Just handed in a project where i modelled a battlehship, had a 5-7 hour render time for a 480 frames fly-by, wish i had seen this tut first. Great work tho it will help me with my next uni project im sure
hey nice tutorial...but i wanna ask something, if we put textures to the scene and apply physical sun n sky..the textures appear very light from their original color and i have tried to play with the multilpier but dosen't affected much to the scene,so can u please help me out?rply
Fantastic video, thank you so much for taking the time to do it! :D
wow..... amazing
i will surely use that
Just handed in a project where i modelled a battlehship, had a 5-7 hour render time for a 480 frames fly-by, wish i had seen this tut first. Great work tho it will help me with my next uni project im sure
@MrVirNorin okay thanks for the advice...i'll try it..
thanks !
thanks so much, looks like Mirrors Edge, and that's what i'm trying to get at.
it's a good and short tutorial :) i liked it very much.. but how can i make the sun shine through a sphere with a background image on it?
i don"t have mental ray in the render settings ? im a beginner help me please
Thank you for sharing this, so you think mental ray is better than software and producer?
hey nice tutorial...but i wanna ask something, if we put textures to the scene and apply physical sun n sky..the textures appear very light from their original color and i have tried to play with the multilpier but dosen't affected much to the scene,so can u please help me out?rply
Hey, would you like to help a group of people and I build a game? Let me Know :)