Is anyone going to tell RCE that the sewage pumps always output sewage even when you don't have an input? You can have a single water pump and a dozen sewage pumps and all 12 sewage pumps will dump out their full volume of water. Which means adding more sewage pumps only makes the problem worse.
@@NeveraCore Well, given how decimated his population is at this point, maybe. But no, they put out a fixed amount regardless of "demand" so he would likely need at least a few. But adding more just adds phantom sewage, created from ether. It doesn't reduce load. The flooding is probably because he added more pumps than the outflow into the "ocean" could handle.
Considering you now have two poocanoes, I think the ultimate goal should be make an addition that would turn them into the base of a *very* efficient shape.
The shaft could drain both poocanoes through a series of dams. The final episode could very well show the results of the dams failing catastrophically.
"On your right you'll see the architects themselves. Now if they ask you for a budget expansion or give you plans for a superfluous addition please just ignore them. We ask you not to indulge the architects."
@@fabertaleixoThere's a different goal: Architects want to design things as "nice" as possible (whatever "nice" means for them), disregarding the function. Engineers want to design things as "functional" as possible (whatever "functional" means for them), disregarding the looks.
I'm pretty sure that the more sewage drains you put in, the more sewage flows out, regardless of the city capacity. Adding more is just going to make it worse. The mechanic works the same as the water pumps - you can pump all the water in the world and you can drain all the water in the world. Just remove half of the drains at the top as long as you have enough for your city demand, and that should help.
I found your channel a couple of days ago and then fell down the Engitopia poohole...I haven't laughed this hard in a long time. Thumbs up from a fellow engineer!
Cities Skylines was the second series I saw from you (first was Mini Motorways). I'm stoked to see more of it now! Part of me wonders if it's not time for Engitopia: Season 2, however. You could take a leaf out of your Timberborners series and make an Architects Zone from the beginning (so your city is designed with it in mind instead of having poo-cano problems). Love the chaos, Matt. Keep it up mate xx
Not to tell you your business, but when Poocano II fills up, it's going to backflow into Poocano I. However, the banks of the canal are lower than the walls of the inlet to Poocano I, so it's just going to flood poo everywhere as soon as Poocano II is full.
Architects - "how many useless bits can I stick on this building before it collapses?" Engineers - "how much can I take off this building before it collapses"
You actually are correct, there is such a thing as a software architect, they essentially work directly with the domain designer and make design decisions for how the code structure will be…
@@LHyoutube that's often what usually happens, but there are cases where the 'engineers' in a code base are the architects pulling double duty. Better software is made by engineers who's sole focus is designing the code to work and work well, when you throw an architect in there, you get code that looks good, and probably doesn't work well, lol
RCE, listen, decrease the sewage pumps amount by half at least, they are the source of trouble, so you have to tweak the amount of sewage pumps by hand to maintain both poo-canoes.
If you're trying to play properly then automatic bulldoze is actually a bad mod to have. If the buildings are always vanishing before you can see why they're abandoned then it makes it harder to figure out what problems your city has. Not relevant to this video I know, but since the mod came up I just thought I'd mention it.
Counterpoint: when you flood all of your city with gigantic torrents of poo, the individual problems of any individual buildings become largely irrelevant 😂
He started out with the best of intentions, to use Cities Skylines to explain real-world civil engineering concepts like why T-intersections are preferable over four-way crossings for safety reasons and how the approach roads need a certain amount of setback for visibility, etc. Only to now find his city has not just one, but *two* poo volcanoes surrounded by phallic roads connected with spaghetti interchanges, plus a dam across a lake, and a sunken neighborhood protected by water pumps, and physics-defying ferries which sail not only upriver but also uphill, and airplanes that fly safely through buildings, and a penal colony for architects… It’s wonderful!
There's a certain sense of irony and humor in the wording in terms of what led to there being "logs at the airport"! I imagine there's more than one kind of log at the airport after that flood!
New band idea - Poo-rillaz - On Architect Hill "Up on Architect Hill There's a poo-covered tree Are you here for the wee? Engineers looking out on the day Of an architect dream"
Hey Mat U should engenier a tunnel/bridge out of the under side of lol volcano 2.0 and make it run back up to above of architects island so they drown in their own feasses
Never mind the poocanos, how about the super-powered engines on those boats, taking them up ridiculously steep gradients?! Or the super-strong hulls, given they didn't care about the concrete walls at the poocano / canal boundary...
Water is like the only natural predator of cities skyline saves. I spent 20 hours stitching together an underground transits station. Like day later the lake over yonder decided it was now a geyser. Flooded the transit station. So I removed the water asset and flattened the lake. Didn't matter. I now bad bugged water sources in several places. Sae la vie.
This series is, with a distance, my top favourite show ever! I don't understand why Netflix hasn't signed you up yet. Or have they tried? We don't need another sequel of Games of Thrones, THIS is way more interesting. Yes, I am serious.
Me just getting into the game: oh look, a real civil engineer playing this game. Can't wait to see beautiful, efficient tips and projects. First video:
You can change the intensity of disasters to make your sinkholes larger and hold more flood water, then you COULD use your super pumps to get rid of the water and fill it in. Or simply leave the giant hole
This is how property value works in Engitopia: Anywhere near the Poocano, is 1$ to purchase. Anywhere near the lake is 5$, and litterally anywhere else is $100 000 dollars. *As long as Matt doesn't ever visit that place that is to cause Poonamis, Terdalwaves and sinkholes.*
@@LHyoutube Thanks :) Apparently it's too high brow for most people, because this is the second time I've posted this (first was when he did the Atlantis video), and you were the first one to appreciate the pun.
its just a teory, but i think u drain so much water for the atlantis that's a big exceed of water (if u don't put a an extra building for evacuate it) so the extra water is drop in the poopcano, that's a lot of water for dams
9:00 lol i did not think the game engine worked like that, its like the tsunami used the existing water to continue traveling like it never hit land... a tsunami extender...
if I remember right, the flooding didn't happen until AFTER you deleted a pipe you thought went to nothing. perhaps you should redo some of the pipes so the right connections are restored
A personal funny thing: When RCE completed the second _'Poocano'_ , I also happened to watch an AD about 'Geotechnical Software 5' with its 'water flow' simulation module 😂
I wonder how long it will take before it's going to be realised that by lowering the dykes on the canal the canal will overflow once the second hole fillls up.
Now that you have all the tools and things unlocked, wouldn't it make more sense for the architects to live down low, and the engineers and everyone else to live up high? MEANING, use the terrain tool to raise the entire map height or most of it. This way, when you make a sink hole or need to drain something, it will actually be a proper sink hole or poop hole... make the architects live in the poop hole down low, in everyone else's poop.
Sigh....I said I wasn't gonna watch RCE play Skylines because I knew I would what to buy and I don't have the money for it.....yet here I am wanting to play it 😂 why is your content so good I have bought so many games because of you!!!
Now this is peak engineering also I know it is unrelated but for hydroneer just get a ton of iron drills it is the way to go I have like 22 going an it gets about 4.2 cloutium in about 30seconds (your results may vary)
I love how this series started as "let's make an efficient green sewage solution", and now it has descended into *this*
I think you meant "efficient BROWN solution" ???
@@fubblitious Yeah, definetly brown power
descended implies this is bad. i believe you mispelled ascended
@@aidanwhite5631 Assended
Frankly, it's turned out about the same as every 'Green solution' ever presented.
Is anyone going to tell RCE that the sewage pumps always output sewage even when you don't have an input? You can have a single water pump and a dozen sewage pumps and all 12 sewage pumps will dump out their full volume of water. Which means adding more sewage pumps only makes the problem worse.
Yelling at my screen this very thing the entire time....
he good at making BAD things
I know I'm dying. Please make it stop
So... Technically he only needs one pump?
@@NeveraCore Well, given how decimated his population is at this point, maybe. But no, they put out a fixed amount regardless of "demand" so he would likely need at least a few. But adding more just adds phantom sewage, created from ether. It doesn't reduce load. The flooding is probably because he added more pumps than the outflow into the "ocean" could handle.
Considering you now have two poocanoes, I think the ultimate goal should be make an addition that would turn them into the base of a *very* efficient shape.
And i hope it leaks out of the tip
All the problems are because of the lac of the shaft increasing the efficiency
The most efficient poocano
What's critical is that the tip of the shaft is near the ocean so you can have a safe outlet point to stop all this flooding.
The shaft could drain both poocanoes through a series of dams.
The final episode could very well show the results of the dams failing catastrophically.
"On your right you'll see the architects themselves. Now if they ask you for a budget expansion or give you plans for a superfluous addition please just ignore them. We ask you not to indulge the architects."
Loving how Matt makes engineering just look like solving the problems you just created with your previous solution.
That's _Civil_ Engineering for you.
Is that not what engineering is?
@@wta1518idk man I don’t see any difference between architecture and engineering, it’s basically just designing things, *right?*
@@fabertaleixoThere's a different goal: Architects want to design things as "nice" as possible (whatever "nice" means for them), disregarding the function. Engineers want to design things as "functional" as possible (whatever "functional" means for them), disregarding the looks.
I'm pretty sure that the more sewage drains you put in, the more sewage flows out, regardless of the city capacity. Adding more is just going to make it worse. The mechanic works the same as the water pumps - you can pump all the water in the world and you can drain all the water in the world. Just remove half of the drains at the top as long as you have enough for your city demand, and that should help.
You sound like an architect
@@AB-wf8ek 🤣🤣🤣🤣🤣
@@AB-wf8ek And that's why their complaining about it. I mean, we know wew they live.
@@wojciechbladowski542 Gówniany i chujowy kontent oglądamy, co?
i think the sewage outlets might output a constant flow of water, removing them could make the situation easier to handle
To be honest, I start to envy the architects. Maybe their live is a constant survival, but at least they don't get flooded with poo
They only drink it, bathe in it, and everything!
And it's not just poo, it's industrial waste too, spicy mixes!
*life
I found your channel a couple of days ago and then fell down the Engitopia poohole...I haven't laughed this hard in a long time. Thumbs up from a fellow engineer!
Just wait until you find the timberborners
Cities Skylines was the second series I saw from you (first was Mini Motorways). I'm stoked to see more of it now!
Part of me wonders if it's not time for Engitopia: Season 2, however. You could take a leaf out of your Timberborners series and make an Architects Zone from the beginning (so your city is designed with it in mind instead of having poo-cano problems).
Love the chaos, Matt. Keep it up mate xx
You can see this guy is definitely an architect. He built a hole to hold poop but didn't put an outflow.
The boat poo cenal
HERETIC HERETIC HERETIC HERETIC!!!!
Theres no need for outflow. You just put a poopond at the bottom and pump it back to the top.
Idk why he connected it to the river
Not to tell you your business, but when Poocano II fills up, it's going to backflow into Poocano I. However, the banks of the canal are lower than the walls of the inlet to Poocano I, so it's just going to flood poo everywhere as soon as Poocano II is full.
Your Cities: Skylines content is by far the crativest content I've ever seen!
Most people playing it nicely and this man is just a beautiful art of chaos
@@eriel-fu4305 Not Sun-Zu's Art of War its now RCE's Art of wonderful Engeneering ,
Juicy content
I love chaos
Architects - "how many useless bits can I stick on this building before it collapses?"
Engineers - "how much can I take off this building before it collapses"
Architects and engineers, why did it collapse? Huh, really? l didn't think of that.
Construction workers: *Why are we still here? To suffer*
Waste pipes output a fixed volume, you can delete some to stop the excess supply of fluid.
14:16 Not like you to miss a pun, Matt: 'Gotta make the most of the shituation'.
Bro RUclips is definitely made by architects lol when I first opened ur vid It had no sound😂👍🏽
Yea I got a 30 minute ad
You actually are correct, there is such a thing as a software architect, they essentially work directly with the domain designer and make design decisions for how the code structure will be…
@@InvisibleSquids - And then hands it over to a Software Engineer to actually make the plans into reality? 😀
@@LHyoutube that's often what usually happens, but there are cases where the 'engineers' in a code base are the architects pulling double duty. Better software is made by engineers who's sole focus is designing the code to work and work well, when you throw an architect in there, you get code that looks good, and probably doesn't work well, lol
The boats going up that poop chute is my favorite part.
Fabulous tour! Better than Grand Canyon and Celebrity Homes combined! The Pooez Canal provides for such lovely vistas.
A beautiful symphony of over- and under-engineering.
This is by far the best series (and channel)!
Keep up the good work Matt!
Agreed
try to delete some poo pumps to lower the amount of poo water getting disposed of maybe it will work.
I think that 'the strongest shape', being in/under a flooded space, is good thing and a sign it is doing it's job well
I would love to see rce do a actually legit cities skyline series.
But i do like the madness lol
You should use the disaster response/flood response buildings. They send out vacuum trucks to suck up the flooded water
I have very strong feeling, that poocanoos, are going to be a base for a strongest shaped poo containment.
In order to fix the flooding issue you can expand the river going to the ocean
RCE, listen, decrease the sewage pumps amount by half at least, they are the source of trouble, so you have to tweak the amount of sewage pumps by hand to maintain both poo-canoes.
If you're trying to play properly then automatic bulldoze is actually a bad mod to have. If the buildings are always vanishing before you can see why they're abandoned then it makes it harder to figure out what problems your city has. Not relevant to this video I know, but since the mod came up I just thought I'd mention it.
Counterpoint: when you flood all of your city with gigantic torrents of poo, the individual problems of any individual buildings become largely irrelevant 😂
@@LHyoutube this is very true 😂
@14:14 i love how your laughter made it sound like "don't let the poo get you down, you've gotta make the most of the shituation" 💩
I love how proud of yourself you are about your boat tour working 😆 Lots of great views for sure!
I like how this started as a genuinely good city and now it has ascended into this
I’m way more invested in this city than I ever thought I would be
He started out with the best of intentions, to use Cities Skylines to explain real-world civil engineering concepts like why T-intersections are preferable over four-way crossings for safety reasons and how the approach roads need a certain amount of setback for visibility, etc. Only to now find his city has not just one, but *two* poo volcanoes surrounded by phallic roads connected with spaghetti interchanges, plus a dam across a lake, and a sunken neighborhood protected by water pumps, and physics-defying ferries which sail not only upriver but also uphill, and airplanes that fly safely through buildings, and a penal colony for architects… It’s wonderful!
This is my favorite series on RUclips. TRCE you’re what I aspire to be in life, and I thank you for doing what you’re doing.
No matter how much crap this game flings your way, you're always able to flush out the problem.
"Turdal surges" got me laughing hard, thanks for that! :D
the point in the day where there's a sudden surge of poo is about 7:30 in the morning on average. Also, we need engitpoia to build poo dykes
'Poo dykes' sounds like a genre of porn that you really don't ever want to click on! 😂
"When you're flooded you can no longer be efficient."
Speak for yourself there guy.
There's a certain sense of irony and humor in the wording in terms of what led to there being "logs at the airport"! I imagine there's more than one kind of log at the airport after that flood!
Yes, and he made that joke LOL.
New band idea - Poo-rillaz - On Architect Hill
"Up on Architect Hill
There's a poo-covered tree
Are you here for the wee?
Engineers looking out on the day
Of an architect dream"
This is definitely my favorite series!! Thank you for bringing it back!!
I've been impatiently waiting for the next Cities: Skyline episode, and it did not disappoint!
more pls ✌️😎
Idea: Build a Arcitect Prison Island in the other poocano. Might call it Poopaktraz
Architraz?
*looking at the waters of the city *
"everything is poo? "
"allways has been."
Hey Mat
U should engenier a tunnel/bridge out of the under side of lol volcano 2.0 and make it run back up to above of architects island so they drown in their own feasses
Day 77. Play scrap mechanic. Please
Never mind the poocanos, how about the super-powered engines on those boats, taking them up ridiculously steep gradients?!
Or the super-strong hulls, given they didn't care about the concrete walls at the poocano / canal boundary...
Water is like the only natural predator of cities skyline saves. I spent 20 hours stitching together an underground transits station. Like day later the lake over yonder decided it was now a geyser. Flooded the transit station. So I removed the water asset and flattened the lake. Didn't matter. I now bad bugged water sources in several places. Sae la vie.
This series is, with a distance, my top favourite show ever! I don't understand why Netflix hasn't signed you up yet. Or have they tried? We don't need another sequel of Games of Thrones, THIS is way more interesting. Yes, I am serious.
0:50 Dosn't being 'flooded' actually make it more efficient? 😉
We need a full series of this !!
Me just getting into the game: oh look, a real civil engineer playing this game. Can't wait to see beautiful, efficient tips and projects.
First video:
12:30 Call it Birmingham Mat, because it is dodgy.
12:33 the "spaghetti way" junction
Because this guy is british, he really makes me think American English and English are completely different languages
I love this channel. Matt always makes me laugh.
Same 🤣
You can change the intensity of disasters to make your sinkholes larger and hold more flood water, then you COULD use your super pumps to get rid of the water and fill it in. Or simply leave the giant hole
Your "Atlantis" is really like Mexico-City. A lake that is forced dry with machines and with a city on top.
If this town had a nuclear reactor it might as well be the town from Infra
Yes, for some reason that lone shipping container he pointed out gave me some serious Infra vibes! 😂
This is how property value works in Engitopia:
Anywhere near the Poocano, is 1$ to purchase. Anywhere near the lake is 5$, and litterally anywhere else is $100 000 dollars. *As long as Matt doesn't ever visit that place that is to cause Poonamis, Terdalwaves and sinkholes.*
"Oh I've seen that one.... wait, 9 hours ago? Back into the poop we go!!!"
honestly surprised that you didn't name the new area "the Balls" or some variation thereof.
14:11 need to expand the river, a few more branches would probably do well.
13:03 - still think it was a missed opportunity to call it scatlantis...
You win the internet for today Sir! 🥇😂
@@LHyoutube Thanks :) Apparently it's too high brow for most people, because this is the second time I've posted this (first was when he did the Atlantis video), and you were the first one to appreciate the pun.
I hope the folks on the boat tours around architect hill get proper PPE for the trip, only architects should be breathing that air in.
I love the fact that it's the Sewers Canal instead of the Suez Canal
its just a teory, but i think u drain so much water for the atlantis that's a big exceed of water (if u don't put a an extra building for evacuate it) so the extra water is drop in the poopcano, that's a lot of water for dams
ME: So, now you've got an brand new poocano. What do you wanna do with it?
RCE: Yasss!
9:00 lol i did not think the game engine worked like that, its like the tsunami used the existing water to continue traveling like it never hit land... a tsunami extender...
“Turdal surges” 😂😂😂 that’s a top notch pun mate
if I remember right, the flooding didn't happen until AFTER you deleted a pipe you thought went to nothing. perhaps you should redo some of the pipes so the right connections are restored
A personal funny thing:
When RCE completed the second _'Poocano'_ , I also happened to watch an AD about 'Geotechnical Software 5' with its 'water flow' simulation module 😂
from the shape of the city near the high way mess, you should call it spaghetti and meatballs
4:25 for anyone who watches F1 that truck is like Alonso in Monaco hahaha
I wonder how long it will take before it's going to be realised that by lowering the dykes on the canal the canal will overflow once the second hole fillls up.
"You can see people poo in waves you can see the little turdal surges"... you win the pun of the day sir.
Now that you have all the tools and things unlocked, wouldn't it make more sense for the architects to live down low, and the engineers and everyone else to live up high? MEANING, use the terrain tool to raise the entire map height or most of it. This way, when you make a sink hole or need to drain something, it will actually be a proper sink hole or poop hole... make the architects live in the poop hole down low, in everyone else's poop.
Thanks Matt for continuing engitopia
I want to see this efficiently designed city again
Just digging large holes is actually how Texas unironically handles flooding. No joke.
This is my perfered content to watch when im on my break at work
3 minutes that’s pretty good and within a couple of more minutes I’m going to see a lot of destruction
Sigh....I said I wasn't gonna watch RCE play Skylines because I knew I would what to buy and I don't have the money for it.....yet here I am wanting to play it 😂 why is your content so good I have bought so many games because of you!!!
Hey RCE In the water and Sewer tab there’s a building called pumping service. It will send trucks out to clean up flood waters in the city.
That small little island on looks his is probably the home of the engineers.
That interspaghetti looks impressive!!!
That's what I was looking for Matt 😜
@14:00 RCE switching to full blood English dude portrait in every movie
A solid idea, make another part of the city a poop Venice. Cheers from Colorado!
Matt... Everyone see u gonna make the strongest canal next episode
12:05 Welcome fellow engineers to RCE VOYAGE of Engitopia on the poo canal
. Main attraction Architects sucks hill .
“I’d love to go for like a minimalist canal”… that sounds like ARCHITECTURE
"With the house on fire in the background, this is perfect"😂😂😂
yoo matt crazy vids man I love the humor and chaos of cities skylines by far my fav series!!!
This video is a perfect representation of the Quad Cities every other flood season-poop water everywhere!
I can't wait for the Sewage Canal's version of the Evergiven obstruction. Just so the Suez Canal pun goes to the fullest
I actually think that Architect Hill is the currently the safest place in all of Engitopia... :D
Love this series so much
Now this is peak engineering also I know it is unrelated but for hydroneer just get a ton of iron drills it is the way to go I have like 22 going an it gets about 4.2 cloutium in about 30seconds (your results may vary)