I wish they can show a graph of the response curve in the in-game settings especially now that they have a curve adjustment setting, ik this video was just made but i wished we could all know the exact values and stuff
I agree but you can get a close estimate if you take both his reference points you can come up with y = 0.1667(x) + 0.5 x being the sens you would want like 5.5 and go on from there
Opposite for me. In MW2 Linear perfect, in MW19 Linea perfect. In MW3, it feels off, can't figure it out but I THINK it's the curve, it's more flatter.@@Real_Beaky
Even though I'm a mouse and keyboard warrior, I still like these videos. It gives me a sense of what sensitivity really does. It's not going to be 1:1 to my experience and what options I have on a PC, but it gives me an idea of the trend. Mouse and keyboard players, always watch these. You might pick up a thing or two. I've tweaked my settings based on info in these videos. Really helps sometimes.
It’s like a mild crutch, it slows down as you barely push and barely release the stick, it delays ur turns etc. BUT it maximizes aim assist. Linear on the other hand allows for SNAP action and user input for slowdown ONLY. It takes more skill to use, but in the long run if you’re good at it, it allows for more precise control of user inputs.
Just learned about the response curve adjustments today. My problem was windshield wiping. I'd aim, land on target, but if they moved an inch, I'd over adjust and lose my shot. Spent hours playing with deadzones and custom sensitivities until I dropped the response curve slope down to .30 on dynamic and my aim has improved 1000%. Why? Still not sure. But it's the first setting I've messed with that doesn't feel like a placebo. Thank you
I mean i think it would be that you guys perfect something close to Linear but with the slowdown dynamic has at the mid to long range for more accuracy
What a help to the community.. you are the best .. thank you for all you do .. I had the problem of not finding my preferred sensitivity since switching from dualsense to edge (this topic can be a whole series lol) and I feel adjusting the curve will help a lot.. I find dead zone (max and min) changes help with fine tuning aim with high zoom optics and long ranges .
I've been wanting to play around with those custom sensitivity settings but I didn't feel like trying to figure out the conversation rate, so thanks for figuring that out, Ace! Also, I know this is a general aim setting, but I do really prefer Dynamic over Standard. Standard (at certain sensitivities) makes my aim feel like it's rolling off a hilltop, if that makes any sense. I've always been a high sensitivity player in CoD because I like being able to make those really fast aim adjustments while still in ADS, but it always made the acceleration feel too fast. Once I switched to Dynamic (during Cold War) I was able to lower my overall sensitivity while maintaining the ability to make those same quick twitch aim adjustments between targets while ADS and eliminating the rolling-down-hill feeling. Personally, I don't really need the added acceleration because if I'm making a bigger aim adjustment I'm dropping in and out of ADS anyway. So all of that is to say I do really like that they added the curve slider to allow even more aim tuning and I hope they add even more customization options in future games.
Thank you for taking the time to explain it all. Everyone has a "you need this" video, and I have found most of those are just copycat vids. This laid out what things did, and how they really work. Thank you again.
What I want to see next is the auto fire setting. How it works exactly. Know it doesn't take semi weapons to their max rpm but still want to see what goes on.
Ace, what about when you use the daul sense edge controller for ps5. You can create custom settings on the controller itself. Do these cancel out or should you be setting the controller to compliment the settings in game??
I recently switched to Dynamic after years of denial. It feels great in this game, I'm pretty sure when it was first introduced a few years ago, it was more aggressive. The slight aim acceleration (even with static input) that standard gives doesn't seem to be present, though that might be just a feel thing.
I have to completely with some of these findings on aim type being the same as before. There's a noticeable difference in MW2 vs MW3 aiming sensitivity. I think it may be the response curve difference (in MW2 you cannot adjust this). But MW3 definitely feels like there's LESS of a curve and more of a straight line because it LACKS the tiny movements when aiming, in MW2 you can be exceptionally accurate when you move the Right Stick ever so slighty. Adjusting the DEADZONE will ofcourse give more precision, but once you've done this, it's NO LONGER the same as MW2 at all. So something is different for sure.
In sensitivity multiplier there’s an option for ADS sens only and I like to stop that to 0.85, let’s me use a higher sens to run and snap on people and also a slower ads sens for long range
Custom sense is a thing. The reason you don’t feel it is because you have .75 ads sens. Changing that custom sens number actually slows the transition between aiming on the different sensitivity’s
What about Black Ops vs Default aim assist type? People are saying it feels different this year compared to last year, would love to hear your thoughts on this great video as always!
In my opinion, it seems like the default aim assist type generally guides your crosshairs towards the head first…so prob better for low recoil/single fire weapons. Black Ops seems to focus more on center mass/chest initially, allowing you to hit more shots and you can end up with head shots after controlling recoil. So if you have more recoil on Default, you may get a headshot nearly right away but then you are at risk of missing high if you don’t control recoil perfectly (slightly more wiggle room/room for error on Black Ops, and prob better suited for WZ generally speaking given the ground loot). Idk if that makes sense, but that’s what I’ve found testing in the firing range (for whatever that’s worth)
Thank you so much Ace for actually putting the work and testing behind your words rather than spewing out whatever uninformed incorrect bullshit random lazy people make up for the clicks and views.
I like the gyroscope setting they really make the game way more fun but with all these settings, (which most started from titanfall 2, the best shooter ever made) it really levels the playing field for mouse and Key but also seperates the truely skilled and the normal players, I feel like
I wish they had something in the firing range where you shoot targets and it tracks your movement, ads, etc... and essentially recommends the best settings for your personal performance. When I use the different settings I do pretty decent with all of them so it makes it even harder to figure out what to use to be optimal. I just want to bring my best performance each game and they make it so difficult to understand what is best. Its like the Aim Assist settings... I can tell no difference between Modern Warfare and Black Ops Aim Assist and the description is so vague it doesnt exactly detail what it does. People moan and groan about Aim Assist because they finally see that Console is just as competitive if not more competitive than PC after they have talked trash about Console for years. I for one am glad to mow down "PC Master Race"... My PC is for MMO's/RTS games. Console is for anything competitive.
6-6 Dynamic player, dropped dynamic curve to .3 from 1.0 and found myself winning way more gunfights in ranked… Then switched to Linear and found myself winning even more, absolutely loving Linear right now after using Dynamic since release.
Are you still on dynamic, but with the slope at 0? Or did you physically change it to linear and out it to 0 as well? I kept mine on dynamic, but put the slope to 0. It feels linear, just want to make sure i don’t actually need to have linear selected
I wonder how external aim curves interact with the in game ones, like could you overlay an aggressive curve on an elite s2 controller over the linear in cod to try and flatten it out even more? Would running 2 dynamic type curves exaggerate the extremes?
The thing that helped me the most was adjusting the L2 and R2 button sensitivity. Now instead of almost having to bottom the button out i barely have to touch it. I was always bitching about how it felt like i pushed my button but it was wasn't responding quick enough now it feels like i get my shot off first. Plus it massively increased my fire rate on single shot weapons.
@robstukenborg8482 go to settings. Go down to deadzone inputs press square for show more then the bottom 2 are the L2 and R2. I set mine to 0 they are at 13 at default i think.
@@frederickbradley8255yea thank you, also fyi another tip that you can use. Instead of R2/L2, I’ve changed my settings around to R1 /L1. So instead of shooting with R2, I use r1 since by (default) when holding the controller, your finger is already placed on R1 trigger while running / shootings, etc. just a tip that’s been working for me since last year warzone 👌
Hey ace, I'm on a 5, 6 sensitivity, I use linear with the slop curve set to 0. Also on my elite series 2 controller I have it set to true diagonals. It's a straight line meaning it's as quick as possible and I aim directly to the aim rate. TRY IT and tell me what you think. Awesome vid bud, keep it up
@TheXclusiveAce thank you I’m a hard believer in linear being the best so if I set the slope scale to 0 on linear it would be a straight line in the graph chart essentially?
A lot of people are sleeping on custom sensitivity settings. With the right deadzones it pretty much gives you sticky aim and aim assist is stronger as well.
It exists for when mnk players has a aching wrist and want to play on controller temporary for mwz. I main mnk and when I use controller I run 0.8hor/0.55ver sens. Anything above this is too fast that I'll just over turn my camera. For most mnk players we are VERY not used to "move a little bit of the stick", when we move it, we move a whole lot of it. Bcuz in mnk's world, the lower the sens, the higher the precision, we will lower our sens so much so we can accurately control every pixel we're aiming at.
On Xbox elite you can adjust for “true diagonals and radial on joy sticks what’s that mean ? Also I sped up my my response by a tenth of a point thanks Ace by far the clearest and informative content out there
Have you done a video on default aim assist vs black ops? Ive tried playing with both alot. To me default almost feels like old warzone no scale aim assist. Where black ops feels tighter(scaled aim assist) but im not sure didnt know if uve tested this???
While I appreciate what they're trying to do, I feel they've made it too confusing for us to dial in our settings. It's made worse with the fact that they give us a very vague description of what a setting is actually changing
I’m a sensitive 5 on H&V and I play with dynamic. Problem I have is when I snap on ads I’m not quite on target so when I try to adjust it’s like pulling an elephant with a piece of thread to pull on to the target. Any answers for this problem?
I bet you’re using Black Ops as AA as it was the previous META over Dynamic for its stronger Aim Assist, SADLYYY…. The AA bubble for enemies is tough to get through if you have centered onto the enemy. If you switch to default it has less AA but, less is more occasionally in life. Try it.
I played 66 1ads mw 3 im 55 .55 and dynamic jumps to head more than linear i think if i went faster ads sens i would switch to linear because dynamic rmaps up fast and makes me overaim
I like to have mine pretty high like 12 or 14 I used to have it around like 8 but then after I started playing Black Ops Zombies I was wanting to turn faster so I could shoot Zombies that were behind me faster so I started using insane setting which was as high as it could go and then got used to that and now that's what I'm used to from the many 1000s of hours of playing that and I can't go back I have to have crazy high sensitivity I feel like a snail if it's a reasonable level
Been a linear player for years on every other game, always knew cods linear was weird. Used dynamic bc it felt more “linear” than the actual linear setting.
I find my aim assist is always inconsistent due to visual noise, debris from tactical stuff ( grenades smoke stuns flashes ), different visual effects from tracers, and smoke residing from kill streaks
It is if you like the older, more arcade-y CoDs. It's not very much like MW2 (2022) at all, even though a lot of people try to call it a DLC for that game. Movement is greatly improved, the skill gap is a lot wider, and the visual recoil of the weapons is dramatically reduced. The multiplayer maps are all pretty fun, and none of them are really completely miserable like some of them were in MW19 and MW22. If you're good at tracking targets and controlling recoil, you'll have a good time with the longer TTK. A few of my friends who don't have great aim absolutely hate it (they were huge fans of MW19 and MW22), but the ones who are accurate love it and have had a blast with it.
@MrBill1976 It's not really that much different/worse than other multiplayer FPS games, and it isn't that much worse than the previous 3-4 CoD games, but the Last 10 Games weighting is pretty annoying at times. Gameplay of MW3 is pretty solid, though!
@TheXclusiveAce off topic, but wondering if you could do a video on the STATS tracker - it seems to be counting stats from matches I left early, or got into the match halfway when it should be counting those. I noticed it on the Recent Matches and it's counting the last game I left early. It even shows the score the team ended with, and I wasn't even there to see the end of the match 😅 kinda weird
my aim is still accerating , i wish there was an option to turn off normal aim accerlator , literally as i aim trying to flick to an enemy , it increases and makes me over shoot my flick and i cant do anything about it
Why would you want less customization to how you play the game? If you want just 1 sensitivity type then keep everything default and change just vertical and horizontal sensitivity
@@kylesalmon31you can still keep it simple And why do you care about other people's sensitivity? I promise you them having their sensitivity tuned in better is a very small reason for why they are better Sensitivity is more of a comfort, it's not until you reach litterally pro levels or play where you need to customize it, but if you want to in order to make the game feel better than you can
How do I improve my aim with 20 sensitivity and precision aim assist? That is what I use since I have been using max sensitivity since Black Ops 1. You forgot to talk about the dead zones they affect sensitivity and aim too.
haven't watched as not a controller player but what is your opinion on the current strength of rotational aim assist Ace? In a game with 150HP and extremely strong RAA it seems really unfair to mouse players who have to physically track targets for 50% longer than MW2, those targets moving much faster as well in this game. I would think high skill controller users would prefer it to be toned down as well as they die to it just as much and it would widen skill gap. As it is I have to say it feels so much worse to play than MW2 because of the extra health and controller players who know how to abuse it simply do not miss
Amen brother. Everytime I try to discuss RAA with people they seem to think I'm trying do bash on controller players. I'm not! i just would like to play a game casually, with a level playing field. At the moment AA and RAA are far too strong but I don't think they'll change anything, we M&K players are relics of the past, we are the minority.
The only ppl honest about RAA are good controller players because they would benefit from a nerf just as much as kbm players would. Everybody else is in denial smoking copium because they need their aim assist binky.
I'd really like to be able to use differnt cod game sensitivity and feel. It's frustrating playing a cod game for hours and hours honing in on your perfect sense/settings to jump into another cod created by another team and having to sit there like this feels like crap spend countless more hours perfecting the settings for your personal use and having it comfortable to then have to yet again switch because another cod is out and it feels like garbage the settings have more things or less and you have to yet again adapt and try finding what feels right. Have a base for them all a feel for them all that's the same sense 1 to 20 field of view from 60 to 120 dynamic true linear true standard and custom sense for differnt scope sizes with all of these settings being exactly the same across all cod that never change so when we get the new cod we can comfortably change to our settings it feels right and we can jump in. I also think this will at least take away some of the pain that cod is gone down hill so damn far the games are incomplete half a**ed developed these days with garbage maps repeat maps copy and past with a difernt skin and the devs care more about dropping ridiculous camps skins and half wannabe rappers as skins then the community that buys there game and the cheaters who ruin it for the while community. Cod has very seriously become the laughing stock of the gaming world and for a person who hates battle royal and the idea of a game like fortnite I'm seriously debating if I should swap to it yes they have camps dances ect but that was always there it is the childish game it is cod use to be memories and great fun now it's a laugh,the most racist community of all piss poor insults and just trying to copy danc scrap characters and camos like other games to make more revenue and that toxic garbage fan base is now playing cod and ruining it. Make it a separate game again cod is no more cod. Least have the decency to change the name and not disrespect the drvs way bavk when who made the amazing game that has fallen. If the servers where populated I'd jump back to any older cod before the black ops Era in a heart beat. Love your content but we are all struggling to pick up a Controller any more for this garbage hell I find my self more on my pc playing games or mindlessly playing the roblox games because I'm so discusted woth what cod has become and every time it's just a disappointment when I log on. Can still smoke people easily gather have a matches kills in any game mode stats are still high as always. But it's just jumping on in hopes it will be good again at this point and has been for years. .... sadly I don't think I'll be buying another cod game! I know there is so many others so many others so if your seeing this like the comment and maybe the rng gods will some how make someone who cares and can do something about it see it and maybe just maybe before we get any older and gray we can have a real damn cod game again!!!!
I have a question. I do use the dynamic but why does does it stop just before on target then I got to fight it to get on target. Then I'm dead before I can't fight it on. That's my only problem
What ever happened to just getting good at the game lol. Back in the older cods we literally just had 1 setting for sensitivity. The rest of the work was up to the player.
I gotta try controller again on pc. When I was playing on xbox it always felt like aim assist sometime was on and sometimes it felt like it wasnt on at all. Also I tried to "trick" where you set the mouse sensativity to relative then set the ads monitor coeffeciant to 1.78. and i cant play with relative mouse setting i always miss shots like i wil go and aim and i will be on the person then it will at the last second move to the side so i only play with legacy mouse settings aiming is so much better. For me at least.
I wish they can show a graph of the response curve in the in-game settings especially now that they have a curve adjustment setting, ik this video was just made but i wished we could all know the exact values and stuff
You’re very correct for saying this lol. I agree
@@Rio-483would have been great feature in the settings ngl
I agree but you can get a close estimate if you take both his reference points you can come up with y = 0.1667(x) + 0.5 x being the sens you would want like 5.5 and go on from there
@@lucasgaudin5257 exactly
Ace is truly the only one i Trust on things like this aka every CoD stat he Talks about
That explains a lot, COD is the only game I use linear, in any other game linear is a bit too crazy for me. Finally found out why.
same
touch some grass.
I normally use standard but I switched to linear in MW3 because the aiming just felt wrong at launch. Since then it feels great.
Opposite for me. In MW2 Linear perfect, in MW19 Linea perfect. In MW3, it feels off, can't figure it out but I THINK it's the curve, it's more flatter.@@Real_Beaky
Commenting to support your content
Even though I'm a mouse and keyboard warrior, I still like these videos. It gives me a sense of what sensitivity really does. It's not going to be 1:1 to my experience and what options I have on a PC, but it gives me an idea of the trend. Mouse and keyboard players, always watch these. You might pick up a thing or two. I've tweaked my settings based on info in these videos. Really helps sometimes.
Ive never used dynamic response curve until mw3 and my aim has been greatly improved
It’s like a mild crutch, it slows down as you barely push and barely release the stick, it delays ur turns etc. BUT it maximizes aim assist. Linear on the other hand allows for SNAP action and user input for slowdown ONLY. It takes more skill to use, but in the long run if you’re good at it, it allows for more precise control of user inputs.
Thank you for this. It’s been a huge grey area and needed a run down
i’m ngl my aim was at its best when literally the only setting was sensitivity all these other ones kind of just confuse what was once very simple
Just play 6-6/5-5 any of the curves with a 5 deadzone and your Gucci
@@orangeondaxbox27687-7
Same! All this extra stuff seems like bs to make the game more complicated to me > what happened to 'simplicity'
Just learned about the response curve adjustments today. My problem was windshield wiping. I'd aim, land on target, but if they moved an inch, I'd over adjust and lose my shot. Spent hours playing with deadzones and custom sensitivities until I dropped the response curve slope down to .30 on dynamic and my aim has improved 1000%. Why? Still not sure. But it's the first setting I've messed with that doesn't feel like a placebo. Thank you
Same. 0.3 here too. Wish there was a way to find out what that actually did. Feels better somehow hah
I mean i think it would be that you guys perfect something close to Linear but with the slowdown dynamic has at the mid to long range for more accuracy
What a help to the community.. you are the best .. thank you for all you do .. I had the problem of not finding my preferred sensitivity since switching from dualsense to edge (this topic can be a whole series lol) and I feel adjusting the curve will help a lot..
I find dead zone (max and min) changes help with fine tuning aim with high zoom optics and long ranges .
I've been wanting to play around with those custom sensitivity settings but I didn't feel like trying to figure out the conversation rate, so thanks for figuring that out, Ace!
Also, I know this is a general aim setting, but I do really prefer Dynamic over Standard. Standard (at certain sensitivities) makes my aim feel like it's rolling off a hilltop, if that makes any sense. I've always been a high sensitivity player in CoD because I like being able to make those really fast aim adjustments while still in ADS, but it always made the acceleration feel too fast. Once I switched to Dynamic (during Cold War) I was able to lower my overall sensitivity while maintaining the ability to make those same quick twitch aim adjustments between targets while ADS and eliminating the rolling-down-hill feeling. Personally, I don't really need the added acceleration because if I'm making a bigger aim adjustment I'm dropping in and out of ADS anyway. So all of that is to say I do really like that they added the curve slider to allow even more aim tuning and I hope they add even more customization options in future games.
Thank you for taking the time to explain it all.
Everyone has a "you need this" video, and I have found most of those are just copycat vids.
This laid out what things did, and how they really work.
Thank you again.
What I want to see next is the auto fire setting. How it works exactly. Know it doesn't take semi weapons to their max rpm but still want to see what goes on.
ace out here doing the lords work. Thank you sir!!
Ace, what about when you use the daul sense edge controller for ps5. You can create custom settings on the controller itself. Do these cancel out or should you be setting the controller to compliment the settings in game??
I recently switched to Dynamic after years of denial. It feels great in this game, I'm pretty sure when it was first introduced a few years ago, it was more aggressive. The slight aim acceleration (even with static input) that standard gives doesn't seem to be present, though that might be just a feel thing.
I have to completely with some of these findings on aim type being the same as before. There's a noticeable difference in MW2 vs MW3 aiming sensitivity. I think it may be the response curve difference (in MW2 you cannot adjust this). But MW3 definitely feels like there's LESS of a curve and more of a straight line because it LACKS the tiny movements when aiming, in MW2 you can be exceptionally accurate when you move the Right Stick ever so slighty.
Adjusting the DEADZONE will ofcourse give more precision, but once you've done this, it's NO LONGER the same as MW2 at all. So something is different for sure.
Needed this rather than a pro just saying use dynamic it’s the best
In sensitivity multiplier there’s an option for ADS sens only and I like to stop that to 0.85, let’s me use a higher sens to run and snap on people and also a slower ads sens for long range
Love the Timestamps! Never change
Custom sense is a thing. The reason you don’t feel it is because you have .75 ads sens. Changing that custom sens number actually slows the transition between aiming on the different sensitivity’s
So custom off or on ?
GRAPH would be a HUGE implementation for the game when adjustments are made for these settings.
Great job on this video and all your others. Appreciate all the effort you put into it!
What about Black Ops vs Default aim assist type? People are saying it feels different this year compared to last year, would love to hear your thoughts on this great video as always!
I've never been able to detect a clear difference between the 2 options and I've tried really hard to figure it out in the past.
@@TheXclusiveAce Same here I switch between the two whenever I’m struggling in game and it helps but that’s definitely a placebo 🤣
@@TheXclusiveAce ruclips.net/video/HqvHYgHyCNw/видео.htmlsi=AOA60bAmWeCBCN2e
In my opinion, it seems like the default aim assist type generally guides your crosshairs towards the head first…so prob better for low recoil/single fire weapons. Black Ops seems to focus more on center mass/chest initially, allowing you to hit more shots and you can end up with head shots after controlling recoil. So if you have more recoil on Default, you may get a headshot nearly right away but then you are at risk of missing high if you don’t control recoil perfectly (slightly more wiggle room/room for error on Black Ops, and prob better suited for WZ generally speaking given the ground loot). Idk if that makes sense, but that’s what I’ve found testing in the firing range (for whatever that’s worth)
Thank you so much Ace for actually putting the work and testing behind your words rather than spewing out whatever uninformed incorrect bullshit random lazy people make up for the clicks and views.
What happens if you put linear at zero? I miss just turning up or down your sens lol
It would probably be truly linear
Thanks Ace, needed this
I like the gyroscope setting they really make the game way more fun but with all these settings, (which most started from titanfall 2, the best shooter ever made) it really levels the playing field for mouse and Key but also seperates the truely skilled and the normal players, I feel like
I wish they had something in the firing range where you shoot targets and it tracks your movement, ads, etc... and essentially recommends the best settings for your personal performance.
When I use the different settings I do pretty decent with all of them so it makes it even harder to figure out what to use to be optimal. I just want to bring my best performance each game and they make it so difficult to understand what is best.
Its like the Aim Assist settings... I can tell no difference between Modern Warfare and Black Ops Aim Assist and the description is so vague it doesnt exactly detail what it does.
People moan and groan about Aim Assist because they finally see that Console is just as competitive if not more competitive than PC after they have talked trash about Console for years. I for one am glad to mow down "PC Master Race"... My PC is for MMO's/RTS games. Console is for anything competitive.
Great idea with the recommended Setting
So helpful, thanks ace!
6-6 Dynamic player, dropped dynamic curve to .3 from 1.0 and found myself winning way more gunfights in ranked… Then switched to Linear and found myself winning even more, absolutely loving Linear right now after using Dynamic since release.
Will test that out
@@philipgrabert4823did it work ?
What is the response curve set to on linearm
Or you left it at .3 after switch
Are you still on dynamic, but with the slope at 0? Or did you physically change it to linear and out it to 0 as well? I kept mine on dynamic, but put the slope to 0. It feels linear, just want to make sure i don’t actually need to have linear selected
Great work Ace!! 🙌🏻👌🏻🤙🏻
I wonder how external aim curves interact with the in game ones, like could you overlay an aggressive curve on an elite s2 controller over the linear in cod to try and flatten it out even more? Would running 2 dynamic type curves exaggerate the extremes?
Until watching your video I didn’t have a clue there was additional settings 😂🤣😂😱😱
Nice work Ace.
I appreciate u for this bro it was very helpful ❤
Great information as usual.
As always, good stuff. Tnx😀
Thanks so much for this video dawg😭🤟🏾🔥
everyone in the cod community needs to see this
The thing that helped me the most was adjusting the L2 and R2 button sensitivity. Now instead of almost having to bottom the button out i barely have to touch it. I was always bitching about how it felt like i pushed my button but it was wasn't responding quick enough now it feels like i get my shot off first. Plus it massively increased my fire rate on single shot weapons.
Where is this in settings?
@robstukenborg8482 go to settings. Go down to deadzone inputs press square for show more then the bottom 2 are the L2 and R2. I set mine to 0 they are at 13 at default i think.
Switch r2 l2 to r1 l1 inputs for the fastest response time and more accuracy due to putting less effort to pull triggers with your finger
@@frederickbradley8255yea thank you, also fyi another tip that you can use. Instead of R2/L2, I’ve changed my settings around to R1 /L1. So instead of shooting with R2, I use r1 since by (default) when holding the controller, your finger is already placed on R1 trigger while running / shootings, etc. just a tip that’s been working for me since last year warzone 👌
@@l-Lucid-ltotally bro, it’s been working for me for almost 2 years now 👌💪🏼
Hey ace, I'm on a 5, 6 sensitivity, I use linear with the slop curve set to 0. Also on my elite series 2 controller I have it set to true diagonals. It's a straight line meaning it's as quick as possible and I aim directly to the aim rate. TRY IT and tell me what you think. Awesome vid bud, keep it up
@TheXclusiveAce thank you I’m a hard believer in linear being the best so if I set the slope scale to 0 on linear it would be a straight line in the graph chart essentially?
I thought that was under dynamic set to 0.
@@anthonystivala970 it’s for all types I set mines to 0 and didn’t like it
Can you please make a video about the best video settings for each of the 3 options:
1. Ranked
2. Best looking game (appearance)
3. FPS friendly
A lot of people are sleeping on custom sensitivity settings. With the right deadzones it pretty much gives you sticky aim and aim assist is stronger as well.
Yes it’s 100% better than regular sense
whats yours anyways?
@@Slurpified who’s?
@@Slurpified usually I play on 1.60 but sometimes I do switch to 1.70.
finally someone said it thank you
It exists for when mnk players has a aching wrist and want to play on controller temporary for mwz. I main mnk and when I use controller I run 0.8hor/0.55ver sens. Anything above this is too fast that I'll just over turn my camera. For most mnk players we are VERY not used to "move a little bit of the stick", when we move it, we move a whole lot of it. Bcuz in mnk's world, the lower the sens, the higher the precision, we will lower our sens so much so we can accurately control every pixel we're aiming at.
Everyone should adjust their ADS sensitivity setting on the vertical plane to help them control recoil
Hi ace, helpful video since i HATE cod sensitivity its so jank, what would be the custom version of 6.5 sens? Im not good with decimals
@OneBombAdolfShitler thanks, will try it out
bro you have to test the advanced settings motion sensor, gravity and controller change something in the curves and also fov sensitivity scaling
even if motion sensor functionality is deactivated
Lets go ace.. thank you for this video.
On Xbox elite you can adjust for “true diagonals and radial on joy sticks what’s that mean ? Also I sped up my my response by a tenth of a point thanks Ace by far the clearest and informative content out there
Have you done a video on default aim assist vs black ops? Ive tried playing with both alot. To me default almost feels like old warzone no scale aim assist. Where black ops feels tighter(scaled aim assist) but im not sure didnt know if uve tested this???
While I appreciate what they're trying to do, I feel they've made it too confusing for us to dial in our settings. It's made worse with the fact that they give us a very vague description of what a setting is actually changing
if overwatch players can figure out their settings on console so can you
Never played it if I'm honest, have you messed with the detailed settings on this COD? @@roar104
Great vid!
It'd be nice if they added a reverse dynamic curve.
It’s crazy how much of a difference it is when you go from standard to Dynamic. Without Dynamic the game feels so unresponsive.
Now linear actually feels like linear. I always felt like something was a little off.
what did you change for it to feel like true linear
Outstanding content take a bow Ace
In before people say Cronus
Cronus
Cranus
Chungus
Chundercat
Krampus
Can you do a test on the fov scaling setting on or off please? 👍🏽
I’m a sensitive 5 on H&V and I play with dynamic. Problem I have is when I snap on ads I’m not quite on target so when I try to adjust it’s like pulling an elephant with a piece of thread to pull on to the target. Any answers for this problem?
Try bumping up to a 6 or 7.
I bet you’re using Black Ops as AA as it was the previous META over Dynamic for its stronger Aim Assist, SADLYYY…. The AA bubble for enemies is tough to get through if you have centered onto the enemy. If you switch to default it has less AA but, less is more occasionally in life. Try it.
I played 6-6 dynamic on MW2 and it felt amazing. I just can’t get that sweet spot on this game for some reason… anyone help ?
I played 66 1ads mw 3 im 55 .55 and dynamic jumps to head more than linear i think if i went faster ads sens i would switch to linear because dynamic rmaps up fast and makes me overaim
Great, more ways to make controller better than mnk. Thanks Ace!
Could you add a conversion for custom ads sense per zoom? Ik you did a few years ago but I wouldn’t mind a refresher 😅
I always knew linear didn’t feel right and now I know why, in every other game I use TRUE linear but in this game they just gaslit me
I like to have mine pretty high like 12 or 14 I used to have it around like 8 but then after I started playing Black Ops Zombies I was wanting to turn faster so I could shoot Zombies that were behind me faster so I started using insane setting which was as high as it could go and then got used to that and now that's what I'm used to from the many 1000s of hours of playing that and I can't go back I have to have crazy high sensitivity I feel like a snail if it's a reasonable level
Linear + slope scale 0.0 is perfect linear like apex?
In apex the per optics work together. That's probably why people thought this. Idk ive felt the difference when dropping it to 1.00
You can change each optic setting in apex. Advanced settings.
Been a linear player for years on every other game, always knew cods linear was weird. Used dynamic bc it felt more “linear” than the actual linear setting.
or you could change FOV for slight adjustments to aim
I find my aim assist is always inconsistent due to visual noise, debris from tactical stuff ( grenades smoke stuns flashes ), different visual effects from tracers, and smoke residing from kill streaks
That's why I turned it off and and switched to gyro.
Is MW3 worth getting?
It is if you like the older, more arcade-y CoDs. It's not very much like MW2 (2022) at all, even though a lot of people try to call it a DLC for that game. Movement is greatly improved, the skill gap is a lot wider, and the visual recoil of the weapons is dramatically reduced. The multiplayer maps are all pretty fun, and none of them are really completely miserable like some of them were in MW19 and MW22. If you're good at tracking targets and controlling recoil, you'll have a good time with the longer TTK. A few of my friends who don't have great aim absolutely hate it (they were huge fans of MW19 and MW22), but the ones who are accurate love it and have had a blast with it.
@@cipherpacthanks bro. I actually got it and am getting destroyed. But thanks for the tips. I'm only level 8😂
@soulrebel6309 Yeah depending on which CoD you played last, it will definitely be a bit of a learning curve! Have fun!
If you enjoy mostly ridiculously sweaty lobbies and being punished by the SBMM for actually doing well, the MW3 is the game for you
@MrBill1976 It's not really that much different/worse than other multiplayer FPS games, and it isn't that much worse than the previous 3-4 CoD games, but the Last 10 Games weighting is pretty annoying at times. Gameplay of MW3 is pretty solid, though!
Ace, do you use the DuelSense Edge or Scuf?
Scuf as my primary, Dual Sense Edge as my backup. Both are great but I slightly lean in the direction of my Scuf due to the feeling of the paddles.
deadzones to 0 and if controller starts to drift above 5 its time for a new one.
but now i got hall effect, these seem to last longer.
Is it bad that I play on 20/20 sense and still feels slow ?
Thank you!
@TheXclusiveAce off topic, but wondering if you could do a video on the STATS tracker - it seems to be counting stats from matches I left early, or got into the match halfway when it should be counting those. I noticed it on the Recent Matches and it's counting the last game I left early. It even shows the score the team ended with, and I wasn't even there to see the end of the match 😅 kinda weird
What are the weapons and attachments are you using
Invert Y axis squad! Who else likes up is down and down is up?
I do. That's the only way I can play. That goes for all fps.
Yall some weird people
@@iCANTsleep2for real😂
my aim is still accerating , i wish there was an option to turn off normal aim accerlator , literally as i aim trying to flick to an enemy , it increases and makes me over shoot my flick and i cant do anything about it
Thx bro 😎🤙
What is a 1.10 custom sensitivity equal to?
I’ve heard pro players say that the mw3 skins are quieter than the mw2 skins. (Even with covert sneakers) can you test this?
imagine
This should’ve been like the first video you made on MW3
what was the video you referenced that plotted the slope scale differences @5:45
not work for me, I'm using 20-20 sensitive and I would like to improve the vertical sensitive but when the setting is 4.0, it's the same as before
Do the ADS multiplayers.
This should be obvious. Is this the first time people use options and settings? Of course greyed out means not active
How about they do it like the old one and just have one sensitivity type lol. I wish it was one aim response too.
Why would you want less customization to how you play the game?
If you want just 1 sensitivity type then keep everything default and change just vertical and horizontal sensitivity
@@flamingscar5263 because the appeal to cod (for me anyways) was the simplicity vs say battlefield. Also it keep everyone using the same settings.
@@kylesalmon31you can still keep it simple
And why do you care about other people's sensitivity? I promise you them having their sensitivity tuned in better is a very small reason for why they are better
Sensitivity is more of a comfort, it's not until you reach litterally pro levels or play where you need to customize it, but if you want to in order to make the game feel better than you can
Agree! @kylesalmon31
Nah. Get out of here with that. I'm glad they are adding more options to sensitivity.
How do I improve my aim with 20 sensitivity and precision aim assist? That is what I use since I have been using max sensitivity since Black Ops 1. You forgot to talk about the dead zones they affect sensitivity and aim too.
haven't watched as not a controller player but what is your opinion on the current strength of rotational aim assist Ace? In a game with 150HP and extremely strong RAA it seems really unfair to mouse players who have to physically track targets for 50% longer than MW2, those targets moving much faster as well in this game. I would think high skill controller users would prefer it to be toned down as well as they die to it just as much and it would widen skill gap. As it is I have to say it feels so much worse to play than MW2 because of the extra health and controller players who know how to abuse it simply do not miss
Amen brother. Everytime I try to discuss RAA with people they seem to think I'm trying do bash on controller players. I'm not! i just would like to play a game casually, with a level playing field. At the moment AA and RAA are far too strong but I don't think they'll change anything, we M&K players are relics of the past, we are the minority.
The only ppl honest about RAA are good controller players because they would benefit from a nerf just as much as kbm players would. Everybody else is in denial smoking copium because they need their aim assist binky.
"it would widen the skill gap"
Yeah but that goes against their ideals for the game.
Mk players are at a huge disadvantage. Like absolutely massive compared to controller. Xim is the only way most compete now
Useful guide, however i thought this video was a 'how to find your aim sensitivity multiplier' guide. 👍
For the real linear like apex its standard curve and droppind the slope scale to 0 ?
I'd really like to be able to use differnt cod game sensitivity and feel. It's frustrating playing a cod game for hours and hours honing in on your perfect sense/settings to jump into another cod created by another team and having to sit there like this feels like crap spend countless more hours perfecting the settings for your personal use and having it comfortable to then have to yet again switch because another cod is out and it feels like garbage the settings have more things or less and you have to yet again adapt and try finding what feels right. Have a base for them all a feel for them all that's the same sense 1 to 20 field of view from 60 to 120 dynamic true linear true standard and custom sense for differnt scope sizes with all of these settings being exactly the same across all cod that never change so when we get the new cod we can comfortably change to our settings it feels right and we can jump in. I also think this will at least take away some of the pain that cod is gone down hill so damn far the games are incomplete half a**ed developed these days with garbage maps repeat maps copy and past with a difernt skin and the devs care more about dropping ridiculous camps skins and half wannabe rappers as skins then the community that buys there game and the cheaters who ruin it for the while community. Cod has very seriously become the laughing stock of the gaming world and for a person who hates battle royal and the idea of a game like fortnite I'm seriously debating if I should swap to it yes they have camps dances ect but that was always there it is the childish game it is cod use to be memories and great fun now it's a laugh,the most racist community of all piss poor insults and just trying to copy danc scrap characters and camos like other games to make more revenue and that toxic garbage fan base is now playing cod and ruining it. Make it a separate game again cod is no more cod. Least have the decency to change the name and not disrespect the drvs way bavk when who made the amazing game that has fallen. If the servers where populated I'd jump back to any older cod before the black ops Era in a heart beat. Love your content but we are all struggling to pick up a Controller any more for this garbage hell I find my self more on my pc playing games or mindlessly playing the roblox games because I'm so discusted woth what cod has become and every time it's just a disappointment when I log on.
Can still smoke people easily gather have a matches kills in any game mode stats are still high as always. But it's just jumping on in hopes it will be good again at this point and has been for years. .... sadly I don't think I'll be buying another cod game!
I know there is so many others so many others so if your seeing this like the comment and maybe the rng gods will some how make someone who cares and can do something about it see it and maybe just maybe before we get any older and gray we can have a real damn cod game again!!!!
I have a question. I do use the dynamic but why does does it stop just before on target then I got to fight it to get on target. Then I'm dead before I can't fight it on. That's my only problem
Can you do a video on how lasers work. Some lasers dont have a tag saying if they show to enemies.
they can't see the line of the laser, but they can see the dot reflected on a surface.
What ever happened to just getting good at the game lol. Back in the older cods we literally just had 1 setting for sensitivity. The rest of the work was up to the player.
I feel like a lot of dynamic users use it because we played Halo?
Unless im tweaking.
I gotta try controller again on pc. When I was playing on xbox it always felt like aim assist sometime was on and sometimes it felt like it wasnt on at all. Also I tried to "trick" where you set the mouse sensativity to relative then set the ads monitor coeffeciant to 1.78. and i cant play with relative mouse setting i always miss shots like i wil go and aim and i will be on the person then it will at the last second move to the side so i only play with legacy mouse settings aiming is so much better. For me at least.