@@ahmedh2286 Not yet. I have tried to create 1 towards the end of the contest but didn't give it too much time and eventually ditched the project. Hopefully soon I will give it another try
Thank you :) I'll be working on a new tutorial soon. But in general my existing CSGO tutorial should be helpful. Besides the move from the SDK tool to the Workshop Item Editor not a lot has changed
@@viperskins i found the way by myself, way easier, no need vmt, i just need to figure out what is about roughness tga file. and also i have troubles making normal map on pshop, all is activated but still cannot do normal map, i can on another computer .
I'm not sure I understand the question. I use layers because it gives me better control over the drawing. As you can see in the video it makes the selection of certain parts of the drawing easier for me
You'll find the answers in the 2nd video, where i talk about the SDK tool: ruclips.net/video/qDuJlNCbG4I/видео.html As for the border, I just changed the background to black. I forgot to talk about that in the video so i'll describe it here: In the SDK Tool go to Options and choose Background Color, and set it to Black
Are you asking how i drew the chicken? If so then I don't think i'm the best to give advice on how to create digital art. What I can say is that I used Vector drawing in Krita to create it
@@srivatsavv8079 You should edit the alpha channel so that the parts you want to wear first have a brighter value than the ones that need to wear after
I have a alpha channel with 333333 value for the place which I don't want to wear in my sticker, but still the edge is showing. Is there a value than 333333 to make it now wear?
Check out the Angry Chicken Sticker in the Workshop:
steamcommunity.com/sharedfiles/filedetails/?id=2801007411
nice video, i will see this now and the collection
great video man, thanks for the help!
My pleasure my man!
Best man Best Tutorial
Thank you so much bro
@@viperskins brother what is your view on new lenticular ones, did you manage to make one ?
@@ahmedh2286 Not yet. I have tried to create 1 towards the end of the contest but didn't give it too much time and eventually ditched the project. Hopefully soon I will give it another try
Good job buddy
Thank you so much my friend!
Love ur vids so much
Thank you so much! More videos are on the way ;)
any update about cs2 and new workhop tools? i'm a bit lost ^^ your videos are awesome though
Thank you :)
I'll be working on a new tutorial soon. But in general my existing CSGO tutorial should be helpful. Besides the move from the SDK tool to the Workshop Item Editor not a lot has changed
@@viperskins i found the way by myself, way easier, no need vmt, i just need to figure out what is about roughness tga file. and also i have troubles making normal map on pshop, all is activated but still cannot do normal map, i can on another computer .
i didnt understand how to mask with the alpha channel... iam working with photoshop
I don't use Photoshop, but if I'm not mistaken in Photoshop you directly edit the Alpha channel instead of creating a mask
Could you remake this for CS2? Thanks
Yes! I will make a new sticker tutorial in the near future
Can someone tell how to design the sticker
What do you mean?
Viper will you make a lenticular tutorial?
Soon my good man... It's on the TODO list :)
hello thank you, is it relevent to CS2 now ?
Parts of it are still relevant. There is no need for the VTFEdit anymore. Also the SDK tool is no longer needed. The rest is more or less the same
👍👍
Wanted to ask why you wont just set drawing psd , instead of using to save each layer png
I'm not sure I understand the question.
I use layers because it gives me better control over the drawing. As you can see in the video it makes the selection of certain parts of the drawing easier for me
@@viperskins what i mean is, its much easier to just save your drawing in psd and drop it in gimp, instead of saving each layer as separate png file.
Bro how did you removed border from sticker for preview and make light directions change for holo; in need of help, new to sticker making
You'll find the answers in the 2nd video, where i talk about the SDK tool: ruclips.net/video/qDuJlNCbG4I/видео.html
As for the border, I just changed the background to black. I forgot to talk about that in the video so i'll describe it here: In the SDK Tool go to Options and choose Background Color, and set it to Black
@@viperskins thank you very much brother; it was of great help 😎
@@tar_d_grade My pleasure! Glad it served you well :)
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How do you make the picture in the sticker?
Are you asking how i drew the chicken? If so then I don't think i'm the best to give advice on how to create digital art. What I can say is that I used Vector drawing in Krita to create it
Hello , when I make the skin wear (wearprogress) in sdk tool I can see the the sticker edge not wearing do you have anyidea abt it?
try playing with the values of $wearwidthmax
@@viperskins when I try to do that, the part which I want starts to wear before the white edge starts to wear.
@@srivatsavv8079 You should edit the alpha channel so that the parts you want to wear first have a brighter value than the ones that need to wear after
I have a alpha channel with 333333 value for the place which I don't want to wear in my sticker, but still the edge is showing. Is there a value than 333333 to make it now wear?
The edge come in the white part in the alpha channel