The best part is that the Greenies have the Norscan confederation mechanic. Reworked WAAAGH!!!, Scrap Mechanic and this. Also the Arachnarok mount for Great Goblin Shamans. SWEET.
This seems like a FANTASTIC rework for da Greenskins. I love to see the extra differentiation between different lords when it comes to scrap and Waagh!
At long last, my Grimgor campaign will begin. Wonder why Waagh! army ability have a generic activation sound. Expected something more along the lines of a guttoral warcry. Possibly saying WAAGH.
Whoelsebutquagmire Personally I like the name “The Grim and the Grom” but “The Warden and the Paunch” is fine since it takes their titles in a simple and descriptive way
This reminds me of the Crusades from Medieval 2. Call a Crusade on Jerusalem, assign an army and recruit crusaders as you go. And you can even use the army against other Greenskins! Gorkus Vult! Or Morkus Vult! One of the two!
So pumped for the changes. Greenskins is probably the faction I play the most, so this is a dream come true. Skarsnik's Death Juice sounds like poison that stacks atop other poison, meaning you can upgrade Night Goblin poison.
Finally the Greenskins might survive to the endgame! I'm excited for access to wind of death too... Great content as usual. Between WH2 and MB2 bannerlord staying home hasn't been terrible.
Great video, man it really is amazing to see all these factions still being updated. Even if it is a couple of years later. WH3 is going to be a massive game 3:32 "how spicy is that?
I've never played Greenskins and probably never will (they just don't interest me), so watching this I feel like some High Elf spy assessing a new threat.
I felt the same way about High Elves, Vampire Counts and Norsca, but they turned out to be pretty fun when I tried them out of curiosity, the only factions I ended up disliking after trying them were the Dark Elves, Warriors of Chaos, and The Beastmen, even though Beastmen were my favorite faction for the tabletop game. I'd recommend at least giving them a try, especially after this new update, you might like them!
Something to bring up about WAAAAAAAGHS, you still pay upkeep for the waaaagh units, so if you arent making money when you call to WAAAAAAGH, you are going to need to raise a bunch of settlements in order to not go bankrupt. Also, if you successfully complete your WAAAAAAAAGH, you dont drop to the negative in the meter, you just go back to the base. You only go negative if you call da boys to WAAAAAAGH and then get krumpd like a git
Wind of death AND purple sun? My two favorite spells in the game on one of my favorite characters? It's like someone at CA went out of their way to give me a hardon.
If Belegar journey to the Eight Peaks was one of suffering before. Boi. The king is about to be left behind. Kinda like Tretch when compared to Clan Eshin or Clan Skryer.
I love the greenskins and this great new rework! However I'm curious if their have been any changes to the existing high elf units. With all the new stuff it makes me curious if CA did any work on the White Lions of Chrace. If it's not something you can look into now, I'd be super interested to know next week when you start going through all of the new DLC content. Thanks for all of your hard work!
If they wanted to solve the cheesy issue that you mentioned, they'd have to make it so that you can't go into another faction's territory at all unless you have access or are at war with them. Might make the game a bit messy, but it might make it interesting.
I thought I saw big un's with sword and shield in the trailer. Guess that's not the case which would be a shame to not get weapon variations for some of the base units.
The orc cavalry have lost their bonus against infantry, must be a bug, the tooltip still says anti-infantry, but hover over the damage and no bonus. Until it is fixed, the greenskins are really difficult to play.
Dumb question but has anyone ever took something else with Norsca (or will take with Greenskins) than the confederation ? I honestly think they should buff the other options more, like making them your vassal if you keep them alive and/or give you a buff if you execute the enemy lord. I mean who would ever execute another legendary lord over playing it himself except for roleplaying reasons perhaps.
0.1% of all players finished a greenskins campaign in Mortal empires atm and i am one of them. I think its funny that more ppl completed the chaos campaign in Mortal empires (0.6% finished a chaos campaign)
Hey man! Really informative video! Just wanted to ask:- If I play as Wurrzag and Beat Grimgor, can I confederate his boyz and Grimgor joins too? (He'll have to respawn too right?)
Wait so with ya boi Azhag getting the chance to have wyverns in his Waagh!, does the mean we might finally get wyverns as a stand-alone unit now for green skins apart from mods?
If I watched and understood the video correctly you can get Feral Wyverns by getting Da Bigga Trophy after successfully finishing a Waaagh. They are one of the six new campaign-only RoR units.
Do you know if Feral wyverns have rampage like other Feral units? Also do you know if they plan to make Grimgors skin darker as he appears to have a new model but his skin has gotten a lot lighter more like a normal orc not a black orc.
As much as I'm loving the DLC content, it's the Greenskins update that I'm most excited for. The Greenskins Mortal Empires campaign is so BORING and outdated. The fact that you need a Tier 3 building to start their tech tree, which is the worst tech tree of the 4 core races of TW 1 prior to May 21st, is frustrating as anything in the game currently. I need the new Waaaaagh so bad and yet my brain is only capable of "waaaa I want the update to come out now!"
With regards to the unique scrap upgrades, are they tied to the sub faction or the army of the legendary lord, making confederation even more beneficial?
The ability of the immortalz is nothing like red crested skinks, red crested skinks is just when you activate it. Da immortalz NEVER DIE. THAT ability is always acitive as long as they have over 50% morale. And considering the morale buffs they get, and are immune to psychology their nearly impossible to kill. Again, nothing like the other version thats only active part of the time.
Sure thing! At the end of this video is a link to all of my guides.. I have a beginners guide in there. One for combat and one for campaign mechanics. Let me know if that helps :) also, PartyElite's channel has a ton of guide as well
16:50 haven't tested it obviously, but could the AI just put it's faction leader in it's capital and send wave after wave of stack after you? Edit: by the way 22:17 is that a Elven colony symbol in Gronti Midgol?
They said Eltharion would start in the badlands, while also owning tor yvresse. I guess thats his starting point. Before you said thats OP, tor yvresse is a ruin at the start.
The Ability to allow the AI to control reinforcement army should be available to EVERY reinforcement, I'm always baffled about why CA won't allow that option.
I liked the old waagh mechanic more, don't understand why so many complained about it. The new one is too powerful especially with all the new units that comes with the dlc. Between the skaven spam and new greenskins dwarfs will be annihilated every single campaign when controlled by the AI unless autoresolves gets even more fucked up than it already is.
Okay, now that i played i confirmed my fears. As of this patch the dwarves are the weakest race in the campaign. They get annihilated by Grimgor way to quickly. In 9 of 10 of my campaigns as no dwarve faction all their major factions were gone prior to Archeons arrival. No joke, i checked.
The best part is that the Greenies have the Norscan confederation mechanic.
Reworked WAAAGH!!!, Scrap Mechanic and this. Also the Arachnarok mount for Great Goblin Shamans. SWEET.
It's only good on lower difficulties - on legendary it's better to wait until late game to confederate
@@damo9961 Dunno. You can actually go and cheese it out in the right way.
This seems like a FANTASTIC rework for da Greenskins.
I love to see the extra differentiation between different lords when it comes to scrap and Waagh!
Greenskin are now officially my new favorite faction
Ser Cavia Porcellus obviously
Every new dlc u change ur mind traitor
@@mysterio952 Yeah of course I do :D
Me orc if u don't serve us I rip off pp and eat it
they still suck tho
At long last, my Grimgor campaign will begin.
Wonder why Waagh! army ability have a generic activation sound. Expected something more along the lines of a guttoral warcry. Possibly saying WAAGH.
That new WAAAGH!!! mechanic is great, it’d be cool to see something similar done with brayherds.
I still think The Warden and the Waaagh or The Prince and the Paunch would've been maybe better titles, but I'm still excited
Whoelsebutquagmire Personally I like the name “The Grim and the Grom” but “The Warden and the Paunch” is fine since it takes their titles in a simple and descriptive way
This reminds me of the Crusades from Medieval 2. Call a Crusade on Jerusalem, assign an army and recruit crusaders as you go. And you can even use the army against other Greenskins! Gorkus Vult! Or Morkus Vult! One of the two!
Thanks for the informative video, ItalianSpartacus! I'm definitely excited for a Greenskins playthrough!
So pumped for the changes. Greenskins is probably the faction I play the most, so this is a dream come true. Skarsnik's Death Juice sounds like poison that stacks atop other poison, meaning you can upgrade Night Goblin poison.
Finally the Greenskins might survive to the endgame! I'm excited for access to wind of death too...
Great content as usual.
Between WH2 and MB2 bannerlord staying home hasn't been terrible.
Giant should get "painted skin" as a scrap upgrade option so that he can gain physical resistance to match Wurrzag.
If a unit causes fear it is immune to it, and if a unit causes terror it is immune to terror. So causing both makes them effectively immune to pysch
My game updated for 280mb and i still don't have the updated greenskins mechanics
this new ork update is amazing looks like it was worth the wait
Grimgor's special line has been there for a while.
Great video, man it really is amazing to see all these factions still being updated. Even if it is a couple of years later. WH3 is going to be a massive game
3:32 "how spicy is that?
I've never played Greenskins and probably never will (they just don't interest me), so watching this I feel like some High Elf spy assessing a new threat.
Filffy pointy ear we'z gonna chop ya
WE IZ GONNA STOMP YOU'Z FLAT YOU POINTY EARED GIT!!! WHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGHH!!!
Every race is fun and stupid in their own ways and not having played a race even if they are currently shit, your missing some of the fun of the game.
I felt the same way about High Elves, Vampire Counts and Norsca, but they turned out to be pretty fun when I tried them out of curiosity, the only factions I ended up disliking after trying them were the Dark Elves, Warriors of Chaos, and The Beastmen, even though Beastmen were my favorite faction for the tabletop game. I'd recommend at least giving them a try, especially after this new update, you might like them!
A scrap mechanic you say. 🤔
You know, I’m something of an expert in scrap myself.
RIP early game Empire and TombKings now lol, got to go straight into the mountains/badlands and take out the Greenskins
And the Dwarfs too
Something to bring up about WAAAAAAAGHS, you still pay upkeep for the waaaagh units, so if you arent making money when you call to WAAAAAAGH, you are going to need to raise a bunch of settlements in order to not go bankrupt. Also, if you successfully complete your WAAAAAAAAGH, you dont drop to the negative in the meter, you just go back to the base. You only go negative if you call da boys to WAAAAAAGH and then get krumpd like a git
Thanks for all the info, can't wait to finally jump back into TWWh wif me boyz
WAAAGH!
The Immortalz banner actually looks quite different from the Skink version... not time-limited, but Leadership-based. Could be very hard to counter.
Its pretty much on forever.
Wind of death AND purple sun? My two favorite spells in the game on one of my favorite characters? It's like someone at CA went out of their way to give me a hardon.
Unfortunately its not overcasted wind of death. Now THAT would be awesome
Still cant understand why cant we have Black orks with shields or spearboys :(
In my last campainge as Gelt I already got flooded with orks after the update that will be even more XD
If Belegar journey to the Eight Peaks was one of suffering before. Boi. The king is about to be left behind.
Kinda like Tretch when compared to Clan Eshin or Clan Skryer.
Dang, I think every faction could use that scrap upgrade system
Wurzzag's magic resistance remover should be an ability with a cooldown, not a mapwide passive.
Wyverns and armored squig hoppers should be in multiplayer too!!!
AI Greens gonna be scary with Waaagh :O
I love the greenskins and this great new rework! However I'm curious if their have been any changes to the existing high elf units. With all the new stuff it makes me curious if CA did any work on the White Lions of Chrace. If it's not something you can look into now, I'd be super interested to know next week when you start going through all of the new DLC content. Thanks for all of your hard work!
Grimgors special skill tree isn't new it's just the first ability that got changed
If they wanted to solve the cheesy issue that you mentioned, they'd have to make it so that you can't go into another faction's territory at all unless you have access or are at war with them. Might make the game a bit messy, but it might make it interesting.
Come on, you guys! You can't expect me to watch three videos at once!!
It's quarantine... All we all do is watch videos
@@italianspartacus Fair enough, but I immediately quit my Netflix once I saw all the notifications flying in from you, Turin and Indy xD
Great info! When you get a chance can you look at the building options for skarsniks starting location to see how that has changed?
I thought I saw big un's with sword and shield in the trailer. Guess that's not the case which would be a shame to not get weapon variations for some of the base units.
The orc cavalry have lost their bonus against infantry, must be a bug, the tooltip still says anti-infantry, but hover over the damage and no bonus. Until it is fixed, the greenskins are really difficult to play.
What's with all those gobos is Grimgores WAAGH? You should submit that bug to CA right away!
Finally, the order tide will be replaced with a new tide.. The Green tide.
I rather fight the green tide than the ordertide and in particular the confederated dwarfs :D
Oh great! Thanks for sharing :)
Now they are so op
WAAAGH!!
I didn't know Wario was in this game :)
Thanks for doing this!
Dumb question but has anyone ever took something else with Norsca (or will take with Greenskins) than the confederation ?
I honestly think they should buff the other options more, like making them your vassal if you keep them alive and/or give you a buff if you execute the enemy lord.
I mean who would ever execute another legendary lord over playing it himself except for roleplaying reasons perhaps.
0.1% of all players finished a greenskins campaign in Mortal empires atm and i am one of them.
I think its funny that more ppl completed the chaos campaign in Mortal empires (0.6% finished a chaos campaign)
Er' we go Er' we go Er' we go. :D
The greenskin update looks soooooo great.
yay azhag. Finally gets his time in the limelight
I never realy cared for the orks on the campaign....but now......i tink i is gonna play me som grimgor boyz!
Great video IS
QUESTION: is Grimgor Throgg size on the battlefield
unfortunately not, the thumb nail shows the size of Grimgor next to Azhag
First thing the mod community is gonna do is making Grimgor his proper color, I'm calling it now. No idea why they decided to make him so frickin neon
Hey man! Really informative video! Just wanted to ask:- If I play as Wurrzag and Beat Grimgor, can I confederate his boyz and Grimgor joins too? (He'll have to respawn too right?)
yup!!
@@italianspartacus my man! Thx! Made my 30 turn strategy to trap Grimgor worth it... And it did confederate... Wurrzag. Will get his champions :)
I noticed that Skarsnik finally got vanguard deployment.
Great video mate, appreciate as always, just a quick question, when do we get a look at the new FLC lord Imrik?
Thanks in advance
Tuesday!!
@@italianspartacus sweet!
How is the greenskin economy with the update? Upkeep reduction, money buildings etc... any significant changes?
Wait so with ya boi Azhag getting the chance to have wyverns in his Waagh!, does the mean we might finally get wyverns as a stand-alone unit now for green skins apart from mods?
If I watched and understood the video correctly you can get Feral Wyverns by getting Da Bigga Trophy after successfully finishing a Waaagh. They are one of the six new campaign-only RoR units.
Any chance you could pause the end turn and show off all the new sub-facions that were added?
Grimgor with FRENZY??? OOOOOOOOH BOYYYY
didnt CA mention that you'll be able to dedicate a WAAAGH either to Gork or Mork or smth?
Spartacus do You know, will Throg have new trolls in his armies?
Do you know if Feral wyverns have rampage like other Feral units? Also do you know if they plan to make Grimgors skin darker as he appears to have a new model but his skin has gotten a lot lighter more like a normal orc not a black orc.
Greenskins get reworked
Me, a dawi player: by my ancestors
We got some more Grudges to fulfill, brother
We got some more Grudges to fulfill, brother
Now we have a worthy foe to send our mighty slayers to die fighting!
@@nicklarocco4178 but slayer are terrible units. I'd prefer making an army of mostly thunderers than send in slayers
@@Dordracnor that's a grudgin
hmm, I hope that this waaagh won't trigger too often for Ai as they will be untouchable while playing against them.
Does this affect Warhammer one as well? I mean if you own just the first one.
How late were you up last night making this? Did you even sleep? Appreciate it man. Many thanks!
Hahaha 2am
@@italianspartacus Props for the dedication man
But will we get Black Orcs with Shields and more weapon choice?
As much as I'm loving the DLC content, it's the Greenskins update that I'm most excited for. The Greenskins Mortal Empires campaign is so BORING and outdated. The fact that you need a Tier 3 building to start their tech tree, which is the worst tech tree of the 4 core races of TW 1 prior to May 21st, is frustrating as anything in the game currently. I need the new Waaaaagh so bad and yet my brain is only capable of "waaaa I want the update to come out now!"
With regards to the unique scrap upgrades, are they tied to the sub faction or the army of the legendary lord, making confederation even more beneficial?
hey spartacus does the waaagh slow down the armies they are attached too or is that a bug
kind of sad that you don't et temporary horde mechanics with the WAAAGH!!!! :-(
Can RoR units be upgraded with scrap as well?
Still no replishment on blue line for orcs?
@italianspartacus Please cover the new settlements in the badlands
Check out Loremaster of Sotek's video! He covered all the new stuff :)
Each time we summon a wagggh do we get another stack if not i foresee a number of mechanics for all races with the scrap mechanic's.
What if the new mount is for high elves to use war lions?
Great green skin can upgrade troops. But Dawi with smithing skill can't
Is Azhag going to get new interactions for capturaing Nagashizzar?
how are you playing with the changes already?
Hey, one question... Is the replenishment issue resolved? How do you feel about it?
do you think the paunch can be a horde faction?
The ability of the immortalz is nothing like red crested skinks, red crested skinks is just when you activate it. Da immortalz NEVER DIE. THAT ability is always acitive as long as they have over 50% morale. And considering the morale buffs they get, and are immune to psychology their nearly impossible to kill. Again, nothing like the other version thats only active part of the time.
can you bring waaagh armies to quest battles?
Could you reccomend any "How to play" videos for this game? Like from very basics up because it's very daunting!
Sure thing! At the end of this video is a link to all of my guides.. I have a beginners guide in there. One for combat and one for campaign mechanics. Let me know if that helps :) also, PartyElite's channel has a ton of guide as well
16:50 haven't tested it obviously, but could the AI just put it's faction leader in it's capital and send wave after wave of stack after you?
Edit: by the way 22:17 is that a Elven colony symbol in Gronti Midgol?
They said Eltharion would start in the badlands, while also owning tor yvresse. I guess thats his starting point. Before you said thats OP, tor yvresse is a ruin at the start.
now all they need is to copy-paste the waagh army system to the beastmen brayherd
Wait, so can you execute another faction's LL, not just greenskins who you can confederate with?
can u buy multiple waghh reward units (molten spider) by earning multiple waghh rewards?
Yes!
Can Grimgor be knocked down still
The Ability to allow the AI to control reinforcement army should be available to EVERY reinforcement, I'm always baffled about why CA won't allow that option.
Oh it will be now. This was me saying it's back :)
@@italianspartacus Nice. 👌
Do the Waaagh armies cost upkeep or not? I've seen a couple of people say that they do but your income here improved.
So here's the story on that, when we first received the DLC they did. It has since been patched away and they no longer do :)
@@italianspartacus Thank Mork AND Gork.
This would have made the economy killing power of Gotrek & Felix look like a minor nuisance.
In battle, does waagh act like reinforcement or you deploy 40 units immediately?
Immediate!
@@italianspartacus HOLY MOTHER OF GREENTIDE \OoO/
Hey, is there any trick to handle the waaagh or the main army without fighting both ? Lightning strike maybe ? Ambush ?
Nope while their wagghhing their a problem.
Whats the point of putting Skarsniks death juice on your night goblins though when you can just have a trait that gives it to all your units?
For armies not being lead by Skarsnik probably.
I liked the old waagh mechanic more, don't understand why so many complained about it. The new one is too powerful especially with all the new units that comes with the dlc. Between the skaven spam and new greenskins dwarfs will be annihilated every single campaign when controlled by the AI unless autoresolves gets even more fucked up than it already is.
ItalianWaaghtacus sorry
18 turns in I have 3 legendary Lord's grimgore da prophet started with Grom
Fightiness removed?
Ahzag only gets 1 charge of wind of death? Aww...
has this been added yet or is it gonna be put in when the dlc comes out?
With the DLC
Okay, now that i played i confirmed my fears.
As of this patch the dwarves are the weakest race in the campaign. They get annihilated by Grimgor way to quickly.
In 9 of 10 of my campaigns as no dwarve faction all their major factions were gone prior to Archeons arrival. No joke, i checked.
Is the update out already? Or does it come out May 21 with the dlc?
May 21!