Auto Crafting in Minecraft 1.21 Snapshot

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  • Опубликовано: 20 сен 2024
  • In this Mumbo Jumbo Minecraft redstone video, Mumbo takes a look at the latest Minecraft 1.21 Snapshot 23W42A. This Experimental Minecraft update introduces the automatic crafter into Minecraft redstone. An automatic Minecraft crafting bench that allows us to make all kinds of new redstone contraptions. Is this Minecraft update a game changer!?
    Filming channel: / thatmumbojumbo2
    Instagram: / officialmumbo
    Twitter: / thatmumbojumbo

Комментарии • 4 тыс.

  • @ThatMumboJumbo
    @ThatMumboJumbo  11 месяцев назад +6627

    Just a note on this video; The obvious uses for this block are outputs from farms and mass 'simple' crafting (things like iron blocks etc.)
    I wanted to get creative and get a feel for how it works. Will be releasing some videos soon on more functional pipelines!
    EDIT: Hopper update order messes with this design when re-logging mid process. I've fixed it using some extra circuitry, but it definitely adds some extra confusion for people making these themselves.

    • @hellohi5602
      @hellohi5602 11 месяцев назад +12

      Hellohi

    • @TheSphericalSpectacle
      @TheSphericalSpectacle 11 месяцев назад +1

      @@hellohi5602deez nuts

    • @shadi_112
      @shadi_112 11 месяцев назад +52

      Let me just ask (Im not as good at redstone so this might be a stupid question), why not use a comparator to track whether there is a bow in the crafter; then insert a bow? (Every time you activate the crafter and receive an output, put another bow in and THEN put all the other blocks in. Thus you can leave the cobble and redstone in the crafter). Would you not be able to just use 3 double chests (plus 2 to make bows)

    • @Luke_Clarke
      @Luke_Clarke 11 месяцев назад +6

      Boo 👻

    • @the_block-99
      @the_block-99 11 месяцев назад +26

      This will revolutionize farms with being able to make items like chains and for me especially shulker farms and bartering farms will be upgraded quickly since shulkers are good for storing stuff and you are going to need to store soooo much stuff

  • @THEORANGEKATScratch
    @THEORANGEKATScratch 11 месяцев назад +10424

    Now we've gotta wait for mumbo to autocraft autocrafters

    • @wombat4191
      @wombat4191 11 месяцев назад +248

      Infinite power!

    • @lucasc8972
      @lucasc8972 11 месяцев назад +199

      It’s not actually that hard

    • @zLnix
      @zLnix 11 месяцев назад +314

      now we need an auto block placer :/

    • @thomasdevlin5825
      @thomasdevlin5825 11 месяцев назад +184

      All we need is the placer from the voting update and we'll have an evil AI that fills the entire world with crafter blocks

    • @_Neonyx_
      @_Neonyx_ 11 месяцев назад +12

      was about to comment this

  • @Xinster
    @Xinster 11 месяцев назад +4571

    This also means there will be automatic wood planks maker out of bamboo

    • @Carlos-Perez
      @Carlos-Perez 11 месяцев назад +431

      Bamboo is even more broken, great

    • @invis_potion
      @invis_potion 11 месяцев назад +470

      ​@@Carlos-PerezMOJANG PLANNED IT, THEY KNEW BAMBOOS ONLY DOWNSIDE WAS BEING A PAIN TO CRAFT SO THEY ADDED AN AUTO CRAFTER

    • @entityblaze3033
      @entityblaze3033 11 месяцев назад +363

      and also kelp block to create infinite automated fuel farm

    • @ItsHonski
      @ItsHonski 11 месяцев назад +195

      We bouta build rome in a day

    • @cajapeydoesthings
      @cajapeydoesthings 11 месяцев назад +93

      You hook up a banboo farm and a string farm... Unlimited scaffolding!

  • @NotSoMax
    @NotSoMax 11 месяцев назад +480

    Dispensers were the first thing I was excited to use auto crafters for but not actually by crafting bows. I’ve always wanted the excess bows from a skeleton farm to have a useful output. It’ll be super nice to have all of your blocks compressed in storage (iron blocks, slime blocks, redstone blocks) not to mention all the stuff you’ll be able to do with furnace arrays

    • @rafacrack8
      @rafacrack8 11 месяцев назад +9

      I thought used bows don't work to craft dispensers, but maybe you can repair that bows with more autocrafters

    • @hephaestus_workshop
      @hephaestus_workshop 11 месяцев назад +51

      ⁠@@rafacrack8that was changed and they do now! A used bow won’t fill in the slot if you use the recipe book but if you put it in you can still craft with it.

    • @Juicersen
      @Juicersen 10 месяцев назад +4

      I haven’t gotten to mess with the auto crafters yet but I hope it doesn’t do what some mods do where if a bow has some durability lost, it doesn’t automatically use it in a recipe that requires a bow

    • @dibblethewrecker
      @dibblethewrecker 3 месяца назад +1

      My skeleton farm bows power a furnace/smelter with just netherack/ore in it. I don't really need the outputs but it's a simple way to make use of an unstackable storage filler!

  • @dakotab
    @dakotab 11 месяцев назад +1431

    I don’t think people realize how impactful this could be. Theoretically you could have a sorting system that automatically fills up every craftable item. For example you can make a tree farm, set up a bunch of auto crafters, then you could fill your sorting system with all types of wood products. And that’s only the wood. You can do all the stone bricks, etc

    • @krinkrin5982
      @krinkrin5982 11 месяцев назад +28

      Except for concrete.

    • @algotkristoffersson15
      @algotkristoffersson15 11 месяцев назад +62

      For things that can’t be uncrafted that’s a complete waste, the best use is to turn materials into their corresponding blocks for easy storage, like seriously how often are you gonna need specifically warped fence gates that you can’t just craft them by hand, oh also for stuff that relies on non stackable items like Mumbao does here in this video because those take a lot of time to make (honestly just let us stack bows as long as they have identical NBT and then use the same logic as stacked empty buckets to unstack them as durability changes) but like crafting golden apples is easy as long as you have the materials and is not something you do specifically for storage but rather only because you want some for your next trip/experiment/whatever situation

    • @TheMasculineWorld179
      @TheMasculineWorld179 11 месяцев назад +58

      For every item that you can infinitely farm like wood as you mentioned this is insane. You could have every wood item already pre crafted in your storage system and never run out

    • @legend-pl7ys
      @legend-pl7ys 11 месяцев назад +3

      Do you think you could make a unstackable item sorter

    • @halyoalex8942
      @halyoalex8942 11 месяцев назад +64

      @@TheMasculineWorld179 "I unlocked creative mode in survival minecraft" is a hell of a youtube title

  • @gibus7854
    @gibus7854 11 месяцев назад +364

    This also seems like it'll be amazing for automating farms, so that you can compact mass amounts of wheat into blocks before being sent into storage, or automatically making stacks on stacks of bread. Mojang really just said "Factorio moment" and it's great.

    • @bleasure8754
      @bleasure8754 11 месяцев назад +42

      You’ll also be able to take bones from skeleton spawners and auto craft it into bonemeal to be dispensed onto crops

    • @c0quinha
      @c0quinha 11 месяцев назад +3

      ​@@bleasure8754no more messing around with those annoying ass villagers to make crop farms

    • @mattyicee
      @mattyicee 11 месяцев назад +4

      This is by far the best use case and I think what they were mainly going for when creating this block.
      Gold nuggets/ingots into gold blocks on your gold farm would make it worth it in itself.

    • @ducksinarow4958
      @ducksinarow4958 11 месяцев назад +2

      ​@@c0quinhadon't you still need villagers to automatically place everything? Autocrafters can't place seeds down

    • @davidburton7403
      @davidburton7403 4 месяца назад +2

      @@mattyiceeexactly, I hate having to constantly change the nuggets into bars than bars to blocks now I can have them auto crafted for me and don’t have to worry about it

  • @tycho25
    @tycho25 11 месяцев назад +371

    These things just skyrocketed the number of farmable resources. Before we were limited to farming raw ingredients which we had to craft things with ourselves... Now we can automate everything that you can craft with those raw resources as well. It'd be really fun to try and make a factory that produces all manner of building blocks, or redstone components, or weapons and armor, all by itself!

    • @tycho25
      @tycho25 11 месяцев назад +49

      Imagine using a witch farm to get redstone, a bartering farm for nether quartz, a bamboo farm for sticks, and combining it all into infinite comparators. Add spiders and cobblestone and you can make dispensers. Add an iron farm and a slime farm and you can even make crafters and sticky pistons. That's just the tip of the iceberg.

    • @macmcleod1188
      @macmcleod1188 11 месяцев назад +4

      To be fair, you can use ghost script to auto mate most simple crafting tasks these are useful for.

    • @tycho25
      @tycho25 11 месяцев назад +25

      @@macmcleod1188 Sure you can, but I think the crafters are way more fun and accessible

    • @Code_DarkWolf
      @Code_DarkWolf 11 месяцев назад +26

      @@macmcleod1188 Yes you can, but most people will prefer to have thing already into the game instead of having to do something outside of the game in order to do something inside of it

    • @TheEpicNoob
      @TheEpicNoob 11 месяцев назад

      Reminds me of satisfactory

  • @dannygaming1995
    @dannygaming1995 11 месяцев назад +414

    Seeing Mumbo trying to craft a ''wob'' made my day.

    • @ChaoticJester
      @ChaoticJester 7 месяцев назад +17

      Dontcha mean "wod"?

    • @servvo
      @servvo 7 месяцев назад +16

      ​@@ChaoticJesterthere are two types of people in the world

    • @SimonOpsi
      @SimonOpsi 6 месяцев назад +1

      @@ChaoticJester Bow spelled backwards, because Mumbo placed the sticks and strings in the incorrect place

    • @ChaoticJester
      @ChaoticJester 6 месяцев назад +10

      @@SimonOpsi I know, I was making it seem more realistic by flipping the "b" in bow as well, which would be a "d".

  • @DMBarr
    @DMBarr 11 месяцев назад +674

    When I saw the Crafter was being added I got that little excited feeling that something cool was coming. Then I realized that Mumbo would be showing me how “it’s really quite simple,” and I got even more excited!

    • @FlammableNotOnFire
      @FlammableNotOnFire 11 месяцев назад +5

      Using them is either, super easy or super hard, and no imbetween

    • @Legendary_White_Beard
      @Legendary_White_Beard 11 месяцев назад +4

      @Repentandbelieveinjesuschrist5 who tf asked??? This is a minecraft video💀

    • @skylerheart1257
      @skylerheart1257 11 месяцев назад +1

      I got excited for about 2 minutes before the reality of literally being able to do nothing new with the same resources. Would love to have something other than mega builds to put tons of auto crafted resources toward

    • @Boston20888
      @Boston20888 11 месяцев назад

      ​@RepentandbelieveinJesusChrist5 no, I just want to watch a minecraft video

  • @Dekedence
    @Dekedence 11 месяцев назад +645

    Could be an interesting thing for the Hermitcraft stores. Instead of the "take item, add diamond(s)" thing they usually do, the shop chests could be built to dump the diamonds after the purchase and then replenish themselves automatically. Think of a redstone store with all the raw ingredients stashed in the back ... if someone buys a stack of comparators, it uses the dust, sticks, stone and nether quartz to remake the 64 just sold.

    • @sagittariusa2145
      @sagittariusa2145 11 месяцев назад +17

      I really like this idea!

    • @jesusrosales6888
      @jesusrosales6888 11 месяцев назад +15

      Wouldn't it just be easier to make the comparators instead of going through the hassle of making an auto crafter?

    • @vaplex
      @vaplex 11 месяцев назад +60

      @@jesusrosales6888 Maybe if only restocking a couple times, but if you needed to do it enough, it might be easier to make the crafter and then just dump your materials in and let it restock itself

    • @AndroidGames-cd8jx
      @AndroidGames-cd8jx 11 месяцев назад +17

      ​@vaplex8732 but we also have to take into account that even one crafted item takes a few seconds(more or less 3 seconds to fill 9 slots, so if we divide it we get 3 slots per second, that is, with mumbo's dispenser machine, the time can certainly be improved), let's use comparators as an example, it uses 7 slots, so +/- 2,3 seconds per craft, multiply 2,3 by 64 and we get 147,2 seconds, or 2 minutes and 27 seconds, and if we add more machines to offset the crafting time, space can start becoming a concern, so I don't really know if it's worth it, not to mention that customer satisfaction would have to be taken into account, can't have them waiting too much after all

    • @iceneko9170
      @iceneko9170 11 месяцев назад +19

      sahara 2.0 when?
      it could be interesting if the shop crafts stuff based on a shared resource pool. then you just need to supply the materials and stuff on demand gets restocked.

  • @Dannyxv8
    @Dannyxv8 11 месяцев назад +300

    Love the evil laugh at 8:34 LMAO Mumbo already envisioning the most complicated autocrafting build known to man inside his head

    • @rachelmaltby1229
      @rachelmaltby1229 11 месяцев назад +3

      ok ralsei

    • @laser_uhhhh
      @laser_uhhhh 11 месяцев назад +3

      ralsei why are you here

    • @Alex_Fishman
      @Alex_Fishman 11 месяцев назад +5

      ​@@laser_uhhhhDon't you question him like he is not supposed to be here, he is learning Redstone!

    • @zyxey
      @zyxey 11 месяцев назад +2

      Ralsei on a Mumbo Jumbo video?!?

    • @Dannyxv8
      @Dannyxv8 11 месяцев назад +1

      “A prince must be knowledgeable in all aspects! That includes watching videos of Mumbo Jumbo…”

  • @trayvibez399
    @trayvibez399 11 месяцев назад +133

    Excited for the new block.
    Would be nice if the devs add a function to allow the player to lock in a slot that has an item in it to simplify the restone and potentially reduce lag.
    That way the crafter remembers an item to be added into the slot and when it's emptied of that item it shows a faded item in that slot until it's refilled.

    • @sapienshalt2668
      @sapienshalt2668 9 месяцев назад +18

      yes please, I dont want to have to construct a monstrosity of redstone with my 2 braincells

    • @talkysassis
      @talkysassis 8 месяцев назад +10

      I think that the ideia is to have a bad way to do it to not break the game.
      If not, no one will use the regular crafting table anymore

    • @NoahBuehler
      @NoahBuehler 8 месяцев назад +7

      It shouldnät be too easy. So I think the way it is now is great. Maybe after making a few of these you might get another Braincell...

    • @sapienshalt2668
      @sapienshalt2668 8 месяцев назад +2

      @@NoahBuehler I don't wanna have to full on study redstone just to use an autocrafter

    • @poudink5791
      @poudink5791 6 месяцев назад +4

      Why shouldn't it be "too easy"? I don't understand this idea that vanilla redstone needs to be specifcally engineered to be as obtuse and tedious as possible. Redstone is capable of wonderful things, but you'd have to hate yourself to do anything remotely complex with it. Datapacks/command blocks are the same way.

  • @syszee
    @syszee 11 месяцев назад +982

    I specifically waited for mumbo to upload before watching any other crafter videos!

    • @marcoplayz6821
      @marcoplayz6821 11 месяцев назад +32

      Exactly this! As soon as I saw the auto crafter I thought, "Mmm can't wait for Mumbo's video on this one."

    • @harrymurphy
      @harrymurphy 11 месяцев назад +8

      Stop glazing him

    • @rachelmaltby1229
      @rachelmaltby1229 11 месяцев назад +5

      say hoi to knarfy

    • @nicolaecalin4217
      @nicolaecalin4217 11 месяцев назад +4

      True

    • @nicolaecalin4217
      @nicolaecalin4217 11 месяцев назад +4

      Same

  • @Alice-FE
    @Alice-FE 11 месяцев назад +632

    If you make a bamboo farm, you can auto craft them into sticks. You can hook that up to a cobblestone farm and a skeleton spawner farm and a witch farm to culminate into...
    *a Dispenser farm*

    • @TheAmazingJolt
      @TheAmazingJolt 11 месяцев назад +10

      That’s.. an incredible idea

    • @allenbeiter2281
      @allenbeiter2281 11 месяцев назад +77

      you dont necessarily need the bamboo farm witches also drop sticks and the skeletons drop the bows

    • @Theo_the_cat_guy
      @Theo_the_cat_guy 11 месяцев назад +21

      If you have a witch farm you can cut out the bamboo farm

    • @blortflorington9165
      @blortflorington9165 11 месяцев назад +9

      If you throw in a Witch farm for Redstone as well you could have the farm entirely automated

    • @TerraKnight27
      @TerraKnight27 11 месяцев назад +11

      can't wait for the crafter crafter

  • @YaBoiGorn
    @YaBoiGorn 11 месяцев назад +438

    The kinda machines that etho, doc and other redstone gurus are going to be able to make is crazy. This block has changed the redstone game completely and i cant wait to see what mumbo and others do

    • @joeyelefteriadis2241
      @joeyelefteriadis2241 11 месяцев назад +4

      Explain how it’s changed the game completely.. seriously. I wanna know

    • @vinsoid8485
      @vinsoid8485 11 месяцев назад

      @@joeyelefteriadis2241everything is automatic atp

    • @oliwierbroda2575
      @oliwierbroda2575 11 месяцев назад

      ​@@joeyelefteriadis2241we are entering the Minecraft's Industrial Revolution

    • @KatSpicert
      @KatSpicert 11 месяцев назад +52

      ​@@joeyelefteriadis2241 it makes it to where player interaction with crafting is at an absolute minimum. It allows for remote multistage crafting, so many essential farms, big or small, will no longer need to serve as just a single "farm" but simply as modules in much more complex combo farms, with themselves being essential things to make for an even bigger system. The efficiency in time and your progress in terms of resources to further progress is now exponential because of this.

    • @theonlymann1485
      @theonlymann1485 11 месяцев назад

      ​@@joeyelefteriadis2241automation comes in many things. "mining"? tnt duper. harvesting? villager slavery or pistons. cooking? your standard furnace will do the job. piglin barering? automated, etc etc. but all of these required just one thing: you still had to manually craft stuff to work with them. you can have a gigantic gold farm, but all of them are in nuggets, you need them in ingots in order for piglin bartering to happen. you could make infinite charcoal, but if you wanted them turned into torches you had to craft em(not that you need them that much, but still)- autocrafting eliminates these player interventions from the equation. you could just afk there for 10 hours without breaking a sweat, and it'll still work. any kind of things that are ass to craft in bulks, this will do it.

  • @Rhizu
    @Rhizu 11 месяцев назад +42

    Seeing Mumbo get all giddy and excited over the new stuff, and getting even more giddy and excited when he starts understanding how it works really does make me so incredibly happy. It's like watching a kid open their favorite gifts on Christmas or something.

    • @TheSCPStudio
      @TheSCPStudio 5 месяцев назад

      Functionally speaking, most RUclipsrs or Streamers who do it as a living ARE kids (if they started before they were an adult like this guy). They don't experience the same life experience of a real job and just continue childish activities AS their job.

  • @DarthCobay
    @DarthCobay 11 месяцев назад +122

    The way Mumbo first tried to make a bow has a name: a wob, or a backwards bow

    • @stanouk
      @stanouk 11 месяцев назад +18

      A wob and captainsparklez would be proud

    • @DarthCobay
      @DarthCobay 11 месяцев назад +3

      @@stanouk indeed he would!!

  • @BolderBrooklyn
    @BolderBrooklyn 11 месяцев назад +97

    For crafting at most maybe a single chest's worth of bows or so into dispensers, yeah, this might be overkill, but on the industrial scale that people like Doc, Tango, and Mumbo use components, this will be an absolutely essential factory to build. Crafting more dispensers by hand than you have inventory slots for bows is one of the most painful things in Minecraft.

    • @collinnicholasns
      @collinnicholasns 11 месяцев назад +9

      Agreed someone will design a machine for this and I'm sure the scicraft people will get it going super fast and producing thousands of dispensers an hour

    • @excaliburknight1016
      @excaliburknight1016 11 месяцев назад +1

      @@nishthedude That's actually a genius idea. Spider farm should also work but you do need a tree farm for that. An all-purpose mob farm just became more useful as well.

    • @MegaRogash
      @MegaRogash 11 месяцев назад

      @@excaliburknight1016 Bamboo would already be enough for sticks.
      Or a combined witch/spider farm with a small cobblestone farm to fully automate everything.

    • @excaliburknight1016
      @excaliburknight1016 11 месяцев назад

      @@MegaRogash Keep forgetting how OP bamboo is. But yeah, that's basically a super cheap way of doing it. The only useless spawner is the zombie one now, other than for trades.

  • @GauzyBonsai
    @GauzyBonsai 11 месяцев назад +174

    Seeing Mumbo play around with new restone items and mechanics just brings me the purest form of joy. It makes me want to play around with redstone, and also makes me feel like im watching a kid in a candy store XD

    • @Amokra
      @Amokra 11 месяцев назад +3

      He's back in his element :)

  • @someoneelse2069
    @someoneelse2069 11 месяцев назад +21

    Hypothetically, if:
    - You had a mob farm
    - A raid farm
    - A wood farm
    - A cobblestone farm
    With the wood being converted into sticks, and only keeping the restone from the witches in the raid, and only keeping the string from the mob farm. You could do this process completely automatically, sure, it wouldn't be as fast as crafting, but it is more or less afkable.

    • @T3n50r
      @T3n50r 10 месяцев назад +2

      Yeah, they're basically turning survival into creative at this point. Whether that's a good or a bad thing is up to people for themselves to decide.

    • @Jakster_no
      @Jakster_no 10 месяцев назад

      Cobblestone farm isnt completely automated

    • @someoneelse2069
      @someoneelse2069 10 месяцев назад +3

      ​@@Jakster_noIt is if you dupe tnt to break the blocks. A little cheaty sure, but it is possible.

    • @tonylarose4842
      @tonylarose4842 6 месяцев назад

      Get a skele farm and use the bows that get tossed normally

    • @runningsandwich
      @runningsandwich 4 месяца назад

      ​@Jakster_no creeper powered

  • @mrurl42
    @mrurl42 11 месяцев назад +442

    I want to see an automatic crafter crafter! You made it halfway there already!

    • @mrurl42
      @mrurl42 11 месяцев назад +42

      A witch farm near a spider spawner should be enough to generate the string and redstone... add a tree farm and a cobble generator and you should have everything you need to auto-generate the crafters... once Mumbo here makes a crafter crafter that is...

    • @ChillDude123
      @ChillDude123 11 месяцев назад +9

      This was the first thing I made with the crafter.

    • @stephenmcccabe
      @stephenmcccabe 11 месяцев назад +11

      Factorio all over again..

    • @melwin2251
      @melwin2251 11 месяцев назад +1

      after watching Mumbo's vid I decided to make my own vid on just that lol

    • @krustylesponge6250
      @krustylesponge6250 11 месяцев назад

      you'd be able to do this pretty easily by simply swapping out certain materials in this build, infact its even easier than this one as the crafting table just needs 1 type of ingredient, so no timing stuff necessary like the bow

  • @HORRIOR1
    @HORRIOR1 11 месяцев назад +312

    Honestly I find the best use for the Crafter to be in Iron, Gold, Emerald, and Copper farms.
    No more do you need to manually craft single resources into blocks for storage yourself.
    You can potentially afk at your farm 9 to 81 times longer now before an overflow.

    • @hostile_prof
      @hostile_prof 11 месяцев назад +72

      You could also set up a bamboo farm to autocraft chests and then roll those over to a shulker farm to autocraft them into shulker boxes and then fill those with blocks before the full shulker is put into a chest, now you can in theory AFK basically indefinitely without worrying about storage

    • @stephenrichter8940
      @stephenrichter8940 11 месяцев назад +26

      If you are transporting blocks of gold for a piglin farm for more efficient storage you can also split those back apart at the bartering system for peak efficiency. Also, you can autocraft shulker boxes from a shulker and bamboo farm in order to package and ship stuff for insane storage rates.

    • @wisefries4205
      @wisefries4205 11 месяцев назад +14

      Even people who aren't skilled in redstone can benefit from this, like resource blocks and things like kelp and hay.
      Even extra useful for a nether gold farm, nuggets > blocks can be such a pain

    • @weshuiz1325
      @weshuiz1325 11 месяцев назад +3

      - Bamboo wood farms
      - cobblestone farms with tnt dupers craftinh into stone bricks
      - water on dirt to convert it in mud
      Then turning it into clay
      Smelting the clay into bricks
      Bricks into blocks
      You where saying?

    • @Jianlong-xp5li
      @Jianlong-xp5li 11 месяцев назад +1

      Just by adding a double chest you increase the afk time a lot. It is much better than taking all the time to build an autocrafter

  • @caseymartin4276
    @caseymartin4276 11 месяцев назад +68

    I am extremely excited for more “Mumbo learning a new vanilla minecraft red stone component”video. I watched every honey block invention when they were being implemented and loved every video. Infinitely entertaining to see how these could be used.

  • @Supreme_Dalek_
    @Supreme_Dalek_ 11 месяцев назад +481

    I imagine the most common use for auto-crafters will be for compacting resources. Dried kelp to kelp blocks etc etc.
    Edit*
    Please keep replying with ideas, I'm designing a new industrial district and I need as many ideas as I can get for making it as efficient as possible.

    • @ryanm7868
      @ryanm7868 11 месяцев назад +46

      Honestly i think one of the main uses will be for gold farms to take all the nuggets and make gold blocks or just into ingots and then have a fully automatic gold and trading farm

    • @5TimesWCC
      @5TimesWCC 11 месяцев назад +58

      @@ryanm7868 which is basically what op said

    • @Supreme_Dalek_
      @Supreme_Dalek_ 11 месяцев назад +11

      @@5TimesWCC Hence the *_"etc. etc."_* lol.

    • @Zukasaproductions
      @Zukasaproductions 11 месяцев назад +11

      I believe item sorters may be the second most used case. When you run full of a resource(e.g. diorite) you can automize the crafting of others items that use this resource. So you dont need a spillover chest until every possible item with said resource is full.

    • @Supreme_Dalek_
      @Supreme_Dalek_ 11 месяцев назад +5

      @@Zukasaproductions Genius. Yet another layer of automation I'm going to implement into my industrial district.

  • @WickedRedPanda
    @WickedRedPanda 11 месяцев назад +206

    I have a neat idea for 4:40. On my survival world I have a skeleton farm and get to many bows than I know what to do with, so what if you hooked up system to bring bows from a skeleton farm and Redstone and cobblestone from the mines to go to an auto-crafter and make the dispensers so you won't need to auto-craft bows aswell
    Edit: you can use damaged bows to craft dispensers, comments, and you can combine bows in your crafting table if both are damaged

    • @TheAmazingJolt
      @TheAmazingJolt 11 месяцев назад +5

      Can you make dispensers with damaged bows?

    • @TheDarklingWolf
      @TheDarklingWolf 11 месяцев назад +16

      ​@@TheAmazingJoltYou can, as far as I'm aware.

    • @TheOneTheOnlyOne
      @TheOneTheOnlyOne 11 месяцев назад +2

      ​@TheAmazingJolt I know you used to be able to. I haven't played the game recently so I couldn't tell ya for nowadays

    • @liamjanssens7014
      @liamjanssens7014 11 месяцев назад +9

      This was literally my first thought when they announced the crafter lol! Even better would be to hook it up to a mob farm that also spawns witches and a cobblestone generator.

    • @mathsupercat9021
      @mathsupercat9021 11 месяцев назад +6

      technically you don't need to go to the mines to get redstone or cobblestone because you can use a cobblestone generator and a witch farm, but witch farms can generate only a small amount of redstone so it would probably be better to go to the mines for it

  • @orphan-eater
    @orphan-eater 11 месяцев назад +818

    Imagine if you could lock items inside so they wont be crafted, that would mean we wouldnt have to worry about running out

    • @beez1717
      @beez1717 11 месяцев назад +92

      This needs to be added for sure! You could either lock the items in the crafter or set the spaces to only allow certain blocks.

    • @ijneb1248
      @ijneb1248 11 месяцев назад +145

      It really needs a blueprint system where you lock in a recipe and it will autofill to that recipe

    • @tylerscalamusic
      @tylerscalamusic 11 месяцев назад +66

      Craft something and use an anvil to combine it with an empty blueprint, to make a specific blueprint. Place that in a special blueprint slot inside the crafter, it will only fill itself to complete that recipe

    • @tylerscalamusic
      @tylerscalamusic 11 месяцев назад +4

      That would be awesome

    • @LunizIsGlacey
      @LunizIsGlacey 11 месяцев назад +39

      This would really trivialise a lot of the more complicated use cases of the crafter, and would make it a bit unbalanced. Just my opinion though.

  • @TINNAL
    @TINNAL 11 месяцев назад +250

    I cannot wait to see what Mumbo and Etho come up with.

  • @summyt09
    @summyt09 11 месяцев назад +12

    I also love that you can send an item directly from the autocrafter into another adjacent autocrafter if the output from the first one is facing into the facing the second one

  • @Kilonova42
    @Kilonova42 11 месяцев назад +1777

    Mumbo is going to do something really complicated with it, I'm calling it.

    • @Bass.vocals.guitar.producer
      @Bass.vocals.guitar.producer 11 месяцев назад +33

      I was waiting and anticipating the release of this video

    • @shiny_lock
      @shiny_lock 11 месяцев назад +87

      Nah, it's really quite simple!

    • @gallium-gonzollium
      @gallium-gonzollium 11 месяцев назад +29

      @@shiny_lockIt’s actually surprisingly simple.
      -Ceave Gaming

    • @waffles_1234
      @waffles_1234 11 месяцев назад +13

      I’m sure it will be really quite simple

    • @theosynn406
      @theosynn406 11 месяцев назад +9

      What do you mean, he's gonna do something simple like redstone.

  • @connorroddy1519
    @connorroddy1519 11 месяцев назад +933

    I can't wait for someone to make a machine that allows you to press one button and get any item in the game

    • @nyalan8385
      @nyalan8385 11 месяцев назад +161

      Link up every possible farm together via a massive storage network that then runs through a crafting network. You just have a massive wall with every craftable item, press a button on it and get out exactly what you want

    • @TimeTravelingFetus
      @TimeTravelingFetus 11 месяцев назад +231

      This further supports my theory that, given enough updates and time, Minecraft will literally just start playing itself and become The Singularity.

    • @connorroddy1519
      @connorroddy1519 11 месяцев назад +27

      @@TimeTravelingFetusthink about it... It already can 💀

    • @p1nball729
      @p1nball729 11 месяцев назад +99

      @@nyalan8385 That seems insane and ridiculously time-consuming to build. Someone will absolutely do it.

    • @rated4357
      @rated4357 11 месяцев назад +9

      on mumbos last video i said just think of ethos nexus with an auto crafter attached

  • @Cokamo
    @Cokamo 11 месяцев назад +477

    The day Mumbo finds Factorio will be the best day

    • @glareninja
      @glareninja 11 месяцев назад +21

      yes we need to make this the top comment so he sees lol

    • @BEN-ys6gu
      @BEN-ys6gu 11 месяцев назад +30

      Satisfactory works too

    • @silksongoutyet
      @silksongoutyet 11 месяцев назад +19

      the day mumbo tries create again since they've added a lot will be the other best day

    • @zepplinkiwigamer8217
      @zepplinkiwigamer8217 11 месяцев назад +4

      ​@@user-tc5kc5td9dBro's gonna make The Industrial Revolution 2 in Mindustry 💀

    • @solidakyl
      @solidakyl 11 месяцев назад +1

      yes

  • @Dacraun
    @Dacraun 10 месяцев назад +12

    5:03 - My man casually crafting a Wob.

  • @Jojokun78
    @Jojokun78 11 месяцев назад +144

    I could see someone connecting one of these to various farms to help keep them supplied, like a wood/stick farm, a spider/string farm for the bows, or even a skeleton farm, a cobblestone farm, and the redstone would have to be added in manually by the player, or even use one of the raid/witch farms to get redstone. And other such farms for other craftable items. Maybe you could even figure out a keypad system to tell the system how many items you want crafted at a time.

    • @DaNintendude
      @DaNintendude 11 месяцев назад +8

      I think the problem with the skeleton farm is that you need bows with full durability. So you'd have to have bows craft with themselves for awhile before they're full durability and able to be used in the crafter.
      I thought about this forever over the weekend before I realized that string exists, and you could just use a spider farm + bamboo farm to make bows, lol
      EDIT: nvm, looks like you can use damaged bows (at least in Java edition). Not sure where I got the idea that they had to be full durability.
      I think the real issue was having to sort out all the armor pieces so that they don't interfere with the crafting.

    • @AK_804
      @AK_804 11 месяцев назад

      you can use damaged bows@@DaNintendude

    • @connortalbot2687
      @connortalbot2687 11 месяцев назад

      @@DaNintendude if not for leather armor it'd be easy enough to filter out bones first, then drop everything into an auto smelter. that'd leave just leather gear and bows from a skeleton farm, neither of which can be filtered through hoppers because they don't stack.

    • @oakmontowls
      @oakmontowls 11 месяцев назад

      Leather armor can be dispensed onto an armor stand. @@connortalbot2687

    • @malikthemadman
      @malikthemadman 11 месяцев назад

      Or to a sugercane farm for auto paper
      I tried it with fireworks but it's slow

  • @newblinky_
    @newblinky_ 11 месяцев назад +94

    Most people: "Yay now we can store gold and iron blocks at our farms!"
    Mumbo: "DISPENSERS"

    • @marxmaiale9981
      @marxmaiale9981 11 месяцев назад +16

      Dispensers are Terrible to craft in mass. This is a big deal for mega builds and large Redstone constructs.

    • @sethsmith2608
      @sethsmith2608 11 месяцев назад +1

      Ive heard a lot of people talking about dispensers

  • @guillaume6459
    @guillaume6459 11 месяцев назад +38

    pumpkin pies can now be fully automated

  • @InsurethePanda
    @InsurethePanda 11 месяцев назад +4

    I love that I have followed Mumbo for something like 8 years and so I think and ask questions nearly exactly the same as him. Literally answered everything I was wondering ab

  • @mr.fluffyface431
    @mr.fluffyface431 11 месяцев назад +36

    A few years ago, I was wishing for this when I made an automatic item sorting system, so I could throw ingots into a chest and have them automatically turn into blocks in the underground storage.

  • @exachixkitsune5655
    @exachixkitsune5655 11 месяцев назад +135

    I am so glad to see the Mumbo journey of these items as mumbo is doing all the things I didn't know I wanted to test (moving it, observer output) but absolutely wanted to know

  • @hyun-shik7327
    @hyun-shik7327 11 месяцев назад +61

    Ever since I hard that the auto crafter was coming, I was waiting for the Mumbo video. Now it's here.

    • @laser_uhhhh
      @laser_uhhhh 11 месяцев назад

      heard*

    • @WuhHuh
      @WuhHuh 11 месяцев назад +2

      @@laser_uhhhhtheir anticipation got them aroused

  • @marcusloo767
    @marcusloo767 11 месяцев назад +7

    7:27 when you made something dangerous that works that your science teacher didn’t account for

  • @redmudkip
    @redmudkip 11 месяцев назад +12

    This feels like oldschool Mumbo - trying out brand new redstone for the first time, it's exciting!!!

  • @CringyGull
    @CringyGull 11 месяцев назад +7

    It may be easier to just craft dispensers, but having a dispenser farm is a HUGE flex lol

  • @kittyIzzy532
    @kittyIzzy532 11 месяцев назад +52

    Something that seems like it would help is if you could assign an item to a slot in the crafter. But I'm not a redstone person so that might make it more complicated lol. so excited to see what comes from the crafter!

    • @GENERALSG01
      @GENERALSG01 11 месяцев назад +5

      mhh, better idear than a receipe i had
      so we can have an item, that the crafter want to "copy" and you give him a item, so he know, what he want
      a little better idear, and reduce, the items for n receipe

    • @rexyjp1237
      @rexyjp1237 11 месяцев назад +2

      They might add that later.

    • @pleasantvegetable
      @pleasantvegetable 11 месяцев назад +22

      That *would* make it easier but it would also remove most of the need for actual redstone engineering, which imo is just removing content. The fact that it poses a problem to solve is good and what makes it fit in with vanilla minecraft.

    • @Robododobobo
      @Robododobobo 11 месяцев назад +2

      @@GENERALSG01Thanks, I had a stroke reading that

    • @kittyIzzy532
      @kittyIzzy532 11 месяцев назад +4

      @@pleasantvegetable well I do agree with you I do like the idea of it being simple so the average player doesn't have to look up a tutorial to figure how to use it.

  • @mlgandpuffer9804
    @mlgandpuffer9804 11 месяцев назад +5

    People who understood zero percent of what he said but plays along:

  • @GlobalJellyfsh
    @GlobalJellyfsh 11 месяцев назад +27

    Alright, Time to see mumbo make a walking autocrafter house.

    • @collinnicholasns
      @collinnicholasns 11 месяцев назад +1

      Like a 3d printer house? Combine a tree farm and a shoulder farm and build a house automatically with shoulder boxes. I remember when I tried building an automatic building house with a cobblestone generator

    • @samuellinn
      @samuellinn 11 месяцев назад

      ​@@collinnicholasnsauto-correct goes crazy, shoulder as in shulker right?

    • @KryoXMusic
      @KryoXMusic 11 месяцев назад +1

      autocrafters aren't movable entities sadly.

  • @bendragon151
    @bendragon151 11 месяцев назад +51

    It took me all day, but I was able to make a automatic bookshelf crafter. Movable tile entity’s on bedrock are really useful for the crafter.

  • @DoenSnikduj
    @DoenSnikduj 11 месяцев назад +18

    Idea! Make a dropper and hopper system that dispenses an amount of items in a sequence. This should cut your nine(+2 for bows) chests down to nine three droppers, with one connected to the output of a bow crafter. Timing the items would be 4 cobble, one bow, two cobble, a redstone dust, and then either 1 last cobble, or five cobble to prepare the next recipe, picking up on the bow.

  • @smittzero8463
    @smittzero8463 11 месяцев назад +9

    This sounds like a very useful item for Survival builders, as long as it's only available as an end game item. I'd love to see what can be done if you hooked this up to various automatic item farms.

  • @megamikmini
    @megamikmini 11 месяцев назад +15

    I'm sure 100 people have thought of this by now, but man it would be cool if all the bows from a skeleton farm automatically got turned into dispensers!!!

  • @amr2002amrTM
    @amr2002amrTM 11 месяцев назад +31

    I remember hearing them talk about it being a cool concept before but never thought the day would come where it would actually be added into vanilla minecraft aaa

    • @pedrorequio5515
      @pedrorequio5515 11 месяцев назад +1

      It is like Gnembon said it is not revolution. In my opinion it is a very complex manner to craft, and because the thing takes time to fill(its not instant) you cant plug a super fast clock or zero tick to it to make it extrordinary and its by design. Also the machine you must build seems to be recipe specific, like most people are unlikely to make a machine that makes a lot of things only the ones they actually need. Even the dispense example, I am sure he could craft dispensers much faster in a crafting table however automating it means its a passive task now, of course we will see machines with multiple crafters simultaneously working but this does not seem like the kind of thing you could tile so lets see.

    • @timohara7717
      @timohara7717 11 месяцев назад

      ​@@pedrorequio5515what

  • @aidanvenki8834
    @aidanvenki8834 11 месяцев назад +27

    Welcome to the Industrial Era Mumbo

  • @givinnatanlie4619
    @givinnatanlie4619 11 месяцев назад +1

    this opens up so much possibility, say you have an auto tree farm, then you have a system that crafts everything that can be crafted using wood, so you have infinite planks, slabs, sticks, button, pressure plate, fences, fence gates, chests, automatically deposited into your storage system, that's cool
    then you can also burn wood for charcoal, automating torches
    then if you have an iron farm, you can automate armors, tools, lanterns, iron bars, chains, and even more
    this feels like modded minecraft

  • @dominicbermea9828
    @dominicbermea9828 11 месяцев назад +46

    I'm already prepared for mass produced shulker zip files for buildings, can't wait to see the incredible inventions people make!

    • @coolwizard22
      @coolwizard22 11 месяцев назад +3

      "Mass produced shulker zip files"
      That's what Mumbo did for IDEA in season 7 (I think it was 7.)

  • @captaincookie72
    @captaincookie72 11 месяцев назад +7

    I love that dispensers were everyone's first thought when thinking about autocrafting

  • @Exorbulla
    @Exorbulla 11 месяцев назад +50

    Mumbo is going to do something quite simple with this im calling it

  • @beez1717
    @beez1717 11 месяцев назад +9

    I think if you added in a simple item sorter, it would make the whole process better, especially if you send the sorted items into a sequencer using droppers so they can be pulsed in the needed order easily. For the bows, I'd use the same method but send them to a different crafter. You won't need chests storing items. This would work awesome for farms where you are looking for an end product and you don't need the resources to make it.

  • @GeneralNickles
    @GeneralNickles 11 месяцев назад +6

    I feel like the "just leave the items in the crafter so the sequence is right" thing can still work.
    Just have a chest full of bows with hoppers that flow into the crafter, and a detector circuit that sees when the bow chest is empty, and switches the whole thing off.
    You'd also need a clock that is timed to exactly how long it takes to craft a just shy of a stack of dispensers. When about 60 or so have been crafted, the clock tells the machine to switch from flowing bows into the crafter and starts flowing the other components in. Then when that's done, it switches back to bows.
    EDIT: Or you could just have two completely separate circuits that are timed at opposite intervals so you insert exactly 1 bow, then pause for some number of ticks, insert the other components (which are already in place so sequence doesn't matter), craft the dispenser, and repeat.

  • @Nikeified
    @Nikeified 11 месяцев назад +31

    the wholesomeness of mumbo figuring out that his Redstone actually worked was awesome

  • @oaksparoakspar3144
    @oaksparoakspar3144 11 месяцев назад +5

    If you want easy dispensers, the best way is to just manually put in stacks for everything but the bow, put a hopper and chest full of bows (or manually set up the stacks for the bows in a second crafter) into that.
    Then, a simply clock to pulse the crafter will kick out dispensers until you have a stack of them.
    So, two crafters, placing 15 stacks of items (6 for the bows, 8 for the dispensers), and a clock that pulses the bow crafter then the dispenser crafter would work for a stack of dispensers at a time.
    Four repeaters and some dust for the looping clock, the first crafter making bows spitting them directly into the second crafter for the dispenser, and a container at the end for the output seems like the cheapest and smallest way that I can think of without trying it out.

  • @rootyful
    @rootyful 11 месяцев назад +3

    I laughed so hard when phoenixsc called it the 'Mumbo Block'

  • @Derpkip1231
    @Derpkip1231 11 месяцев назад +25

    After watching this it seems the auto crafter has 2 great uses, which are crafting recipes with non stackable parts i.e (cake, dropper). As well as increased storage for items like (wheat, bone meal, clay, bamboo, ect) which can be turned into a 9 item blocks.

    • @stratonikisporcia8630
      @stratonikisporcia8630 11 месяцев назад +11

      Other more niche uses:
      - Infinite fuel farm with kelp
      - Act as a dropper that can contain up to 64 non-stackable items (instead of 9)
      - Repair unanchanted equipment from mob farms

    • @md_vandenberg
      @md_vandenberg 11 месяцев назад

      No cake farm. The items are simply dispensed as is.

    • @stratonikisporcia8630
      @stratonikisporcia8630 11 месяцев назад +3

      @@md_vandenberg Yes cake farm?

    • @adora_was_taken
      @adora_was_taken 11 месяцев назад +2

      @@md_vandenberg definitely cake farm. it just throws out the empty buckets too

  • @puma_09hcr23
    @puma_09hcr23 11 месяцев назад +14

    the video every single person called mumbo was surely making after the minecraft live announcement

  • @wombat4191
    @wombat4191 11 месяцев назад +4

    8:39 I think a lot of redstoners would rather build this, throw in the items, AFK for a bit next to it, and never worry about crafting dispensers again. So I think it's a success. Probably someone will build a simpler or faster one, but still, a success!

  • @arlen7726
    @arlen7726 11 месяцев назад +4

    Mumbo on Hermitcraft with auto-crafting automation sounds like how Mumbo Jumbezos happens…
    Or how we get a Hermitcraft Pinky and The Brain scenario with Mumbo and Grian-

  • @AdventofMechanus
    @AdventofMechanus 11 месяцев назад +5

    I'm honestly amazed that Mumbo was able to work around the complex crafting recipe issue. But the fact that he had to go through such a long and costly process just means that this issue is very likely beyond the average player to solve, limiting the Crafter's application.
    I think that the Crafter needs a "lock-in" feature in the UI. It could be as easy as right clicking an item so it never goes below 1. This means you could safely pump out whatever you want so long as you kept up the supplies of items.

    • @ИгорьДементьев-и7м
      @ИгорьДементьев-и7м 11 месяцев назад

      That only means,what average player sucks at redstone.There's no sense to add item lock.

    • @AdventofMechanus
      @AdventofMechanus 11 месяцев назад

      @@ИгорьДементьев-и7м No reason not to, either.

    • @sethsmith2608
      @sethsmith2608 11 месяцев назад

      I did it, and I'm pretty bad at redstone

    • @stephenrichter8940
      @stephenrichter8940 11 месяцев назад +2

      To be fair, it only limits basic players from complex recipes, but one ingredient recipes like planks, glass panes, paper, dried kelp blocks, and ingots into blocks and nuggets are still very accessible to the average dingus like me.

    • @AdventofMechanus
      @AdventofMechanus 11 месяцев назад

      @@stephenrichter8940 For sure, one ingredient crafts are super easy. No doubt about that. I just imagine that there's going to be quite the amount of complaining if things stay the same, which I imagine Mojang would want to stop before it starts.

  • @yourimaginaryfriendElEighty
    @yourimaginaryfriendElEighty 11 месяцев назад +34

    As soon as I saw the auto-crafter, I was waiting to see what Mumbo would come out with.

  • @ehsaaschaudhary9298
    @ehsaaschaudhary9298 11 месяцев назад +8

    Now on hermitcraft all Redstoner should just get together and make a huge automatic crafter station for all the items the server will ever need...it will be fun to see what everyone can do together

    • @SunshineRey
      @SunshineRey 11 месяцев назад

      Sounds like hell to try and get an auto crafter to work properly, since you don’t have the luxury of a sorting system to ensure your items go to the correct slot and eventually it will break if the system is just “line up the items in the correct order then click a button.” There’s also the problem of locking slots. Since you have 9 slots and they could be locked or unlocked you’d either need the people to click the slots closed or 247 different auto crafters so that it could craft for each individual possible position that isn’t just another one slot or no slot crafter.

  • @EnordAreven
    @EnordAreven 11 месяцев назад +1

    This is going to do all the work my younger brother used to do on my old community server 😊

  • @Celeste_mc
    @Celeste_mc 11 месяцев назад +9

    This is the video I've been waiting for. Gotta love Mumbo with new redstone.

  • @projectmaster2020
    @projectmaster2020 11 месяцев назад +7

    5:14 It's known as a Wob

  • @SpicyMelonYT
    @SpicyMelonYT 11 месяцев назад +14

    Just goes to show that Minecraft developers are fully capable of taking those wild ideas like auto crafting and block dispensing and making it feel like it fits in the game. This auto crafter is sweet! Played around with it myself and made some cool things. Can't wait to see what others do with the new block!

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 11 месяцев назад

      Are these really wild ideas that don't fit into the game? Molded minecraft has had both of these for over a decade in versions that reasonably fit the vanilla game

    • @SpicyMelonYT
      @SpicyMelonYT 11 месяцев назад +3

      @@user-jm8sy5ox2j LMAO nooo it hasn't. I have been playing minecraft since it came out. I have played loads of modded packs and even made my own little mod. (horrible mod but still). And all the auto crafting using RF (energy). Or uses some variant that utilizes a "digital" medium like refined storage mod. That is not vanila. This new autocrafter requires the redstone contraptions and redstone metality that many already have. It fits right in with the restone minecrafters out there. The harder the problem the harder the redstone machine. Thats vanilia. Modded tends to solve the harder problems easier cause you can just code it

    • @Sillimant_
      @Sillimant_ 11 месяцев назад

      "minecraft devs" and "capable" do not belong in the same sentence. must I bring up the fallout of each mob vote?
      aside from 1.13 and 1.16, the recent updates have been a real letdown.
      hell, 1.13 isn't even "recent", not to mention the disaster of the 1.19.84 censorship update, the patchy at best enforcement of anti-P2W rules, the a disastrously and concerningly vague EULA updates. microsoft has become complacent, mojang even more so, one good addition does not make up for everything else they've done

    • @SpicyMelonYT
      @SpicyMelonYT 11 месяцев назад +1

      @@Sillimant_ being capable of something and actually doing it are two different things. To say that they are not capable of coding in all that they could be is very strange claim since clearly they are by all the things they have shown us and decided to hide behind votes.
      Also all those issues you just described are not related to their ability to craft gameplay. You said three very meta/security based issues. Nothing with their actual gameplay and mechanics.
      Also you sound incredibly entitled. Like if you deserve the devs doing what you want. "one good addition does not make up for everything else they've done"
      You are making them sound like a criminal wth.... Its their game, they can do what they please LOL. Go make a minecraft clone and see how well that works out for ya my friend

    • @lightlysal
      @lightlysal 10 месяцев назад

      ​@@SpicyMelonYTikr lol. Developers don't get to choose what gets added into the game, it's the managers! And yet they sit there working hard all while RUclips experts blame them for everything.

  • @SirPanikalot778
    @SirPanikalot778 11 месяцев назад +3

    The childlike joy that comes from mumbo once he got his system working is second only to a computer science student.

  • @TrulyAverage
    @TrulyAverage 11 месяцев назад +4

    Now we just need Mumbo to make an autocrafter that crafts all the materials needed for an autocrafter.

  • @waveeyes
    @waveeyes 11 месяцев назад +40

    IDK if you'll see this. But seeing as Comparitors will change power based on how many slots in a Crafter are enabled/disabled in them I wondered: would it be possible to use a crafter as a (somewhat) compact keypad for a passcode protected door?
    It'd probably not be the most efficient way to do it, but considering it could look kinda like a keypad if placed in a wall with the top facing out the aesthetics might make up for the lack of efficiency.

    • @AROAlvi
      @AROAlvi 11 месяцев назад +2

      Perhaps, if you put the crafter facing to the inside of the structure into a chest filled with only one kind of item in every slot and only when the correct item is crafted, the button pushed AND, most necessarily, the item only crafted if it can be placed in the chest, THEN you could use it as a keypad. An interesting idea.
      ¿The problem? You would need the crafting resourses EVERY TIME you want to use it.

    • @Clem2TheClemening
      @Clem2TheClemening 11 месяцев назад +1

      A better keypad would be a decorated pot password. They're stackable now in the snapshots, so you could craft the specific password pot when you need it so you don't have it lying around.

    • @AROAlvi
      @AROAlvi 11 месяцев назад

      And you could break them down in their pieces, right? That would solve the problem with loosing materials to the crafting recipe.@@Clem2TheClemening

    • @xaviersavard6343
      @xaviersavard6343 11 месяцев назад +4

      ​@@AROAlvii think left clicked/barred slots also generate apower, and thats what they were talking about, not a complex item filter

    • @mkks4559
      @mkks4559 11 месяцев назад +1

      Yes, they can be used as a keypad. Lecterns would be more flexible, but crafters are better looking and don't require a book.

  • @nett_the_tree
    @nett_the_tree 11 месяцев назад +4

    Finally, we get to see Mumbo use redstoners' newfound power of auto crafting.

  • @XBuilder01
    @XBuilder01 11 месяцев назад +1

    ALL the cobblestone related blocks, AUTOMATED like some sort of challenge. Automatic cobble generator paired into automatic furnace array into automatic crafters to make all of the blocks that can be made from cobblestone and they go to fill up a user interactable storage system for them all that shuts off when it's filled enough for a player to use. Bonus points if it only fills up one or two chunks so it is easier to chunk load with a nether chunk loader.

  • @Boltonick
    @Boltonick 11 месяцев назад +3

    8:20 sounds like mr. Crabs playing the flying Dutchman board game lmao

  • @tiberiusdeangelo
    @tiberiusdeangelo 11 месяцев назад +3

    for the compacting side of things one thing i might reccomend is a lecturn with a book turned to page (either 8 or 9 i forget which), with a comparator going into the comparator connected to the crafter which is set to subtract mode so that you only get an output when its full gaurenteed and it shrinks the detection circuit from however big it was to a 2x3 if your using that to auto power the crafter as well, the only downside to the system is it cant craft when theres more than one set of all the items (like for example if you were crafting bamboo blocks and had 2 bamboo in each slot) itll only power once and not power off although im sure theres a fix to that, granted i couldnt get a great look at the system you had lined up for auto detecting the fullness of the crafter so forgive me if what im saying is pointless, just kinda hard to see it through all the other bits lol and i figured id try and be helpful if what im saying even is helpful

  • @aydenlokey3641
    @aydenlokey3641 11 месяцев назад +3

    Would be interesting if the comparator output of enabling/disabling crafting sections could be used like a 3x3 button pannel for things like perhaps a combination lock.

  • @anghika4132
    @anghika4132 11 месяцев назад +2

    seeing mumbo so exited that he made functioning redstone machine is like seeing stephen hawkings happy bc he solved 2 + 2

  • @flyignpig4365
    @flyignpig4365 11 месяцев назад +32

    I want them to make it so you can use the recipe book, or a similar system, to make it so the crafter only allows certain items in certain slots. That way you don't need to worry about the order that the items fill up.

    • @GamerGod-fp1tj
      @GamerGod-fp1tj 11 месяцев назад +7

      that would take the complexity out of it. Imo it should stay complex

    • @rendomstranger8698
      @rendomstranger8698 11 месяцев назад +3

      No. Straight up no. Auto-crafting is the most overpowered addition to the game since the addition of pistons. If you want to use them to automate stuff, you should have to work for it. This is a block that should never be usable by someone who did not put in the effort to understand how they work and how to get around their limitations.

    • @kaohs2133
      @kaohs2133 10 месяцев назад +4

      @@rendomstranger8698bro, it’s a game. And in the cas é of Minecraft, it’s his world (unless he is playing multiplayer I guess). If that guy wants it a bit easier and doesn’t want to waste time to learn something that he’ll never use in real life, what’s the issue?

    • @rendomstranger8698
      @rendomstranger8698 10 месяцев назад +2

      ​@@kaohs2133 After thinking about it some more, I retract my earlier comment. you can already craft any recipe with less than 5 different items by filling up the crafter and using hoppers on 4 sides to keep the crafter stocked. So there isn't actually a reason why you shouldn't be able to lock a recipe in. Any complex form of auto-crafting wouldn't have a use for locking a recipe in.
      As for my original reasoning, the crafter is targetted at technical players. Normal players don't have much use for it other than the occasional bulk craft. I thought that allowing recipe's to be locked in would remove any challenge in using the crafter. But since it would only compact set recipe crafting designs (if that as a hopper for more than 1 item could easily fill up), I no longer see any issue with it.

  • @ImSzzaass
    @ImSzzaass 11 месяцев назад +26

    @ThatMumboJumbo Could you show the circuitry you used in a bit more detail sometime? I was toying with the crafter and managed to do something similar for rockets, with an aditional check for when the output chest is filled, but it was based on bufffering (keeping the crafter always filled with a stack of each material) since it's a shapeless recipe, but I'd like to try and understand how to do shaped ones "on demand" like you did. The ordered output was something I noticed as necessary but the whole disabling the system on lack of materials has me a bit stomped.

    • @michaelray1895
      @michaelray1895 11 месяцев назад +6

      From what I saw, he actually uses the comparators next to the chests to power a redstone torch placed above the "re-trigger line" (which locks/unlocks the hoppers down below) and below the "start circuit" above (which tells the whole thing to start crafting). So:
      1. whenever all chests have the appropriate item inside
      2. all comparators are on, turning all the redstone torches off
      3. which consequently turns off the redstone line on the top green wool
      4. This line unlocks a hopper in a line of hopper loop that will trigger the comparator on one of the hoppers (since the item inside will loop around)
      5. That comparator then triggers the auto-crafter
      6. on the other side of things, step number 2 will also turn off all redstone repeaters on the bottom part of the green wool, which unlocks all the hoppers below the chests and each will take an item needed to craft the dispenser and flow them all to the auto-crafter
      1. then when any one of the chest is empty
      2. the appropriate comparator will turn off
      3. which then turns on the redstone torch in front of it
      4. which then permanent turn on both the top and bottom green line
      All of this is on the green redstone line
      ....... anyways, this has become a very long reply lol.... sorry, don't mind me 🙏

  • @4Rgames
    @4Rgames 11 месяцев назад +6

    5:58 that's what she said 😏

  • @jhsevs
    @jhsevs 5 месяцев назад +1

    Minecraft in 2024 makes me just as hyped as I was when playing it as a kid back in 2011!

  • @wavingbuddy3535
    @wavingbuddy3535 11 месяцев назад +5

    It would be a good option to set the auto crafter to a specific recipe and an option to craft more than 1 item at once

  • @AMPX15
    @AMPX15 11 месяцев назад +164

    Could you use this to make a code lock for a red stone door?

    • @timohara7717
      @timohara7717 11 месяцев назад +6

      Easily bastille though

    • @Nonname_From_The_Internets
      @Nonname_From_The_Internets 11 месяцев назад +14

      Yeah! We can use 9 crafters and comparators to create 9-number password

    • @Jpx0999
      @Jpx0999 10 месяцев назад +1

      ​@@Nonname_From_The_Internetsyou could use 11 crafters to make a 99 password

  • @user-sg9lb4xd2f
    @user-sg9lb4xd2f 11 месяцев назад +5

    What if you can make an input to where you can tell the Auto Crafter to make certain items at the same time. This has really evolved the redstone community to make hundreds of new machines and works from evolving shulker farms (which is best for storage) to other amazing farms for way better storage factors! I am excited to use this item when I get back on.

  • @tfairfield42
    @tfairfield42 11 месяцев назад +2

    Also as a decoration these are really fun! Make a sweet looking control panel with glowing lights

  • @ShortwickCreations
    @ShortwickCreations 11 месяцев назад +5

    You know what would work really well, is if there was a slot on the auto-crafter for what you want made. That way it would be able to know what you want, and you could just feed it the materials.
    Also.. we could wire up a creeper farm, and sugercane farm together to get an automatic rocket farm.

  • @JoseInATux
    @JoseInATux 11 месяцев назад +3

    2:31 "So were gonna start real simple..."

  • @tacoman113
    @tacoman113 11 месяцев назад +4

    Thanks so much for the amazing content Mumbo!

  • @shmootube5000
    @shmootube5000 7 месяцев назад

    I really can’t imagine a situation where this is worth doing even. Even with the extreme case of making an insane amount of dispensers for some crazy project, the quality of life in Minecraft’s crafting system is so good with double clicking, drag clicking, shift clicking, etc. anyone with moderately quick fingers can blast out tons of bows and dispensers faster than it would take to watch the RUclips video on how to create the Redstone contraption

  • @chevronlily
    @chevronlily 11 месяцев назад +4

    I want to see Mumbo use Autocrafters to make a combination lock

  • @averagezing
    @averagezing 11 месяцев назад +17

    Would love to see you trying this on bedrock with moveable tile entities.

    • @lygencore
      @lygencore 11 месяцев назад +1

      Underrated comment.
      Even thought I think he doesn’t quite understand bedrock redstone

    • @timohara7717
      @timohara7717 11 месяцев назад

      ​@@lygencoretrue

  • @mcvet1843
    @mcvet1843 11 месяцев назад +5

    5:03 wob

  • @WoFDarkNewton
    @WoFDarkNewton 11 месяцев назад

    You could make an automated flower farm by using a skeleton spawner to get bones, use the crafter to turn them into bone meal, and send the bone meal to a dispenser where it activates on a grass block. Then you use a dispenser with water to flood the area, pushing all the results to one side where a hopper collects them. Or, you could use the bone meal output as fertilizer to supercharge crop farms. However, I focused on flowers because this presents a unique opportunity for a fully autonomous flower farm in a way that was previously not possible, as far as I know (outside of perhaps the composter).
    You also might be able to make an autonomous honey farm, using the crafter to grab the honey from the honey bottles, then returning the empty ones back to their dispenser.

  • @Boanine
    @Boanine 7 месяцев назад +5

    0:20 im looking at something else

  • @NotxbossThexbot
    @NotxbossThexbot 11 месяцев назад +4

    "Auto crafting has been added to minecraft"
    Guys, we can literally have automated creation of kits without cheats, creative or mods
    Thats kinda insane

  • @DeepBlueNick
    @DeepBlueNick 11 месяцев назад +11

    it would be nice if you could place some sort of desired input into an empty slot so you can, as example, put a dispenser inside of it and the crafter automatically arranges every item the way its supposed to be for that specific item

    • @timohara7717
      @timohara7717 11 месяцев назад +1

      No instead a single item can be lcoked into a spot and only that item that's inside the slot takes priority in that slot otherwise the slot has low priority

    • @beez1717
      @beez1717 11 месяцев назад

      That would be really nice!

    • @Ist_Geheim
      @Ist_Geheim 11 месяцев назад +5

      I disagree. That would make the whole process too easy and you wouldn't have to put any effort in building a machine.
      The way it works now is great. People who like to build redstone machines can now build industrial districts; they have a new goal now.

    • @txcgladiator4030
      @txcgladiator4030 11 месяцев назад +1

      @@Ist_Geheimand as it is now it is too complicated for normal players to use, there needs to be a feature for casuals while also allowing redstone builders to have fun with it

    • @Ist_Geheim
      @Ist_Geheim 11 месяцев назад +1

      @@txcgladiator4030 Casual players can use the crafting table and will in my opinion never have a need for an autocrafter.
      Next point: If the crafter would produce the item you put in there, it would be restricted to one single type of item per autocrafter. Take an automated brewing station: You choose the poition you want and then the brewing station produces your specific potion. The way the autocrafter works now, you can transmit that principle to an item-crafting-station for multiple items.

  • @Jyxa.
    @Jyxa. 11 месяцев назад

    I knew you were right all along. You DID make a video like 2 or 3 years ago titled "What if Minecraft had Auto Crafting?". I knew it! I was typing in the Minecraft Live livestream chat "MUMBO WAS RIGHT ALL ALONG" when they announced the crafter. Great job on predicting the future.