To all those who are hesitant or watching this out of curiosity, I bought this game after watching the SUSD review and it is excellent! I would argue that while it appears to be a heavy Euro on the surface, at its heart it's a perfect mix of Euro and "Ameritrash" design. The systems involved fit together smoothly, but there are so many things you are able to do that you don't really HAVE to do anything you don't want to. You're free to play the game however you want and still have a decent shot at winning if you're smart and good at negotiating...SUSD even went so far as to say it involved a little bit of roleplaying, which I completely agree with. The War & Peace expansion adds some more militaristic options without making the game overly combat focused, and overall the theme sticks to each mechanic flawlessly. On top of that the pieces are just stunning. Can't recommend enough :).
I played this game twice and its crazy, there way too much stuff that basically everyone have to work super hard just to not lose of rebel against several crisis in the same turn
I think because the title of the game is so bland, I kept overlooking this, but now that I've heard more about it, I'm quite intrigued. This might be my bday present to myself this year.
Tom and Sam didn't like Chaos in the Old World because the theme was too dark, regardless of mechanics, and that's how I feel with this. They can say "hire workers" and "discover land" all they want, but you're playing an imperialism simulator where you conquer and enslave natives and quash their attempts at self rule by forcing conversion to Christianity through church-building. Natives, good (worker) or bad (rebel), are just treated as numbers in the economy. Nothing fun about this premise.
man was this game crap. bulky, clunky art/style. Pretty terrible for a first time experience and overall pointless. Man board games have come a long way.
To all those who are hesitant or watching this out of curiosity, I bought this game after watching the SUSD review and it is excellent! I would argue that while it appears to be a heavy Euro on the surface, at its heart it's a perfect mix of Euro and "Ameritrash" design. The systems involved fit together smoothly, but there are so many things you are able to do that you don't really HAVE to do anything you don't want to. You're free to play the game however you want and still have a decent shot at winning if you're smart and good at negotiating...SUSD even went so far as to say it involved a little bit of roleplaying, which I completely agree with. The War & Peace expansion adds some more militaristic options without making the game overly combat focused, and overall the theme sticks to each mechanic flawlessly. On top of that the pieces are just stunning. Can't recommend enough :).
What I really appreciate about Toms reviews is how open minded he is towards new games.
I had my eye on this, specially for the island tiles and how they look together. But oh my so many grids and things going on!
Thanks Tom, I think you sold me on this!
What a wonderful game :) combines my favourite mechanics.
Really happy I pulled the trigger on this one.
I played this game twice and its crazy, there way too much stuff that basically everyone have to work super hard just to not lose of rebel against several crisis in the same turn
I want. Sold me on it. Thank you.
Would be very interested in seeing your impressions of the Archipelago solo expansion, does it still work as a solitaire experience?
Yes
ar·chi·pel·a·go noun \ˌär-kə-ˈpe-lə-ˌgō, ˌär-chə, from Websters dictionary, multiple pronunciations.
Just the kind of game I would like.
END GAME and VICTORY CONDITION should of been 2 dealt cards (Decoupled)
You don't tell them the endgame condition until it happens.
I think because the title of the game is so bland, I kept overlooking this, but now that I've heard more about it, I'm quite intrigued. This might be my bday present to myself this year.
yep, it is ;-)
This makes Agricola look like Candyland. ;)
Would be hilarious a few turns later if, after a few tiles were placed, the ships found out they were in the middle of an enclosed lake.
Mage Knight, the Eurogame?
A great game, but you might get some looks of disbelief from the other players while teaching it.
this seems like a game that you set up at a table that wont bee needed for a few days
end game vps is just like troyes
Where's your tie? I could not concentrate because I kepi thinking, what happened to the tie? He finally run out of ties?, is that even possible? xD
tom just looks dizzy... heh
The only thing I don't like about your reviews is the annoying intro.
3 hours... long game???
Listen...If you can finish it in a day, it's a short game.
Tom and Sam didn't like Chaos in the Old World because the theme was too dark, regardless of mechanics, and that's how I feel with this. They can say "hire workers" and "discover land" all they want, but you're playing an imperialism simulator where you conquer and enslave natives and quash their attempts at self rule by forcing conversion to Christianity through church-building. Natives, good (worker) or bad (rebel), are just treated as numbers in the economy. Nothing fun about this premise.
The weak should fear the strong.
man was this game crap. bulky, clunky art/style. Pretty terrible for a first time experience and overall pointless. Man board games have come a long way.
maybe don't scrape the microphone with velcro the whole video next time
Sorry. My mistake. ;-) But if there are multiple pronunciations, just use the correct one... joke. hahaha
It's arCHipiélago. Like in CHina. Not arkipielago.
I'd say it's the opposite, buddy. At least in portuguese and spanish the word archipelago sounds CH = K!!!!!
+Rafael Maia yeah, I live in the US and I have never heard anyone pronounce it arCHipelago. Always arKipelago.