Building a HUGE NAVAL SHIP was a mistake in Kerbal Space Program 2!

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  • Опубликовано: 2 ноя 2024

Комментарии • 628

  • @calebbrown6735
    @calebbrown6735 Год назад +1150

    Something tells me the buoyancy physics are still a work in progress

    • @user-cg3em4cw4f
      @user-cg3em4cw4f Год назад +74

      Something tells me being able to play the game is a wip

    • @calebbrown6735
      @calebbrown6735 Год назад +27

      @@Varksterable physics are a general term. Buoyancy in games and particularly in Kerbal has been non-existent. Kerbal Physics themselves are just okay in the sense that the game has almost none save for basic astro-physics

    • @liviekumori
      @liviekumori Год назад +13

      Something tells me this game is a working progress

    • @mihailmilev9909
      @mihailmilev9909 Год назад

      lol

    • @mihailmilev9909
      @mihailmilev9909 Год назад +1

      @@liviekumori true, can't tell what it is tho

  • @IcEcho
    @IcEcho Год назад +698

    Definitely think you should try out "From the Depths". It's a crafting game focused on building freedom with ships, planes etc built from scratch, from hull to engines and weapons. Think it would be right up your alley!

  • @eliasprice7553
    @eliasprice7553 Год назад +135

    The way buoyancy works in KSP (at least in KSP 1, I think it's the same in KSP 2) is that each part has a specific buoyancy value. It doesn't really calculate if cargo bays are airtight or anything, they just have a pretty low buoyancy. The KSP ship "meta" is to use fuel tanks, but to empty out all the fuel (you can do this in the builder) which results in insane buoyancy.

    • @RAFMnBgaming
      @RAFMnBgaming Год назад +2

      The empty fuel tanks thing (still) doesn't work in KSP2.

  • @Hampus_006
    @Hampus_006 Год назад +229

    I think you should try and build the boat using fuel tanks, if you go in parts manager you can empty the fuel tanks to make it more buoyant.

    • @goldenbananas1389
      @goldenbananas1389 Год назад +9

      i also wonder how hydrogen fuel tanks would work for this.

    • @greenaum
      @greenaum Год назад +21

      @@goldenbananas1389 Usually it'd be compressed, so more dense than water. Although even oil, and petroleum, diesel, etc, float on water. One reason we get enormous oil slicks that kill everything for miles around when a tanker gets holed and that bloke from BP says "soz".

    • @LeafBoye
      @LeafBoye Год назад +5

      @@greenaum thanks for the rant bro but nobody asked 😬

    • @CaseyRVids
      @CaseyRVids Год назад +7

      @@LeafBoyeyou’re a “Top G” rite maate

    • @someguy5085
      @someguy5085 Год назад +9

      ​@@LeafBoye I actually wanted someone to talk about this tho

  • @matthewman1111
    @matthewman1111 Год назад +31

    “You know what definitely has air in them , wheels”
    Puts the only set of wheels in the game that are made of metal mesh and we’re designed to be used without air on the moon ….. love it

  • @Crayshack
    @Crayshack Год назад +19

    As someone who occasionally launched boats in vanilla KSP I, this excites me. No longer having to design the boat so it can survive rolling down the whole runway and then down the slope to the beach before entering the water is completely came changing

  • @simonlausee1755
    @simonlausee1755 Год назад +74

    From my experience with KSP1 boats, the buoyant parts are fuel tanks and aero surfaces, hince why whenever you launched your boats the fuel tank sides would be pulled to the top. Try using all fuel tanks instead of cargo/hollow pieces

    • @sharkbitesback2749
      @sharkbitesback2749 Год назад +3

      Can confirm, but wings are like 5 times more buoyant than fuel tanks

    • @MeretiJane
      @MeretiJane Год назад +8

      but this is ksp 2 and the water doesn't work at all here

    • @Archgeek0
      @Archgeek0 Год назад

      What about _intakes_ ? Those were famously buoyant for a time.

  • @theRealJimothy
    @theRealJimothy Год назад +200

    This confirms my bunker builder theory. That bunker was protecting the Kerbals from the HMS Knob! But clearly it wasn't enough. That monstrosity destroys everything.
    But hey, that's just a theory, a quantum mechanics/rocket science/Engineering theory!

    • @pomrucznikpixel
      @pomrucznikpixel Год назад +11

      And... CUT!

    • @Kubz0n
      @Kubz0n Год назад +4

      Why do I feel like this comment is going to blow up

    • @_the_fritz
      @_the_fritz Год назад +2

      Very smooth.

    • @jesseok7
      @jesseok7 Год назад +2

      Kraken?

    • @SephirothRyu
      @SephirothRyu Год назад +1

      Your post is just a theory. A parody unfunny theory!

  • @cyberfutur5000
    @cyberfutur5000 Год назад +56

    I beliefe those wheels you've put on are the games version of the Apollo moon rover wheels. This would mean that they aren't rubber tubes full of air, but some sort of metal mesh.
    Worth checking out, tho, some great engineering indeed.
    And I don't think ecranoplanes will work in the game because the KSP aerodynamics don't model ground effect. At least the first game needed a mod for it. But kudos for trying, again... great engineering indeed.
    But it looked alright and I might even say, if you'd build the same thing in KSP1 with the ground effect mod, it could actually work...

    • @GremlinSciences
      @GremlinSciences Год назад +2

      KSP2 is supposed to have all those physics as part of the base game, but they have admitted that most of the physics are still very much a work in progress.

  • @benjaminpalmer5454
    @benjaminpalmer5454 Год назад +95

    I feel like every time matt plays this game, he does something that doesnt work, then makes it bigger and adds struts.

  • @jimmymcgoochie5363
    @jimmymcgoochie5363 Год назад +28

    “Starting to think this game is a little buggy”
    Well, you got that part right… Also I don’t think KSP2 has the physics of ground effect in it so ekranoplans won’t work. You should try using fuel tanks with no fuel in them in future boats?

    • @monad_tcp
      @monad_tcp Год назад +2

      I'm starting to think KSP2 is just KSP1 with even more things pilled on top of the same crusty technical debt ridden codebase but with a newer UI.

    • @higueraft571
      @higueraft571 Год назад +1

      @@monad_tcp Nah, definitely a different codebase, Dataminers confirmed as such.
      As for the issues? Some may be as persistent, however safe to assume a VAST majority are due to the fact it's an unfinished in-house build months before intended release...

    • @higueraft571
      @higueraft571 Год назад +1

      @@monad_tcp Where did you get "Tech Debt" from??
      This a "devs were in the middle of making it and were forced to release WAY too early" problem.
      Different aspects of Physics are either placeholders, a framework, or dont exist. Optimization hasnt happened, as it wasnt tested on many systems past their offices, there's additionally features we KNOW exist, such as Heating and Autostrut, they're simply incomplete/disabled.
      Etc etc

  • @weezylone
    @weezylone Год назад +134

    Rce: I'm a drainage engineer! (For a city in a desert)
    Also Rce: what's "hydrodynamics"?
    Love your stuff mate keep doing what you're doing.

    • @jarjarpfeil
      @jarjarpfeil Год назад +15

      he knows how to make water go through stuff, not making stuff go through water!

    • @chrisakaschulbus4903
      @chrisakaschulbus4903 Год назад +7

      @@jarjarpfeil No, an engineer is an everything engineer. It's like a car mechanic and a doctor... pretty much interchangable.
      No snobby "well i rather work on fuel pumps" garbage.

    • @xanderplayz3446
      @xanderplayz3446 Год назад

      He probably called it another term

    • @brandonsattizahn4443
      @brandonsattizahn4443 Год назад +17

      ​@chrisakaschulbus4903 I can confirm this. I'm currently in school for cyber security engineering, and by the time I graduate, I'm certain I could design an airplane and run a nuclear reactor.

    • @afoxwithahat7846
      @afoxwithahat7846 Год назад +2

      Can confirm, most of the engineers will learn Fluid Dynamics.
      It doesn't mean Aerodynamics or Hydrodynamics as these are specialized fields for fluids that we commonly encounter.
      In aerodynamics, at car cruising speeds, we assume air cannot be compressed, if you only studied fluid dynamics you'd have zero idea we solve equations differently. It's not about the fluid, it's the pressure gradient.

  • @wyattscalio6532
    @wyattscalio6532 Год назад +71

    Gotta say since i have discovered this channel I have not been able to stop watching all of your videos. Love the daily uploads too.

  • @jaykub8861
    @jaykub8861 Год назад +18

    Will there be “Truss me, I’m an engineer!” hoodie? It’s such a cool design

  • @TheRolemodel1337
    @TheRolemodel1337 Год назад +2

    10:46 rover wheels usually do not have air inside

  • @oasntet
    @oasntet Год назад +7

    From an interview, the devs haven't implemented a realistic ground effect yet, but they might. It'd be interesting, though not sure how applicable to a space program it'd be...

  • @monke-fm1tv
    @monke-fm1tv Год назад +1

    12:57 Jeb having too much fun

    • @JETTISON47
      @JETTISON47 6 месяцев назад

      That's what I was thinking 😂

  • @thepenguinprolemonstealer2644
    @thepenguinprolemonstealer2644 Год назад +10

    you could try making a boat with a hydrofoil, and slap on some boosteres to give it it's initial speed

  • @23edjjj
    @23edjjj Год назад +2

    Try Stormworks: Build and rescue. Its a game where you build ships and helicopters and cars and pretty much everything you like. There are reactors, boiler, modular engines (engines you can build yourself) and game engines (engines provided by the game) you have to connect pipes to connect fuel air and exhaust and logic is where you connect stuff to control it.

  • @TrippyPepper
    @TrippyPepper Год назад +3

    A glorious thumbnail

  • @jaycweingardt11
    @jaycweingardt11 Год назад +1

    "how many atmospheres of pressure can this space ship withstand?"
    "well, it's a space ship, so somewhere between Zero and One."
    -Dr. Farnsworth

  • @jamesscalzo3033
    @jamesscalzo3033 Год назад

    Loved the video @Real Civil Engineer! Can't wait for the next video of Kerbal Space Program 2 man! Okay, now you've given me another Challenge idea, however I don't think KSP 2 was meant to support this so just do your best.
    This Challenge is to build an Actual Warship in KSP 2! Be it a Destroyer, Frigate, Corvette, Light Cruiser, Heavy Cruiser, Battleships, Aircraft Carrier or Submarine for World War Two or even a Modern Warship. Again, just build an Actual Warship in KSP 2 and have some fun Building it! Don't forget about the Actual Jet Aircraft Challenge as well man!

  • @janeharrison835
    @janeharrison835 Год назад +5

    Only Matt would think of putting training wheels on a boat! 🤣

  • @noelhutchins7366
    @noelhutchins7366 Год назад

    Ballast is important: water surface is like a fulcrum and ballast-weight is the leverage keeping the deck on-top; fuel is lighter than water so it makes a poor substitute for ballast; most ships just use stones and sand against the keel.

  • @captaindelta43
    @captaindelta43 Год назад +5

    **In Jeremy Clarkson voice **
    Sometimes RCE's Genius , it creates strongest shaped structures!

  • @RL10_PropelledRocket
    @RL10_PropelledRocket Месяц назад +1

    I kept thinking, JUST USE EMPTY FUEL TANKS! XD
    Truly a RCE moment

  • @zachary_smith84
    @zachary_smith84 Год назад +1

    My understanding is the internal settings for physics are borked but can be manually tweaked to be less insane and more like ksp1. Might be worth the research to avoid all the noodle rockets.

  • @darioschottlender
    @darioschottlender Год назад +3

    I love how when you saw you couldn't build a boat you proceeded to try a much difficult thing instead

  • @endoflyer1201
    @endoflyer1201 Год назад +1

    The front 8 engines were only used to get speed, 2 rear engines propelled the plane in flight.

  • @derLauch22
    @derLauch22 Год назад +2

    You want to take fueltanks and empty them in the parts manager so that you can float

  • @El_Presidente_5337
    @El_Presidente_5337 Год назад +2

    Cargo bay:
    No wobble.
    Fuel tanks:
    Snake having a seizure.

  • @julianrab1024
    @julianrab1024 9 месяцев назад +2

    Do a boat with a rocket on top and launch it

  • @Echo_the_half_glitch
    @Echo_the_half_glitch Год назад +1

    I think you can empty the fuel from fuel tanks, making them better then cargo bays visually and possibly just more buoyant? Idk

  • @mikewagner2299
    @mikewagner2299 Год назад +1

    Your last design was quite tame and realistic looking. It's a shame KSP hasn't prioritized fixing the kraken or allowed looping connectors

  • @onidkalafatic3050
    @onidkalafatic3050 Год назад

    I made one hell of a navy in KSP 1, I have LCS-2, some destroyers, I tried making CV-65 and so on.....and they all float and sail so try doing it in KSP 1

  • @ilikelittlebikes
    @ilikelittlebikes Год назад +1

    cant wait till KSP2 makes it beyond early alpha.

  • @bigbadlara5304
    @bigbadlara5304 Год назад

    The engines at the front are only used to lift the ekranoplan up. The two back ones provide thrust.

  • @frednoble3547
    @frednoble3547 Год назад +3

    Trust matt to build his most stable and controllable aircraft when he was trying to build a boat

  • @KapakIII
    @KapakIII Год назад +1

    UK space agency will be so proud of this

  • @alphamike87
    @alphamike87 Год назад +2

    The low flying plane you made has an hammerhead shark look

  • @huskypup5038
    @huskypup5038 Год назад +4

    RCE someone already beat your land speed record. The new speed is 420 m/s, rip that was fast.

  • @MaskYourFace2020
    @MaskYourFace2020 Год назад

    RCE, I am a channel that does KSP specifically. Over my 573.3 hours playing, I have had a lot of experience with buoyancy and boats. If you are looking for buoyancy, cargo containers might not be your best bet. I have always used empty ore containers and that has always worked, so I suggest you try that out. I don't know if it works on KSP 2, though, because I don't have it yet.

  • @jonshellmusic
    @jonshellmusic Год назад

    Hydrodynamics was the word you were looking for. Keep up the entertaining vids!

  • @shadyone6620
    @shadyone6620 Год назад

    About Ekranoplan (also dubbed Caspian Monster) - it's never been used, there was only one prototype.

  • @LordD0g
    @LordD0g Год назад +1

    RCE, you do not have the Land speed record, Intern beat it. YOU MUST take it back!

  • @Official_DeadLegend
    @Official_DeadLegend Год назад +2

    Intern broke your land speed record with the kerban being safe .

  • @soulreaper1981
    @soulreaper1981 Год назад +1

    dont know if that is stil the case, but in ksp 1 you could emty fueltanks and those would float

  • @thedungeondelver
    @thedungeondelver Год назад +3

    "I don't think their engines fell off as often..." Dude it's the Soviets, there's a 50/50 chance...

  • @CaptainBill22
    @CaptainBill22 Год назад +1

    You must rule the waves like a true Britton!

  • @drewbeck1000
    @drewbeck1000 Год назад

    You should try to build a traditional boat - buoyancy is about weight and displacement, so you should theoretically be able to build something out of panels that floats. Container ships don't have balloons inside, they just displace enough water that they float. I don't have any particular faith that the physics are worked out in that way in KSP, but it's worth a shot.

  • @boulderboyv10
    @boulderboyv10 Год назад +3

    New project idea: a giant ground effect aircraft to test the game physics. Like the titanic and ekronoplan had a freaky kid

  • @Ericwoolsey-mc7cw
    @Ericwoolsey-mc7cw Год назад

    use the fule tanks for your fuselage at the top and cargo bays at the bottom with the engins mounted there and your boat should work

  • @Francisonyoutube
    @Francisonyoutube Год назад +1

    Build a big boat and send it in a rocket to laythe and make a ocean fleet.

  • @emdo8437
    @emdo8437 Год назад

    For the ekranoplane, you would want the engines to be angled down so the air would get pushed under the wing

  • @Walker_96365
    @Walker_96365 Год назад

    Ekranoplans use the ground effect to remain stable at low altitude and unfortunately, the ground effect is not present in KSP so a KSP Ekranoplan would be no different that a plane you choose to fly near the ground. It would be nice if KSP added phenomena like the ground effect but I’m not sure the physics engine is quite up to it.

  • @RogueWraith909
    @RogueWraith909 Год назад

    Old KSP 1 trick... use air intakes... they float... weirdly. I haven't tried them in KSP 2 yet though... Also use advanced control option on the wing control surfaces to seperate them out, I found it's REALLY unstable if you don't seperate out the controls into individual controls.

  • @realseangoku
    @realseangoku Год назад +5

    Matt!!! Intern beat your land speed record by a lot, are you gonna set another one

  • @tjalvehund82
    @tjalvehund82 Год назад

    Damnit Matt!
    Its HYDROdynamics!
    Aquadynamics sounds like something an architect would say!

  • @The_Box_King
    @The_Box_King Год назад +89

    Day 33 of asking Matt to play SpaceFlight Simulator.

    • @pawedabek1445
      @pawedabek1445 Год назад +12

      No that game is literaly worse ksp
      Literaly 2D ksp

    • @death_is_here
      @death_is_here Год назад +4

      @@pawedabek1445 with less parts and no electricity

    • @amirsalih2332
      @amirsalih2332 Год назад +3

      ​@@death_is_here SFS once did have electricity but it got deleted but will come back in a later update!

    • @Anti-Furry-Soldier-1291
      @Anti-Furry-Soldier-1291 Год назад

      @@pawedabek1445have you even tried it? Because it is a fun game for people that can’t get a PC for KSP or some can’t even afford it. PC version has cool mods

    • @death_is_here
      @death_is_here Год назад +4

      @@amirsalih2332 i remember good old times when good games were free and thay gave you lots of fun

  • @sovietdies
    @sovietdies Год назад +3

    I think your "boat" was rolling because the fuel tanks on the bottom were being emptied and were becoming buoyant.
    try modifying fuel tanks to contain 0 fuel or oxidizer and they should float?

  • @MexicanNerd10
    @MexicanNerd10 Год назад +2

    RCE + KSB = Gold

  • @jakebaker3299
    @jakebaker3299 Год назад

    You can build nice boats and cars and planes and rockets or whatever on Juno :) I built a 1200+ m/s boat myself took a few hours of cheesing the parts lol

  • @Dfarrey
    @Dfarrey Год назад +2

    I can't believe you haven't used ksp2 to build a bridge yet

  • @emmata98
    @emmata98 Год назад

    1:40 in KSP 1 it is more a barge, with a ramp into the water

  • @Golombo
    @Golombo Год назад +1

    Fuel tanks especially empty has highest buoyancy. You could see that in the game.

  • @joshuacallaway9802
    @joshuacallaway9802 Год назад

    15:00 by god that is the best pirate i have ever seen *pirate music plays*

  • @Walker_96365
    @Walker_96365 Год назад

    13:57 The Soviet Union was not the only ones to use them. There were also commercial ground-effect vehicles that would acts as ferries and the like.

  • @strangermethod1257
    @strangermethod1257 Год назад +1

    The akranoplan (hopefully spelled right) uses the ground effect to fly would be a cool thing in ksp 2

    • @AvaFayIliza
      @AvaFayIliza Год назад +2

      ekranoplan. Because of your comment, I was able to find it. Thank you

    • @user-cg3em4cw4f
      @user-cg3em4cw4f Год назад +1

      Doesnt work because no physica for ground effect

    • @strangermethod1257
      @strangermethod1257 Год назад

      @@AvaFayIliza very unfortunate I remember trying in ksp 1 and it did not work at all lol

  • @BLZ-jy9gc
    @BLZ-jy9gc Год назад

    I was about to comment about the plane you made and how the ground effect allows it to fly, and then i hear you start to talk about it right as i was about to send.

  • @hey_how_are_ya
    @hey_how_are_ya Год назад

    I think what you need to do is use fuel tanks instead as hollow tanks because the game makes hollow tanks have no Insulation so water immediately fills in. But fuel tanks can't let water in making them more buoyant.

  • @crazedgamer5355
    @crazedgamer5355 Год назад

    You gotta play from the depths. A lil complicated but we would love to see it! ( Vehicle building game )

  • @SentinalSlice
    @SentinalSlice Год назад

    If you build a long and flat enough boat. Possibly with extendable parts, you can make a bridge.

  • @denise3111
    @denise3111 Год назад

    You can recreate sea animals, maybe a stingray shaped boat could work. Or a waterplane in the shape of a flying fish

  • @1mariomaniac
    @1mariomaniac Год назад +1

    I haven't even watched the vid yet but speaking as someone who just tried to make a small boat in KSP 2, yes, yes it was a mistake

  • @thomaschumley3904
    @thomaschumley3904 Год назад

    Jeb is the true hero of these videos! 😂

  • @thevortex6754
    @thevortex6754 Год назад +1

    RCE, I think you’ve become, a naval…. Architect…👀

  • @Glegh
    @Glegh Год назад +3

    Kerbal *space* program
    *Builds a ship*

  • @frawzch.048
    @frawzch.048 Год назад

    I kiiiiinda think that having holes connector may be the cause of the boat sinking? Maybe covering every exposed one maight have solved it, idk

  • @callumlyons1684
    @callumlyons1684 Год назад +1

    me thinking this will be a serious attempt to better the UKSP
    rce: wheels :)

  • @Demongornot
    @Demongornot Год назад

    Sadly, Ekranoplans can't work in KSP because it doesn't calculate ground effect.
    KSP1 has mod a mod called "Ground Effect" who only add ground effect as its name suggest.
    One might think that "Ferram Aerospace Research" would add it, but it doesn't., and those two mods aren't compatible, sadly.

  • @matthewlinane721
    @matthewlinane721 Год назад +1

    Matt: Posts Me: I Am Speed 🏎️⚡️⚡️💨💨💨

  • @SalariaStudios
    @SalariaStudios Год назад

    Makes u appreciate ship wrights of old

  • @j0hnf_uk
    @j0hnf_uk Год назад

    The words, 'top heavy', kept springing to mind whilst watching this video.

  • @harrygame327
    @harrygame327 Год назад +1

    The physics on ksp 2 are unfinish now but the devs says they're going to fix that. So if you want to make a real boat in ksp2 , i think you have to wait a bit (like 2 months)...

    • @harrygame327
      @harrygame327 Год назад

      So your boat didn't explod when he go under thé water level

  • @CupPyrmid
    @CupPyrmid Год назад

    3:15 what do you mean what is it doing?it’s DANCING

  • @stephencresswell4760
    @stephencresswell4760 Год назад

    Never thought I’d see a Caspian Sea Monster on here.

  • @somehowlostinspace
    @somehowlostinspace Год назад

    9:07 I can‘t get rid of the thought that I have seen this shape in Germany before 🤔😂

  • @ericnickell3800
    @ericnickell3800 Год назад

    Please play from the depths! It’s right up your alley!

  • @mboyette92
    @mboyette92 Год назад +2

    Love you RCE

  • @dylanwoodhouse237
    @dylanwoodhouse237 Год назад +2

    Oh dear matt. I'm fairly sure that the fuel tanks are buoyant, or at least they are in ksp1. Seems like skill issue on behalf if the UK space agency if you ask me.

  • @RaggedyMan78
    @RaggedyMan78 Год назад

    3:23 Jeb accepts his fate and embraces madness.

  • @thatguynameddan2136
    @thatguynameddan2136 Год назад

    Ooh WIGE based plane! Its a neat theory but thus far very limited in its application. The soviet ones couldnt fly over water if it was over a certain storm condition (3-4 iirc which is quite low). They can transport MASSIVE amounts of stuff though, so tbey do have theoretical benefits as well.

  • @UtopssAKAPJ
    @UtopssAKAPJ Год назад

    10:44 Matt the parts you used looks like they got holes in them 🤣

  • @snowselmon489
    @snowselmon489 Год назад +4

    Love your content 😊

  • @GeorgeTankerYT
    @GeorgeTankerYT Год назад

    Build the KM ekranoplan is added to the list of things I thought Matt would never build.

  • @user-sx1fg7lc3c
    @user-sx1fg7lc3c Год назад +1

    RCE: plays kerbal space program
    Also RCE: builds every type of vehicle EXCEPT a spaceship.

  • @shadmtmtn1603
    @shadmtmtn1603 Год назад

    @Real Civil Engineer If your boat needs to be a plane, i suggest you build an hydrofoil, the best of both world !
    Have fun and gl, all 🖖

  • @DETHdressedInRED
    @DETHdressedInRED Год назад

    2:10 Matt you dork think about it, empty fuel tanks. Even in ksp1 they had buoyancy when empty and would float you should know this it happened multiple times!

    • @DETHdressedInRED
      @DETHdressedInRED Год назад

      Hey what happened to my membership....?

    • @DETHdressedInRED
      @DETHdressedInRED Год назад

      I blame it on rocket, he stole batteries, and my account got frozen.

  • @themistyshow7889
    @themistyshow7889 Год назад

    I love how a boat has flapping Wings

  • @skyethecat7366
    @skyethecat7366 Год назад

    When multiplayer releases we need to see a series with RCE and Blitz