As someone who doesn't code, what do you mean by "development freedoms from the 80's"? What could you do back then that I wouldn't be able to do in, say, QB64?
I know a lot of people have said it before, but honestly, the fact that Terry managed to create games without a graphics library, just essentially hard coding graphics on his own OS with it actually running (somewhat) smoothly, is insanely impressive. Yeah, he was batshit insane, but damn could he code.
They run smoothly because they don't have to go through all the layers of abstraction at the bottom. Quick Basic for DOS tried to enable the same C64-style game development, but the games were too laggy because QB had to work on the top of existing graphics stack.
Hey, the most awesome element of Touhou isn't the waifus, you just ignored all the graphics and music maded entirely properly by ZUN? Also you passed off all the mathematics behind all his bullet hell system and their graphic charming? Really, it's very joyless his game design sucks a little.
@@xXLeandro12 Well I'm currently writing a 2D game engine in C++ so that could run it. I had a 100,000 entities running at once and caused no lag. That's far more than any Touhou game throws at you.
Woah! This is awesome! I also made a bullet-hell game in TempleOS! A couple of years back I started playing around with TempleOS, and I decided to make a game. My one rule: this game could *only* take one day to complete, to limit its scope. That did not work out, lol! I spent months, on and off, learning HolyC and everything I needed to know. Before I started, I knew nothing about C, trigonometry, or how TempleOS' various subsystems worked. You make this look easy, but I really empathize with the issues you had with this game. I, too, struggled with boring firing patterns, trigonometry, and making TempleOS register multiple keys at once. I'm really happy to see this project, it inspires me! Keep doing what you're doing! PS. The video is really well made, too. I never realized how hard a well-made, well-paced video was to make until I tried myself. It's TOUGH.
Thanks!! I can only imagine going into this with no knowledge of C.. Big respect for anyone who makes anything in TempleOS with HolyC. The editor itself nearly killed me.
@@c6dy Heck yeah! Just wait until you try to make a 3D mesh ;) Even Terry Davis himself said you "need to be a glutton for punishment" to use the mesh editor :D
Terry is looking down at us just like talking with god, example: God: Hey terry, nice OS you made by the way Terry: Thanks, hey is that dude making a space invaders game by using knowledge i gave to people on how to do stuff with TempleOS? God: Yeah i think he is. Thats pretty neat.
This looks cool, I wish I could make a game on TempleOS. It would be a platformer of super mario bros but it will be Super Victor Friends for TempleOS.
I think this took 3 days or so and about 400 lines of code. I could have done more with this, but the TempleOS editor is horrendous and I wanted to finish ASAP.
And now, make some Updates for templeOS and let it be the Number 1 operating System for everyone. That would be great if it will still get some Updates :-)
What's the background music? Also great work by the way, as a not programmer I couldn't even navigate TempleOS, it's like it melted as I tried to use it, so seeing something like this is very impressive
I'm not sure if God is real or not, but I hope that Terry is with him if he is. I love when people persevere and go beyond what people think is possible.
True. But the speed is a non issue here, seeing that the OS can only run on x86-64 platforms, which are more than fast enough to handle such a 2D game.
Love how images are just stored in the source code
Yeah, it's crazy. You can even create 3D models in there too.
@@c6dythis OS and HolyC are incredibly OP
@@sleepynet13 like fr it needs a nerf
@@MrGN-yy6op why? But holyC has a disadvantage. It is a JIT language, so you need to compile HolyC every time you boot into templeOS(i think)
@@ieatbleachanddogteeth I was not trying to say it was flawless or anything like that. I was just over exaggerating.
Terry would have had been proud.
TempleOS gives us back the development freedoms we had in the 80s.
Besides, nice Space Invaders game!
thanks :)
The limitless worlds that you could still discover and explore in the 80s on a computer from 2020.
Terry was taken too soon, damn fbi monkeys, man.
@@DiabolicCrusher they glow in the dark
As someone who doesn't code, what do you mean by "development freedoms from the 80's"? What could you do back then that I wouldn't be able to do in, say, QB64?
Beautiful terry would have loved this.
Great video. HolyC is the long lost C+ imo.
C✝
C✞
C☩
I know a lot of people have said it before, but honestly, the fact that Terry managed to create games without a graphics library, just essentially hard coding graphics on his own OS with it actually running (somewhat) smoothly, is insanely impressive. Yeah, he was batshit insane, but damn could he code.
They run smoothly because they don't have to go through all the layers of abstraction at the bottom. Quick Basic for DOS tried to enable the same C64-style game development, but the games were too laggy because QB had to work on the top of existing graphics stack.
He was a mad genius. Literally
he was a genius who suffered from mental illness.
little beginners programming little games learning HolyC in a short day...
just as God intended.
The meek shall inherent the stack
But not it's compiling rights!
Your aspect ratio is not approved by God
This is incredible and inspiring, great work! Might give developing a small game a try myself haha
go for it!
Doing gods work, you are trully blessed
This video deserves far more views than it's got. Terry was amazing, and I think this vid should get more love!
This dude basically made Touhou in HolyC, but without anime girls because they are HERESY!
"Thou shall not include anime girls in thy game." - 1 Terry 4:20🙏
Hey, the most awesome element of Touhou isn't the waifus, you just ignored all the graphics and music maded entirely properly by ZUN? Also you passed off all the mathematics behind all his bullet hell system and their graphic charming? Really, it's very joyless his game design sucks a little.
@@xXLeandro12
I could code the Touhou bullet hell system half wasted on a Win95 PC
@@greg77389 Cool. How do you plain make it?
@@xXLeandro12
Well I'm currently writing a 2D game engine in C++ so that could run it. I had a 100,000 entities running at once and caused no lag. That's far more than any Touhou game throws at you.
Woah! This is awesome! I also made a bullet-hell game in TempleOS!
A couple of years back I started playing around with TempleOS, and I decided to make a game. My one rule: this game could *only* take one day to complete, to limit its scope. That did not work out, lol! I spent months, on and off, learning HolyC and everything I needed to know. Before I started, I knew nothing about C, trigonometry, or how TempleOS' various subsystems worked.
You make this look easy, but I really empathize with the issues you had with this game. I, too, struggled with boring firing patterns, trigonometry, and making TempleOS register multiple keys at once. I'm really happy to see this project, it inspires me!
Keep doing what you're doing!
PS. The video is really well made, too. I never realized how hard a well-made, well-paced video was to make until I tried myself. It's TOUGH.
Thanks!! I can only imagine going into this with no knowledge of C.. Big respect for anyone who makes anything in TempleOS with HolyC. The editor itself nearly killed me.
@@c6dy Heck yeah! Just wait until you try to make a 3D mesh ;)
Even Terry Davis himself said you "need to be a glutton for punishment" to use the mesh editor :D
This dude basically made Touhou in HolyC, but without anime girls because they are HERESY!
@@greg77389 based
Very well made Sir!
You're Not going to hell i guess
thanks! 😇
Good video, bro, keep em coming, push it to the limit
I am a 𝗵𝘂𝗴𝗲 fan of Terry Davis and I love what you did within TempleOS. Terry was an insanely gifted and passionate developer, he would love this!
Right? Some of the code used here is a bit too 'niggerlicious' for my taste, but anything OG Terry Davis is OP.
Whoa, that was one really well done, cool video. Entertaining, inspirational, not boring! Cool Stuff!!!!
your solution to the movement code, i read it and said ''ohhhhh smart ;) ""
awesome. you should make more
Totally cool.. would have loved to see Terry react to to this video
Terry is looking down at us just like talking with god, example:
God: Hey terry, nice OS you made by the way
Terry: Thanks, hey is that dude making a space invaders game by using knowledge i gave to people on how to do stuff with TempleOS?
God: Yeah i think he is. Thats pretty neat.
This is awesome, and the music is very fun!! Love it!
What IS this music anyway?
This looks cool, I wish I could make a game on TempleOS. It would be a platformer of super mario bros but it will be Super Victor Friends for TempleOS.
This is badass
This os and holy c itself are truly a work of art
Very cool.
Great stuff
It's fantastic that someone has made a new game for it.
Someone should make a game console similar to Nintendo/SteamDeck but written in C† and it should have TempleOS games.
good idea
This is awesome
This is super cool.
Awesome work!
The question is, did you make a fun or an unfun game?
Hahahaha. nice refrence of TempleOS game categories
Tremendous work Sir, very impressive :)
The music is good
Ojalá que se aporte ayuda para Temple OS para mejorarlo. Buen trabajo ❤
You're a legend
Mister God is pleased by You visiting his newest temple and worshipping by coding in HolyC
this goes against everything Terry believed in.
Awesome stuff dude!
banger, underrated content
very cool, terry would be proud
Holy C is a genuinly great language
this is pretty impressive
Oh holyC maaannnnnn
can i get floppy disk copy of this?
Nice work
So awsome.
so all in all terry was right. his os is fun to work with as god intended.
161st sub 19k views. Good luck!
Nice, but I can't finish your video because background music, man.
hell yeah man!
Yo dude! Tell us more about Holly C.. Is it C++ without operator overloading and without virtual functions ? If so it would be perfect lang!
How long did this take you? How many lines of code did it turn out being? Nicely done
I think this took 3 days or so and about 400 lines of code. I could have done more with this, but the TempleOS editor is horrendous and I wanted to finish ASAP.
@@c6dy how dare you insult the best programmer in the world's program
Would like to think that there is a “TempleOS VII” with far more advanced capabilities and has been polished even further.
ultra based
It’s a shame that his not around would have love to see an easy bare metal version on a ryzan apu
you've got to say where you got the music from!
And now, make some Updates for templeOS and let it be the Number 1 operating System for everyone. That would be great if it will still get some Updates :-)
Wow this is something 🔥
nice. reminds me of the first few touhou games
great job
Dang, epic!
Good Job.
What's the background music? Also great work by the way, as a not programmer I couldn't even navigate TempleOS, it's like it melted as I tried to use it, so seeing something like this is very impressive
The music is from Streambeats by Harris Heller
Hi, can I get a music list being used in this video? Like I can see it's Streambeats by Harris Heller but can't find those chiptune tracks
I'm not sure if God is real or not, but I hope that Terry is with him if he is. I love when people persevere and go beyond what people think is possible.
Song name? also thanks for the video.
Hope the cia glow in the dark nwords do not get you.
wow
sick - what if google used holyC instead of developing the new Carbon - or at least copy the name
dude great stuff, you have music credits anywhere?
Music is from StreamBeats by Harris Heller
rip.
NOW 3D!
Where are you .-.
Awesome video. What's the background music used? It's great!
thanks! I got the music from streambeats.
Wasn't rectangle colliders easier? I mean, Sqrt for every single detection is kinda slower than basic integer subtractions and additions
True. But the speed is a non issue here, seeing that the OS can only run on x86-64 platforms, which are more than fast enough to handle such a 2D game.
Can make 3d game in TempleOS?
How to install HolyC?
i have a video on my channel explaining how to install templeos on vm
How did you learn holy c
Now code minecraft in TempleOS
Has been done already
temple X touhou
Why did you abandon your channel?
Your code has too much voodoo Terry would dislike you