Best 3Ds Max Unwrapping Plugins

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  • Опубликовано: 25 янв 2025

Комментарии • 49

  • @InspirationTuts
    @InspirationTuts  5 лет назад +2

    More Videos About 3DS MAX Plugins:
    3Ds Max Best Plugins for Fast Production
    ruclips.net/video/b2yoYM5VyHg/видео.html
    Best VFX Plugins for 3Ds Max
    ruclips.net/video/yQNOPJ5PJSQ/видео.html
    Best Animation Plugins For 3Ds Max
    ruclips.net/video/omlHXBHa6xQ/видео.html
    Best Modeling Plugins for 3Ds Max
    ruclips.net/video/Yl8Vf32iwiU/видео.html
    Best 3Ds Max Plugins for Rendering
    ruclips.net/video/bC-3D7rY090/видео.html

  • @ariamegantara5530
    @ariamegantara5530 5 лет назад +5

    Great to see this channel growth, i love how you explained everything very clear, keep it up dude ✌

  • @neenaw
    @neenaw 5 лет назад +1

    I didn’t know about any of these so thank you!

  • @kenzorman
    @kenzorman 5 лет назад +8

    Good to have a round up of uv tools. But I guess it would be nice to have actual reviews of the tools rather than the developers marketing blurb.
    my 2cents
    On paper Unwella looks great but I found practice it's not that useful.
    Flatron has a narrow use case that's only good for baked lighting
    Headus UVLayout - looks great and seems to be used in games a lot
    Unfold3D looks cool - but I haven't used it
    Unwrap Pro - The description is wrong because the default max 'peel' tool prevents overlaps. Unwrap Pro replaces the default max 'relax' tool to prevent overlaps. The relax Algorithm is way better than peel in making even uv layouts but by default the overlaps are a pain to fix. The combination of relax with no overlaps makes Unwrap Pro deceptively powerful for such a seemingly simple tool

    • @InspirationTuts
      @InspirationTuts  5 лет назад

      @kenzorman thank you for your feedback and for sharing your experience with us :)
      these video are created for people searching for Plugins and what they are good for. i don't think that my biased personal opinion is going help them much because i did not personally use these tools for long enough to give a fair reviews.

    • @kenzorman
      @kenzorman 5 лет назад

      @@InspirationTuts I know It's tough fitting youtube video creation around regular work. I hope you get more subs to make more detailed reviews worthwhile.

  • @krankesEtwas
    @krankesEtwas 4 года назад

    yaay that was exactly what I was looking for, thank you :)

  • @kukonutmemer
    @kukonutmemer 3 года назад +1

    Great, but can you tell me which of number is better?!

  • @prathmeshmali3260
    @prathmeshmali3260 3 года назад +1

    your channel is best bro.........

  • @joelaguilarfuentes8758
    @joelaguilarfuentes8758 5 лет назад

    Thanks for this kind of info. It helps a lot to 3ds max users.

  • @swapnanilnag3713
    @swapnanilnag3713 5 лет назад

    This video is awesome !!! Lots of information I got ...

  • @venomskorpio5005
    @venomskorpio5005 Год назад

    hi guys i'have a pb, when i install uv packer and click on my modifier list my soft crash instantly . Pls help.

  • @duhhgameplays
    @duhhgameplays 2 года назад

    production. Thanks again!

  • @sevenseven31
    @sevenseven31 5 лет назад

    thank you for all this information about Unwrapping Plugins

  • @wshiahb
    @wshiahb 5 лет назад

    Very useful explanation. I don't have much experience in UV layout. Which single tool can do unwrapping and packing in the best quality?

  • @uBooldog
    @uBooldog 5 лет назад +2

    Why did you choose Unfold 3d over RizomUV?

    • @delcuze
      @delcuze 4 года назад +1

      Yes you're right, Unfold 3D is dead.. no update,
      it's now RizomUV to care about, and it's just the best UV mapping management software.

  • @esquivoninja
    @esquivoninja 4 года назад

    Excellent tutorial !! I have a doubt ... once the map of the textures has been made, could said map be "disassembled" to view all the material creation processes from the Material Editor? Thank you

  • @Frostensen
    @Frostensen 5 лет назад

    Thank you for this. I was wondering can Unfold3d autopack several unfolded meshes into UDIM tiles? I don't have to click until tomorrow and place each mesh into separate tile?

  • @spacep0d
    @spacep0d 4 года назад

    RizomUV is amazing outside of Max. Inside Max I like TexTools and PolyUnwrapper. The downside of Rizom is that it will triangulate your entire model if there are ngons. A lot of Turbosquid models are full of ngons along with models who are new (or sloppy) and allow ngons in their workflow.

    • @kellygoodine9944
      @kellygoodine9944 3 года назад +1

      In Max you should be able to re quadrify your mesh with a click of a button.... Make sure your model is an editable poly... in the ribbon, select modeling/ Geometry(All)/Quadrify All.

    • @kellygoodine9944
      @kellygoodine9944 3 года назад

      Also, if you want to find ngons.... select all the faces, in the ribbon, under selection at the end By Numeric you can select = and then the number of sides... so >4 will show ngones ones you click the arrow icon

  • @davidferrera2927
    @davidferrera2927 5 лет назад +2

    When are we going to have the best plugins for maya?

  • @melaniegelin3449
    @melaniegelin3449 2 года назад

    For example, finding out wNice tutorialch notes fit into a particular chord (chords make up the basis of most soft) - you don't need to even know

  • @elnymiel
    @elnymiel Год назад

    i wonder if the best one is Unwrella since the author put it on number 1.

  • @somekindofdevil
    @somekindofdevil 5 лет назад +2

    Most of the plugins you've mentioned are already dead. Roadkill is not updated since 2017, TexTools is not updated since 2010.

  • @franciscoortuno99
    @franciscoortuno99 5 лет назад

    Thank you 👍

  • @GUNS_jk
    @GUNS_jk 3 года назад

    I'm using Max 2021 and the Fucking thing still can't stitch more than 1 segment in the UV editor.

  • @DefinitelyNotRin
    @DefinitelyNotRin 5 лет назад

    Anyone by chance know if one of these can do a cylindrical projection style, while maintaining it's current edge borders? End goal is to achieve mapping that's straight across but keep the existing space. (while sacrificing some perfection)

  • @integragemi7234
    @integragemi7234 5 лет назад

    What about a remesher, for 3d max , complicated mesh always need z remesh cause 3d max topology is weird

    • @mixchief
      @mixchief 2 года назад

      There's nothing like Quad Remesher. Not sure if it's available for 3DS, but it is for Maya and Blender of course. Check it out. It rocks!!

  • @marwans4018
    @marwans4018 5 лет назад

    We need character animation tutorials for 3ds max

  • @ykarocarvalho1349
    @ykarocarvalho1349 2 года назад +1

    Thanks so much for tNice tutorials ssage

  • @boldfrog82
    @boldfrog82 5 лет назад

    Awesome

  • @mae2309
    @mae2309 5 лет назад +1

    when you put unwrella ahead of Rizomuv I know I cannot believe what you talking about. i thought unwrella was dead years ago. hahahaahha

    • @InspirationTuts
      @InspirationTuts  5 лет назад

      Unwrella is alive and supported for 3Ds Max 2020.

    • @PrefoX
      @PrefoX 3 года назад

      I had no clue Rizomuv is a 3ds max plugin, or you are just a stupid flamer..

    • @terrablader
      @terrablader Год назад

      I bought unwrella isn't it suppose to be good?

    • @DavidTronix808
      @DavidTronix808 Год назад +1

      Roaming the web to see if there was any new UV tools out there. Still ran into this. Btw, Unwrella is still ALIVE. 2023 version out. LOL

  • @safakaydn1666
    @safakaydn1666 2 года назад +1

    Saeee hahahah, you just have to play with the daw and you gaing experience slowly

  • @chrisretorta
    @chrisretorta 2 года назад

    Here bc of Poke

  • @Donovann09
    @Donovann09 3 года назад

    Only really old plugins....

  • @massidimonda9972
    @massidimonda9972 5 лет назад

    i would give a look also to Xrayunwrap 2.0

  • @ankitkaul3843
    @ankitkaul3843 2 года назад

    Piedm