Build an Asteroids retro game in 1 hour with Unity and JetBrains Rider
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- Опубликовано: 5 июн 2024
- Join in and let's build an Asteroids retro game in 1 hour! Great tools for game development: www.jetbrains.com/gamedev/
We'll build a game inspired by a retro classic: Asteroids. In this game, the player controls a spaceship that can rotate left and right, thrust forward, and fire shots at incoming asteroids.
Written tutorial with extras: www.jetbrains.com/guide/gamed...
0:00 Introduction
0:31 Game graphics, assets and project setup
2:17 Creating a starfield skybox
5:43 Adding a spaceship and asteroid to the scene
9:13 Controlling the player - Shooting lasers and moving around
38:08 Moving and exploding asteroids
50:27 Spawning asteroid GameObjects
1:05:09 Adding basic UI for keeping score
1:09:28 Conclusion
Full tutorial: www.jetbrains.com/guide/gamed...
Source code on GitHub: github.com/JetBrains/JetAster...
Try the game at jetbrains.github.io/JetAstero...
Unity assets used:
- Breakable Asteroids 1.1 - assetstore.unity.com/packages...
- Particle Pack 1.7 - assetstore.unity.com/packages...
- Spaceship Fighter IB 1.0 - assetstore.unity.com/packages...
- Space Star Field Backgrounds 1.0 - assetstore.unity.com/packages...
#JetBrainsRider #unity #asteroidgaming - Наука
This was really fun to record!
Thank you!
This is great !
Thanks!
How is the Godot support?
We have a Pong tutorial if you're interested - www.jetbrains.com/guide/gamedev/tutorials/rider-godot-pong/