Kelp Farm.
    For medium amounts, if you have a surpluss of bonemeal, the small bamboo farm is all you need, or if you have a blaze farm, wither farm or fortress farm that should be enough. AFK for a few
    hours, you will have all the fuel you will need.
    Only if you need a really huge amount of fuel, then a big bamboo/kelp farm is worth the time and effort to build it. Which for most casual players won't be the case ...

  • @whitemagus2000
    @whitemagus2000 3 месяца назад

    For simplicity I just use a bamboo farm, buried beneath my base, that auto crafts them into planks. Also works if I just need a bunch of planks for anything else too. Any not having a huge floating eye sore is a bonus for me.

  • @elkien2580
    @elkien2580 3 месяца назад

    About that string duper at 8:10, there is a much faster alternative right now that gets you stacks upon stacks in mere minutes, I'm talking double chest in like 5mn. And it's also a farm that works on its own, without a player, almost redstone-less (litteraly only one lever), and that you can just turn on and off while you play. Even if wool isn't the most efficient solution, early, game, it's absolutely the cheapest for an infinite source of wool (even if you may have to craft it into wool yourself if you don't have access to the auto crafter yet)

  • @Wortigon2000
    @Wortigon2000 5 месяцев назад +1

    never before have I seen boats listed as a possible fuel
    The reasons why I'd recommend Kelp:
    You can have your smelter under a storage area. Assume you have a silo/some form of storage for dried kelp blocks, as they're a farmable building block with a unique texture. It can also be used for the input for the smelter's fuel. I for one did that with bamboo in a base I started building in 1.14, which I continued on the same world until 1.17
    While Kelp also grants a building block option, if that storage silo fills up, you can just have the kelp channeled to composters, rather than smokers to dry them, turning them into bonemeal, which is one of the most useful items in the game.
    If we build some redstone to make sure to only start smelting once we have 16 furnaces/smokers, and 5 stacks of kelp to cook (like, a full hopper minecart) we can cook it in a lossless fashion, where every kelp block produces 2 kelp block + 2 dried kelp, meaning 1 kelp block + 2 dried kelp profit / kelp block. It does require a secondary furnace array to produce the dried kelp for the kelp blocks though, which might be an issue for space constraints.
    Bamboo is also really easy to automate to turn into planks. excluding the input hopper and wherever you want the 2nd crafter to eject it, it can all fit in a 1 wide 2 tall, 5 deep space. Also, tileable.
    If duping isn't an issue however, I'd recommend carpet duping. It's just really damn efficient. It's also easy to have it read the content of the backup fuel storage, to turn the duper on/off as needed, to not produce too much item lag.

  • @dirtydan3029
    @dirtydan3029 6 месяцев назад +2

    Bamboo is my first choice just because it can be used as fuel, or it can be made into sticks and planks and it grows faster than kelp so it doesnt need to take as much space. Theres no rule you cant have kelp too but if the only reason to have it is food then sweet berries would make more sense because it doesnt require redstone to farm it easily and it fills the same number of hunger points while taking significantly less space and they dont need to be cooked. If lava could be collected from cauldrons using dispensers that would be a really good option because of how many blocks it can cook and how simple it is to farm. It doesnt need to be the most efficient farm. It just needs to be enough for what i do. My bamboo and lava farms are next to each other and combined they make enough fuel to power my 2 furnaces all day. It probably can power more but i leave it running when im gone or sleeping so idc since adding more furnaces wont impact me at all unless im impatient. My bamboo farm is built upward not outward. Its not the most efficient way because items get stuck sometimes but it makes so much bamboo it doesnt matter and it uses almost no rails and only 1 minecart

    • @Progeusz-
      @Progeusz- 4 месяца назад

      berries are awful as food source because you have to eat so many all the time
      anything that fills less hunger than baked potato or cooked fish isn't worth considering as a food source
      cooked fish, baked potato, cooked meat and golden carrots are the main food sources that players are actually willing to use

  • @SegundoArmendariz
    @SegundoArmendariz 3 месяца назад

    Bamboo planks hands down. Simply because I'm not always smelting things. This means any excess the Bamboo farm is producing can also be used for crafting other commonly used wood items.

  • @MofoMan2000
    @MofoMan2000 3 месяца назад

    You can plant bamboo on mud, too, which makes it easier to farm. Hoppers under a dirt block don't pick up stuff on top. But hoppers under a mud block do.

  • @ravensshadow2179
    @ravensshadow2179 11 месяцев назад +1

    I used Bamboo. I built it right above my super smelter for time when that's not enough fuel I had a manual lava farm right behind it to add more fuels.

  • @Bobchickenstein
    @Bobchickenstein 10 месяцев назад

    8:11 automatic string dupers exist which run the the background so consider those for a very cheap and early smelting source

  • @buzzy4227
    @buzzy4227 11 месяцев назад +6

    One thing not discussed in this video is how most furnace arrays are only going to be smelting 1 or two items per furnace, so high powered items like kelp or coal are pretty trash for that unless you only smelt in batches of 8x/20x: where x= # of furnaces.
    This leaves planks, and carpet. If you allow duping I would go with carpet, if not, bamboo planks might not even work for you. If you have a really large high precision furnace array that only ever smelts 1 item per furnace, never more, using 9 bamboo for a plank isn’t worth it when 4 will do the job just fine. Otherwise smelt in batches of 3x because planks are only more efficient if you use 2 of them to smelt 3 items.

  • @barbsfpv3066
    @barbsfpv3066 11 месяцев назад +1

    I use carpet duping on my super smelter.
    It’s cheap (free) and since it takes multiple carpets per item, overall fuel efficiency is great since you can run any size batch through the smelter and not waste fuel.
    That was my biggest issue with prior furnace arrays, having to run items through in efficiently sized batches to get the most out of the fuel in it.
    Now I don’t even have to think about it, just toss it in.

  • @Thejigholeman
    @Thejigholeman 11 месяцев назад +2

    Carpet duper: relies on a glitch that may be patched
    azalea: relies on a complicated farm
    bamboo: easy to make/tile farm (1 bamboo, 2 dirt, 1 piston, 1 observer, 1 redstone dust) (not as efficient as the flying machine, but much easier to make since you don't need to find slimeballs)
    Kelp: easy to grow, easy to tile, the easiest farm looks basically the same as the simpl bamboo farm (pistons, etc), but with an extra space between the kelps so you can place a water block for a regenerating infinite water source ( i think the piston "breaks" the water block, which turns it from a source block into a running water block, and i don't think kelp can grow up running water, but im not sure)

    • @hanifarroisimukhlis5989
      @hanifarroisimukhlis5989 11 месяцев назад +1

      Kelp do grow on flowing water. That's why kelp farm has to be taller than the maximum kelp height.

  • @jasonmarbach
    @jasonmarbach 10 месяцев назад +1

    Yeah I have a fully auto (from kelp farm to blocks, which then restock the farm indefinitely while producing tons of extra for use in other smelting) dried kelp block factory that pretty much blows everything else I’ve tried out of the water.

  • @kronkumshitface5366
    @kronkumshitface5366 11 месяцев назад +1

    I think either the wood or carpet farms would end up being the best, because the carpet farm is so easy to build, and you definitely need to be running the wood farm anyway. it's not like fuel is a wood farm's only purpose, and its other byproducts are super important to thr point where you'd definitely prioritize having the farm anyway.

  • @AlextheCanuck
    @AlextheCanuck 3 месяца назад

    I think that for those players who already have automatic bamboo farms, likely the best approach would be to adapt the existing farm using crafters to make planks. It would appear to improve the efficiency and leverage what you already have.

  • @ralperralper1919
    @ralperralper1919 2 месяца назад +1

    The slabs are better for fuel than the planks. They have the same efficiency, but if you want to cook 2 items you can either use 2 planks (3 fuel) or 3 slabs (2.25 fuel), making slabs less wasteful.

  • @sabsfun9166
    @sabsfun9166 6 месяцев назад +1

    For charcoal would it be more effective to build campfires to then somehow break

  • @Bookslayer10
    @Bookslayer10 4 месяца назад

    Funny, I've always loved dried kelp blocks as a fuel source in my Minecraft mods. The Create mod uses dried kelp in many crafting recipes, so making an auto farm for kelp is generally useful. I could make charcoal instead using a tree farm, which is easy in the Create mod, but it's not as energy dense which is important in a technical mod pack.

  • @lowenevvan8619
    @lowenevvan8619 11 месяцев назад +1

    Slabs do have one thing over planks. They're more fuel efficient in smaller batches. Planks and Slabs are most efficient in batches of 3, but slabs waste less when you have a batch thats a multiple of 3 minus 1.
    Problem is this has flat impact and is inconsequential in bulk smelting or ontaining via tree farms

  • @all_night_long_
    @all_night_long_ 11 месяцев назад +2

    I've been playing minecraft since mid 2015, and I never knew that wool could be used to smelt anything.
    *This is crazy*

    • @anthonybasile6079
      @anthonybasile6079 5 месяцев назад

      Which is incredibly ironic, since wool is actually *not* flammable irl. We use it in military uniforms precisely because it won't burn if you get caught in an explosion. (It will 'burn" in the sense that it will char into ash, but it absorbs energy to accomplish that, actually protecting the wearer somewhat from the flames.)

  • @ZappyRedstone
    @ZappyRedstone 11 месяцев назад +1

    5:10 I have a question whenever you do smaller amounts of smelting wooden and item that smells less be more useful so it doesn't use up an entire plank. For some reason I had always thought that the slabs were best

  • @moxelterrier7466
    @moxelterrier7466 2 месяца назад +1

    damn nice detailed video thanks mate

  • @sc00tty
    @sc00tty 2 месяца назад +1

    My favourite is a bamboo farm with an Allay collection. I never use coal, that's saved for trading for armour and tools
    Bamboo is great early game fuel and great late game fuel all round winner for me

  • @ToxcsmWolf
    @ToxcsmWolf 11 месяцев назад +1

    For me the Kelp is the Way to go. It has most smeltable items in small space, need no duplication, provide extra XP (and you could also eat it, but then you could also eat melons^^). And finally you could Trade the excess kelpblocks to villagers an/or could use them to smelt cactus from a cactus farm for even more XP.

  • @theprinceofawesomeness
    @theprinceofawesomeness 4 месяца назад +1

    I don't do automated farming so i usally use Charcoal, but i'll imagine ether Kelp or Bambo planks would be the most effective feule

  • @JamesTDG
    @JamesTDG 11 месяцев назад +1

    15:34 540 items (9 * 6 slots * 100 items per slot) per double chest p much, which isn't as good as the kelp, which can smelt 1280 items per SLOT (20 items * 64 stack size), which equates to 69120 items per double chest (1280 items/stack * 54 chest slots)

    • @babelworks752
      @babelworks752 11 месяцев назад

      9x6x100 is 5400 not 540
      But your point is still valid

  • @Foxtrot_UniformCharlieKilo
    @Foxtrot_UniformCharlieKilo 11 месяцев назад +1

    So for my worlds, something I offten do is (in lue of mods to force such) I RP that I am in some way tied to the sea, I.E. I need to be near a body of water with, preferably, access to an ocean. And given that, the kep farm would not only be the moat efficient, but the moat convient and thematically consistent.

  • @MagyarAdam15
    @MagyarAdam15 7 месяцев назад

    I have the auto crafter experimental feature activated. This week I built a kelp farm+auto smelter. In my test world it provided enough Kelp to run 48 blast furnaces. But in my main world it was enough only for 37. I watched this video and found out the random tick distance is 8 chunks from the player spherical. So 3 chunks were never random ticked for me. It's suck to found out this way, but thank you Ray.

  • @awlomthesheepermen
    @awlomthesheepermen 5 месяцев назад

    I have a 6 bucket, lava dripstone farm and I find that works incredibly since I just keep filling my 2 buckets when I need them

  • @abyssaljam441
    @abyssaljam441 11 месяцев назад +1

    I'm going to use bamboo. Its a lot easier to scale up without needed water, and the advantage of kelp only comes in at a scale I rarely operate at.

    • @CLOCK-WORK
      @CLOCK-WORK 9 месяцев назад

      1 bamboo plank can only smelt 1.5 blocks vs 1 kelp block witch is 20 blocks also it takes more time for you to get a bamboo block vs just getting a kelp block and by the time you get 10 bamboo blocks witch smelts 20 per 10 block you would already have 3x kelp blocks witch smelt more

  • @alexandratsankova5825
    @alexandratsankova5825 10 месяцев назад +1

    There's another way to make a tree farm automatic, by using a wither as the block destroyer instead of a tnt duper,
    or possibly a creeper farm, where the creeper is agroo'd by a golem and the creeper explosion is used to destroy trees (no clue how possible, easy it would be to make)

  • @silasclausen8297
    @silasclausen8297 11 месяцев назад +3

    Would be cool to see a nether only vid for ppl challenging themselves living in the nether

  • @grutarg2938
    @grutarg2938 11 месяцев назад +1

    I like kelp because it’s easy to farm manually so you can use it from the very early game, and upgrade as you progress.

    • @lukeandliz
      @lukeandliz 11 месяцев назад +1

      Plus XP makes it even more of a no brainer

  • @ICountFrom0
    @ICountFrom0 10 месяцев назад +1

    I remember when making scaffolds was good to burn, as you got more fuel. Those were the days.

  • @danielrhouck
    @danielrhouck 11 месяцев назад +3

    Re: some things you said about wool: I don’t think it’s that difficult to get a productive wool farm, but carpets are slightly better than wool even if wool is cheap and you don’t like duping, and banners are worse per wool block than the wool itself, so I agree with your conclusions.
    [comment removed; I had not meant to hit send yet and it’s addressed later in the video]
    Similarly to the wool, I think you shouldn’t discount coal and blaze rods so early; you recently ended up using coal in the beacon farm because you already needed to be farming wither skeletons.

    • @Kibblesdoesathing
      @Kibblesdoesathing 11 месяцев назад

      I see your point about coal and blaze rods, but there's one problem; the only real reason he used it is because he needs beacons, and most people don't grind so many wither skeleton skulls that they would need a farm. It's good for convinence, yes, but if you don't need them you would have to go out of your way to sit there in the nether. I do think it could definitely be valid with a gold farm, getting both at the same time, the only problem is having both lowers efficiency

  • @BobRaygen
    @BobRaygen 3 месяца назад +1

    Doing a rate per "farm" is a bit nebulous as a farm takes up 3D space, resources to build, and computer processing time to run. If "farm" took up the same amount of space, same number of the same materials to build, and were equally strenuous on the computer running it then that would be fine, otherwise its just kind of hand wavy.
    I enjoyed the breakdown for reaching the top contenders but the end of the video felt a bit rushed in conclusions.
    I would be interested in a showdown between bamboo planks and kelp blocks:
    What is more space efficient to produce more smelting time in the smallest fuel farm area?
    What is more resource efficient to build, would a bigger space produce better smelting for less initial resource cost?
    Both farms rely on breaking plants to produce a bunch of items, this could cause processing spikes on lower end machines. Which would be better to play around while it is running, would all of the smelting the kelp farm needs hurt it?
    There are different ways to build both farms, the flying machine reaper is one option, but just skinnier slices of farm with piston walls also work for smaller farms. Or maybe having a bonemeal farm feeding a smaller kelp or bamboo dispenser farm is better for space savings but more resource intensive?
    Maybe looking at different sized furnace arrays would be worth while. Maybe bamboo is better for smaller auto smelters while kelp is better for larger smelting operations? Or maybe kelp is always better, although I have a feeling bamboo farms are less strenuous to run?
    Just some thoughts I had when the video was over. I imagine bamboo and kelp are relatively close for space efficiency but bamboo seems simpler overall and less laggy, although I imagine a sufficiently large auto smelter setup may be better suited for a kelp block based fuel system.

  • @jarrod752
    @jarrod752 8 месяцев назад

    I didn't know converting Bamboo into blocks then planks got you more fuel, but I always liked bamboo farms for their simplicity. I always had fuel backed up into my system, and it worked well. It's still my preferred farm when I just want an unlimited fuel source I can set and forget. That was, of course, pre auto crafter.

  • @Apersonl0l
    @Apersonl0l 11 месяцев назад +3

    The best fuel is you baby cus you burn so bright and stay hot for so long

  • @kevinz241
    @kevinz241 11 месяцев назад +1

    I'm using carpet duper for smelting items. I usually use tnt dupers for mining so I just used the carpet duper. Relatively same.

  • @KM____________
    @KM____________ 11 месяцев назад +1

    thanks for the breakdown,
    Will probably go for bamboo as kelp seems too much effort and dupers arent allowed for me.
    I have a cool trick for bamboo farms btw lol:
    if you space the bamboo out in single rows above water stream, the flying machine will knock at least half into the water, okay yeah thats a big waste- but remember its just bamboo.
    u can simplify the redstone down to one hopper plus flying machine this way.
    Maybe its not that cool but its been cooking cactus for me for over a year straight 8)

    • @DavidStrchld
      @DavidStrchld 11 месяцев назад

      yes Ive tried kelp and found that it's a pain to set up, while bamboo is much easier to work with and can easily be made very large, and more importantly is it fairly easy to expand.

  • @martinzachry2121
    @martinzachry2121 11 месяцев назад +2

    What’s the lag difference of carpet duper vs bamboo with flying machines and minecarts?

    • @arifhossain9751
      @arifhossain9751 11 месяцев назад +1

      Bamboo farm is potentially 0 lag cos it can just be put in spawnchunks or chunkloaded through the nether and you can just leave em running while you're far away. Carpet needs you to physically be in loaded chunks.
      Edit: i was wrong about the carpet duper. So basically, both have technically 0 lag cos spawnchunks

    • @spinz5937
      @spinz5937 11 месяцев назад

      @@arifhossain9751Other way around. Bamboo needs the player to be near, carpet can be anywhere in loaded chunks

  • @FrankOnline007
    @FrankOnline007 11 месяцев назад +1

    Bamboo all the way for me. It was usable even before the crafter so i already have it. Plus works in the nether

  • @thesilencer8074
    @thesilencer8074 6 месяцев назад

    Using a watermelon farm to make bone meal is quite effective knowing that a watermelon automatically broken by a piston yields between 3 and 7 slices, that it grows relatively quickly and that it doesn't require anything too complicated or too expensive and what's more, it's rather compact compared to the enormous plant in the video. The farm itself only takes 9/4 blocked without taking into account the system for transporting the watermelon slices to the composter. Of course it will take several to achieve the same yield as yours but I think that this farm can potentially be more compact and above all less boring to build, not to mention the food that it produces if necessary.

  • @delavanty
    @delavanty 11 месяцев назад +1

    Chunk loaders should work to keep the nether area working if you work around a neither portal

  • @SF124-was-a-taken-username
    @SF124-was-a-taken-username 11 месяцев назад +1

    Bamboo planks is what I'd choose. Zero contest.

  • @voxorox
    @voxorox 6 месяцев назад +1

    Since I don't normally do huge amounts of smelting, I'll always stick with coal and lava depending on the size of the job.
    But this is about auto-smelting, so my answer to that is... I don't. Last time I tried something like that (a combo cactus and bamboo farm for green dye and XP) it wasn't efficient at all. Partial quantities of bamboo falling in would be wasted because they couldn't finish smelting the item.

  • @johnd6980
    @johnd6980 11 месяцев назад +1

    Bamboo slabs would be my go-to i think

  • @Lesniak17
    @Lesniak17 10 месяцев назад

    Not using autocrafters yet, I'm still a big fan of Bamboo. I know it is not very efficient type of fuel, but it all depends how configured. I have a bamboo farm connected to my 64-furnaces smelter. It keeps farming until all furnaces are fully filled with Bamboo. The smelter is ready for use anytime :)

  • @donutstudios6353
    @donutstudios6353 10 месяцев назад

    For the bamboo farm design, instead of putting Hopper Minecarts underneath, you can use mud blocks and hoppers directly underneath the mud to save the hassle

  • @Paulie198
    @Paulie198 4 месяца назад

    Rarely smelt big quantities, so find the lava is easy and adequate. Bonus is easy to convert to obsidian, which I tend to use

  • @JamesTDG
    @JamesTDG 11 месяцев назад

    25:57 small warning, flying machines typically are banned on servers

  • @ryudheva866
    @ryudheva866 11 месяцев назад +1

    Can you try making slime farms which are easy to make, it’s really difficult to find slime balls

  • @OversizedPringleToe
    @OversizedPringleToe 5 месяцев назад +1

    There are automatic string dupers that are MUCH more efficient.

  • @1994AustinSmith
    @1994AustinSmith 11 месяцев назад +2

    Imma just drop some numbers here from my own research.
    Kelp block = (20 - 9 smelts to process) / 9 pieces = net 1.222... per piece
    Bamboo grows twice as fast as kelp, and most efficient form being 2 planks with 3 smelts total. 2 planks / 9 bamboo = 0.333... per piece. That's less than kelp for your time, but tileable and less potential waste.
    Charcoal = 8 - 1 = net 7. While I don't believe it can be fully automated, a giant jungle tree can grow naturally, be harvested with a stone axe and replanted, and a stack cooked in a 1 self-refueling auto-furnace faster than a 1 self-kelp-fueled auto-smoker with infinite kelp could produce the equivalent.
    Depends on use case though. Bamboo tileable for an array, kelp blocks for a high-density (I recommed cooking the kelp with bamboo,) charcoal for the more "cozy burrow" vibe and don't mind lumberjacking.

  • @Red_Mag3
    @Red_Mag3 11 месяцев назад +1

    Why cant they let us scoop Lava from Cauldons, I'd use that in a heartbeat.
    (Automated from a dispenser I mean)

  • @rothgang
    @rothgang 11 месяцев назад +2

    Instead of leaves dropping both saplings and sticks, they should go back to dropping only saplings and have saplings craftable into sticks

  • @Nae_Ayy
    @Nae_Ayy 5 месяцев назад +1

    BRO I DIDNT KNOW LOGS WERE THE SAME AS PLANKS FOR FUEL I'VE BEEN USING LOGS FOR 15 YEARS LMAO