Это видео недоступно.
Сожалеем об этом.

Unwrap Special - Full guide to efficient and fast UV Mapping - 3Ds Max 2017

Поделиться
HTML-код
  • Опубликовано: 21 фев 2017
  • Confused about what's the best way to unwrap or just not sure how to start? This unwrapping special episode got you covered! Understand the basic idea behind UV mapping and learn about important rules with an ideal baking pass in mind. Learn how pack your map and how to enforce the same Texel Ratio throughout your 3D model. Get to know the essential tools as well as a handy script and plugin to make the job easier.
    Part #3 of special episodes covering frequently asked questions when it comes to the workflow as seen in the ChamferZone game art tutorials.
    Get the latest news at
    / chamferzone
    Find all tutorials on
    chamferzone.com/
    / discord ChamferZone - Join our friendly and awesome ChamferZone Discord community!
    ChamferZone Google Drive
    goo.gl/cG0ZKS

Комментарии • 450

  • @ChamferZone
    @ChamferZone  7 лет назад +77

    Hi guys, I hope you enjoy the latest special episode and that it's useful to a lot of you! I remember good when I started out 3D modeling, the unwrapping part was always a bit of a challenge in getting the full picture. It turned out a little longer then the other episodes but it IS a complex issue that needed some thorough explaining. :) Cheers, Tim

    • @thedirtypaw
      @thedirtypaw 6 лет назад +3

      dude, you save lives, i swear to god :)))

    • @Ki7suneGF
      @Ki7suneGF 6 лет назад +2

      Never used 3DS Max before - Big Maya user. I have a great and easy understanding and actually prefer Max to Maya for modelling now thanks to you! You are amazing!

  • @fishie_wishes
    @fishie_wishes 5 лет назад +16

    nearly every tutorial on UV mapping Ive found has been HERE IS A BASIC BOX - now here it is with a texture! Its great to find an easy to follow guide that has lots of smaller parts in the mapping and fully explain it. Thanks dude

  • @abes6982
    @abes6982 6 лет назад

    Best tutorial on UV Mapping I've seen so far. Was interested the whole way through and didn't doze off like the other hour long tutorials. Thanks so much!

  • @evetodew
    @evetodew 6 лет назад +2

    I love your process and workflow. Neat and clean execution! I can't imagine how anyone can do the same job in fewer clicks. Your method seems the best I have seen so far.

  • @potatonots
    @potatonots 7 лет назад +84

    Thank you so much. Your lessons are extremely helpful.

    • @ChamferZone
      @ChamferZone  7 лет назад +17

      Hi Corman, thanks for watching it and glad that it helps! :)

  • @PolygonAcademy
    @PolygonAcademy 5 лет назад +4

    this is an awesome example of an efficient and well thought out UV mapping process. Love it, thanks for sharing dude!

  • @noahnoah4526
    @noahnoah4526 3 года назад +6

    I know you've been told this thousands of times now but genuinely these tutorials and videos are absolutely amazing. Coming from blender tutorials these are a world of difference. Not only are they presented better but they are much more "correct" and in depth, this is a big stepping stone for me as an aspiring 3d artist so thank you.

  • @KopeknKedi
    @KopeknKedi 5 лет назад

    All jokes aside your tutorial really makes my day meaningful. There are so much stuff to learn from this. I really appreciate your work.

  • @gerulfdosinger9869
    @gerulfdosinger9869 3 года назад

    Hands down the best UV-Unwrapping Tutorial. Highest quality for free.

  • @TheRabidgoalie
    @TheRabidgoalie 4 года назад

    I have one regret about watching this video...I can only 'Like' it once! Great tutorial. I don't feel it was too long at all. Thank you so much for this.

  • @marcosdimagi128
    @marcosdimagi128 7 лет назад +6

    wow! smoothing groups from uv shells...i have missed that!...i already love this tutorial thanks!

    • @ChamferZone
      @ChamferZone  7 лет назад

      glad you discovered it! :) and thanks for watching!

  • @R3dfi3lD
    @R3dfi3lD 7 лет назад

    Thank you, Tim. All the questions that popped up about UV, when I was following the grenade tutorial, were clarified + I learned new stuff. 😄

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hi Felipe, thank you very much! Yes I had quite the list of things that I got asked a lot in the past. Glad it helps and that I could cover it in this :)

  • @rocaro88
    @rocaro88 7 лет назад +1

    Thanks. This came at a perfect time. I am unwrapping my first MAX to Substance PBR workflow project. Buildings, vehicles, and a 100 props. I was making some mistakes breaking the islands, and also, not taking full advantage of the use of the smoothing groups. The normals would have looked terrible, I still can go back and check what has ben done and improve my future workflow. Thank you sooooo much. You just saved me hours of work.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hi R2Arts, I am glad to read it that it came just in time for your project and that it's being useful! Thanks for watching!

  • @MicrosoftsourceCode
    @MicrosoftsourceCode 7 лет назад +2

    I honestly did not think I was going to learn anything new about UV Unwrapping: But I now know why some of my meshing looks messed up. Thanks to the gentle man with the cool accent.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks MsCode! Appreciate it and glad you learned something new. Thanks for watching! :)

  • @Super-id7bq
    @Super-id7bq 7 лет назад +1

    I've always managed to get away with simply texturing with selections and triplaner projection etc but last week decided it was time to get down and dirty with Substance Live which required me to produce UV's. I've spent literally ALL WEEK trying to learn how to unwrap properly (using 3D Coat which is actually SUPER fast for unwrapping). All other tutorials only cover HOW, they don't cover WHY. Shit like why you should place you seams where and what's generally a bad idea. YOUR tutorial just taught me everything I needed to know in half an hour! I owe you dude! Thank you!

    • @ChamferZone
      @ChamferZone  7 лет назад +1

      Hello Kraig, I am super happy to read that from you! Motivational boost to keep on producing more special episodes. Currently finishing the next big tutorial (Battlemech) after that it's time for the baking special. Thanks for watching, Cheers !!

  • @BrentVIDSZ
    @BrentVIDSZ 6 лет назад

    Dude, you are a legend! Amazing tutorials! you just give all the details a "student" needs. Some tutorials go over the stitching and packing,.. But you also explain that you have to seperate hard edges, smoothing groups by UV,... Very awesome and very helpfull!! nothing but positive feedback from me!

  • @Shennzo
    @Shennzo 6 лет назад

    Thanks for this tutorial mate.. a bit lengthy but worth it. I usually organise the UV map manually but after this I think I'll start playing around with the automatic packing tools. Keep it up!

  • @xermy1648
    @xermy1648 6 лет назад +27

    I've learned more from this video than my Teacher ever thaught me about unwrapping...

  • @jjjames4484
    @jjjames4484 7 лет назад +4

    Everytime i need something usefull i always end up on this channel... coincidence??... i dont think so. More hugs from Argentina

    • @ChamferZone
      @ChamferZone  7 лет назад +2

      Thanks Jaime, glad you dig it and thanks for subscribing. More vids will come for sure, I wish I could produce these videos faster but I got a ton of other stuff to do all the time so it always takes a bit :)

  • @tamaraorlova
    @tamaraorlova 6 лет назад

    Great video! I am new to UV mapping and it is wonderful that you explained even why do we do it. Thank you!

  • @timhernandez1174
    @timhernandez1174 6 лет назад

    Thank YOU! this is soo useful and helpful. You go at a speed that anyone can understand.

  • @leandrosn962
    @leandrosn962 4 года назад

    Best 3ds max UV tutorial I've ever seen!

  • @henrichkruty8952
    @henrichkruty8952 7 лет назад +1

    Thank you so much for sharing your knowledge. Your tutorials are comprehensive and effective.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hello Heinrich, thank you very much. Appreciate your feedback and I'll produce more as long as people dig it. :)

  • @Arikiatrukido
    @Arikiatrukido 7 лет назад +72

    90% of tutorials are shit, they try to explain stuff but never do, they avoid the main subject la cancer, but you're stuff :))) damm....i am always glad to see one of you're vids :))) thank you man.

    • @ChamferZone
      @ChamferZone  7 лет назад +4

      Thanks good Sir! Appreciate your feedback and good to hear:- )

    • @ripx932
      @ripx932 6 лет назад +3

      What did I just read

    • @neumann1940
      @neumann1940 5 лет назад

      lol at the beginning i though like WTF dude , why you hitting on him so hard !

  • @tonyOvarela
    @tonyOvarela 4 года назад

    we're in 2019 and you're stuff still super Helpful dude... you're my reference. thx

  • @LVGi
    @LVGi 7 лет назад

    I've been watching your tutorials and purchased what I could since the Grenade tutorial, I'd love to see more full length weapon tutorials as well as vehicle & environment tutorials to see how you'd approach such tasks, I'd buy them all, by far the clearest and best instructor, please continue doing what you do.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hello Jack, thanks a lot for your support and trusting in my tutorials. I certainly have plans for everything you mentioned. The only downside is that finishing each one of these tutorials (I mean the actual ones) is crazy time consuming. Nevertheless, I'll keep on producing them and the next one will be a battle mech :-)

  • @konon667
    @konon667 7 лет назад +1

    Hi Tim! Recently I was wrote to you that i have only left to pray about unwrapping my custom akm correсtly but now i am pretty much sure that everything will be fine =) Thank you so much and cant wait to watch your next video!

    • @ChamferZone
      @ChamferZone  7 лет назад +1

      Oh hey hi-man! ;) Glad that it's a help on the way and look forward seeing it baked and textured!

  • @nemsix4185
    @nemsix4185 7 лет назад

    Thank you so much, i have really learned a lot. I had so much hard time doing UV's and i'm really confused and how everyone does it, so many different pipelines, but since i find your lessons so much clearer and the results are awesome from now on i will follow this road. thanks again.

    • @ChamferZone
      @ChamferZone  7 лет назад +1

      Hello Mohamed, thanks a lot for the feedback and glad you find it being useful!

  • @ChrisBeatsRecords
    @ChrisBeatsRecords 7 лет назад

    Thank you! Defenitely a few useful tips (for example the seperate smoothinggroup uv islands, straight uv borders for better normal maps)

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks for watching Christoph and good to hear it!

  • @Gotodrphil
    @Gotodrphil 4 года назад

    I loved this video! and thank you so much for the script ideas! My college was closing while i was finishing up, so they really took shortcuts when teaching us these things. your video just saved me years of stress. (wish i watched this three years ago haha)

  • @neels
    @neels 4 года назад

    You have totally different ways of unwrapping things :) never knew unwrapping could be this simple and easy. Cant thank you enuf..

  • @FesterThanLight
    @FesterThanLight 7 лет назад

    some crazy high quality tutorial, gold!

  • @jeffreywarrenpark9149
    @jeffreywarrenpark9149 7 лет назад

    Although I do not make video game assets, or work with 3D Studio Max, this tutorial was surprisingly helpful, and easy to follow! Thank you! I learned some things, and would be glad to recommend your tutorials to other folks. Good job!!!

    • @ChamferZone
      @ChamferZone  7 лет назад +1

      Hello Jeffrey, thanks for the feedback, that is great to hear! I appreciate it. Yes, the rules of unwrapping are all the same, doesn't matter too much which software you are using.

  • @Kennnyboy888
    @Kennnyboy888 7 лет назад

    Awesome tutorial. Loved watching your work flow. Really efficient! Thanks.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hey Kenneth, thank you very mich for watching it and glad if it works for you too!

  • @Kazlyan
    @Kazlyan 7 лет назад +1

    Pure gold! Thanks a lot for sharing your knowledge!

  • @BigPooPooKaka
    @BigPooPooKaka 7 лет назад +1

    This blew my mind, thank you very much :)

  • @Nexen_11
    @Nexen_11 3 года назад +1

    those renders at the end were insane wow

  • @clorox1676
    @clorox1676 2 года назад

    Thank you so much for taking time to share your knowledge.

  • @enginy.5328
    @enginy.5328 3 года назад

    very good tutorial. i was looking for a tool like this for so long! thank you very much

  • @chexmix0101
    @chexmix0101 7 лет назад

    Tim your videos have all been awesome so useful and informative!

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thank you cherxmix, I am happy to read it!

  • @sixingchen5034
    @sixingchen5034 4 года назад

    Im so grateful for your tutorials.It help me a lot.thank you so much !!

  • @Dach101
    @Dach101 6 лет назад +1

    Thank you so much for putting these up. So useful. Cheers!

    • @ChamferZone
      @ChamferZone  6 лет назад

      Thanks for watching Dach! I am currently super caught up with work but there will be more updates here on the channel soon enough.

  • @Mephi1995
    @Mephi1995 7 лет назад

    OMG Thank you so much that is helping a lot ! :)
    starting with 3d Programs and getting into the endless amounts of possibilities is a procedure as long and painful als licking a hole in steel .
    You do a great job thanks !

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks Mephi! I appreciate it very much and absolutely that is my aim with these tutorials. Showing the whole pipeline. I know the pain figuring it out.. everyone started fresh at some point :) More videos soon!

  • @iastudentst7678
    @iastudentst7678 6 лет назад

    this is the most helpful uv tutorials i ve ever seen,thanks a lot ! not only the usage of tools,but the meaning of use every tools,
    that need experience ,and patient, i log in my google account just for this:)

    • @ChamferZone
      @ChamferZone  6 лет назад

      Very happy to read your comment, thanks for watching and subbing! More content soon(ish)! :)

  • @tokimatsu
    @tokimatsu 7 лет назад

    You're really a MASTER at UVWmapping! Thank you so much!

    • @ChamferZone
      @ChamferZone  7 лет назад +1

      Thanks for watching the tutorial Venner ! Much appreciated.

  • @MrKafteji
    @MrKafteji 7 лет назад +3

    Great tutorial Man.
    Thanks.

  • @Smarglenargle
    @Smarglenargle 7 лет назад +1

    I realized something important... tucking all the edges into 1 vertex for flat areas saving space is really the next step in the mindset for modeling. We mostly all do quads and it gets crazy over time but this is an entirely different work flow we have to think about.

  • @AlleonoriCat
    @AlleonoriCat 7 лет назад +1

    wow, i was just getting ready to unwrap my next model, but i'm sure i will do better now after this video. Thanks a lot!

    • @ChamferZone
      @ChamferZone  7 лет назад

      That's awesome Leon. Glad if it helps along the way !

  • @maritarakova
    @maritarakova 6 лет назад

    An amazing tutorial! Thank you so much!!

  • @selfdevstuff7398
    @selfdevstuff7398 4 года назад

    Man i love your tutorials! Thank you!

  • @artinstroukeprod
    @artinstroukeprod 6 лет назад

    It is very useful! Thank you for lesson and sharing!

  • @nalissolus9213
    @nalissolus9213 7 лет назад +1

    Thanks! That smart stitch script seems very useful!

    • @nalissolus9213
      @nalissolus9213 7 лет назад

      I recently tried to export a 3ds max model to substance painter. I get errors when I try to bake it:
      [Material view] Cannot set world space normal slot: map selected is already used by curvature slot
      [Baking] Baking failed (color map from mesh)
      Could not find vertex colors
      [Baking] Baking failed

  • @mix3r11
    @mix3r11 6 лет назад

    Absulutelly brilliant lesson. Thanks a lot.

  • @counterrage
    @counterrage 7 лет назад

    Big thanks! Very helpful.

  • @martacasalini4834
    @martacasalini4834 5 лет назад

    awesome tut, it helped me A LOT!

  • @akcg4397
    @akcg4397 7 лет назад

    Thank you very much for your time and effort. Very nice tutorial and it helps me a lot!

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thank you for watching AK, glad you like it and that it's being useful !

  • @dogactekman2288
    @dogactekman2288 7 лет назад +1

    good tutorial. thanks for making this with max 2017.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hi Dogac, thanks for watching it and yeah.. 3DS Max all the way (for me) :)

  • @hannardee
    @hannardee 5 лет назад

    Thank you for sharing your resources!

  • @enaig07
    @enaig07 2 года назад

    I personally could not thank you enough.. youre amazing!

  • @soorenaasl9519
    @soorenaasl9519 6 лет назад

    Best video tutorial I ever see
    Thanks 🙏

  • @dprousalis
    @dprousalis 3 года назад

    the best uv unwrapping tut !!!

  • @joeeyaura
    @joeeyaura 5 лет назад

    I have always hated UV mapping, and looked at other professional model maps and wonder how they do it. After watching this i'm a bit closer to getting to that level. And that smart stitch is freakin awesome.

  • @af6310
    @af6310 9 месяцев назад

    Excelent tutorial! Much apreciated!

  • @theranike
    @theranike 7 лет назад

    Hi, Tim! You are amazing. You are my hero ;) I'm doing my first steps in 3D, and your tutorials put me to the next lvl of studying!!! I can't find a good teacher in my country, so your tuts are the solution for me!!! Thank you so much!!! Keep going, you help a lot!!!

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hello theranike, that's awesome to read! I wish I had more tutorials out already but they always take long to produce. That baking special episode will still come but I am currently finishing the next big tutorial first. I'll post a trailer for it once its done :)

    • @theranike
      @theranike 7 лет назад

      That would be nice!!! I'm waiting with impatience!

  • @zacharycieszinski5465
    @zacharycieszinski5465 4 года назад

    I been using the pelt and relax mostly, but i will give these techniques a shot

  • @Gallamanji
    @Gallamanji 7 лет назад

    Your tutorials are the best thanks a ton!

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thank you Sam ! Appreciate it and new tutorial almost done now!

  • @lebaquette
    @lebaquette 4 года назад +7

    I used this as a guide in blender, worked really well.

  • @KC-fr5vo
    @KC-fr5vo 4 года назад

    What a great tutorial thanks a lot!

  • @jonathanevans5453
    @jonathanevans5453 2 года назад

    Excellent tutorial thanks

  • @davidmercadel9300
    @davidmercadel9300 3 года назад

    great video man thank you!

  • @MihezLive
    @MihezLive 7 лет назад +1

    wow...this video makes me happy....thanks man...good job done...i need moreeeeee))

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hello Mihez, glad to read it and more to come out very soon! Stay tuned :)

  • @KGBterminator333333
    @KGBterminator333333 7 лет назад

    great tutorial very well instructed thank you

  • @3dbomb962
    @3dbomb962 7 лет назад +1

    Thanks a lot for this tutorial,its amazing

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks for watching it 3D Bomb, glad to read it!

  • @zaparine
    @zaparine 7 лет назад

    10,000 Subscribers Congratulations!

    • @ChamferZone
      @ChamferZone  7 лет назад +1

      Thanks zaparine, yes I was quite to happy to see this! :)

  • @Neighbor512
    @Neighbor512 6 лет назад

    Smart Stitch is awesome thank you for sharing

  • @khalidvfxartist
    @khalidvfxartist 7 лет назад +1

    this is awesome! keep it up yo!
    thank you!

  • @mikhailnovikov6388
    @mikhailnovikov6388 7 лет назад +1

    Thanks, Tim!

  • @raizel2457
    @raizel2457 4 года назад

    this helps me unwrap models faster... thnks man....

  • @Gusando
    @Gusando 5 лет назад

    Thanks for saving my life!

  • @darnedghost2008
    @darnedghost2008 7 лет назад

    Love your videos. Great explentions!

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks for your comment, I am happy to read it !

  • @ByronSalgado
    @ByronSalgado 7 лет назад +1

    Thank you It was very useful.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks Byron, glad it was and thanks for watching!

  • @pawpotsRS
    @pawpotsRS 6 лет назад

    thank you this is really clear, tbh I really hate unwrapping in 3ds max instead I chose to do that on 3DC but now for sure I'm gonna practice this on 3ds. thank you. SUBSCRIBE!

  • @rosstaylor1820
    @rosstaylor1820 6 лет назад +1

    Hi ChamferZone, thankyou for the awesome tutorial! I did have to watch it about 4 times for my brain to actually absorb all the knowledge but its very good! I think the problem i have is i had too many hard edges for my models, you seen to have alot of very smooth edges and clean meshes where as mine look too sharp (due to me using too many extrudes and insets i think to create 'detail') any tips for modelling so that i will have an easier time with unwrapping it? Trying to nail a workflow for a small university project! thanks

  • @Granada1
    @Granada1 4 года назад

    Just seen this, thank you very much

  • @HanSolocambo
    @HanSolocambo 7 лет назад

    Thanks for this nice tutorial. Never used Textools but wow I'm getting it right now ! :) I was using more or less the same technic until maybe 9 months ago when I began to use 3DCoat and advice : forget 3DSmax for unwraping, try 3DCoat. Their UV tools are amazingly fast and clear (UV islands have different colors) and the way it auto-organizes the UV islands is just blow minding (and you have different auto-organizing possible, you can of course move islands manually, define a pixel-gap between island, regroup multiple UVs from different objects already textured in litteraly ONE click, etc. insane :) ). And when you move UVs already textured, 3DCoat moves the pixels accordingly in all the images in your hard drive (diffuse, NM, AO, and so on). Hard to use anything else after that at (I use it only for unwrapping, sometimes for baking, especially organic objects, and also for all my re-topology as it's the fast I've ever tried, better than topogun) For baking Max is really powerful and precise BUT doesn't understand ZBRush polypaint and takes ages to compute high poly objects, a shame in 2017.... XNormals does an amazing job AND understands polypaint (nothing more than vertex color). 3DCoat baking tools are amazing but I still haven't figured everything out when it comes to hard surface baking (can't define smoothing groups or polygroups equivalent, hard edges are defined by angle and there doesn't seem to be a manual way to modify the "smoothing groups" of your lowpoly before baking).
    Good luck :)

    • @ChamferZone
      @ChamferZone  7 лет назад

      Hi Han Solo, appreciate your recommendation for 3DCoat, i also find that software very interesting looking! The only thing is that even if Max might be old and sluggish in some parts its still the number 1 tool that every company I ever worked for uses for their pipeline. I guess that part of being established (or old lol) also means that there is a whole lot of work done for it already. So the bottom line is that for me there is no real reason to switch to something else. However I might check 3Dcoat out when I get the chance, what you told me sounds very interesting for sure. Don't they also have something in it that is basically like Substance Painter? Saw a video a while ago and was impressed. Cheers, Tim

  • @neels
    @neels 5 лет назад

    u talk in a very sweet way :) like teaching a kid, thanks..

  • @Vendetti
    @Vendetti 6 лет назад

    excellent tutorial 👌

  • @user-lk5tt3wc1r
    @user-lk5tt3wc1r 6 лет назад

    You are the best! Thank you so much! :)

  • @jaymkultra
    @jaymkultra 7 лет назад

    great tutorial, could you do one for baking high to low poly on an object like a gun? I feel my normal map is never perfect and requires a lot of tweaking

  • @albertusbodenstein1976
    @albertusbodenstein1976 5 лет назад

    Please can you do a tutorial on UDIM tiles to 3DSMAX? Thanks for sharing! Your tutoprials ROCK!!

  • @22shads
    @22shads 3 года назад

    Thank you for this great tut..my question is I didn’t understand how “Flatten Map” works depending on how much the angle is?

  • @ShereefHisham
    @ShereefHisham 3 года назад

    Most impressive .. thanks a lot

  • @uttamsharma6076
    @uttamsharma6076 7 лет назад

    Thank You Man you Are Amazing Its Help a Lot :)

  • @Advection357
    @Advection357 7 лет назад +1

    Just needed to see the low detail mesh... thank you.

    • @ChamferZone
      @ChamferZone  7 лет назад

      Glad it helps and thank you too for watching!

  • @muneebrehman9918
    @muneebrehman9918 7 лет назад +1

    Thanks U made alote of things easy for me

    • @ChamferZone
      @ChamferZone  7 лет назад

      Thanks for watching Muneeb ! I am glad that's the case !

  • @levyan4718
    @levyan4718 3 года назад

    This is a very good tutorial

  • @SoliDxBill17
    @SoliDxBill17 6 лет назад

    Hey thanks for your tutorial!
    I have a simple question, i'm making a 3D car and it's in 3 objects, there is the body, one door on the left and the other one on the right.
    Did you recommand to make differents uv's as you show us in this tutorial with sight?
    Or to collapse all the objects to make one uv?

  • @maartenmtr3022
    @maartenmtr3022 7 лет назад +1

    awesome, thank you :)

  • @danielcastellanos8434
    @danielcastellanos8434 4 года назад +1

    Hello @ChamferZone, is there a quick way to overlap Uv islands, like the repeated ones with the same shape? Thank you for the turorial, it is great!

  • @elvingao3538
    @elvingao3538 7 лет назад

    Awosome video bro! Cheers!