@regret7548 the technique is firing while dug in or behind cover, that why the turret erected like this , fire and change position As for the missile itself You sit on a rotating chair controlling the turret with a controller handle thingy Yank it right turret move right and vice versa The missile is wire guided Lock on target Pull the trigger You will be able to guide the missile directions using the same controller Release the trigger and you will be able to control the turret again
@@stfuiknowbetter4474 How is it controlling the missile? I always imagine that it has to be quite confusing to control since you dont have the point of view of the missile :D Or is it different?
Hello Mate,been watching you for a long time on my TV, so never left a comment, but I just wanted to say how much I enjoy you vids,your positional play and shots are second to none,we'll done mate,❤
I mean technically that's exactly what the current battle pass plane is 3 WASD guided cruise missiles at 6.0, also the ki-48-II-Otsu from an event with a single larger guided cruise missile at 2.3
After Gaijin made ATGM flight path "more realistic", TOW missiles would "dive down" considerably after launch before flying straight. This results in the TOW being really hard to use from a hull-down position because the missile would often hit the ground directly in front of you. Most TOW launcher needs to be aimed up before launch in order to prevent this, but in most cases that also makes the TOW very annoying to use at close range engagement. Idk if TOWs realistically does that to begin with tho.
I was a tow operator for this vehicle in the army and that's exactly how you should use
How do you use it then? I’m genuinely curious.
@regret7548 the technique is firing while dug in or behind cover, that why the turret erected like this , fire and change position
As for the missile itself
You sit on a rotating chair controlling the turret with a controller handle thingy
Yank it right turret move right and vice versa
The missile is wire guided
Lock on target
Pull the trigger
You will be able to guide the missile directions using the same controller
Release the trigger and you will be able to control the turret again
@ I see, so hull down/ stationary, nice
@@stfuiknowbetter4474 How is it controlling the missile? I always imagine that it has to be quite confusing to control since you dont have the point of view of the missile :D Or is it different?
@@nicz7694 because the missile is wire guided, you have to keep the target centered on the reticle all the time untill you get clear hit
The amount of mice on the field was insane 😂
i like this patch
tow are more controlable
14:25 Nukenus can't believe the Alouette tanked that his TOW
Getting the Leo first but I can't decide to go for this or the BMP as my next Squadron Vehicle.
CQB in this thing is diabolical lol =))) love it
Nobody would have remembered this thing if it wasn't for Harold Coyle's TEAM YANKEE novel.
Hello Mate,been watching you for a long time on my TV, so never left a comment, but I just wanted to say how much I enjoy you vids,your positional play and shots are second to none,we'll done mate,❤
Poor maus just got to the battlefield lol
M901: Fear no Maus.
M901 was my First squadron vehicle , played it maybe 3 Times 🫣😂🇩🇪🤟🏼👋🏼
Finally they fixed atgms.
The M901 Hammerhead IRL was later used as an FO vehicle
This thing seeing tiger II and Maus is kinda bs.
by next year im gonna see atgms at 6.0
I mean technically that's exactly what the current battle pass plane is 3 WASD guided cruise missiles at 6.0, also the ki-48-II-Otsu from an event with a single larger guided cruise missile at 2.3
ATGMs can technically already be seen at 5.7, in case you forgot about the ratel with the 20mm and milan atgm at 6.7
2 Maus to shreds in 2.3 minutes. Hehe
Why can't we launch anti tank missiles vertically, like we launch anti ship missiles?
When did this thing got thermal
What did they fix?
After Gaijin made ATGM flight path "more realistic", TOW missiles would "dive down" considerably after launch before flying straight. This results in the TOW being really hard to use from a hull-down position because the missile would often hit the ground directly in front of you. Most TOW launcher needs to be aimed up before launch in order to prevent this, but in most cases that also makes the TOW very annoying to use at close range engagement.
Idk if TOWs realistically does that to begin with tho.
@nikokurnia9085 oh yes I had this situation many times with atgm's. Thx for answer
Its freaking walleeee. I hate this thing .
I think RUclips's auto-filter makes my comment/replies not showing, idk why. I never commented anything controversial on Nukenus channel.
No