Build an Asteroids retro game in 1 hour with Unity and JetBrains Rider

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  • Опубликовано: 5 июн 2024
  • Join in and let's build an Asteroids retro game in 1 hour! Great tools for game development: www.jetbrains.com/gamedev/
    We'll build a game inspired by a retro classic: Asteroids. In this game, the player controls a spaceship that can rotate left and right, thrust forward, and fire shots at incoming asteroids.
    Written tutorial with extras: www.jetbrains.com/guide/gamed...
    0:00 Introduction
    0:31 Game graphics, assets and project setup
    2:17 Creating a starfield skybox
    5:43 Adding a spaceship and asteroid to the scene
    9:13 Controlling the player - Shooting lasers and moving around
    38:08 Moving and exploding asteroids
    50:27 Spawning asteroid GameObjects
    1:05:09 Adding basic UI for keeping score
    1:09:28 Conclusion
    Full tutorial: www.jetbrains.com/guide/gamed...
    Source code on GitHub: github.com/JetBrains/JetAster...
    Try the game at jetbrains.github.io/JetAstero...
    Unity assets used:
    - Breakable Asteroids 1.1 - assetstore.unity.com/packages...
    - Particle Pack 1.7 - assetstore.unity.com/packages...
    - Spaceship Fighter IB 1.0 - assetstore.unity.com/packages...
    - Space Star Field Backgrounds 1.0 - assetstore.unity.com/packages...
    #JetBrainsRider #unity #asteroidgaming
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