Hey, my daughter and I spent the last hour playing your game and now she's asking me to buy her a plant to care for. Thank you so much for making it, it made our day.
Hydroculture pots often have water level indicators. Since we have repotted all of our plants into hydrocultures, their death reates because of of over- or underwatering have drastically improved :D This way you can even see how each plant has a different drinking style. Even the same plants (litarally, they are mother and children) drink so differently. One drinks slow and steady and the other just nothing until one day it has a massive thirst and empties all of the water at once. So yea, it is an amazing invention irl xD
When I was growing up in the 90s, we had pots with a low-tech version of that. The water goes in a reservoir in the bottom of the pot and soaks up a ribbon into the top. There's a captive bead on a post in the reservoir which floats.
It actually exists, i follow a man who has a Jarvis (idk how to write it, the one that Ironman has) he is still improving it, the shit is great af ngl, and he also made a water level indicator haha, and Jarvis is like an Alexa so it's connected to the water level indicator and it tells him when the plants need water. It's crazy
Hey y'all, sorry for the previous title/thumbnail "Making a game in Godot with no experience". I meant it as "no experience with the Godot engine", but I see now that it totally comes off as "no experience with game development", which was misleading and not my intention. The title and thumbnail on the video has been updated to be more accurate, I'll do my best to make sure it doesn't happen again! Thank you all tremendously for your support recently, can't wait to drop the next video 😄
Wow, just started with Godot (literally the first day) and wanted to watch something related before going to bed.. Your video blew me away :D unexpectedly funny. Thanks mate, will play the game tomorrow.
Oh my gosh this video was AWESOME! 🤣 The Unity vamp joke and the waterfall joke were both hilarious! And the game is absolutely adorable and beautifully done! I'm subscribing!
@RepentandbelieveinJesusChrist5 I've already put my trust in Jesus Christ ✝️🌿 I've been saved by Jesus for a long time. He's the True Vine, the Way, the Truth, and the Life. Thanks for evangelizing, go for more people's comments. That's what I do!
At the start he said that he used Unity for the first 6 years of his game dev. This is the first video of his that I've seen so I have no idea how many years of game dev he's done total. Let's say he's spent 6 years on Unreal as well, that means he has 12 years of game dev experience. If you keep at it, I'm sure you'll be able to make games as good as or better than his! He just has more experience
This is a S-tier level video. The love and care you put into Living For Plants was heartwarming, your art-style is amazing, and god damn the waterfall drinking bit had me dyingggggg. Can't wait to play the game!!!
Great video as always. Your drawings are really good. I'm jealous of programmers that can draw lol. And oh my you absolutely blew up with that horror game video. Congratulations you deserve it.
@@blackcitadel9 haha keep at it. I can program pretty well but cannot draw to save my life. (BUT I did many of sprites in latest game so I'm learning also)
This is AMAZING! This is the first video i watch from this channel and i'm surprised by it only having 42k subs. The level of quality and dedication put into every second of this video is palpable and the animations are charming and fun. The music choices, the editing, the humor and obviously the gamedev, each part of this video is just, great. This video just really gave me such a good impression that it made write this comment lol. Subscribed and ready to watch this channel grow (like the plants!)
You are a wonderful story teller. Never touched a game design programme but you made me want to do something. Also your art and narration style is really vibrant and delightful, reminds me of a silly game on PS Vita called Frobisher Says.
Great looking game! I'd love to see this as a Godot tutorial series as someone with very little programming knowledge that would love to understand how to create games like this in Godot!
@@MrBoxingcrazysal That's a hard question to answer. Unity has some good things about it, but if you're doing 2D Godot blows it away in basically every aspect. Really there's no reason to use Unity. Here's an example to help answer your question. You want to place a sprite at a specific pixel coordinate. In unity you bash you head against the wall for hours trying to figure it out, in Godot you enter the location in the editor and it's there.
@@MrBoxingcrazysalI’m just starting development, and am still trying to find a good engine to use. What did you end up choosing and why? (I feel like it’d be important to not that I plan on making primarily 2d games, but I’d like to have the option of making a 3d game)
5 days is all it took you to go from concept to playable. Incredible. Ive got a concept and story for a game and absolutely no skills to make it with. Especially the art skill. This was very impressive and adorable
story is nothing for games, it's the least important or usable aspect. players do stuff, not watch a story. figure out what the player does first or write a novel, film, etc instead.
@@terryriley6410 Story that serves the gameplay is bland. Gameplay that serves the story gives it narrative weight that people want. Runescape is a clicking simulator, but story and progression give those clicks meaning and fun even though you could just click your desktop. The two, story and gameplay, have to work together. And for the record I have the gameplay concepts as well, but they dont matter much if I havent the resources to get it made or make it myself.
@@CreativeExcusesGaming This is a bad take. Runescape has deep systems all balanced to give you a satisfying gameplay. It's fairly useless to say "X is a clicking game you could just click the desktop". It's as meaningful as saying every novel is just a bunch of letters and page turning, you could read the ABC printed thousands times on pages and have the same experience as reading Hamlet. Nope. It's cool if a game has good story that complements the gameplay. But games are about play first, not stories, which is why we talk about gameplay, not storytime. Sooner you realize that the better game you'll design, or the better medium you'll pick for your burning desire to express yourself. Don't bother learning to code and making games if what you really want is to tell stories. Just tell them.
@@terryriley6410 Gameplay is functionally a story telling (or story creating) tool. Stories are how humans make sense of and make meaning in the world. Runescape’s systems all feed a story and feeling of difficult, grindy progress and experience. The core gameplay loops are mostly the same, click and wait, or click on a rhythm. And yet it is a vastly different game than a game like geometry dash which is also essentially push a button and wait or push a button to a rhythm. It is the meaning behind the gameplay just like it is the meaning behind the words and letters in a novel that make it satisfying. A core gameplay loop is a core story of what you do, and why you do it. And finally, Im not sure what reviewers you watch but pretty much all of them talk about story AND gameplay. Games like The Last of Us, God of War, Final Fantasy, Baldur’s Gate, Stardew Valley, and so so so many more absolutely beloved games are all as much about their story as they are their gameplay. Story gives gameplay context and meaning which helps make gameplay satisfying and fun.
Somehow it was so funny how gradually you were adding difficulty to the game while learning. Absolutely good example of how to face the learning of a new program. Also I don't feel so scare to start with Godot. Thank you!!
Oh my god... This is so BEAUTIFUL!! Everything about it is just amazing. I'm in love with that art style, you know the 2D one which you find in games like hollow knight. The atmosphere of the game is just so wholesome! You really did a fantastic job there, and I do wish to see more similar projects of yours ✨
What a great video. A nice short summary, you didn't split this out into a month-long, tiresome series, the animations were great, the jokes going through were funny and well thought out. Just a great video.
5 days!!! I am so impressed with this that I'm not sure if I should try hire you or just say: "screw it," change religions and set up a shawcat shrine.
For someone who is very new to this sort of game design this was a really nice fast paced but informational video on Godot and your process in general. Thanks !
so i'm new to godot, and new to coding games in general, I started trying to learn on my own a few months ago. I've been messing around in Godot for a while but feel like I haven't made tons of progress... but this video was actually SUPER HELPFUL because it made me realize how much I've been overthinking and overcomplicating the projects I work on. I'm inspired to get back to work! 🤩 also, I just downloaded krita because of this 👀
I wonder when companies will learn you can’t just decide you’re going to be greedy, and your user base will just be okay with it and carry on like nothing happened. Great little video, great project…
I've watched a few Godot videos lately, but this one is my favorite. It's approachable and the game is very cute. More importantly, the presentation style is more in line with how I think so, overall, extremely useful to me. Loved it.
Love it. Glad to see more people getting into godot. Also, horticulture games just rock! I was blown away by the aesthetics given the time constraint. ***Btw, not trying to be that guy, but you may want to check your music attribution. That's definitely Zelda OoT's Gerudu Valley in the beginning lol. I'm no YTber so I don't know if that even matters, but thought I'd make mention :) ***
When you have it, you have it. You are a master. I enjoyed every second of this video. Game dev is not just about the "engine". The engine is just a tool, and Godot is a fantastic tool. I can't thank Unity Manager enough, because without his stupid decision I would never learn Godot. However, all those little juicy details in the game is what makes a game good. And you did a fantastic fob on that. I hope you make more Godot videos.
0:20 I remember that music is used in Wizard101 battle against Morganthe. But idk if that's the original music of the battle or not. What's the name of the music
The game idea was pretty creative. Especially the fact that if it kinda matched with the zen garden theme of PvZ (Made lots of memories with it). Nice video!!
Wow! I love your editing style, and your humor! You got my sub on the water gurgling! Would you ever consider doing a tutorial series for your Godot adventures?
Love to see some love for Godot. Also i could see your excitement for the project rising with each new feature you added. Know that feel and how hard it is to stop. Also.. totally didn't just sub for the "wrong person" joke.
love this! really makes me inspired to continue my own godot projects :) I loooove how you're showing all the steps you landed on after playtesting each step a bit and the customization parts were fun to see progress because it really does feel like an old flash game with this, especially with the timing and art style! you have a really cool way of presenting the progress/example explainers inbetween, makes me feel a bit like I've temporarily stepped into 2006 haha. lol I started using godot in 2014 for an animation project and it's amazing to see how far the community has come that people are even switching to godot for their 2D games 😂thanks for the video, this was really fun! 🎉
This video was very fun to watch! I actually laughed alone (which is a very uncommon thing haha!) in that part where you create an waterfall (4:03) damn that was funny hahahaha! The game looks nice! Going to play right now! Nice video buddy ^^
I really need a tutorial on everything man. Especially the drawings you did and ... All of them. This video really made me to love making games again and starting again
Hey, my daughter and I spent the last hour playing your game and now she's asking me to buy her a plant to care for.
Thank you so much for making it, it made our day.
W
W dad W daughter
That's so wholesome, love it :D
this is the sweetest thing I've seen on this website
This dad is a walking W
that waterfall gurgle caught me off guard 😂
Lol’d all by myself 😂. Top tier content.
thats was the exactly moment where I subscribe so yeah same
SAME lol. It sent me
Same lmao. That scene only made me subs him 😂😅
He earned my sub at this very point
you missed the perfect chance to call this game Morticulture
Searched that name and found a band that I didn't know and I liked their music, so ty :D
nah, the name he chose is better
plants vs zombies
His life is not about joke all day long.
Low key, that water level indicator on the pot would be an amazing invention IRL.
Hydroculture pots often have water level indicators. Since we have repotted all of our plants into hydrocultures, their death reates because of of over- or underwatering have drastically improved :D This way you can even see how each plant has a different drinking style. Even the same plants (litarally, they are mother and children) drink so differently. One drinks slow and steady and the other just nothing until one day it has a massive thirst and empties all of the water at once.
So yea, it is an amazing invention irl xD
relatively easy to do with an arduino and a moisture sensor, it's also fairly cheap, use an RGB led for feedback
When I was growing up in the 90s, we had pots with a low-tech version of that. The water goes in a reservoir in the bottom of the pot and soaks up a ribbon into the top. There's a captive bead on a post in the reservoir which floats.
@@terryriley6410 "relatively easy" shut up nerd
It actually exists, i follow a man who has a Jarvis (idk how to write it, the one that Ironman has) he is still improving it, the shit is great af ngl, and he also made a water level indicator haha, and Jarvis is like an Alexa so it's connected to the water level indicator and it tells him when the plants need water. It's crazy
Hey y'all, sorry for the previous title/thumbnail "Making a game in Godot with no experience". I meant it as "no experience with the Godot engine", but I see now that it totally comes off as "no experience with game development", which was misleading and not my intention. The title and thumbnail on the video has been updated to be more accurate, I'll do my best to make sure it doesn't happen again!
Thank you all tremendously for your support recently, can't wait to drop the next video 😄
Such a honest RUclipsr!
W
Wow, just started with Godot (literally the first day) and wanted to watch something related before going to bed.. Your video blew me away :D unexpectedly funny. Thanks mate, will play the game tomorrow.
Oh my gosh this video was AWESOME! 🤣 The Unity vamp joke and the waterfall joke were both hilarious! And the game is absolutely adorable and beautifully done! I'm subscribing!
@RepentandbelieveinJesusChrist5 I've already put my trust in Jesus Christ ✝️🌿 I've been saved by Jesus for a long time. He's the True Vine, the Way, the Truth, and the Life. Thanks for evangelizing, go for more people's comments. That's what I do!
@@djlclopez128 wholesome comment
bro has no enemies
I’m so happy that one of my favorite game devs tried out godot!
As an open source simp myself... I feel the same😢
@RepentandbelieveinJesusChrist5go away
Omigod, that water animation reaction. I almost choked. Game looks great!
very fun and educational. enjoyed learning how you process your ideas to fruition!
You mad a better game than I did with 5 years of godot lmao
3 years of godot here, and I agree as well. lol
At the start he said that he used Unity for the first 6 years of his game dev. This is the first video of his that I've seen so I have no idea how many years of game dev he's done total. Let's say he's spent 6 years on Unreal as well, that means he has 12 years of game dev experience.
If you keep at it, I'm sure you'll be able to make games as good as or better than his! He just has more experience
@@chritical_ep thanks for the encouragement. I really appreciate it
@@RenderingUser this is so wholesome. Good luck on your gamedev man
The cactus should live longer without water
That's really good insight
Don't let the "intrusive" thoughts win hahash
This is a S-tier level video. The love and care you put into Living For Plants was heartwarming, your art-style is amazing, and god damn the waterfall drinking bit had me dyingggggg. Can't wait to play the game!!!
i love how you can actually see the semicolons in your gdscript at 7:15
Oh my gosh I didn't notice that! That's hilarious!!!
I couldn't kick the habit
@@shawcatDevwhich os you use generally?
Perfect;
We newbies need a tutorial series about how this was made. It's all I want for Christmas. :( Great video Shaw.
This is the first game-making video I've ever watched and immediately subscribed to your channel. You're funny. Keep up the good work.
Great video! It's nice to see you enjoyed using Godot :D
Great video as always. Your drawings are really good. I'm jealous of programmers that can draw lol.
And oh my you absolutely blew up with that horror game video. Congratulations you deserve it.
> I'm jealous of programmers that can draw lol
same
I am a programmer who can draw....but I can neither draw or program well. I'm working on both things though.
@@blackcitadel9 haha keep at it. I can program pretty well but cannot draw to save my life. (BUT I did many of sprites in latest game so I'm learning also)
I'm an artist who can't do programming and I'm also jealous
This is AMAZING! This is the first video i watch from this channel and i'm surprised by it only having 42k subs. The level of quality and dedication put into every second of this video is palpable and the animations are charming and fun. The music choices, the editing, the humor and obviously the gamedev, each part of this video is just, great. This video just really gave me such a good impression that it made write this comment lol. Subscribed and ready to watch this channel grow (like the plants!)
Very cool devlog!
Really liked the storytelling with the animation clips. :D
You are a wonderful story teller. Never touched a game design programme but you made me want to do something. Also your art and narration style is really vibrant and delightful, reminds me of a silly game on PS Vita called Frobisher Says.
wait this is really good. you should expand making it possible to have a saving mode where you can fly to other planets and find new plant there
Always happy to see people try Godot!
Great looking game! I'd love to see this as a Godot tutorial series as someone with very little programming knowledge that would love to understand how to create games like this in Godot!
Godot is an absolute joy to use. I've been a Unity developer for many years, and switching to Godot makes me feel like I was living a lie!
I JUST started learning game development and started with Unity (on my 3rd day). Do you think I should stop and try Godot?
@@MrBoxingcrazysal That's a hard question to answer. Unity has some good things about it, but if you're doing 2D Godot blows it away in basically every aspect. Really there's no reason to use Unity. Here's an example to help answer your question. You want to place a sprite at a specific pixel coordinate. In unity you bash you head against the wall for hours trying to figure it out, in Godot you enter the location in the editor and it's there.
@@MrBoxingcrazysalI’m just starting development, and am still trying to find a good engine to use. What did you end up choosing and why? (I feel like it’d be important to not that I plan on making primarily 2d games, but I’d like to have the option of making a 3d game)
This is awesome and I'd love to see this transformed into a tutorial or example project for people trying to get into Godot.
at 6:08 you missed a golden opportunity to jokingly say "microtransactions", but a huge like from here🙂
Production quality through the roof, instant sub :O
5 days is all it took you to go from concept to playable. Incredible. Ive got a concept and story for a game and absolutely no skills to make it with. Especially the art skill.
This was very impressive and adorable
I'm like, at the same point than you are my dude T-T
story is nothing for games, it's the least important or usable aspect. players do stuff, not watch a story. figure out what the player does first or write a novel, film, etc instead.
@@terryriley6410 Story that serves the gameplay is bland. Gameplay that serves the story gives it narrative weight that people want. Runescape is a clicking simulator, but story and progression give those clicks meaning and fun even though you could just click your desktop. The two, story and gameplay, have to work together.
And for the record I have the gameplay concepts as well, but they dont matter much if I havent the resources to get it made or make it myself.
@@CreativeExcusesGaming This is a bad take. Runescape has deep systems all balanced to give you a satisfying gameplay. It's fairly useless to say "X is a clicking game you could just click the desktop". It's as meaningful as saying every novel is just a bunch of letters and page turning, you could read the ABC printed thousands times on pages and have the same experience as reading Hamlet.
Nope.
It's cool if a game has good story that complements the gameplay. But games are about play first, not stories, which is why we talk about gameplay, not storytime. Sooner you realize that the better game you'll design, or the better medium you'll pick for your burning desire to express yourself. Don't bother learning to code and making games if what you really want is to tell stories. Just tell them.
@@terryriley6410 Gameplay is functionally a story telling (or story creating) tool. Stories are how humans make sense of and make meaning in the world. Runescape’s systems all feed a story and feeling of difficult, grindy progress and experience. The core gameplay loops are mostly the same, click and wait, or click on a rhythm. And yet it is a vastly different game than a game like geometry dash which is also essentially push a button and wait or push a button to a rhythm.
It is the meaning behind the gameplay just like it is the meaning behind the words and letters in a novel that make it satisfying. A core gameplay loop is a core story of what you do, and why you do it.
And finally, Im not sure what reviewers you watch but pretty much all of them talk about story AND gameplay. Games like The Last of Us, God of War, Final
Fantasy, Baldur’s Gate, Stardew Valley, and so so so many more absolutely beloved games are all as much about their story as they are their gameplay. Story gives gameplay context and meaning which helps make gameplay satisfying and fun.
Hilarious editing & animations dude lmao
Wow, your game turned out great!
Your humor succeeds and the video was engaging, enjoyed being along for the ride
The true test: what does your mum think of the game?
What is this sh!t? I told you being a doctor was a good idea. Failure!!!
Just had a crack at the game. The music is so peaceful. Great video and great game!
This is so good!! I love Godot, watching people pick it up is always a blast :D
Somehow it was so funny how gradually you were adding difficulty to the game while learning. Absolutely good example of how to face the learning of a new program. Also I don't feel so scare to start with Godot. Thank you!!
I Love these videos, they're entertaining and funny, great job!
your game is so cute, and it's really nice to see your flow of ideas about gameplay and other things, like really cool video man, thank you!
Small tip: if you want to change color of a sprite you can "modulate" it, which can save a lot of work!
Oh my god... This is so BEAUTIFUL!! Everything about it is just amazing. I'm in love with that art style, you know the 2D one which you find in games like hollow knight. The atmosphere of the game is just so wholesome! You really did a fantastic job there, and I do wish to see more similar projects of yours ✨
4:08 this gave me nightmares and now I need hourly therapy
What a great video. A nice short summary, you didn't split this out into a month-long, tiresome series, the animations were great, the jokes going through were funny and well thought out. Just a great video.
5 days!!!
I am so impressed with this that I'm not sure if I should try hire you or just say: "screw it," change religions and set up a shawcat shrine.
For someone who is very new to this sort of game design this was a really nice fast paced but informational video on Godot and your process in general. Thanks !
The small animations between the clips were very funny
seeing your creative process was really inspiring, thank you!
godot is the blender of game engines
This was so entertaining and informative without you taking yourself super seriously. Love it, thanks for sharing!
4:03 Makes water, starts waterboarding himself
your presentation skills are impeccable, always a pleasure to watch!
so i'm new to godot, and new to coding games in general, I started trying to learn on my own a few months ago. I've been messing around in Godot for a while but feel like I haven't made tons of progress... but this video was actually SUPER HELPFUL because it made me realize how much I've been overthinking and overcomplicating the projects I work on. I'm inspired to get back to work! 🤩 also, I just downloaded krita because of this 👀
Love how this game is looking! Thanks, that was very inspiring
4:40 I didn't notice Patrick the first time I saw this
Same
Where have you been in my whole life? Subscribed 🤩
The water gurgle got me. You're a funny guy.
Super super rad video!! Love the game, and the 5 day timeline is mad impressive.
Please upload more videos. You are so entertaining ❤
Dude your humour is amazing, i'm working while watching the video and am laughing far too much for doing a vat return...
You know its a good day when shawcat posts a video
This is incredibly inspiring, thank you for taking the time to make this video and share it with all of us!
I wonder when companies will learn you can’t just decide you’re going to be greedy, and your user base will just be okay with it and carry on like nothing happened.
Great little video, great project…
This is so cute! Thank you for sharing your progress on this game, it's was really fun to see it all come together.
Great video! Real question though is whether or not your mom has played the game and whether or not she enjoyed it. So, what does your mom think?
I've watched a few Godot videos lately, but this one is my favorite. It's approachable and the game is very cute. More importantly, the presentation style is more in line with how I think so, overall, extremely useful to me. Loved it.
This is great! Such a cute game.
This was actually entertaining to the level of Randy to me.
Good stuff man - You're gonna blow up here soon!
The quality the video is insane.
went straight to playing your game after seeing this, really enjoyed it.. btw your videos are fun to watch XD
Love it. Glad to see more people getting into godot. Also, horticulture games just rock! I was blown away by the aesthetics given the time constraint.
***Btw, not trying to be that guy, but you may want to check your music attribution. That's definitely Zelda OoT's Gerudu Valley in the beginning lol. I'm no YTber so I don't know if that even matters, but thought I'd make mention :) ***
Inspiring story and project. Thanks for sharing the making of process.
When you have it, you have it. You are a master. I enjoyed every second of this video.
Game dev is not just about the "engine". The engine is just a tool, and Godot is a fantastic tool. I can't thank Unity Manager enough, because without his stupid decision I would never learn Godot.
However, all those little juicy details in the game is what makes a game good. And you did a fantastic fob on that. I hope you make more Godot videos.
That was beautiful, i love everything from the art to the idea to ur perfectionism about making it the best. You are an inspiration ❤❤❤
0:20 I remember that music is used in Wizard101 battle against Morganthe. But idk if that's the original music of the battle or not. What's the name of the music
This is "The Grand Finale" from Mario and Luigi: Bowser's Inside Story!
Phenomenal game and soundtrack
I do not know how I stopped here, but enjoyed a lot. You are incredible talented, congratulations!
I would love to see a tutorial on this. Like the video will get so many views because of the number of people trying to learn godot. 😊
Fantastic job! This video encourages me to learning Godot and improve myself. Thank you so much! Much love from Turkiye ❤❤
Came for the Godot, came from the actually good humor
The game idea was pretty creative. Especially the fact that if it kinda matched with the zen garden theme of PvZ (Made lots of memories with it). Nice video!!
Very good video
the video came out 4 minutes ago, you commented 3 minutes ago you most definitely did not watch the whole video in a minute
@@EstrogenSteroidI did
@Estronoid im just build better 2x speed
Bro your animations are so frickin funny, I love it!
"wrong person" 💀
Wow! I love your editing style, and your humor! You got my sub on the water gurgling! Would you ever consider doing a tutorial series for your Godot adventures?
gosh i love how much fun you had making this game! It turned out amazing!
You made a cute game
I saw it in a top 10 I didn't know this is your game, i love every aspect of it bro, great job.
Really funny
Huge respect for your development skills and knowing what you want. This is such a calming game, I loved it. You are a legend.
All my homies love Godot
Love to see some love for Godot. Also i could see your excitement for the project rising with each new feature you added. Know that feel and how hard it is to stop.
Also.. totally didn't just sub for the "wrong person" joke.
what a fucking cute game. 👏
love this! really makes me inspired to continue my own godot projects :) I loooove how you're showing all the steps you landed on after playtesting each step a bit and the customization parts were fun to see progress because it really does feel like an old flash game with this, especially with the timing and art style! you have a really cool way of presenting the progress/example explainers inbetween, makes me feel a bit like I've temporarily stepped into 2006 haha. lol I started using godot in 2014 for an animation project and it's amazing to see how far the community has come that people are even switching to godot for their 2D games 😂thanks for the video, this was really fun! 🎉
Casual game turns into capitalism tycoon
This video was amazing and SO funny! I loved it, please continue making more! New subscriber here
1hour gang 👇
This video was very fun to watch! I actually laughed alone (which is a very uncommon thing haha!) in that part where you create an waterfall (4:03) damn that was funny hahahaha! The game looks nice! Going to play right now! Nice video buddy ^^
4:03 GHAAAD DAYUM!
great video btw.
New sub! Hilarious video and really nice game! 5 days is pretty nuts my dude
It's SO much better than some "i codded a game in 100days" video, you'r going places
I really need a tutorial on everything man. Especially the drawings you did and ... All of them. This video really made me to love making games again and starting again
The way you explained everything in seven minutes is simply amazing! Great game!