Nasir Gebelli Interview at Ion Storm, 1998

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  • Опубликовано: 19 янв 2025

Комментарии • 125

  • @_Brennus
    @_Brennus Год назад +29

    A legend. Every FF fan should know who this guy is.

  • @MaidenHell1977
    @MaidenHell1977 3 года назад +11

    This was a fantastic interview despite the background music from SOM being really over bearing at times. Nasir is a genius. Cheers dude.

  • @rspratt
    @rspratt 8 лет назад +30

    A unique and insightful interview featuring two legends. What a great 20 minutes that was!

    • @Romero666
      @Romero666  8 лет назад +26

      Glad you liked it! I'll be posting more interviews with 80's game coders soon.

    • @rspratt
      @rspratt 8 лет назад +3

      Well getting a reply from John Romero hasn't made my day has it! Looking forward to more similar posts. Thank you

    • @iancolquhoun7938
      @iancolquhoun7938 8 лет назад +4

      Was Jordan Mechner there?

    • @Romero666
      @Romero666  8 лет назад +10

      Yes, he was. Steve Wozniak, Bill Budge, Doug Carlston, etc etc etc.

    • @SuperColdLemonade
      @SuperColdLemonade Год назад

      That sadly never happened @@Romero666

  • @Mike.Garcia
    @Mike.Garcia 8 лет назад +71

    oh my god, the camera guy.. from MTV? lol
    No wonder Nasir wont do interviews.. lol

  • @LambdaCalculus379
    @LambdaCalculus379 6 лет назад +19

    Two legends together in the same room! I hope Nasir is doing well these days!

  • @ncf1
    @ncf1 4 года назад +13

    I want a book by Nasir about all his Apple games, geez I'd even pay $200 for this, it would be a dream come true! My childhood consisted of playing so many games by this mysterious, unknown genius programmer.

  • @MasterPuppets206
    @MasterPuppets206 8 лет назад +13

    This guy is amazing, always been a huge fan of his work and he has greatly influenced me as a programmer. Please do another interview with him!

  • @DeviousMalcontent2
    @DeviousMalcontent2 8 лет назад +10

    Cool! This was recently mentioned in the No Clip interview and I couldn't find a copy of it online, thanks! :)

  • @douglasalves4892
    @douglasalves4892 5 месяцев назад

    Thank you very much John ❤

  • @anthonyortiz7924
    @anthonyortiz7924 5 лет назад +3

    Such a delicious interview... I come back to watch this every now and then, my favorite meeting between two giants of gaming from the days of my youth. I know Gebelli is set for life and I really hope that Romero is in a good enough situation that he doesn't have to worry about his financial situation; he really deserves it and I wish him happiness with his new life in Galway. Thank you Mr. Romero for everything and for such great memories, please post more whenever you can!

  • @alexanderjurjens
    @alexanderjurjens 8 лет назад +27

    Great guy and the interview is great as well. The camera movements, zooming, etc. made me feel nauseous though.

    • @Romero666
      @Romero666  8 лет назад +14

      I know - crazy cameraman!

    • @christophereberhart7487
      @christophereberhart7487 2 года назад +3

      @@Romero666 he seemed just as excited as you were to give the interview!

  • @markteague8889
    @markteague8889 6 лет назад +4

    Kool! It's really great that you've honored him by uploading this interview to your channel. Never had an Apple II during the 80s, so I hadn't really heard of the games he created. A friend went to work for SquareSoft (out in Santa Clara) around 1995. His first project was a translation of Final Fantasy ?? to the Windows 95 platform. On another note, I've been on the prowl lately for a good IIgs since it can run nearly anything written for the Apple II (or so I've heard). Tried to learn 6502 assembler in the mid 80s, but found it completely mystifying with all the indexing of memory via X, Y registers used in conjunction with the accumulator and what not. First assembler I actually managed to master was the 68000 family in 1987. Maybe a more complex CPU, but simpler from the assembly programmer's perspective by far.

  • @siskavard
    @siskavard 8 лет назад +13

    This is a really great piece of gaming history. I'd love to see more behind the scenes stuff from the Ion Storm days.

  • @hulkaman1a
    @hulkaman1a 8 лет назад +5

    Such an inspirational interview. Thank you for sharing!

  • @18000rpm
    @18000rpm 7 лет назад +15

    Loved the interview but OMG the cameraman...

  • @dononeeye9912
    @dononeeye9912 3 года назад +1

    I just keep coming back to watch this again & again, magical.

  • @Par-Crom
    @Par-Crom 6 лет назад +2

    Thanks for the interview ! You guys are incredible.

  • @unclefreddy2009
    @unclefreddy2009 3 года назад +13

    Great interview with a legend. How did Nasir become financially free so early on?

    • @Romero666
      @Romero666  3 года назад +27

      Royalties from Final Fantasy 1-3 + Secret of Mana. He has never worked as an employee of any company - always a consultant.

    • @GreatMewtwo
      @GreatMewtwo 3 года назад +5

      Mostly it was the royalties he earned working with Square, especially on Rad Racer, Final Fantasy and Secret of Mana.

    • @NicholasStabile
      @NicholasStabile 2 года назад +7

      I heard that Nasir's royalty share ranged 25-40% per copy of a game sold, taking into account that Final Fantasy sold about 10 USD or more than your average copy of a Dragon Quest game, not only was Square saved financially, but it also meant Nasir got pretty rich off the games too. After Final Fantasy to Secret of Mana, every game he programmed for afterwards sold like crazy in Japan, and he made so much he doesn't have to work another day in his life; quite the miracle and lucky man he recovered from his divorce and personal losses in roughly a decade.

    • @26moreedays
      @26moreedays 11 месяцев назад

      25-40%??? can i get a source on that? @@NicholasStabile

    • @satellite964
      @satellite964 11 месяцев назад

      absolute CHAD@@Romero666

  • @18000rpm
    @18000rpm 3 года назад +27

    Imagine a random foreign dude comes into your tiny software company, and he turns out to be the legendary coder.

    • @DaVince21
      @DaVince21 2 года назад +3

      To be fair, they already knew who he was and already liked what he did!

    • @scottythegreat1
      @scottythegreat1 10 месяцев назад +1

      @@DaVince21 They originally wanted him for his 3D programming. Rad Racer and 3D World Runner were requests from Masafumi Miyamoto to make a 3D game.

  • @lamarrdijey660
    @lamarrdijey660 7 лет назад +3

    Thank you for this preservation of important gaming history, Mr. Romero!

  • @TravisVroman
    @TravisVroman 5 лет назад +2

    This is a fascinating interview. Thanks so much for posting it! Legends!
    You're one of the reasons I got into programming, after seeing Doom and wanting to learn to make something like that. Much respect!

  • @romulus_
    @romulus_ 2 года назад +2

    a brilliant and cool guy. hope he's still healthy, happy, and reaping the benefits of his work. changed a lot of lives.

  • @GreyWallPaper-y5w
    @GreyWallPaper-y5w 8 лет назад +3

    I had no idea about this guy, thanks for uploading, really fascinating

  • @danielblackmore9702
    @danielblackmore9702 7 лет назад +2

    Hilarious that the filming is so 90's. I enjoy having something to listen to as I code and videos like this are very entertaining. Thanks for posting John.

  • @channelname9411
    @channelname9411 2 года назад +2

    I was curious to see who the game dev "Nasir" was and to read their story. Not only did I find this but he's interviewed by John Romero! Thank you for creating and sharing this!

  • @kentatakao6863
    @kentatakao6863 6 лет назад +14

    "The Dreamcast is the next thing coming out..."
    Feels bad, man...

  • @kentatakao6863
    @kentatakao6863 6 лет назад +5

    Wow, Gebelli is a very cool and collected man. I wonder what he is up to these days...

  • @r4x2
    @r4x2 5 лет назад +1

    So cool and humble.

  • @binaryboy
    @binaryboy 8 лет назад +10

    Great interview. One minor nitpick...that trendy 90s camera work. Yikes. G4 used to use those weird angles too. At least you didn't do MTV style fast cuts.

    • @Romero666
      @Romero666  8 лет назад +9

      I know - the cameraman went nuts

  • @Parttimepoet22
    @Parttimepoet22 2 дня назад

    Should of been John Carmack that interviewed him from programmer to programmer, but you can feel the respect John Romero has for the guy, so much so for the legend that Nesir seems to be like you know I’m a regular guy you know, but I am good at what I do.

  • @Vredesbyrd58
    @Vredesbyrd58 8 лет назад +14

    Hey Mr.Romero! My gaming hero. Read masters of Doom again a while back. Was wondering what your opinion of the 2016 Doom title would be. I honestly think it lacks the creepiness and immersion of the original doom games. I often find myself closing out of Doom 2016, to play some Doom 1 or 2. Still my favorite shooter of all time.

    • @Romero666
      @Romero666  8 лет назад +28

      Thanks! I do like the new DOOM. I'm more fond of the originals, but I think id did an exceptional job living up to the franchise.

    • @Vredesbyrd58
      @Vredesbyrd58 8 лет назад

      John Romero Oh man, thanks for replying. Never thought I'd talk to the legend himself. Thank you for the years of great memories playing doom. I can always count on it for some bad ass demon slaying action. The game's soundtrack is one of my favorite aspects. Eerie music playing while hearing imps growl down dark corridors. Takes me back.

    • @Vredesbyrd58
      @Vredesbyrd58 8 лет назад

      John Romero I wish I would've been able to be of age when those games were in development. Such a great time in gaming history. I feel like that train has left the station sometimes. Woulda love to have been involved. Such a legendary engine, and legendary game.

  • @topraman519
    @topraman519 Год назад

    This is so cool! Incredible that an Iranian was the lead (only?) programmer of some of the most iconic and important Japanese games.
    Wish the sound was mixed a little better in this video though.

  • @TheMadisonHang
    @TheMadisonHang Год назад +1

    he had the code in his head, before programming it in
    that is whats called, memory!
    true genius! you had to be back then!

  • @classicjag76
    @classicjag76 4 года назад +1

    I still enjoy playing Final Fantasy, thank you Nasir!

  • @DaVince21
    @DaVince21 2 года назад +4

    Man, that 90s action cam though, haha.

  • @RazorEdge2006
    @RazorEdge2006 6 лет назад +4

    It sounds pretty crazy that he didn't have source code. How was he able to debug his games? According to Hironobu Sakaguchi, Nasir told him over the phone what to debug in Final Fantasy III... in hex! How was he able to do that?

    • @DaVince21
      @DaVince21 2 года назад +5

      He wrote the games in assembly, which is just one step away from the hex characters. It's not easy at all to do it like that but as long as you know what opcodes translate into what hex values it is doable. It helped that the NES was a limited system and Nasir was crazy good. :)

  • @Ouren
    @Ouren 7 лет назад +1

    Thanks John!

  • @ThexXxXxOLOxXxXx
    @ThexXxXxOLOxXxXx 3 года назад +2

    Two legendary founders of gaming as we know it today.

  • @Wutwut1n1
    @Wutwut1n1 Год назад +1

    15:25 He did Secret of Mana on SNES, FF 1-3 on NES

  • @OzdyTube
    @OzdyTube 7 лет назад +4

    Thanks for posting this interview, John! I've asked several times before for that Apple Reunion DVD just to see Mr. Gebelli! Did Nasir really retire from gamedev since Secret of Mana, that's 24 years ago! Any idea what he's doing nowadays?

  • @Billy2600
    @Billy2600 8 лет назад +7

    Interesting!
    Not knowing anything about Nasir, I was expecting lots of Apple II stuff, but instead heard a lot of interesting Squaresoft stuff.

  • @liliIiliIilil
    @liliIiliIilil 7 лет назад

    That sound at the beginning of the Secret of Mana title screen always creeped me out as a kid.

  • @MrShibataro
    @MrShibataro 7 лет назад +1

    Really great stuff. Thank you for sharing.
    The command wheel in Secret of Mana was so amazing. Most games don't feature a menu system that snappy even now.
    Did Nasir speak at all about developing Secret of Mana on the failed Sony/Nintendo CD system?

  • @SinisterSally
    @SinisterSally 7 лет назад

    god, that opening with the mana beast roar, nearly teared up.

  • @Embedonix
    @Embedonix Год назад +1

    rocking that Persian accent like a god :D

  • @pbombg9912
    @pbombg9912 4 года назад +1

    this camera work reminds me of WWE's unnecessary camera cuts. but then again this was made a year before i was born

  • @CompileConquer19
    @CompileConquer19 8 лет назад +7

    Romero... you were too young here.... nostalgia :)

    • @Romero666
      @Romero666  8 лет назад +11

      I was about 30 years old.

  • @kaanaksu7118
    @kaanaksu7118 5 лет назад +1

    It's actually quite funny because the interviewer is John Romero who himself is a legend in the 90s game industry and he is a fan of Nasir Gebelli who for him is a legend. I gotta say though you have to be mad to code in a language which doesn't even have comments or print statements :D

    • @kejiri3593
      @kejiri3593 4 года назад +2

      I love them both. Nasir i consider the greatest inspirations interms of video games. Just amazing work on previous games!

  • @AndreasToth
    @AndreasToth Год назад

    Is the music in the background or added afterwards because it's highly distracting.

  • @Tibibt
    @Tibibt 2 года назад +1

    What's wrong with the cameraman? It's an interview, stop moving around

  • @GarnetTillAlexandros
    @GarnetTillAlexandros 11 месяцев назад

    Nasir even has an easteregg in SoM's status bar if you press a certain button combo.

  • @Oldgames1000
    @Oldgames1000 8 лет назад +5

    Mr. Romero, will we ever see a stream about the history of Ion Storm? There are not a lot of good documentaries on Daikatana and Ion Storm. Thanks.

    • @Romero666
      @Romero666  8 лет назад +7

      Oldgames1000 : I will definitely do a stream about Ion. It's been long enough.

    • @BasilBonehead
      @BasilBonehead 8 лет назад

      John Romero time for some John Romero story time. Plus given how it's been over a decade since you left ion storm, now would be a good time to look back at it in depth

  • @Kevin-ps9yf
    @Kevin-ps9yf 4 года назад +3

    Once as iran prince
    And become a genius game developer

    • @matrix91234
      @matrix91234 2 года назад +2

      Hard work and skills. Huge respect for Nasir Gebelli. I doze of when i learn programming in school. Wish i was half as smart as Gebelli is. Huge inspiration for me!

  • @roylandmcsausage7460
    @roylandmcsausage7460 8 лет назад +5

    nice upload romero!
    i was wondering if you are working on any more doom maps?

  • @m4r_art
    @m4r_art 3 года назад +1

    If this dude didn't do it back then, Final Fantasy would be a NEC computer card game!

  • @max.r4
    @max.r4 8 лет назад +1

    @John Romero, big fan of your work and you :) . I would be most joyful when you read this :)
    have a wonderful life.

  • @davidsomoza
    @davidsomoza 2 года назад +1

    Jesus mr camera man, chill.

  • @yusofplayed
    @yusofplayed 5 лет назад +5

    Amazing. How can we get in contact with this legend? As an Iranian and video game fan and designer, we need to hear more from him.

  • @axelriviere7605
    @axelriviere7605 7 лет назад

    Only 5000 views ? Internet, shame on you !

  • @Parttimepoet22
    @Parttimepoet22 2 дня назад

    Game developer rockstar to working class programmer who just happened to be working in a burgeoning innovative field and was real good at what he did but clearly does not deify himself as much as Romero probably did hearing the legend before meeting the slightly nervous man.

  • @JacobOlli
    @JacobOlli 8 лет назад +7

    Where does Nasir work now?

    • @Romero666
      @Romero666  8 лет назад +17

      Nasir hasn't worked since 1993. He's retired.

    • @JacobOlli
      @JacobOlli 8 лет назад +2

      John Romero Ah okay, thanks.

    • @jeremyjohnson8844
      @jeremyjohnson8844 6 лет назад +4

      John Romero As deserved!

  • @l2ic3
    @l2ic3 7 лет назад +2

    Amazing interview, and I hate to complain about something so rare. But how high was this camera man??

  • @18000rpm
    @18000rpm 7 лет назад +2

    Should have replaced the cameraman with a tripod

  • @SuperColdLemonade
    @SuperColdLemonade Год назад

    Talking about FF, nice SOM background music =)

  • @BloodiTearz
    @BloodiTearz 2 года назад

    Programmed by Nasir that's kept me wondering for years who Nasir? and searched the hell out of the web until i got some answers.

  • @RetroWill
    @RetroWill 3 года назад +1

    Wow. The music is all from Secret of Mana.

    • @DaVince21
      @DaVince21 2 года назад

      There's Final Fantasy music later on!

  • @TheBlackbirdii
    @TheBlackbirdii 7 лет назад +1

    i m the only one here have sound issue ?

  • @Hammid
    @Hammid 8 лет назад

    John Romero is the most humble, world-renowned celebrity of all time.

    • @Hammid
      @Hammid 8 лет назад

      How was I not already a subscriber?
      I feel like such a jerk.

  • @Wutwut1n1
    @Wutwut1n1 Год назад

    Mashllah mashallah 👏😄

  • @samuellara2754
    @samuellara2754 7 лет назад

    @JohnRomero With the reboot of Wolfenstein and Doom, what do you think of Quake's future ?

  • @somethang9264
    @somethang9264 3 месяца назад

    Cameraman is free stylin over here

  • @snoopdoggdankkush9285
    @snoopdoggdankkush9285 3 года назад

    Did John forget his password?

  • @dwarfsrollfreax87
    @dwarfsrollfreax87 8 лет назад +1

    show us some screenshots or news of Blackroom please hehe

    • @RealBadGaming52
      @RealBadGaming52 8 лет назад

      DwarfSroll Freax I'm fairly sure that's well canceled mate

    • @dwarfsrollfreax87
      @dwarfsrollfreax87 8 лет назад +1

      KonstantinGaming Now we have daikataco trucker

  • @toadd
    @toadd 6 лет назад

    I don't get why he would need a printer to code..?

  • @PauloConstantino167
    @PauloConstantino167 4 года назад

    Nasir is the only person who can calm down Romero's demons.

  • @pablointer7840
    @pablointer7840 7 лет назад

    I don't know why the camera man is getting so much flak in the comments. It was the 90s!

  • @antdude
    @antdude 7 лет назад +1

    I never played any of his games. :/

  • @Sieg_W
    @Sieg_W 3 месяца назад

    Japanese: hard working
    Nasir: genius

  • @curiousmind4870
    @curiousmind4870 5 лет назад +5

    This is like Jesus interviewing God. Both are from another realm. The kingdom of "We can do whatever we want that you mortals can't"

  • @toadd
    @toadd 6 лет назад

    dat floppy disk on his neck

  • @kejiri3593
    @kejiri3593 4 года назад

    I hated FF3 (subjectively speaking)"Not that he made the remake". But nonetheless. Legendary guy!
    I loved FF2 though! Really huge respect!!! I admire his work on past games!

  • @zorochii
    @zorochii 4 года назад

    So he's the one responsible for Ultima sucking at FF2. And half the magics in FF1 not working. XD

  • @jecimajecima9592
    @jecimajecima9592 Год назад

    really is doom guy

  • @domi_dreams
    @domi_dreams 3 года назад

    romero, you can't do interview without interrupting? soo annoying...

  • @yeenevaevalie
    @yeenevaevalie 6 лет назад

    Why did you keep interrupting him when he was telling a story, holy fuck that was so infuriating. You always had to get a comment in between every sentence he said LUL

    • @Romero666
      @Romero666  6 лет назад +4

      mryeeboi : I know! I can’t believe I did that. I was so excited.