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Alpha 21- I Took on TWO Tier 6 POIS, Here's What Happened! - 7 Days To Die Survival Guide #20
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- Опубликовано: 1 июл 2023
- TOPIC:📚
► This is episode #20 of the Alpha 21 7 Days To Die Survival Guide a series where I tutorialise everything i find in the game and show new players how to thrive in the apocalypse.
SETTINGS: ⚙
-Difficulty: Insane
-Speed: Jog (Nightmare at night)
-64 Max Zombies
-Loot Abundance: 100%
-Airdrops Disabled
-Hordes Every 7 days.
SUPPORT: 😊
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💙 Discord: / discord
💙 Twitter : / izprebuiltyt
💙 Twitch : / izprebuiltlive
Only TFP would make the hardest challenge be the frame rate.
I’ve actually had zero problems with frame rate in A21. All settings are maxed. Considering I would drop down to 45 fps at times in A20, it’s a pleasant surprise.
I've got a 6950xt and still get frame drops in high tier POI.. it's not terrible but it's still there. I drop to around 50 fps. I am running 1440p ultrawide.
@@falseshepherd-490 a pc that can handle 7dtd with 60fps+ does not exist since its a engine limitation...as soon as you go into a tier 5 and wake up the zombies your fps is fucked
The biggest hit to frame rate I’ve found I know I have an insane computer and a rtx4090 and all but reflections and reflection quality were by far the worst I have basically everything else maxed. The next biggest fps hits are view distance and object quality if you just adjust these 3 things solves everything.
@@trevorhoward6115 Its not a video card issue its a CPU issue with the engine. The zombie moves calculations are taxing the CPU. I think it might be an engine limitation on not letting it run on multiple cores. Cause our over all cpu speeds have been going up cause the newer cpus have more cores but the per core speed on some cpu's is lower so the game has less CPU speed on those cpu's cause it only used one core. That's what i have noticed.
11:30 "there's nothing a grenade can't solve" ~IzPrebuilt
words to live by
What about an RPG?
I had a few POI "fun" experiences today. Went into a room a creative way. It was clear. I saw a glass-roof. I went up onto the roof, then through the roof going down where I was before, and MAGIC SPAWNING zombies appeared out of thin air.
The fun pimps need to stop that sorta trigger spawning system, it's very counter-fun. Especially since it 100% counters stealth approaches.
Efficiency because loading up a tower of zombies really would kill performance.
@@brodriguez11000 it doesnt in other games, 7days is one of the worst optimized games ive ever seen, they need to dedicate a few months to optimization
@@gasad01374 TFP have no excuse for the game to be this shit in performance considering the asset store if full of optimisation tools
@@gasad01374 it does in other games, project zomboid also doesnt spawn zombies until the player opens the door to a building
This was a thoroughly enjoyable series and I cannot wait until the next one! I eagerly anticipate what main attribute (weapons wise) you'll be going with next.
Done a t6 Mesa today, great fun... I've never seen so many army zombies running at me at once. I feel like your T6 Tower didn't have the double spawns in comparison to the ones I have done...
The only problem was the quest reward being a level 4 auger.
I did a t6 Mesa and the spawns bugged out at the end, not allowing me to complete the quest. Good end loot being a t6 but the no quest reward was heartbreaking
@@DamianVarnum you can fix this,destroying the buttoms
the rewards are horrible... on top of that the ammo you get from tier 6 missions should include energy cells. I am at the point of the game where I only use energy weapons so dropping thousands of ammo for normal/coil weapons is useless
9:56 man challenged you to a dance-off and you shot him in cold blood. Unbelievable.
You need nightvision goggles if you want to both see in the dark and keep that stealth.
and light armor, surprisingly enough, I like Padded armor, since it's kinda crap, but does 0 extra noise, so is perfect for the stealth stuff
@@elduquecaradura1468 I also go with my padded armor for quite a long time, I only loose roughly 7-8% armor rating compared to leather but there's no mobility penalty, stamina penalty or noise increase so I can literally hug a sleeping zombie and he doesn't notice me, it's kinda dumb that light armor except padded gives the same movement debuffs as heavy armor
NVGs, light armor, high stealth, and an M60 for when shit hits the fan and you've double spawned a huge group.
I've noticed an unusual uptick in injuries too. Seems like if a zombie just bumps into you you get infected a sprain and a concussion
frrr even with the pain mitigation perk
it’s been a good series. thanks for the content and unfiltered feedback for A21!
This entire game has changed to what was “holy shit I’m the last human alive (apart from traders)” to “include the doom music cuz it’s time to lock and load.”
I wish they added some content where you could slowly bring back humanity with bot humans and medicine and farming would mean something.
Never watched your content before. Thoroughly enjoyed this series, found your no-nonsense approach refreshing.
The higher tier POI is fun to play , the only problem is sometimes it's too big and when there is left with one or few zombies to be cleared and u got to spend a lot of time just to find them out. I found this a bit tedious and hopefully there will be some indicators in future.
There are indicators on clearing missions - yellow circles appear when only a few zombies are left showing distance and approx. location.
In regard to the damage I believe the kills you where getting had more to do with the critical hits due to your higher stats rather then the skills. Hitting center mass is where the extra damage tends to play out.
Afaik the traders always have their whole inventory available, it's just filtered based on your gamestage, only showing your high level gear if you meet the requirements. So they'll always have crap primitive loot and high tech stuff available no matter.
Red Mesa, Corrections and retirement home are light years worse than dishong tower and crackabook HQ. Crackabook is probably the easiest (and fairest) T6 there is, since you can actually fully sneak it (unlike the newer T5s).
I wondered if they refilled the pool. That was a lot of zombies, for us regular people. I really need to start using parkour some. Great content thank you for the series.
The 7 days to die experience:
Difficult to play game ❌️
Difficult to run game ✅️
i cant wait to see what other series you do because you're informative and hilarious, especially when you get that little bit salty about the unfair and stupid bs this game pulls
OMG, so impressive how you keep your cool enough to get all those headshots... super impressed! I could never do that the way you do.
Saw some guides of yours before the a21 videos, and this series got me hooked on the channel. Been watching the entirety of Desert Ranger and afterward im gonna go watch Permafrost
The exploding crossbow bolts do no block damage, I have found them essential for crowd control on insane nightmare level. Combined with the M60 both modded out, all you need.
I don't think u can do stealth in infested clears because u have to actually trigger the room in order to finish the quest so stealth seems to be more reliable in just normal missions. The best strategy i came up with was a robotic combo that can kill the enemy verry fast
For a fun T6 Infestation time, try the prison.
I've noticed that scrap, iron and steel armor are all missing the Explosion Resistance and Armor Crit Resist stats. I was going to make a set of T5 steel armor and those two stats are nonexistent. Makes those armors useless. I hope it's just an oversight and not intended.
PreBuilt becoming my new favorite 7dtd creator 🥶 - I really didnt see that coming tbh, originally was only subbed because this guy is goated at the game lbvs. how times have changed! keep on keeping on Iz. Cheers from MN, USA
my favorite part is when your running the tower and screamers attract more screamers, so you'll have hordes thats not even part of the POI headed your way xD
I'm impressed- I would have rage quit a long time ago playing this difficulty, you take it stride and show real skill in this series! Thanks so much for entertaining us all!
Maybe you should rather play hello-kitty games.
Looking forward to the next series! I am curious if you plan to revisit some of your weapon guides with A21 being 'stable' now? Melee guide with spear, t-rex, and flurry of blow changes would be awesome!
Great series as always, making me want to make my own. I'm surprised you still still only have less than 50k subs considering Markiplier has basically the same editing.
A lot of it is persistence and hard work, but luck plays a huge factor, more than people would like to admit.
I've always found Crack-A-Book HQ to be an absolute breeze. The trick is to nerdpole to the roof and start the POI from the top.
Stealth kill as many as you can and then clear them out. Walk over the glass roof and it wakes up everyone on the top 2 floors. Then you kill them while retreating/advancing up/down the stairwell.
Once the top 2 floors are clear, use the elevator shaft ladder to get to the 2nd floor, which is a quick clear, before jumping down onto the top of the ornament in the middle of the main gloor. Shoot the nasty ones from your perch before hopping down and clearing them out.
Then it's into the basement, which can be a bit much sometimes... But if you stealth kill a few with a crossbow and use the doorway, it's not too bad. Haven't tried it on infested yet though...
I use to auger into the loot room. Then ladder up the backside to the roof.
Seen a couple of guys play 'headshot only' - had it modded so they'd only take damage to their heads. The perfect mod for sniper rifles.
I always thought the old Crack-A-Book HQ was harder than Dishong. The newer version feels like it's half the size.
Couldn't help but pay attention to prebuilt when he had an abrasion in dishing,, surprisingly didn't get a single critical injury. Maybe it's a percentage chance per hit
Thanks for the fun ride! Really enjoyed, this binged the whole lot in about 4 days, didnt realise there was a super-cut coming but glad I watched it all anyway! Looking forward to the next series!
Me and my friend went into a tier 5 poi only using guns and woke up every zombie in 2 bit tower and I shit you not, our fps went from 75 fps to 5 when we got inside and yes, a billion screamers while at game stage 250 meant a lot of ferals.
Thanks for the playthrough, Iz. I've enjoyed it a great deal, between exploring the new Alpha and your delightfully sardonic commentary with some solid critiques. It's been enjoyable to watch the whole thing through. Thank you for all the hard work you put into this.
It's been a really great series. You're by far the most clinical 7DTD player I've watched on YT, looking forward to the next series!
25:34 Nice little jumpscare hahah
I just speedrun lootcrates by logging in and out and bypassing the mazes to get to the level 6 good stuff loot. it takes 7.5 mins for the quest to be accessible again because logging out makes you lose the quest progression.
That's exactly what i started doing. I was 95% completed w/ a t6 Shotgun Messiah Factory-quest. Had some IRL Stuff to do, ( i play offline) and exited; assuming it would save my progress. Only to realize when I logged back in, it reset my quest progress. Now I accept the t6 quest. Rush the loot room. Then save and exit, it's an insane amount of xp AND if you use loot goggles+eye kandy (or w/e the food vendor-buff for loot is) it's really good loot. I've gotten it to the point where I can mine out 4 total blocks, Aggro the loot room+2 other rooms and kite the zombies for an Easy 80k+++ Xp and the loot boxes. After spending literally 1 full in-game day to clear out a Pop-n-pills factory only to realize i missed 1 random zombie hiding in a closet just feels terrible. And I doubt ill ever try to complete another T6 clear quest again.
Dude is a beast with that pistol. Was popping heads like pimples
I know you have probably caught up with this by now but infestations double+ the number of zombie spawns- awesome vid dude very exciting
Fantastic series! Learned so much about gameplay, even though I constantly watch 7DTD content and have been playing for years. Will come back to this for reference. Can’t wait for the next one! Thanks PreBuilt!
Ohh I kinda wished you'd do some expansion mod series since half of what this game is about is allowing people to make cool mods. But I'll probably still watch the next series :)
Loved this series! I learned so much about obscure mechanics and how to play better, waiting for another one!
2:50 Everytime and I mean, EVERYTIME I get hit with cop barf I get bleeding (???) plus a bunch of status, that is the most annoying thing ever
Well, another fine Prebuilt series! I like Prebuilt, and I like Prebuilt's content. I hope the next one does just as good.
Did a t6 for the jail. Not sure if it was bugged or not but I had no less than 40 zombies per room. Was absolute chaos. Especially them spawning in rooms behind me that I had already cleared. Gave a lvl 6 auto shotgun so I guess it was sort of worth.
Be tempted to mine that place to death.
@brodriguez11000 I ended up having to log and restart because I ran out of ammo. Usually only carry around 600 rounds. Rofl came back with 2k and finished it
"Nothing needs that much damage."
This man has never heard of the fun of Nuclear Weaponry.
Freakin killed it Pre, nice series!
Tanks Spong
I have yet to finish a Tier 5 POI, every single one has had a bugged "something" that prevented the last couple of zombies from 'spawning'. Most memorable was a room where the button that's supposed to open the door and wasn't lit, and therefore didn't work. So adding zombies for infestation would be pointless IMO.
Your accent is so fun to listen to, nice to have goin in the backround
Ask IZPrebuilt: Healing factor increases critical injuries recovery and Physician perk lvl 3 surgeon (intellect) that heals treated critical injuris faster work together? Is it a sum or a multiplier? (that would make your brawler build more OP)
My first t6 experience was SGM factory in the wasteland (pregen8k).
I was not prepared.
Me and my friend tried to clear the navazgame prison as a teir6 infestation and so many zombies spawned that it was worse than a max gamestage horde night
As much as I love parkour, it does make it a bit easy to deal with zombies.
Yes, I know that's the intended purpose. I just try to avoid taking it for another layer of challenge.
Fantastic video though!!
Remember the old alphas where the infestation was outside (making nights terrifying may I add) and inside was safe?
Nothing a mod can fix but the good old times of making your way to a shotgun messiah in the 0,0 city
Thank goodness these Guides are for new players, because as a vet I certainly don't watch them for tips...😉
bro how r u so calm i was it my friend and 4 zombies jumped me and i yelled and said back up BACK UP at the radio station in navigane in the tower but there's some rly good loot there so I mean.
Teir 6 infestation Prison quests are pretty hardcore. There are 2 different ones and I forget which one is harder.
My experience so far is that T5 infested are currently the best high tier missions for your time invested. Normal T5 and T6 missions just take way too long. And since Funpimps removed high tier equip from main loot all that really matters is the Trader reward.
The deal is that i can do ~4 Infested T5 clears in the time i need for the insanley beefed up Factories etc since the former only take place in much smaller T4 POIs. Just yesterday i recieved a lvl6 Auger and a lvl6 Chainsaw back to back from two infested T5s. And i almost forgot the lvl6 sniper rifle from a sniper packgage i selected as 2nd trader reward.
Aside from challenge why should i clear a normal T5 or a T6 which take ages to complete combined with the high risk of having screamers outside (btw, screamers spawning more screamers shouldnt be a thing. Just a dumb and tedious mechanic) who ruin everything into a lag fiesta?
Excited to see where you go next series wise! Good watch prebuilt!
Perhaps a new series, where you do video tutorials on to cheese each t4+ poi clear/infested. One poi per video with best strat and gear for each one?
love the content you put out.
i have a request.
for the insane nightmare series that's coming up, turn on feral sense as well? lol
good luck and thanks
the insane nightmare series is already on episode 17 lol, a little late to be making changes
@@IzPrebuilt yep, maybe next time. love your stuff, learned a lot about the game from your vids. thanks and good luck with the series!
Wow, the difference in difficulty in the crack a book clear from the beginning to the ending was night and day.
odd. i only gunpowder based weapons on horde night. the crossbow is more than plenty for POIs . never even considered throwing away ammo on a POI .
Thank you for the series
You should try and buy out that stuff at the shop and see if it fixes the bug after he next replenishes his stock
Infested clear is fun. but it's even more fun during BM night
27:45 of cause zombies don't care if another zombie break shit. Because they telepathically know who did it.
Enjoyed your series~ Will be looking forward to the next one~
"well that was easy so maybe we should do another one" YEAH!!
This series was so good that I loaded up your channel page on my phone and pressed the subscribe button with my nose.
Thank you, this series was fun! 😃
The only reason I can see right now to take the level 5 in weapons is in case of the back up need of using a lower tier weapon in a pinch. outside of that by the time you have the last level in a weapon you also are running around with multiple tier 5-6 weapons fully modded so it is such an edge case to be nearly non-existent
Missed out on those military stealth boots. I hate that you can’t find them in a level six.
Good series. Thank you
Awesome series to start off A21. Im looking forward to insane nightmare! Cheers!!
33:10 this is a certified Soldier TF2 moment
You should check out one of the new tier five pois as a tier six infested. I think they are way harder than the older pois like Dishong or the Hospital. The correctional facility was way harder I think.
The Prison is the worst i had so far. No way to survive the lootroom without M60. At least for me.
personally I kinda wish it had a defined end like Conan.. like do a bunch of stuff to get rescued or something...
me and friend ended up doing this poi in the snow biome with pistols and stone spears and I have to say the frame drop is the only killer
Gunfire asmr is always appreciated
loved this series and cannot wait for the next one you do
"Nothing needs that much damage" But big number make brain go burr
Amazing series, thank you! 💖💖
Great series! looking forward to the next one!
Came for Tier 6 action. Stayed for the insane headshotting.
No Nightvision...
Dude!!!
Really? 🤣
In that kind of game to be stealthy means overdo it (like no noise armor, no light, no sounds) and even like that, it can fail... greatly...
30:00 Because beasts craves your blood!
39:00 See you on another of your series, but man your reaction speed is nightmare for sure, I'll surely watch it again for study purpose.
Thank for your... dirty work!!!😅
All that z-blood must be a bit stinky😜
At 6:12-6:18, You faced off on a radiated construction worker, you fired 14 shots with 12 hits and finally took him down. Are you using AP ammo with a rad mod in your pistol? if you are this would be why the last level of gunslinger is needed you would have gotten 4 hits with 100% extra damage instead of 3 not to mention extra normal damage and quicker reload. The SMG at an equal level as the pistol is no comparison. The SMG does 20 points more damage per round, holds twice the number of rounds, and fires at a rate of +300 rounds per minute. After testing the SMG with AP it took 8 rounds and the sniper rifle took 6 with the majority of shots fired at close range. These tests were done fully modded at tier 5. If a silenced weapon in 9mm is the choice then the SMG without a modded trigger would be far better even without completing the pistol book set you would still be getting an extra 14 points of damage per round. By day 50 I don't manufacture anything but AP. By the way, 12 hits out of 14 rounds equal an 86% accuracy rating which is awesome. Most players in this game average 60-65% at best. Most RUclipsrs I have watched for the last 8 years average around 72-76% ACC. Well done buddy!
the server I play on is over day 150 now and I have still never seen a solar cell in any of the traders. I have only seen about 6 or 7 solar banks and one solar bundle which at the time I didnt take because there was other things I needed more. I would like to use solar power but I cannot get any solar cells and no one else in the server has seen one either.
51 days?I will do Tire 5 request just for experience,,or test different builds,and I have done 3 Tire 4 requests at day 16. Insane difficult, Nightmare running all the time, zombie perception open all the time. It's crazy, but that's like a real survive game.
Are we going to talk about how this man’s jumping around crack a book hq like he’s shitting on advanced warfare bots
The only problem I have with T6 missions is that they are all 2-4k away from me, I might get one or two in the city Ive set up in only to never show up again.
Like personally the game doesn't run bad for the engine the games on but they have to optimize it and improve the graphics more an fix the shadows since they seem a bit weird.
Looking forward to the next series! 😀
Ending it on getting Pack Mule. What could be funnier?
Great series. Thanks!!
By the time you can complete tier 6 there is no useful loot anymore. It gives a ton of ammo, more then you will use in the poi and some nice exp. But besides that, not much useful loot as you probably have high end weapons and armor already at that time.
before you end your series bro could you please show all your the skills and how you've spected put your guy like full run down down n how they work ect maybe please bro ... xx if you got time or even just quick 1 showing wot went were ect .. x
8 perception
-4 dead eye
-4 spear master
-4 demo expert
-3 penetrator
-5 salvage ops
7 Strength
-3 masterchef
-4 heavy armor
-5 miner 69er
-5 motherlode
5 fortitude
-3 living off the land
8 agility
-4 gunslinger
-3 run and gun
-4 parkour
3 intellect
-1 physician
-1 advanced engineering.
They work the way they say the work in the perk descriptions.
@@IzPrebuilt aha yeah man thanks bro beast that loves this sereis x
“It’s just Dishong tower nothing to be afraid of… oh… except for the frame rates, the frame rates kinda suck”
-IZPREBUILT
I enjoyed the series!
One thing I’m not sure I like very much is that the dropped loot from zombies kinda sucks. Little ammo and usually just food or brass. Thoughts of everyone else on that change?
It feels like their frequency has gone up which is useful in the early game for sure, I wonder if they're affected as much by your score scaling? As it does get to a point when you start to overlook them. The lootbug in me always wants to check, but I'm left disappointed mostly!