The building of the game's music culminates in this song -- which is to say that it is spectacular. I can hear Truthseeker, elements of Deicide, and the epic yet hopeless seeming boss music befitting of Logos itself.
You've really started to explore more instruments and what they can do! I love your use of the banjo/guitar bass, low snare for that slow stepping feeling. You've improved so much every song! I suggest looking into panning for sustained notes to not make it sound a bit weird (idk how to explain it, sorry!), Maybe mess around with pitch too! Love the use of CIs too. I can't imagine what your next song would sound like!
@@suluntulu i mean i know how to use panning and all of that but i can't figure out how to specifically set it so it sounds more seamless when using it for sustained notes
The building of the game's music culminates in this song -- which is to say that it is spectacular. I can hear Truthseeker, elements of Deicide, and the epic yet hopeless seeming boss music befitting of Logos itself.
I really like how you incorporated vanilla sound effects
You've really started to explore more instruments and what they can do! I love your use of the banjo/guitar bass, low snare for that slow stepping feeling. You've improved so much every song! I suggest looking into panning for sustained notes to not make it sound a bit weird (idk how to explain it, sorry!), Maybe mess around with pitch too! Love the use of CIs too. I can't imagine what your next song would sound like!
it does use panning for sustained notes but unfortunately i'm not quite sure exactly how to get it right
@@hghbrd you can alter it manually with the toolbar (top left corner near the pause button)
@@suluntulu i mean i know how to use panning and all of that but i can't figure out how to specifically set it so it sounds more seamless when using it for sustained notes
@@hghbrd oh I see, either you'll need higher bpm or you'll need to control volume too