(Bad) Ballistics Calc in Trailmakers

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  • Опубликовано: 2 фев 2025
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Комментарии • 16

  • @jebb_kermanYT
    @jebb_kermanYT 8 месяцев назад +5

    nice man, youre probably one of the best trailmakers builders on there, with this interesting naval battles should be possible now.

    • @ThisIsDumbAllTheNamesAreTaken
      @ThisIsDumbAllTheNamesAreTaken  8 месяцев назад +1

      its not practical. most people that do this stuff already sight the ranges on their guns by trial and error. the end result is nothing new, just the methodology is overcomplicated.

  • @Pystro
    @Pystro 8 месяцев назад +2

    Can you measure ranges using the map? That's kind of the only situation where having a ballistics calculator without having a range finder makes sense.

  • @adriftcrab1027
    @adriftcrab1027 2 месяца назад +1

    from the sounds of it the newest update about to come out might make this easier, im not to sure though im not the best at math

    • @ThisIsDumbAllTheNamesAreTaken
      @ThisIsDumbAllTheNamesAreTaken  2 месяца назад +1

      oh yea absoulutly. its just 5 gates now for the whole thing. the only problem is a good rangefinder but even that's doable.

    • @adriftcrab1027
      @adriftcrab1027 2 месяца назад +1

      @ i know you also worked a little with a tracking missle, it sucks that they still havnt increased the distance sensors range but they added a few more configurations for it as well as some logic that ,according to a video I saw, should make you able to use some triangle math (I forgot what the guy said) to track better, it would be cool to see you revisit that idea when the update comes out if you think it would actually make making one better

  • @SSS333-AAA
    @SSS333-AAA 8 месяцев назад +2

    there is another john you should talk to since you're both experts on stuff. he is a lawyer, teacher, astronaut, janitor, coach, doctor, and and any other profession you can think of. just look for a big buff white guy with many cameras around him named johnny and you'll know you found the right guy.
    also use the magnet block and distance sensors for kinda alright lock on missiles. i made some and they're shit, but they work.

    • @ThisIsDumbAllTheNamesAreTaken
      @ThisIsDumbAllTheNamesAreTaken  8 месяцев назад +1

      from my testing of sensor missiles you have to get very close to the target for them to work. they are impractical for air combat. and you cant use sensors near the ground. but shooting ships with them actually seems viable. that's kind of where i want to test a few things. anti ship missiles.

    • @SSS333-AAA
      @SSS333-AAA 8 месяцев назад +1

      @@ThisIsDumbAllTheNamesAreTaken torps work better for anti ship rather than missiles. and of ships you can just use dumbfire missiles.

    • @ThisIsDumbAllTheNamesAreTaken
      @ThisIsDumbAllTheNamesAreTaken  8 месяцев назад +1

      @@SSS333-AAA exactly. so the one niche where sensor based guidance can be effective, it has already been out competed.

    • @SSS333-AAA
      @SSS333-AAA 8 месяцев назад +1

      @@ThisIsDumbAllTheNamesAreTaken damn you have a good point. Johnny sins v2 I got a new idea. Try making a working arcade game in trailmakers using logic. And no snake dogs hit either. A genuine game you can play on a trailmakers build. Or even better you could bring back my dog. Please John I know you’re hiding him. I’m not taking my pills, you cannot make me.

  • @WornyTheHun
    @WornyTheHun 8 месяцев назад +1

    I’m trying to make a mechanical calculator for multiplication in Space Engineers. This looks so similar, it’s trippy to see it.

    • @ThisIsDumbAllTheNamesAreTaken
      @ThisIsDumbAllTheNamesAreTaken  8 месяцев назад +1

      turns out there are only so many valid ways of doing things. were you trying to use the Pythagorean theorem?

  • @tankersstuff315
    @tankersstuff315 7 месяцев назад

    Im looking at this and the old videos about the old computer, and its impressive, but I can't
    help but want to introduce you to the concept of an OR-loop:
    basically 2 OR gates feeding into each other create a storage cell for a number from -1 to 1, and you can add or subtract stuff from that number every tick by doing an input into both of the gates, and you can take that number and use it for stuff.
    I have been able to output those numbers onto a display, do addition, subtraction, multiplication(a bit scuffed but works), compare numbers, and even synchronise turrets with different horizontal traverse limits ("early turret control system" on the WS). I tried more stuff like an old fasioned rangefinder with 2 cameras, but my trigonometry knowledge is khmkhmNotGoodkhmkhm.
    love the "useless logic stuff" though🙃

    • @ThisIsDumbAllTheNamesAreTaken
      @ThisIsDumbAllTheNamesAreTaken  7 месяцев назад +1

      already aware. that's a way to store data. i am trying to compute data. i don't need to store data if im doing the computations live and feeding the output right to the gun. unless you can do powers and nested fractions it probably wont help but if you could send me a video to see it i would still love to.