Over-Thinking the Switch Axe: Could it Work? (Monster Hunter in Real Life)

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  • Опубликовано: 28 авг 2024
  • Among the many hilariously over-the-top fantasy designs in the Monster Hunter series the transforming shenanigans stand out in particular. A weapon that can mechanically change between sword and axe mode? Pretty handy, eh?
    Could something this extravagant work in the real world, with some simplification? I think it could, although it would have some weaknesses compared to a conventional longsword and two-handed axe or polearm. So let's delve into the hypotheticals...
    Special thanks to BaneNZ for coming up with a good locking mechanism and Ace the Super Villain for designing and animating the 3D models. You can check out his other work here:
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    Switchaxe animation:
    • Switch Axe animation
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Комментарии • 1,4 тыс.

  • @JasonMBroyles
    @JasonMBroyles 3 года назад +1663

    "If your weapon doesn't make an engineer cry, you have no business being a monster hunter."
    Skallagrim the Wise, July 2021 Pre-Cataclysm calendar.

    • @hahahadracula
      @hahahadracula 3 года назад +21

      what cataclysm is comming Jason Broyles the Watcher of Time and Skallagrim?

    • @Konpekikaminari
      @Konpekikaminari 3 года назад +17

      @@hahahadracula I don't know but O feel like we should start looking for our own physically implausible weapons

    • @whitewolf3051
      @whitewolf3051 3 года назад +17

      Skall is missing the point of Monster Hunter series as well as their weapons, you don't fight other people, you fight monsters, big monsters. What he presented would be ineffective against the monsters of MH.

    • @LilacMonarch
      @LilacMonarch 3 года назад +12

      @@whitewolf3051 He mentioned he was specifically looking at a scenario in a parallel earth where extremely heavy weapons are wieldable, not the MH world. So whether a weapon that transforms this way could work in combat with humans

    • @caseyalbright2762
      @caseyalbright2762 3 года назад +4

      @@Konpekikaminari my favorite is big bore air guns for this scenario. With replacement seals available and a easy way to fill you could potentially be a zombie nightmare especially hooked to a giant scuba tank of air hooked up! Lol 50 call seneca dragon claw or 30 call full auto hatson blits with 80 ft pounds pressure and lethal at 130 yards with a rate of fire of 1000 rounds per minute. Emptying a 18 round clip of death in a little less then a second. Fully legal machine gun. Shipped to your house. Legal for felons and crazy people.

  • @Segyl88
    @Segyl88 3 года назад +1600

    I don't know why, but i can imagine a certain australian guy building a prototype of this.

    • @chadfalardeau5396
      @chadfalardeau5396 3 года назад +106

      Give him a few weeks

    • @AlxKrusher
      @AlxKrusher 3 года назад +37

      #Shadiversity time

    • @ProductBasement
      @ProductBasement 3 года назад +145

      Or a certain German guy

    • @chadfalardeau5396
      @chadfalardeau5396 3 года назад +75

      @@ProductBasementimagine if he worked on it with an English guy, that would be a collaboration for the ages

    • @quietrioter
      @quietrioter 3 года назад +31

      A certain British Plumber might get on that

  • @climbscience4813
    @climbscience4813 3 года назад +225

    Being an engineer myself, I have a few comments:
    - Since the cut-out merely serves as a guidance to the axe-head, one could replace it in several ways that do not compromise the strength of the blade. A fuller that does not go through would be one example. Another one would be just shaping the axe head so that it rests on the "extended bevel" without touching the actual edge would be another option.
    - This way, one could just have a single hole in the middle of the blade where the axe head sits and a spring-loaded pin on the axe head locking it in place. With a slight 'inverse taper' where the axe head should stop, one could even make the axe head fit tightly in axe mode, so it does not rattle.

    • @acethesupervillain348
      @acethesupervillain348 3 года назад +6

      The cut-out is necessary to fit the BaneNZ locking mechanism, as you push the button from the top to clear the sword from the bottom. With this mechanism in particular, we felt like we should present a very big and beefy lock to prevent it from shaking loose from impacts.

    • @climbscience4813
      @climbscience4813 3 года назад +7

      @@acethesupervillain348 I think the locking mechanism as shown is consistent. I just think that one could do without the cut-out with a spring-loaded pin instead and a single hole of the cut-out. This just has other pros and cons I guess.

    • @fitzeflinger
      @fitzeflinger 3 года назад +2

      i had the same idea! a springloaded pin/bolt or a turning-bolt mechanism with only one hole each at the top and the bottom of the blade for the pin to jump in. two fixating pins would be even better i think, it would reduce the stress on the slider/fuller, which otherwise could get damaged and tilted through impact to the point where it won't slide anymore. but the challenge then is how to get two pins to be pushed with a simple and fast hand motion.

    • @tiredandretired7137
      @tiredandretired7137 2 года назад +1

      I was thinking that myself. Use a regular blade. Use a screw like with a C clamp to hold the ax head in place. Put wood inserts on the ax head to protect the sword blade.

    • @Earthenfist
      @Earthenfist 2 года назад +1

      I'm curious how helpful following the in-game 3-part design might be. You could probably figure out the geometry such that the axe head sliding up and down would lever on the blade tip to pull it in and back, keeping the hinges all together. It'd allow for all the locking mechanisms to be nearer the hilt as well. Of course, I totally agree with you that you'd want channels or grooves rather than a full slot.

  • @TheNorthlander
    @TheNorthlander 3 года назад +303

    *Okay that discussion about making a "realistic" Switch Axe was actually pretty freaking cool.*

    • @kanseidorifto2430
      @kanseidorifto2430 3 года назад +15

      Wait until he starts up with more trick weapons. I haven't played or seen any Monster Hunter, but Bloodborne has quite a fair amount of ones open for discussion.

    • @aaron_raney940
      @aaron_raney940 3 года назад +5

      @@kanseidorifto2430 i REALLY want a working cane, shower rod axe and kirk sword lol

    • @kanseidorifto2430
      @kanseidorifto2430 3 года назад +2

      @@aaron_raney940 Absolutely, what person honestly wouldn't want them if they knew they existed? That needs to be a thing; hopefully capable of being wielded.

  • @TheOdinsLance
    @TheOdinsLance 3 года назад +824

    Ah yes, the classic questions: "Could you?" and "Should you?"

    • @marcusaustin10
      @marcusaustin10 3 года назад +16

      Yes and.. YES

    • @gamergrill4933
      @gamergrill4933 3 года назад +6

      And the answer is always yes and no

    • @petruraciula9056
      @petruraciula9056 3 года назад +4

      That sounds like my unhealthy relationship with cake ... and overthinking.

    • @HalIOfFamer
      @HalIOfFamer 3 года назад +4

      Honestly its so cool that if you could you definitely should.

    • @rorydonaldson2794
      @rorydonaldson2794 3 года назад +2

      @@petruraciula9056 this comment is hilarious

  • @clivevii2231
    @clivevii2231 3 года назад +760

    With the Switch-Axe you actually Hit faster with the Sword than with the Axe, you only walk slower in Sword Mode

    • @Skallagrim
      @Skallagrim  3 года назад +396

      Still pretty strange. Walking with a sword is no harder than walking with an axe. If anything it's easier.

    • @publius7023
      @publius7023 3 года назад +267

      @@Skallagrim
      Its just a videogame logic balancing thing. They need to nerf the sword in some way so people use the axe in equal amounts

    • @VanceHelw
      @VanceHelw 3 года назад +51

      Axe mode wild swing is faster than sword mode rising slash follow by double slash combo. In axe mode you also have forward slash and side slash which is the fastest SA attack.

    • @ShepardCommander
      @ShepardCommander 3 года назад +40

      @@Skallagrim True but still it does completely throw the whole "more damage with sword mode" argument out the window as the Axe does do significantly more damage per hit unless you wild swing of course.
      The Reason sword mode is better is it hits faster and does more damage from charging, which there really is no real life counterpart to unless you imagine a dynamo charging up an electrical shock you can release at any time.

    • @ShepardCommander
      @ShepardCommander 3 года назад +19

      @@VanceHelw Wild swing is slower and has a high commit while you are comparing it to sword modes faster and lower commit attacks. The recovery time for the axe modes fastest attacks are also the highest recovery times. The only high commit Sword moves that do more damage total than axe moves, do 2 attacks per input, and still have less commit. Also not sure if World has the triple slash but those are 3 hits for the price of a double slash. You wont find this info in the wikis, you really need to check "arrekz gaming" weapon tutorials or similar stuff on youtube.

  • @Lianthrelle
    @Lianthrelle 3 года назад +348

    See this is why I like Monster Hunter, it's not *realistic* but you can always kinda see where they are coming from. There is a consistent idea of how things work.

    • @needude7218
      @needude7218 3 года назад +81

      Yeah, it's sort of science adjacent. Wyvern fire (from a wyvern, not the shot or GL ability) is explained through examine texts of items as being a powder that combusts upon contact with the air. It's a completely unnecessary detail, but one that can add to the levels of research done in the world

    • @rhysofsneezingdragon1758
      @rhysofsneezingdragon1758 3 года назад +48

      It all works with the science of the world, and that science is explained.
      It really lets you get a feel for how it works

    • @nekowerewolf9769
      @nekowerewolf9769 3 года назад +2

      @@needude7218 ive seen this all over, but i can never find what it means. What does "science adjacent" mean?

    • @needude7218
      @needude7218 3 года назад +31

      @@nekowerewolf9769 I'm not even sure if there is a single fixed definition, but the way I use it is to say something isn't real world science, but acts like real world science and is treated like real world science in the world it exists in

    • @NightmareBlade10
      @NightmareBlade10 3 года назад +40

      @@needude7218 Or that Zinogre's aren't just magic, they have hollow spines on their body that house symbiotic fulgurbugs that generate electricity. Or that Brachydios uses a chemical in his saliva to activate this slimy mold that's found all over his body. That's the kind of logic I love in fictional worlds. Verisimilitude is what it's called, I believe.

  • @aliteralfart3819
    @aliteralfart3819 3 года назад +64

    Having 2 friends who want me to play more Monster Hunter sounds like heaven

    • @lunarkomet
      @lunarkomet 3 года назад +12

      Having friends that play at least one game that you also like sounds even better

    • @aliteralfart3819
      @aliteralfart3819 3 года назад

      @@lunarkomet lmao I also suffer from this fate. So many incredible single player games these days seems like everybody's chipping away at one of those instead of yelling at me in Chivalry :(

    • @theokrisna
      @theokrisna 2 года назад

      they want you to master the hunting horn

    • @ammagon4519
      @ammagon4519 2 года назад

      Same

  • @eazy8579
    @eazy8579 3 года назад +255

    I think we’re overlooking something here; if the axe head is the guard, then wouldn’t every strike with the axe blade be a murderstroke

    • @Brass_Heathen
      @Brass_Heathen 3 года назад +27

      Mordhau would you manage that?

    • @whitewolf3051
      @whitewolf3051 3 года назад +32

      What Skall is overlooking is that the Monster Hunter series as well as their weapons aren't used against people, but giant monsters. What he designed would never work against those monsters, not big enough for the job.

    • @stopsign1626
      @stopsign1626 3 года назад +9

      @@whitewolf3051 My guy, chill with the spam

    • @Bipolerdragon2
      @Bipolerdragon2 3 года назад +8

      @@whitewolf3051 I’ve seen you on at least 4 other threads here. I think you can cool it on the spam now.

    • @garethbaus5471
      @garethbaus5471 3 года назад +7

      @@whitewolf3051 a good normally proportioned poleaxe, spear, or halberd would probably be the the best choice for a human to fight most of the monsters in monster hunter. Even a superhumanly strong individual of human size can't weild anything substantially heavier simple because they wouldn't have sufficient mass to avoid effectively throwing themselves.

  • @21Wyvern
    @21Wyvern 3 года назад +583

    Just like Brandon Harrera, Skall needs to start a cursed blade images series.

  • @Buchinator12
    @Buchinator12 3 года назад +165

    4:47, actually, The sword swings themselves ARE faster than the axe swings, but the actual movement isnt, I'd assume its to sort of emulate a stance where the user has to be more "grounded", so probably not an oversight

    • @jo54763
      @jo54763 2 года назад +22

      The way I always imagined why the movement is different is because the axe mode swings are wide and the hunter has to move for a good amount of the attacks, following through with the momentum of the swing. The hunter moves faster because they use the axe head's momentum after a swing to reposition themselves.
      As for the sword, there is less inertia at a point that's further away from the body, so it's hard to create momentum that can be used to move oneself. The hunter can swing faster but can't use their swings to reposition at all, aside from by moving their legs.

    • @sirenlover100
      @sirenlover100 2 года назад +14

      I feel that the reduced walk speed in sword mode is for balance reasons: a trade off for a faster attack speed that, thanks to the weapon's phial, ignores weapon sharpness and monster part toughness

    • @lechking941
      @lechking941 2 года назад +1

      @@sirenlover100 also reminder its a mix of the long swards reach and great swards power in the methoid of striking. and the GS has a slow walk but also from the looks a EXTREAMLY grounded stance in order to not lose the blade or crush your self with it.

  • @Saphemeral
    @Saphemeral 3 года назад +48

    14:15 I love how naturally the axe head functions as a handguard for the sword configuration.

  • @fruitsnoot4422
    @fruitsnoot4422 3 года назад +29

    Prithee, be careful. I don't want to see m' work squandered!

  • @storyspren
    @storyspren 3 года назад +130

    Love the starting skit, and meanwhile in Witcher school they're like "here's a longsword, go kill that cockatrice that would be big enough to just pick you up. Don't worry the blade is silvered"

    • @pirig-gal
      @pirig-gal 3 года назад +33

      Instead of amping up the weapon, they amp up the wielder. With genetic manipulation and combat drugs...

    • @l.o.b.2433
      @l.o.b.2433 3 года назад +14

      @@pirig-gal I mean, with an amped up wielder, they could also amp up the weapon quite a bit to give it more reach, for example. Just imagine a Witcher with a spear or a pole axe.

    • @pirig-gal
      @pirig-gal 3 года назад +21

      @@l.o.b.2433 The problem is with fighting in a confined space, in caves or ruins (where monsters often dwell). Also, you can't have too over-the-top weapon, because the setting is Low Fantasy. I suppose they use a longsword because it offers the best flexibility.

    • @ungobungo7986
      @ungobungo7986 3 года назад +9

      @@l.o.b.2433 Witchers are supposed to be able to be athletic and maneuverable in every combat scenario and also able to defend against multiple enemies with the use of bombs, so really a spear is a poor weapon choice against a mob of enemies, and a poleaxe or spear would also be hard to maneuver in a lot of scenarios.

    • @l.o.b.2433
      @l.o.b.2433 3 года назад +4

      @@pirig-gal A longsword is similarly useless in confined spaces though. And with a spear, you can still stab quite easily in a cave. You don't have to swing it around.

  • @paramedic2172
    @paramedic2172 3 года назад +20

    In fact, this weapon is quicker in sword mode, is it's dps "configuration". Axe mode acumulates energy, but the swings are slower.

  • @MandalorSkyrd
    @MandalorSkyrd 3 года назад +14

    *Weapon Smith* : What features do you want with your blade?
    *Skal* : Yes.

  • @TheSpongyMallard
    @TheSpongyMallard 3 года назад +65

    I don't know if you have talked about the already, but seeing how practical Bloodborne weapons are or if they could be made better/more practical.

    • @wildhamm9653
      @wildhamm9653 3 года назад +2

      Agreed

    • @xxx_jim_the_reaper_xxx
      @xxx_jim_the_reaper_xxx 3 года назад +1

      If you need a long reach, you switch to a piercing weapon. If you want more power, you switch to a blunt weapon, vice versa.

  • @jonnyeldritch
    @jonnyeldritch 3 года назад +73

    Switchaxe could be an early 2000's screamo band and I refuse to believe it is anything else...

    • @biohazard724
      @biohazard724 3 года назад +10

      They opened for IWRESTLEDABEARONCE at Warped Tour

  • @charizardjmj
    @charizardjmj 3 года назад +21

    Those 3D designs would work perfectly in a fantasy setting where you have a special material like mithril to construct them out of.
    I'm getting some RPG ideas

    • @johndododoe1411
      @johndododoe1411 3 года назад +3

      That sliding mechanism is overcomplicated for steel, looks like designer is used to plastic. A wedge in the exe head getting pushed through and locked on the other side with a smaller wedge would be simpler and stronger, no spring loading, just a few solid pieces gripped by your gauntlet.

    • @acethesupervillain348
      @acethesupervillain348 3 года назад +3

      @@johndododoe1411 yes, one of the designers (me) usually just make video games, and the other makes guns, so going medieval realism was a bit of a stretch

  • @grimdarhk
    @grimdarhk 3 года назад +20

    And here I am hunting giant monsters with a short sword and shield....

    • @SaiTaX_the_Chile_boi
      @SaiTaX_the_Chile_boi 3 года назад +6

      Sns broken, op, like, seriously, it’s an incredible weapon.

    • @Haurent
      @Haurent 3 года назад +4

      I use a bow, I feel you

    • @Lethargy514
      @Lethargy514 3 года назад +4

      And here I am hunting giant monsters with a bigger sword and shield. Also known as a charge blade.

    • @Abyssal86
      @Abyssal86 3 года назад +15

      And here I am, sharpening a hammer...

    • @ayobruce8211
      @ayobruce8211 3 года назад +2

      @@Abyssal86hahaha wait how i didnt notice this before hahaha

  • @ShadowknightEX
    @ShadowknightEX 3 года назад +82

    So wierdly, while the character moves faster in axe mode, the actual attacks are fairly limited, and they wield it similar to a pole arm from what I can tell, while in the sword mode, while the hunter moves slow, the attack animations seem more fluid.

    • @inquisitorbenediktanders3142
      @inquisitorbenediktanders3142 3 года назад +11

      Yeah, usually the rate of attacks is higher than in axe mode. The axe attack damage per hit is higher. I find it good that they made it more fluid in rise.

    • @craigrandall4553
      @craigrandall4553 3 года назад +19

      Perhaps the slower movements are because he's got all the weight right on him instead of using it ahead of him to lead movement forward?

    • @inquisitorbenediktanders3142
      @inquisitorbenediktanders3142 3 года назад +7

      @@craigrandall4553 reasonable explaination! He can't use the momentum to get from A to B.

    • @1ztype343
      @1ztype343 Год назад

      Weight distribution. The mass is at the middle/front in axe, and in sword the mass is directly in the middle-front. Awkward to hold and carry, but the weight can quicken the swings and the weapon becomes shorter and that can lessen air friction.

  • @nono547
    @nono547 3 года назад +90

    Make an engineer cry of extasy... I can confirm i am one and would just love to go wild with crazy complex mechanism like that.^^

  • @jacobbalensiefer3846
    @jacobbalensiefer3846 3 года назад +6

    I really appreciate the thought and effort you put into this. So many weapon critiques boil down to “This isn’t practical or you would need to be super human. Or technically you could do it I guess.” Credit for actually engaging with the topic and trying to make it work in the real world. (Even if it is silly)

  • @randyg280
    @randyg280 3 года назад +3

    "Obviously the monster hunter series is all about the rule of cool." THANK YOU. More people need to open with that. I also like how he realizes the hunters in MH aren't normal humans.

    • @angellara7040
      @angellara7040 3 года назад

      They are normal humans in universe

    • @randyg280
      @randyg280 3 года назад +3

      @@angellara7040 Canonically, the humans that are hunters are not normal. But it's not clear how hardy humanity has become since ancient times, so there's no real way to compare the durability of a hunter to a villager or something.

    • @elk3407
      @elk3407 2 года назад +1

      @@randyg280 there is one way to compare them. The average human can't even lift a hunters weapon, much less use it effectively. Even though intense training most hunters can only take on low to mid teir monster which is considered a great accomplishment. Which means that the player character is an absolute genetic freak.

  • @Retanaru
    @Retanaru 3 года назад +56

    You could totally turn the single edge version into an edgy zombie survival mall tool.

  • @KnightLincoln
    @KnightLincoln 3 года назад +19

    Didn't read the title and I thought it was going to be about switching grip on poleaxe. You can imagine my reaction to the first seconds of video.

    • @Skallagrim
      @Skallagrim  3 года назад +10

      media.tenor.co/images/4bd8a619fef1bfd63a257cea0073e6cf/raw

    • @KnightLincoln
      @KnightLincoln 3 года назад

      @@Skallagrim A surprise to be sure, but a welcome one.

  • @Blaisem
    @Blaisem 3 года назад +12

    The sword form in the switch axe has the mind's eye property (it will never be deflected or "bounce off of" enemy hide). It cuts through everything. This suggests it's made of a different material than the axe. Since the lengths remain the same, perhaps the sword pops out is denser than the axe head that retracts, causing the user to walk more slowly to control such a heavy weight far from their body.

  • @DaShikuXI
    @DaShikuXI 3 года назад +7

    At the very least having an axe head as a crossguard looks pretty cool.

  • @DS_DoggerX
    @DS_DoggerX 3 года назад +73

    The way you overload it with a combo and you make steam/smoke explode out of it is just ecstasy to me. Blacksmiths hate him, watch how this INSANE hunter overworks his melee weapon to the point of overheating! No firepower involved, just pure raw insanity.
    The fact that in some cases the overheating itself actually ADDS DAMAGE is just bloody ingenious. I love this damn thing.

    • @dreamer1292
      @dreamer1292 3 года назад +20

      no wonder they call it an elemental discharge, its esentially a weapon that builds up excess energy on porpouse just to dish out an very well calculated release of energy, like when in upped stated we see the blade of the weapon glow with the heat of the energy which one will argue that this isnt good for the longevity of the weapon but then again all energy weapons in the game need constant sharpening which is just a simplifyed portray of maintainance procedure so its not a weapon that is made to be abused and if you do, not only you will have a crappy edge but you will also have to get stuck in place fixing the energy phial system of the weapon.
      the fact that in that world they maneged to creat such weapon is amazing, more than that is the fact that the ones in game are actually replicas since the energy weapons are all made from reverse engenieered technology from a civilization that fell appart.

    • @kanseidorifto2430
      @kanseidorifto2430 3 года назад +5

      Reminds me somewhat of the Boom Hammer from Bloodborne. You can charge a flame inside of it and use the "hammer" of the hammer to set it off on impact.

    • @DS_DoggerX
      @DS_DoggerX 3 года назад +2

      @@kanseidorifto2430 in some parts of Mexico they do a festival called San Juan De La Vega, in which the entire town is filled with the sounds of explosions from weapons identical to the boom hammer. Oddly enough, I never expected it to be real. Look it up!

    • @xresinance1290
      @xresinance1290 3 года назад +4

      gunlance in MHGU heats up as you blast shells, which adds damage, but there is also a hunting art that literally states that manufacturers aren't going to like people using it because it superheats the weapon and locks it at it's "hottest" for a while

    • @DS_DoggerX
      @DS_DoggerX 3 года назад

      @@xresinance1290 gunlance is the best weapon. I love the switch axe, but I've mained GL since MHFU and I think I always will.

  • @potatomatop9326
    @potatomatop9326 3 года назад +93

    You know diablo 3? There are super badass looking weapons there that the monk carries and when he performs an attack, he simply keeps the badass weapon and just punches demons. Stupid...

    • @gothicpando
      @gothicpando 3 года назад +11

      I mean we all know punches are superior.

    • @Lavourrin
      @Lavourrin 3 года назад +12

      @@gothicpando Cause he uses the most efficient technique of unscrewing the pommel and punches with it, duh!

    • @badwrongfun5541
      @badwrongfun5541 3 года назад +1

      As in he uses a mixture of punches and weapon attacks? Or that he only punches and never uses the weapon?
      I don't think there's anything wrong with the former. That's really common, like punching, grappling, or shoving somebody when they're up in your face. And for a game the greater variety of attacks could visually be more interesting and distinguish the monk from the other melee classes
      But the later is silly.

    • @potatomatop9326
      @potatomatop9326 3 года назад +12

      @@badwrongfun5541 you equip the weapons to simply increase stats. When the monk is running around he's carrying the weapon like he's gonna smack monsters with it then the weapon returns on the monks back because he's gonna punch monsters just because he's a karate master.

    • @Lethargy514
      @Lethargy514 3 года назад +6

      @@badwrongfun5541 Unfortunately it is the latter. Same with the wizard if he holds a staff. He kinda just...keeps it on his back and does stuff with his hands.

  • @zarnox3071
    @zarnox3071 3 года назад +18

    "Obviously, in a fantasy world with giant monsters and magic."
    The Monster Hunter universe doesn't have any native forms of magic. The only magical things we ever see are from crossover events.

    • @Candlemancer
      @Candlemancer 3 года назад +3

      It doesn't have "magic" but the hunters are clearly superhuman.

    • @zarnox3071
      @zarnox3071 3 года назад +4

      @@Candlemancer Yep. Lorewise, I think they're the descendants of an incredibly advanced civilisation that was destroyed by Fatalis.

    • @lebro4401
      @lebro4401 3 года назад

      @@zarnox3071 i thought fatalis only destroyed castle Schrade.

    • @zarnox3071
      @zarnox3071 3 года назад

      @@lebro4401 I'm not hugely familiar with the lore, as the only main games I've played are some of Freedom Unite, and most of World/Icebourne. I do know the ancient civilisation pretty much dominated the elder dragons, but they were eventually destroyed by them. The Fatalis (plural?), being the single most feared elder dragon, even by other elder dragons, was most likely involved.

    • @lebro4401
      @lebro4401 3 года назад

      @@zarnox3071
      I don't remember ancient civilization dominating elder dragons tbh. So far, fatalis is only related to castle scharade. I think you're mistaking it with equal dragon weapon and great dragon war, because they sound a bit related to your statement.

  • @neelav2394
    @neelav2394 3 года назад +3

    Switch axe is the coolest concept ever for a monster hunter weapon. The way it sheaths and unsheathes is beautiful

  • @KalaamNozalys
    @KalaamNozalys 3 года назад +19

    Honestly the designs you three came up with are pretty nice, I'd love to use them in tabletop for inventor characters xD

    • @noblesseoblige1076
      @noblesseoblige1076 3 года назад +1

      That sounds like it would be really cool.

    • @KalaamNozalys
      @KalaamNozalys 3 года назад +2

      @@noblesseoblige1076 Ironically, an upcoming class of a game I play is litteraly that and can craft configurable weapons like that x)

    • @acethesupervillain348
      @acethesupervillain348 3 года назад +2

      Thanks

  • @mandrakevermilyea7488
    @mandrakevermilyea7488 3 года назад +131

    Just make a hammer headed guard so that when you murder stroke its more effective (like a war hammer)

    • @schismannihilator4085
      @schismannihilator4085 3 года назад +16

      Could also make one side of the guard an axe head, and the other a spike, s im milar to Skall's design, omitting the locks altogether
      If we're gonna put the "murder" in murder stroke, let's get serious!

    • @MM-sx7zs
      @MM-sx7zs 3 года назад +8

      You even inverse the spike so that its facing away from the users hand in "Sword Mode" but towards them in "Hammer Time" so self-impalement wouldn't be an issue either.

    • @Leubast
      @Leubast 3 года назад +2

      I think swords like that exist in history.

    • @yungjoemighty879
      @yungjoemighty879 3 года назад +3

      the problem with this is that the hilt end would be really heavy in comparison to the blade, so swinging with the sword would be far less effective

    • @eshel4463
      @eshel4463 3 года назад +1

      Does the hammer have a tiny chainsaw strap around that? pfff I bet it doesn't even SHOOT fire.

  • @peanuter200
    @peanuter200 2 года назад +10

    When you are in axe mode, it’s recharging your blade’s energy. So, I think the reason why the blade has to fold because it needs to charge energy to the blade and charging at the tip of the blade would be more effective than charging from the bottom.

  • @halyoalex8942
    @halyoalex8942 3 года назад +2

    "Parallel Earth but with super strength and super toughness"
    So like... Pewter Allomancers? :P

  • @federico3652
    @federico3652 3 года назад +39

    The first one looked like a lantern shield!

    • @madbrosheo1514
      @madbrosheo1514 3 года назад +3

      The medieval Swiss Army knife… shield

  • @Scarlet_Soul
    @Scarlet_Soul 3 года назад +88

    A beautiful bearded dwarven woman discusses ways to exaggerate axes

  • @purplehaze2358
    @purplehaze2358 3 года назад +13

    I’m genuinely surprised that more of Monster Hunter’s weapons don’t fling the player around like a ragdoll in the middle of a microburst given how large they are.

    • @SunshowerWonderlab
      @SunshowerWonderlab 2 года назад +2

      And the ones that do are the BO STAFF and A SWORD AND SHIELD

    • @ZeltThePotatoBoi
      @ZeltThePotatoBoi Год назад

      ​@@SunshowerWonderlab.....you mean the insect glaive?

    • @SunshowerWonderlab
      @SunshowerWonderlab Год назад

      @@ZeltThePotatoBoi yes I was oversimplifying for anybody not familiar with the franchise

    • @acgearsandarms1343
      @acgearsandarms1343 2 месяца назад

      Gunlance can. And it’s fun.

  • @corvoadrian6970
    @corvoadrian6970 3 года назад +1

    I think a video overthinking about durability of armor and weapons in game vs real life can be fun

  • @beansnrice321
    @beansnrice321 3 года назад +11

    "There really are problems with swinging such a giant thing around."
    -John Holmes

  • @Ebonmourn
    @Ebonmourn 3 года назад +49

    Could you get away with just having a fuller instead of a full slot in the blade and just have the locking method be milled out and the axe/lock mechanism just ride in the fuller?

    • @theodorehunter4765
      @theodorehunter4765 3 года назад +7

      I was thinking the same thing, but the distal taper would cause problems. You would need spring loaded ball bearings that could apply constant pressure as the blade get's thinner.
      Either that or you would have to not have a distal taper, which would make the sword form unwieldly.

    • @Ebonmourn
      @Ebonmourn 3 года назад +3

      @@theodorehunter4765 i imagine you might be able to make some kind of complicated geomatry to make the fuller like a reverse taper so it ends up the same thickness down the blade as the blade itself tapers.. but idk if it would need a distal taper in sword mode since you have the entire mass of the axe head basicly at the hilt of the sword.

    • @theodorehunter4765
      @theodorehunter4765 3 года назад +1

      @@Ebonmourn Idk. Thinking about that geometry makes my head hurt.

    • @pRahvi0
      @pRahvi0 3 года назад

      Just have a small fuller with no distal taper and then you can taper the rest of the blade normally. However, there should probably be an extra ridge preventing the pin from slipping out over the otherwise very thin blade... um... shoulder? I'm not sure about the terminology. But anyway, with a groove and ridge you should do fine, although one more of either might be needed if the sword is double-edged.
      On the other hand, I think significant distal taper would make the blade too wobbly for an axe shaft anyway.

    • @robertlewis6915
      @robertlewis6915 3 года назад

      I image you'd need a very deep fuller, which might be a distinction without a practical difference.

  • @sequoiapip
    @sequoiapip 3 года назад +26

    I Don’t believe you have to hollow out whole middle of sword, could have push pins on the swords flats and have them find the openings and lock in. If afraid of axe head flying off the sword, flair the tip a little outward so it can’t.

    • @Skallagrim
      @Skallagrim  3 года назад +10

      Yes, but then it would have to ride on the outside of the blade itself, grinding the edge every time it slides.

    • @kyleheins
      @kyleheins 3 года назад +9

      @@Skallagrim design the fuller interaction with the axe head as a track, then leave a small gap where the head would scrape the edge while remaining in contact with the rest of the blade. Would work best with a single edge blade where the fuller and spine are parallel, allowing for maximum resilience as well as a solidly braced axe head.

    • @benjaminholcomb9478
      @benjaminholcomb9478 3 года назад +2

      @@Skallagrim having 2 fullers would assist with the alignment issue as ir would provide another point of contact.
      Even on the own blade design a secondary fuller could prove useful.

    • @benjaminholcomb9478
      @benjaminholcomb9478 3 года назад +1

      *hollow blade.

    • @morrigankasa570
      @morrigankasa570 3 года назад +1

      With Super Strength: Maybe have a Solid Handle with spike at end add a sharp hilt have a Double Edged sword blade halfway up have the Axe blade then it turns into a Curved Single Edge Cutlass blade facing opposite the Axe blade.

  • @themesoceneofficial8559
    @themesoceneofficial8559 18 дней назад

    What I love about Monster Hunter is that there isn’t a lick of magic in it, just cool animals and giant weapons :)

  • @Sheridantank
    @Sheridantank 3 года назад +5

    What is that monstrosity in the beginning?

  • @sevenproxies4255
    @sevenproxies4255 3 года назад +9

    Another combo weapon of sorts I've been thinking about is making the scabbard of a sword into a weapon on it's own.
    Fashion a hardwood scabbard that's a little thicker than usual and comes equipped with a mace head or hammer head near the opening of the scabbard.
    That way you'll be carrying the head of the scabbard weapon in your belt, not entirely unlike the way you'd normally carry some axes or hammers. But you'd also have a sword at the ready.
    Might even be able to cut a groove into the axe head or hammer head which the guard of the sword fits neatly into on the top.

    • @jooot_6850
      @jooot_6850 3 года назад

      huh. Neat concept. I like it. You could even make the scabbard completely metal, so it's like a hollow mace, almost. That, or put reinforcing langets that go through the whole length of the thing, like a steel basket shell

    • @widdershins5383
      @widdershins5383 3 года назад

      Turn the sheath into a club by weighting the end so when you grab it by the top to remove the sword you just gotta spin it around, easily done by sheathing then end in hard metal part way, or in strips all the way up and down to be able to block as well as attack without damaging it...too much? Depends on how much metal playing you’d use I suppose
      Edit: you’d use the club head under the sword hilt, I’d use it at the other end, same concept

    • @sevenproxies4255
      @sevenproxies4255 3 года назад

      @@widdershins5383 The reason I want the club head under the sword hilt rather than at the bottom of the scabbard is because if you hang a big metal weight to the end of the scabbard, you'll have it bang against your leg every time you walk. Also the metal weight will drag the end of the scabbard towards the ground so your sword handle will always point straight up rather than at an angle, making it more natural to draw.

    • @ahamburgerwithextrafries2283
      @ahamburgerwithextrafries2283 3 года назад +1

      I think bloodborne did something similar to your idea.

    • @xresinance1290
      @xresinance1290 3 года назад

      I've made a cosplay scabbard that acts as a secondary sword with a blade near the tip of the scabbard, and it works fine enough made of metal and wood

  • @EndlessResentment
    @EndlessResentment 3 года назад +2

    Do you even know how happy a Switch Axe main is to watch this? Thank you so much for this!

  • @MercenaryJames
    @MercenaryJames 3 года назад +2

    Pretty impressed with the amount of thought and engineering put into this. This is how we get SMD's (swords of mass destruction).
    "Skall, your engineers were so preoccupied with whether or not they could-they never stopped to think if they should!"

  • @aethyr4006
    @aethyr4006 3 года назад +13

    6:23 This made me think: could we put a blade on a guard (or basket hilt guard) to make it "more efficient" ? like if you happen to need to punch a guy, but with a blade?

    • @danielbarnett3672
      @danielbarnett3672 3 года назад +6

      It would be possible, some chinese weapons seem to fo that, such as some indian knives with a blade sticking out of the guard; but I imagine it would be dangerous to wear it at your side, you might accidentally slide your hand in it or somehow poke your torso, but maybe it could be just a battle exclusive weapon and not a one for civil use

    • @omariscovoador7486
      @omariscovoador7486 3 года назад +6

      @@danielbarnett3672 you would need a scabbard for your Guard

    • @danielbarnett3672
      @danielbarnett3672 3 года назад +4

      @@omariscovoador7486 Hmm, maybe you can construct a regular scabbard that extends to cover the guard

    • @alejandrorobles6865
      @alejandrorobles6865 3 года назад +2

      It could put yourself at risk, but if you are ok with that it's totally reasonable

    • @sheepdog5799
      @sheepdog5799 3 года назад

      The Klingons did that in Star Trek lol

  • @custos9209
    @custos9209 3 года назад +24

    My headcannon is that the hunters are ant sized, that way bionics makes most of these things not a total mess xD

    • @whitewolf3051
      @whitewolf3051 3 года назад +3

      No, Skall missed the point that the Monster Hunter series and the weapons needs to be big since they are used against giant monsters, not people. His design would never work against the monsters at all since it's not big enough.

    • @lucasvega4216
      @lucasvega4216 3 года назад +3

      My headcanon is that the gravity on the MH world is just way lower than in our world, that would explain literally everything, from the giant weapons and monsters to the fact that theres no fall damage.

    • @TheSmokingMustache
      @TheSmokingMustache 3 года назад +1

      @@whitewolf3051 SnS or Dual Blades come to mind, they seem to work just fine. Be a low damage fast weapon.

    • @TheSmokingMustache
      @TheSmokingMustache 3 года назад +3

      @@lucasvega4216 Your's and op's idea combined makes a LOT of the physics make sense, smaller size of everything and lower gravity combined would balance out all of it. Cool ideas I never thought of and I dig em!

    • @acethesupervillain348
      @acethesupervillain348 3 года назад +1

      @@whitewolf3051 We specifically tried to design weapons that would work in real life against people. We were not trying to design weapons for Monster Hunter.

  • @drewthompson3325
    @drewthompson3325 3 года назад +2

    I enjoyed this one a lot. Smart, well articulated, thought out video, with some level of potential practical use in the thought exercise, but maintaining an attractive novelty to pull in to watching.
    This was a solid Skallagrim video imho.

  • @MidnightSt
    @MidnightSt 3 года назад +2

    WAIT! Did the handle wrap just ASSUME the hooksword's orientation?
    HOW DARE IT!

  • @jonburgart8649
    @jonburgart8649 3 года назад +4

    I thought it said four months ago. I was so confused why it only had 300 views.

  • @crozraven
    @crozraven 3 года назад +5

    The transforming/trick weapons that could work imo would be something like:
    - Sword + Staff = Swordstaff. Used a bayonet attachment system.
    - Spear + Bardiche = Switch Bardiche. Better Switch Axe. hollow bardiche handle as switching system.
    - Dual Short Spears = Long Spear. Used Used a bayonet attachment system.
    - Warscythe + Cleaver = Warscythe Saif. Used a folding slip joint mechanism.
    - Sword Balisong + Mace = Balisong Mace. Used folding mechanism with mace-like handle.
    - Spear + Kite Shield = Dueling Shield. Used a claw attachment system to turn into dueling shield.
    - Gun + Axe = Gun Axe. Axe blade attach to a gun.
    - Bow + Axe = Crossbow Axe. a heavy draw bow can attach to an axe handle with trigger mechanism.
    - Shovel Buckler + Spear = Shovel Poleaxe. a spear with bottom bayonet attachment for bladed shovel.
    - Sword + Scabbard = Sword + Shield. Arming sword with scabbard shape like a long slender shield.
    - Short Estoc/Rapier + Cane = War Pick. All metal, the scabbard shaped like Warpick cane.
    - Atlatl Club + Javeline = Long Spear. Used Used a bayonet attachment system.
    - Estoc + Staff Scabbard = Pike. Mostly metal. Used a bayonet attachment system.
    - Throwing axe + Long Sickle = Long War Pick.

    • @FreelacerxD
      @FreelacerxD 3 года назад

      searching a Two-handed ax-mortar :D

    • @Dergownik
      @Dergownik 3 года назад

      for some of these there is a video on shadeversity channel
      sword Staff
      spiked pavise
      gun axe
      sword shield

    • @crozraven
      @crozraven 3 года назад

      @@FreelacerxD hahaha. It could work if the whole thing being hold by the power of imagination LOL

    • @vitriolicAmaranth
      @vitriolicAmaranth 2 года назад

      My favourite is staff+dagger. Don't like those special snowflake names some people use for them like "spear" and "naginata" though. Just call it a switchstaff.

  • @Tomlateralus3
    @Tomlateralus3 2 года назад

    I don't ever see myself unsubscribing from this channel. This is awesome.

  • @rexcyjones9416
    @rexcyjones9416 3 года назад +1

    I think Switch axe is the embodiment of physics from all morph weapons in MH series.

  • @gambleralex5083
    @gambleralex5083 3 года назад +4

    I have never been this early before its nice

  • @robertoberserker3138
    @robertoberserker3138 3 года назад +3

    visualization number 214 :D

  • @ivanrheedee4369
    @ivanrheedee4369 2 года назад

    Love that u used a hooksword as example,it really works perfectly for what u whant to state

  • @LLPTV
    @LLPTV 3 года назад

    This is why the pommel never fails to end them rightly; no mechanism to go wrong.
    Reject sword, return to pommel.

  •  3 года назад +4

    The free moving part isnt a bad thing. I meant, when you swing it acts like an axe, and if you stop swinging and wield it vertically upward, the axe head become a guard... And because the center of mass come closer to the hand, you can block easier. :D

    • @chuckhoyle1211
      @chuckhoyle1211 3 года назад +6

      Like the infamous "mercury sword" where the spine is hollow and filled with a fluid so when you swing it it shifts the center of mass towards the tip and when it it is in a standard guard position the center of mass is towards the grip.

  • @markguyton2868
    @markguyton2868 3 года назад +7

    Yeah, I could see something like this existing, though very over-complicated... makes more sense than the pizza cutter that is the charge blade though...

    • @vitriolicAmaranth
      @vitriolicAmaranth 2 года назад +1

      Pizza cutter started in gu, originally it was just a shield you could hook onto your sword as an axe head, that also SOMEHOW transformed kinetic to chemical energy and back

    • @TheHazelnoot
      @TheHazelnoot 2 года назад +1

      Hey, I'll have you know that pizza cutter is expertly crafted out of the most exquisite of extinct species! It is a mastercrafted pizza cutter!

  • @Erligan
    @Erligan 2 года назад

    Axe Head as a Sword Guard, without sliding, seams like a great weapon design.

  • @6kunio8
    @6kunio8 3 года назад

    LoL I wasn't expecting that, I choked on my breakfast when you pulled the weapon into frame!...

  • @strikeforce1500
    @strikeforce1500 3 года назад +3

    Personally, I always thought the Sword mode had some type of "propulsion" system, which would make the sword attacks faster, while the weight of the Axe head (which is below the sword) acts as a counter weight of sorts, it would also explain why the SA have the elemental discharge.
    I may be completely wrong, since I dunno a thing about weapons tho.

  • @bananamonster944
    @bananamonster944 3 года назад +5

    Couldn’t you just lock it in pommel mode when swinging the sword but unlock it when you want axe mode. Wouldn’t the momentum hold the axe at the end of the sword while you’re swinging it?

  • @flareinc7413
    @flareinc7413 3 года назад

    This video is amazing. These people who made the animations and plans are excellent.
    Only thing I started to think about was replacing the pin-mechanism with magnets or something but it would require access to energystoring tech that doesn't exist atm.

  • @brianfuller757
    @brianfuller757 3 года назад

    Monster Hunter celebrates Rule of Cool, so every weapon is more or less practical in the Unverse. I enjoy the videos like this.

  • @TardyTech4428
    @TardyTech4428 3 года назад +4

    I'd love to see you review weapons from RWBY

    • @Ashtor1337
      @Ashtor1337 3 года назад

      Nunchuck flintlocks guns would blow his mind.

    • @rhysofsneezingdragon1758
      @rhysofsneezingdragon1758 3 года назад

      @@Ashtor1337 gunchucks actually work, so long as you make sure they don't misfire when you're swinging them around

  • @ajjessen5236
    @ajjessen5236 3 года назад +6

    Couldn’t you just make an axe blade guard then hold the sword blade? Such moves aren’t unprecedented.

    • @Kpsla
      @Kpsla 3 года назад

      Great point: striking with the guard end is already a technique used to tear through armor like a mace. But the issue here is that while that would be effective, one of the points made in the video is that the grip of the weapon doesn't change between it's forms. It wouldn't really be a switch axe at that point, just a cool sword.

    • @acethesupervillain348
      @acethesupervillain348 3 года назад

      Yes, our conclusion after looking at all of these locking ideas is that it would be a million times more effective to use a solid weapon with two ends. We're definitely not wondering why nobody did this in real life.

  • @-NGC-6302-
    @-NGC-6302- 3 года назад +1

    Seeing a “sword de corbin” irl would make me incredibly happy

  • @yungjoemighty879
    @yungjoemighty879 3 года назад

    loving the classic skall video concepts we've been getting recently

  • @AltanBlu
    @AltanBlu 3 года назад +3

    What about the charge blade minus the explody part?
    Also if someone made this for Skall to test himself that would be amazing but expensive

  • @Yesthatconductor
    @Yesthatconductor 3 года назад +50

    Fun Fact: Nobody has finished this video yet.

    • @legna196
      @legna196 3 года назад +7

      X2 speed goes brrr

    • @craigrandall4553
      @craigrandall4553 3 года назад

      Love it

    • @Unsensitive
      @Unsensitive 3 года назад +3

      Fun fact: Your comment is obsolete.

    • @craigrandall4553
      @craigrandall4553 3 года назад

      @@Unsensitive So... So rude... But see I hit this with a screenshot already so his quickness shall be immortalized in that way!

    • @Unsensitive
      @Unsensitive 3 года назад

      @@craigrandall4553 Don't forget to create a NFT for that!
      Would hate for someone else to steal your moment, claiming it as authentic!

  • @a-blivvy-yus
    @a-blivvy-yus 3 года назад +1

    Monster Hunter: *twirls 8 foot long sword while Transformers sound effect plays, ends up with a corkscrew in hand somehow and opens a bottle of wine with it*
    Normal Person: "Is there anything that weapon can't do?"
    Monster Hunter: "If there was, could I even call it a weapon?"

  • @FossilApostle
    @FossilApostle 3 года назад

    Love the video! Would like to see more fantasy weapons chalanged and their usefulness in real life

  • @galling2052
    @galling2052 3 года назад +4

    0:53 thats one of the ugliest things i have ever seen

  • @daruween1398
    @daruween1398 3 года назад +3

    no.

  • @samfish2550
    @samfish2550 3 года назад

    The whole intro:-
    Me with hammer addiction: are you sure about that

  • @wackyiowa724
    @wackyiowa724 3 года назад

    Dude honestly. Having an axe hand guard sounds badass

  • @Sokar12345
    @Sokar12345 3 года назад

    there are enough skilled and crazy enough makers on yt that some should give this one a go and see if they can make it happen.

  • @stormrhode2330
    @stormrhode2330 3 года назад +1

    Those were some good, comprehensible animations.
    I wonder at what point in history the creation of such versatile weapons could've been fashioned.

  • @Mydawg
    @Mydawg Год назад

    "If your weapon doesn't make an engineer cry, you have no business being a monster hunter."
    This is a extremely true statement regarding the existence of the charge blade

  • @thelorewriter9460
    @thelorewriter9460 3 года назад +1

    This makes me consider the idea of hard light weaponry for sci-fi series. If you had an emitter along a shaft that could alter the shape and length of the blade, you could in theory have it make an axe shape at the end and do that all on its own. Food for thought

  • @yongimodula9845
    @yongimodula9845 3 года назад

    7:44 this is epic
    animations are so helpful for visualization thank you

  • @tetsatou2815
    @tetsatou2815 3 года назад

    At 9 minutes when we got to see the switchaxe with the hammer head, all I could think was "bec de swordbin!"

  • @dylanashley799
    @dylanashley799 3 года назад +1

    This was a real treat to all us SA mains out there!!!

  • @erasedoggO316
    @erasedoggO316 3 месяца назад

    "Like becoming a monster hunter"
    * pulls out an unnamed abomination *

  • @Richterbelmont96
    @Richterbelmont96 3 года назад

    Glad to see you finally talk about this. It was a great analysis

  • @marcelosilveira2276
    @marcelosilveira2276 3 года назад

    Your version of switch axe sounds reasonable enough that one could carry as a side weapon

  • @phantomh2625
    @phantomh2625 3 года назад

    You know, the armor slayer recreation that you have is probably the answer if you want both power and speed without sacrificing structural integrity.

  • @KhaosDCrab
    @KhaosDCrab 3 года назад

    I have the bell on for all notifications and still had to find this vid on my own, damn youtube.

  • @lorengarms9836
    @lorengarms9836 3 года назад +1

    I love the aesthetic of the switch axe, and most ridiculous shit in MH. Just the idea of it is so kickass, but of course its still ridiculous as hell.

  • @Makujah_
    @Makujah_ 3 года назад

    I like that a toolmaker's avatar is a drug-prosecuting Gandlaf

  • @donjean6590
    @donjean6590 3 года назад

    Top marks for a great discussion
    Also welcome to the fold. The Switch Ax has spoken.
    Complementary drinks are on the left.

  • @Maxuras
    @Maxuras 3 года назад +1

    Has anyone told this "Forged in Fire" show? The forces involved in the slot design with a big axe-head sound like they could lead to spectacular failures. :-D

  • @devin5201
    @devin5201 3 года назад

    Skall been going ham with the editing on these videos of late.

  • @plasticoflamingo2952
    @plasticoflamingo2952 3 года назад +1

    I'll stick with my Swiss Army Sword, thank you. The corkscrew is a little tricky, but the toothpick and tweezers are top-notch.

  • @Torgall
    @Torgall 3 года назад

    After rant about why sword enthusiast are considered nerds, you upload this video. Well done Skall, well done.

  • @grahamyoung5356
    @grahamyoung5356 2 года назад

    I sense a 'Forged in Fire' challenge somewhere in this concept's future.