EU4's CRAZIEST Mod Just Got An Update...

Поделиться
HTML-код
  • Опубликовано: 5 окт 2024
  • I love Anbennar
    Here: steamcommunity...
    Support the channel on Patreon! - / quarbitgaming
    Follow on Twitch! - / quarbitgaming
    Join the Discord! - / discord
    Follow on Twitter for updates! - / quarbitgaming
    General mods I use:
    The Great Exhibition: steamcommunity...
    Themes of the Old World: steamcommunity...
    Uncovered Acceptance Indicator: steamcommunity...
  • ИгрыИгры

Комментарии • 163

  • @Quarbit
    @Quarbit  10 месяцев назад +293

    Goblins? More like goblin deez nu-

    • @aleksadjordjevic6353
      @aleksadjordjevic6353 10 месяцев назад +17

      Do a pt2 and form Israel

    • @tosterm
      @tosterm 10 месяцев назад +14

      How do you delete someone else’s comment

    • @tibaronmagnus3672
      @tibaronmagnus3672 10 месяцев назад +7

      Please please please do a part 2!!! The goblin overclan has one of the most bombastic and crazy MTs I've ever seen in EU4, modded or otherwise!!!

    • @boot-4704
      @boot-4704 10 месяцев назад +1

      Pls part 2!

    • @rowanwalter6306
      @rowanwalter6306 10 месяцев назад +1

      Please do a part 2!

  • @2manyeggshells
    @2manyeggshells 10 месяцев назад +347

    I fucking love Anbennar, no gaslighting this time

  • @DD-nb9rn
    @DD-nb9rn 10 месяцев назад +264

    Dwarven Holds are so OP the devs had to add like 5 different disasters just for serpentspine nations to balance it out (still super OP), they can go up to like hold level 10? i think, and can get something like -150% or -200% dev cost just from the hold, literally insane.

    • @alecshockowitz8385
      @alecshockowitz8385 10 месяцев назад +43

      Highest is level 11, for Amdlhir and Gronstunad only I think.
      It caps out at 1650% dev cost reduction iirc, and requires 120 dev to dig it.

    • @xzardas541
      @xzardas541 10 месяцев назад +7

      Are they realy? Sure you get super tall province but you could just as well conquer more provinces and end up with same effect without spending mountain of mana to dev it, and in the process take more trade nodes and have more trade income.
      Only adventage would be that holds dev up by themselves.

    • @irwo1
      @irwo1 10 месяцев назад +20

      @@xzardas541there’s only so much dev in roads and caverns. holds keep you alive until you get missions/ideas/tech/events for deving caves and roads

    • @garak55
      @garak55 10 месяцев назад +13

      @@xzardas541Expanding also costs mana though. Coring is expensive in paper mana, Unjustified demands a lot of bird mana in the early game and fighting protracted war is expensive in sword mana.
      That's kind of the whole point; mana is what allows you to get stronger, either wide or tall.

    • @xzardas541
      @xzardas541 10 месяцев назад +5

      @@garak55 and you will have to spend as much if not more for repairs, I swear AI just sieges them in 5 ticks despite me having over 100% defensivnes, hold gets blasted losing 2 of each dev, I have to siege damn place back, causing even more damage, its a pain!
      Not to mention sinking mountain of gold in the repairs, that I could spend on buildings and adcvisors.
      And even if they do not manage to siege it you still end up with bunch of devastation tanking your income, you would think serpentspine is easy to defend but nope, AI gets 100military acceses and runs around bloody continent jut to piss you off.

  • @no-rd5tn
    @no-rd5tn 10 месяцев назад +129

    i feel obligated to say that as any nation that starts in the serpentspine you should do a few expeditions before settling somewhere for the huge boost in both money and mana. expeditions go significantly faster if you own less than two provinces. watching you take out loans in order to immediately settle caused me great spiritual pain

    • @gamerin123d6
      @gamerin123d6 10 месяцев назад +3

      We need to get him to see this.

    • @cogwheel5979
      @cogwheel5979 10 месяцев назад +1

      On the other hand as a dwarf you can form a dwarf hold nation and get a head start on colonizing if you ignore expeditions.

    • @JaddarJexiszuir
      @JaddarJexiszuir 10 месяцев назад +3

      @@cogwheel5979 But dwarves get a massive admin efficiency hit if they settle and form a hold before getting gov reforms, so you really do want to od the expeditions. Also you get a lot of dwarven knowledge for either reform progress or hold dev, so you really shouldn't settle down too early. You can also finish the adventurer mission tree once you've settled down but before forming a hold for massive colonial buffs. I think it's optimal for adventurers with a journey(blackbeard for the marble hold is my most recent one) to go pretty fast and settle once you get there, then wait until your colonial missions are done to form a hold.

    • @TheStormfury
      @TheStormfury 10 месяцев назад +2

      @@JaddarJexiszuir I have never had an issue hitting max adventurer reforms before adm tech 7 needed to reform into another tag. You don't need to hit the expeditions, although they do massively help. To me they help me power develop my hold more than anything else.
      I also do the Adventurer missions first for the permanent dig speed increase, which requires a level 4 or 5 Hold I do believe. Don't rush to reform, the basic Adventurer mission tree has some nice permanent buffs. And some temp ones to help super develop your capital.

    • @cebulak6695
      @cebulak6695 10 месяцев назад +1

      ​@@TheStormfuryhow do you get all reforms before adm 7? Best I could do is forth reform with a guy that increases reform progress. Also lvl 5 hold before adm 7? That's impossible

  • @malgtuzi5020
    @malgtuzi5020 5 месяцев назад +15

    Love the comet sighted event giving -2 stability whilst being inside a mountain lmao

  • @onespiker
    @onespiker 10 месяцев назад +29

    Dwarven holds are op for a couple of reasons
    Dev cost as you said but the actual main reason is that they develop over time naturaly without your involvement. The reason for the Dam is that it massivly increases the holds natural development. And since you have the geothermal thing it is massivly cheaper for you to do.
    There is also another big thing with is to fix the farmland around the dwarven capital fixing all 4 areas will grant you a dev cost reduction.
    Other recomendations would be to demonstry erlier since it gives you the normal estates and so you can cast spells ( build cost and construction speed).
    Holds time is all about construction speed so having that momument aswell as the estate spell is a big boon for your nation.
    expeditions
    moral, supplies and manpower are things that dropp over time.
    organisation is the speeds they work at ( the base one is decided after your disipline) so on harder and longer ones ones you will likely have to boost it to succsed.
    Share of the adventures gold should be like 20-30% of the gold total that they are expected to make ( I take that to be safe). This drasticaly reduces the moral damage they take ( likely the main reasons why so many of them failed in you run).
    Labyritian you can often go pretty minimal investment ( except for the final level). They are very short and the costs are pretty minimal. their succses is more about the choices that you make if you read it.( sharing gold with the adventures is unnessicary on them)

    • @finzoor
      @finzoor 10 месяцев назад

      ur right but its some of the most boring game play around its just min max central . plus obsidian legion is so fucking annoying

    • @KaizerKlash111
      @KaizerKlash111 8 месяцев назад +1

      wait building the damn in harpyland increases dig speed ? Or are you talking about centralising hold operations ?

  • @halewilkinson2150
    @halewilkinson2150 10 месяцев назад +48

    Please keep this run going, it’s so fun

  • @liesel6924
    @liesel6924 10 месяцев назад +25

    Hold can go all the way down to 10, and two holds in specific can even go to 11, those being Amhaldir and Grotsunad (might have spelled that wrong) aka the two Dwarven Capitals, Amhaldir being the capital of all dwarves, and Grotsunad being the so called "eastern" capital in the years after the fall of the empire.

  • @2manyeggshells
    @2manyeggshells 10 месяцев назад +18

    Also, for expeditions, Party Share dictates natural decay of morale and org. Below a certain level you will actually lose an amount of both per tick. The ideal amount (i.e. to have no decay but no extra morale or org per tick) is ((max possible loot + min possible loot)/2)*0.3.
    In case of a 1k-2k expedition, we're talking a party share of at least 450 to have no malus.

  • @dr0g_Oakblood
    @dr0g_Oakblood 10 месяцев назад +8

    3:26 - IIRC for most holds is 10, special holds like the Dwarven Capital and Birthplace of Orcs (near Harpylen Dam IIRC) can go to 12, and the Deep Dwarf Disaster automatically digs the hold they spawn in to 12 IIRC.

  • @Jonsoner
    @Jonsoner 10 месяцев назад +9

    Anbennar is crazy, Dwarfs are OP (until they explode from greed AND from even deeper dwarfs), there is a country with a vampire court, Emerald Orcs going out of their woods to burn the entire world, harpies fighting desert elves (or was it humans?).
    Anbennar is the best and most developed mod for EU4, my only issue is having to rollback to another version of EU4 to be able to play it most of the time. The mod will shine the brightest ironically once EU4 development ends.

  • @ScientificDuck
    @ScientificDuck 10 месяцев назад +11

    ANBENNAR UPDATE LETS FUCKING GOOOOOOOO

  • @Jacx1m
    @Jacx1m 10 месяцев назад +6

    Always love to see some Anbennar content!

  • @dr0g_Oakblood
    @dr0g_Oakblood 10 месяцев назад +7

    13:49 - yeah this is something you learn eventually, but you want to give a party share of about 30% of the minimum estimated loot to stave off morale loss and hence attrition of the party members.

    • @alecshockowitz8385
      @alecshockowitz8385 10 месяцев назад

      Better off just paying more in organization
      Manpower is cheap if you win, but mana is expensive. Loot eats up a percentage of your mana rewards too.

    • @dr0g_Oakblood
      @dr0g_Oakblood 10 месяцев назад

      @@alecshockowitz8385 I mean with the increased difficulty of the expeditions after the last couple patches, you want to do both lmao. Organization plus morale plus party share go brrrrrrrr

  • @justelliot4870
    @justelliot4870 10 месяцев назад +14

    I would love to see you play more anbennar
    You should try out the command and Azkare if you haven't already

  • @Alex-dp1bk
    @Alex-dp1bk 10 месяцев назад +4

    Mithril is actually the best trade good in Anbennar. Each province of it adds combat ability to your army. Pretty broken.

  • @huntre111
    @huntre111 5 дней назад

    you know, it's funny. there are two Mission Trees that are competing for the 'longest mission tree in the game', iirc one's a tag in Yanshen (Fantasy china) and the other one is *a formable that is inaccessable until the 1600's*, Castanor.

  • @Xcyiterr
    @Xcyiterr 10 месяцев назад +3

    100+ dev dwarven hold province my beloved

  • @Rolatii
    @Rolatii 10 месяцев назад +2

    Silverhold (the nation indicated toward the end) does indeed have a beefy mission tree. Its all about strip mining the land to such a degree it becomes undesirable to anyone except dwarves and their slaves, pimp-slappijg anyone who has ever done anything to offend them, and finishing their hold. Because they messed that up before you ever got there.

  • @xzardas541
    @xzardas541 10 месяцев назад +1

    Dwarves are realy fun to play, there is 30ish holds and each can reach 120dev for reasonable price. But there is one very special hold, Verkal Gulan that has gold and modifier preventing it from depleting, ever.
    So now you have hold that can reach 60ish production, hold modifier that goes from 0.05 to 5 goods produced, hold specialisation artisan that you get after hold tier 4 with 1 goods produced and bunch of modifiers, that you can upgrade for more goods produced and monument that buffs production, aaaaand you get missions that give 4.5 goods produced.
    In the end I had like 200 income from that single province by 1580.

  • @feelsgood7929
    @feelsgood7929 10 месяцев назад +3

    More please. I need more Anbennar in my veins.

  • @hellodolly7989
    @hellodolly7989 10 месяцев назад +3

    YES! Love me some Anbennar content. This update in particular is absolutely massive.

  • @spoonsareoccasionallymadeo5728
    @spoonsareoccasionallymadeo5728 10 месяцев назад +3

    Only problem i have with the mod is some of the mission trees that have requirements like needing a specific country as a subject or ally don't have backup requirements if said country doesn't exist anymore, making the mission trees unfinishable.

    • @everest8542
      @everest8542 10 месяцев назад +3

      There's been a large push to avoid situations like that in the future.

    • @finzoor
      @finzoor 10 месяцев назад

      seinthal 👀

  • @dr0g_Oakblood
    @dr0g_Oakblood 10 месяцев назад +2

    7:46 - IIRC it’s just as simple as all the individual gem bonuses become doubled.

  • @StalwartTirith
    @StalwartTirith 10 месяцев назад +5

    Anbennar is easily the best mod for the game going by the in-depth missions (on that note, thanks so much for leaving the mission tooltips open long enough for people to pause and read), lore, etc. Only other mod close in my opinion would be Ante Bellum.

  • @JeffTaylor-tr7my
    @JeffTaylor-tr7my 10 месяцев назад +4

    Ohh no never open the Marhold tunnel!

    • @Quarbit
      @Quarbit  10 месяцев назад +2

      what happens?

    • @hellodolly7989
      @hellodolly7989 10 месяцев назад +1

      @@QuarbitYou lose all your trade

    • @JeffTaylor-tr7my
      @JeffTaylor-tr7my 10 месяцев назад

      @@Quarbit i understand that it changes the trade lanes and you lose your valuable end node.

    • @Quarbit
      @Quarbit  10 месяцев назад

      @@JeffTaylor-tr7my I don't think trade lanes can be changed. I think they're hard coded into the map on startup

    • @noriantiri9310
      @noriantiri9310 7 месяцев назад +1

      @@Quarbit actualy all non subterranean races get -10000 trade power in that node to simulate it

  • @manny1085
    @manny1085 10 месяцев назад +1

    FWI you can see hold digging progress by hovering over the decision.

  • @GwynnMettbjoll
    @GwynnMettbjoll 10 месяцев назад +2

    Just want to say I am always happy to consume more Anbennar content

  • @Tavuskusu156
    @Tavuskusu156 10 месяцев назад +4

    Whenever I watch this mod from you, I get the urge to play it myself, but the vast amount of content is intimidating... It took me a while to learn how to play EU4 and this mod looks like a game of its own, I don't know whether I am patient enough to learn how to play it or not :/

    • @finzoor
      @finzoor 10 месяцев назад +1

      its pretty much the same game the most important thing i so keep reading all the debuffs and buffs in all the tool tips

  • @balintvarga8523
    @balintvarga8523 10 месяцев назад +1

    Problem with mission trees is that some of them are a bit bloated. Kind of like if the Ottomans had to do 4 missions jumping through many hoops before finally getting a claim on Constantinaple.

  • @allenellisdewitt
    @allenellisdewitt 10 месяцев назад +2

    Listening to this before I leave for home from visiting my parents for this last weekend, and they wanted to know why you aren't doing voice over work for a living LOL

    • @Quarbit
      @Quarbit  10 месяцев назад +2

      if you think about it, I technically am 🤔

    • @JK-qi7pp
      @JK-qi7pp 10 месяцев назад

      ​@@Quarbit I love the content, Anbennar specifically because that mod still isn't as popular as it deserves to be, but really I am here for the voice.

  • @ajiyahartov5065
    @ajiyahartov5065 Месяц назад +1

    you should continue to play and show us more of the goblins

  • @tylernelson4901
    @tylernelson4901 8 месяцев назад

    10:50 lmao I almost pissed my pants

  • @TheMatchyman
    @TheMatchyman 10 месяцев назад +1

    This is a petition for a part 2

  • @svenbrede6151
    @svenbrede6151 10 месяцев назад +1

    Yo Quarbit, Damestear might be amazing, but so is mithril. As long as you produce mithril you get ... some military bonus (I think it's either shock damage taken reduced or discipline).
    Dwarven knowledge doubles the next dev click in a hold

  • @alecshockowitz8385
    @alecshockowitz8385 10 месяцев назад +1

    Good video, but you should REALLY purge Orcs to get rid of them from Amldhir.
    You can't dig all that well with Orcs there, and your missing 4 easy holds that should be producing a solid 20 ducat income together by this stage for little investment.
    Also, important note, Holds get free dev from construction time and dev cost reduction. Construction cost also affects repairing and digging cash costs.

    • @Quarbit
      @Quarbit  10 месяцев назад +1

      I did end up doing that, I was just hoping to get away with those crimes by not mentioning them ;)

  • @rokmun680
    @rokmun680 22 дня назад

    Goblins? In the caverns? I can only hope there are no mind goblins.....

    • @Quarbit
      @Quarbit  22 дня назад

      mind goblin deez n-

  • @oldetobie2568
    @oldetobie2568 10 месяцев назад

    I love playing in the Serpentspine. There are all of these new tags to check out but nothing is ever as fun as snaking through the mountain and getting all that cash money

  • @drewnash8113
    @drewnash8113 10 месяцев назад

    Party's share impacts morale loss in the expeditions. Usually a good idea to give them a minimum of 200 loot

  • @benjaminy4872
    @benjaminy4872 10 месяцев назад

    Only events you don't want to do while digging a hold is calcite layer, and the one with explosions.

  • @aoki6332
    @aoki6332 10 месяцев назад

    The maximum a hold can go is 10 except some that can go to 11 like Amldihr from being the Capital of the Dwarven Empire and Gronstunad from being the Eastern Capital and the reason why there so much mission tree is for the fact that a lot of Anbennar is kinda open there a public fork and if you want to add a country and a mission tree you can and if people love it can be added to the main mod if it does not go against already establishing stuff

  • @jordanlewis3878
    @jordanlewis3878 10 месяцев назад

    Looks around.....yep....still in Kansas....save me please!

  • @ondrejrichtr6835
    @ondrejrichtr6835 10 месяцев назад

    hell yeah, would love you to continue this run and click all the happy buttons on the mission tree

  • @historyinoutline4785
    @historyinoutline4785 10 месяцев назад

    Quarbit why did you have to remind me that I am stuck in Kansas for another year. I did not need that in my day

  • @Night-xn1ks
    @Night-xn1ks 10 месяцев назад

    Really wanna see more of this

  • @PSIRockOmega
    @PSIRockOmega 10 месяцев назад

    Quarbit confirmed Goblin King

  • @inderawahyudi2182
    @inderawahyudi2182 10 месяцев назад

    Time to return to Anbennar !

  • @KarmaTheNarrator23
    @KarmaTheNarrator23 10 месяцев назад +1

    The Kheteratans did get generic trees, but they are pretty desent actually, specially the Aakhetist one, and that one has the plus of having to be set religión, i love Aakhet he is an annoying old fck i love him
    Also, of the new ones i also have to recommend Yinquan and Gemradcurt.

  • @Thatguyinyourclass
    @Thatguyinyourclass 10 месяцев назад

    TBH, I don't remember the last time I've played EU IV without this mod. It's the best mod ever

  • @Lincy7734
    @Lincy7734 10 месяцев назад +1

    My next campaign after YinQuan

  • @isaacoleen7965
    @isaacoleen7965 10 месяцев назад +1

    As one of the 11 Kansas viewers I can tell you I know all other 10

  • @C1azed
    @C1azed 10 месяцев назад

    Jaddair s and The commands misson trees are actually larger then some eu4 exspanstions

  • @timotteldergott8460
    @timotteldergott8460 10 месяцев назад

    I just love Anbennar man!

  • @lesmeilleursvideos58
    @lesmeilleursvideos58 10 месяцев назад

    more anbennar pls this is so fun

  • @themanofshn1855
    @themanofshn1855 10 месяцев назад

    Just did a south dwarf game where I had 3 custom disasters happen all at once and was inv forever wars great mod

  • @Bolldere
    @Bolldere 10 месяцев назад

    Yes I got a personal shout out!! 🎉🎉🎉

  • @aruik8332
    @aruik8332 10 месяцев назад

    Gotta love Anbennar mod, recently finished roman campaign from new dlc so I will go back and try few new MT's starting with Urviksten

    • @finzoor
      @finzoor 10 месяцев назад +1

      new mt is soo good just finished a campaign so much fun. i just hit the 1600s in my Eduz-Vacyn run new mechanics and mt might be better 🫣

  • @balkanmontero
    @balkanmontero 10 месяцев назад

    LETS GOOOOO, ANBENNAR

  • @cillianbrien1470
    @cillianbrien1470 10 месяцев назад +1

    Best EU4 mod hands down

  • @TheStormfury
    @TheStormfury 10 месяцев назад

    Holds often get 100+ dev each, especially player ones. And you can go much deeper than just 6, just be careful not to dig too greedily or too deeply...
    Yeah, their is countless references in this mod. The Ogre's that live in the swamps near Quarbit's start? Filled with Shrek Jokes, like the mission "get out of my swamp!"

  • @trivane626
    @trivane626 10 месяцев назад

    This was my first pick for the new update, goblins are pretty cracked

  • @jasonjohnson1824
    @jasonjohnson1824 10 месяцев назад

    GIVE US MORE OF THIS NATION THIS IS SO COOL!!!

  • @electricangel4488
    @electricangel4488 10 месяцев назад

    So pukebeards old addiage: "goblins arent good" is no longer true

  • @phileascurtil5605
    @phileascurtil5605 10 месяцев назад

    2nd video?
    You made me like Anbennar

  • @Michael-xd8bc
    @Michael-xd8bc 10 месяцев назад

    MOAR ANBENNAR GWAAAAH

  • @teenageanarchist861
    @teenageanarchist861 9 месяцев назад

    love your videos, could we get some more anbennar content?

  • @foxdavion6865
    @foxdavion6865 10 месяцев назад

    Anbennar is so good that if the guys who made it want a job in the industry they just need to point to this mod for their CV.

  • @SleepyLazyPanda
    @SleepyLazyPanda 10 месяцев назад

    this is awesome

  • @isaiah107
    @isaiah107 10 месяцев назад

    Part 2 map boy chop chop ❤

  • @SereglothIV
    @SereglothIV 10 месяцев назад

    Why do every time I watch someone play Anbennar, they play as goblins/orcs migrating through the mountains and settling in a dwarven hold? 😅
    Not that I ever searched for Anbennar content specifically, but that's what happens every time I get a video recommended.

    • @Quarbit
      @Quarbit  10 месяцев назад +1

      it's some of the most complete content in the mod

  • @picklemane2127
    @picklemane2127 10 месяцев назад

    Thanks for the shout out 👽

  • @dr0g_Oakblood
    @dr0g_Oakblood 10 месяцев назад

    26:08 - a decent summary of the mission trees lol. You can tell which tags are meant to be the ones to facilitate world conquests (which is not easy in Anbennar compared to base game) or are just the autistic hyperfixation of a single devoted dev lmao.

  • @sizanogreen9900
    @sizanogreen9900 10 месяцев назад

    Great stuff. Now do Dhenijanraj into Harimraj. It'll be fun:)

  • @chipdenman863
    @chipdenman863 Месяц назад

    Is this basically Fall From Heaven II (CIV 4 mod?)

  • @bshorrar
    @bshorrar 10 месяцев назад

    Holds go to level 11 or 12 and you hit the core of the mantle. ......

  • @sanholo9494
    @sanholo9494 10 месяцев назад

    Max u can dig is 10 or 11 in 2 Provinces

  • @kremitthefog3881
    @kremitthefog3881 10 месяцев назад

    More please

  • @masonhales
    @masonhales 10 месяцев назад

    8000 natives? Mate you should have went native trading for the massive assimilation bonus which is based on the amount of natives present

    • @Quarbit
      @Quarbit  10 месяцев назад

      early on, getting that settler increase up is super important

    • @justgoodenough852
      @justgoodenough852 10 месяцев назад +4

      As a nation in the serpentspine you get -150% native assimilation

    • @finzoor
      @finzoor 10 месяцев назад

      the gov reform has a major native assimilation debuff

  • @austinblacklaw4970
    @austinblacklaw4970 10 месяцев назад

    Keep going pls

  • @joaovictordesousa8283
    @joaovictordesousa8283 10 месяцев назад

    Hey Quarbit, where is possible to learn about Anbennar Lore?

    • @sizanogreen9900
      @sizanogreen9900 10 месяцев назад +1

      The "anbennar wiki" :)

    • @joaovictordesousa8283
      @joaovictordesousa8283 10 месяцев назад

      ​​@@sizanogreen9900 i mean, the lore of anbennar is the lore of D&D, isn't it? There isn't a better place to learn about D&D lore?

    • @sizanogreen9900
      @sizanogreen9900 10 месяцев назад +5

      @@joaovictordesousa8283 Not quite. Anbennar is HEAVILY based on D&D but looking at its actual world it is its own wholly unique creation. You won't read anything on the Serpentspine, or any of its other areas, cultures, states & religions as well as important characters and historical dynamics in any work related to D&D. As it is not a world taken from D&D but one inspired by it.
      The best way to learn about anbennars lore is its well maintained wiki.

    • @joaovictordesousa8283
      @joaovictordesousa8283 10 месяцев назад +2

      @@sizanogreen9900 thanks for the info !!!

  • @Knightly_Mapping
    @Knightly_Mapping 8 месяцев назад

    is mountain shark to only tribe with that mission tree??

    • @Quarbit
      @Quarbit  8 месяцев назад

      That specific tree? Yes. But I think all of the goblins in the West Serpentspine have their own unique trees

  • @losisansgaming2628
    @losisansgaming2628 6 месяцев назад

    I wish i new how this mod works, but i just dont understand anything.

  • @CoelhoColho
    @CoelhoColho 9 месяцев назад

    please quarbit do the 2 part 😭😭

    • @Quarbit
      @Quarbit  8 месяцев назад

      mayhaps I will

  • @MijnAfspeellijst1234
    @MijnAfspeellijst1234 10 месяцев назад

    this mod is nice :)

  • @Dubluvex
    @Dubluvex 7 месяцев назад

    part 2?

  • @Kasaaz
    @Kasaaz 10 месяцев назад

    Can you play a Colonial game in this mod? I see they have smaller landmasses away from the big two.

    • @Quarbit
      @Quarbit  10 месяцев назад +3

      Yes there are many colonial tags. Try Lorent for something easy or Venail to do an exodus with a crazy huge mission tree

    • @Kasaaz
      @Kasaaz 10 месяцев назад

      @@Quarbit Thank you! I was thinking about how to approach it and my earliest EU4 games were either Portugal or Spain so I was wondering about something like that. It's pretty crazy how much they've done with EU4, which is notoriously one of the hardest Paradox games to mod.

    • @Kasaaz
      @Kasaaz 10 месяцев назад +1

      @@Quarbit Wanted to thank you again for the video and the recs. Just finished a nice long game as Eborthil that was really fun.

  • @finzoor
    @finzoor 10 месяцев назад

    lfg anbennar best mod pls more vids father

  • @TangoPenguin16
    @TangoPenguin16 10 месяцев назад

    Part 2?

  • @monkeydetonation
    @monkeydetonation 10 месяцев назад

    WE ARE NOT THE FIRST! WE ARE NOT THE ONLY!

  • @emmadelaney3133
    @emmadelaney3133 10 месяцев назад

    hi, ive been playing the bitbucket version for like a year now: The magetower does things for both specific tags, the escann necromancer tag gives it extra bonusses and uses it for missions for example, also it has some interactions with the mage estate and with the magisterium :)))

  • @garak55
    @garak55 10 месяцев назад

    I will preface this by saying I love Anbennar, easily the best overhaul mod I've played.
    However, I really don't like how the mission trees push you so hard in a predetermined direction instead of things happening a bit more organically.
    I'd rather the mission be like big long term goals and you having to figure out how to do them instead of a step by step "get these provinces, finish this disaster, click button" like it is now.
    I mean, it's a problem in the base game also so I can't complain too much but still. In terms of implementation I think events, distasters etc... feel a lot better than me clicking a "get claim" button.

  • @charlesdean2781
    @charlesdean2781 10 месяцев назад

    which state has the most viewers?

    • @Quarbit
      @Quarbit  10 месяцев назад

      I have no idea lol

  • @Shaduc
    @Shaduc 10 месяцев назад

    Nice

  • @makiskanyt9269
    @makiskanyt9269 10 месяцев назад

    why did you change the thumbnail to clash of clans goblin :skull:

    • @Quarbit
      @Quarbit  10 месяцев назад

      I think they're funny

    • @makiskanyt9269
      @makiskanyt9269 10 месяцев назад

      @@Quarbit as one might say, he he he ha

  • @pypyo2642
    @pypyo2642 10 месяцев назад

    GOD BLESS THE GOBTIDE

    • @pypyo2642
      @pypyo2642 10 месяцев назад

      shitposting aside if you play anbennar again id recommend one of the adventurers that spawn in the 1500s, cestirmark and plumstead are 2 of my favorite missions and isobelin is also really good.

  • @johnnyboy3410
    @johnnyboy3410 10 месяцев назад +2

    😡 play dwarves

    • @Quarbit
      @Quarbit  10 месяцев назад +3

      cringe dwarves, all my homies play goblins

  • @masonhales
    @masonhales 10 месяцев назад

    I can never play this mod, it's just too complex to enjoy

  • @gavinlinville9691
    @gavinlinville9691 10 месяцев назад

    do more

  • @HowieDewitt535
    @HowieDewitt535 10 месяцев назад

    Dam... we got male vtubers now? (I hate vtubers lol)

    • @Quarbit
      @Quarbit  10 месяцев назад +1

      me too

  • @aleksadjordjevic6353
    @aleksadjordjevic6353 10 месяцев назад +1

    Do a pt2 and form Israel