Part 4 - Blender for Complete Beginners Tutorial Series (Modeling Parts of the Snowman)

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  • Опубликовано: 6 фев 2025

Комментарии • 94

  • @RyanKingArt
    @RyanKingArt  11 месяцев назад +3

    *Terrain Scapes Addon:*
    *Blender Market (Affiliate Link)* blendermarket.com/products/terrain-scapes/?ref=738
    *Addon Review Video:* ruclips.net/video/EuD7B2j23u4/видео.html

  • @filiptrivunovic942
    @filiptrivunovic942 3 месяца назад +5

    This tutorial series are the pure treasure on RUclips.
    I am junior indie game developer and I learned blender in 2 days for my basic needs with this guy. He shows exactly what u need to know and how to think. Learning with understanding!
    Bro thank you so much and keep up the good work! I will follow you always!

  • @FishTetris
    @FishTetris Месяц назад

    I got thrown ass-backwards into trying to learn Maya in college with virtually no guidance besides “idk find a tutorial on Lynda” & had such a bad time that it put me off 3D modeling for almost decade.
    I wanted to give 3D another go and heard Blender is more user friendly, and this tutorial has been really great so far! Thanks so much for this amazing resource! ⛄️

  • @RainyDayForge
    @RainyDayForge 11 месяцев назад +21

    For some reason the bevel was not working for me. I managed to get it working with this information online: go into Edit mode, select everything. Go to the menu in the top left corner of the viewport. and hit Mesh > Clean Up > Merge by Distance.

    •  9 месяцев назад +1

      oh nice its fixed

    • @satyaprakashgandly4635
      @satyaprakashgandly4635 7 месяцев назад +1

      Thanks man helped a lot

    • @nichiforbujor
      @nichiforbujor 6 месяцев назад +1

      Thank you! I was thinking that I did not follow the tutorial properly.

    • @Rtz89
      @Rtz89 5 месяцев назад

      Didn't work for me either. Even after the merge by distance. 😭

    • @redbrightfull
      @redbrightfull 3 месяца назад

      Thank you so much, I needed that.

  • @KllEnder
    @KllEnder 2 месяца назад +2

    This series deserves more views

    • @RyanKingArt
      @RyanKingArt  2 месяца назад +2

      Thanks! I put a ton of work into it.

    • @CrazyUnigod
      @CrazyUnigod 2 месяца назад +1

      @@RyanKingArt really helping me with school thank you man!

  • @JordanRodriguezX
    @JordanRodriguezX Месяц назад

    Amazing this was only published this year. I thought I was too far gone to learn 3D modeling, but glad to see there is someone teaching new things every day. You have a new Patreon supporter for sure!

  • @TheDeliciousb
    @TheDeliciousb 11 месяцев назад +2

    You're so good at explaining. Thanks a lot for these tutorials!

    • @RyanKingArt
      @RyanKingArt  11 месяцев назад +1

      Glad it was helpful!

  • @susanaingles6576
    @susanaingles6576 5 месяцев назад +2

    Takes me 2 hours to do one of these videos with taking notes, trying this myself, and going back and forth trying to get the snowman to look close enough to yours. I am learning. Thanks for providing these tutorials.

  • @reflectionsAND
    @reflectionsAND 3 месяца назад +1

    Love the Tutorial. I must say this is the hardest beginner friendly Tutorial Series. Example is the top hat. I must have gone into wireframe couple of times for the hat. Also, I am so bad at shortcuts that I increased the view on the side and saw the words and did it that way, but still remembering some shortcuts. Thanks!

  • @Gazjames1
    @Gazjames1 Месяц назад +1

    Thanks

    • @RyanKingArt
      @RyanKingArt  Месяц назад +1

      Thank you for your support!

  • @digiratimax
    @digiratimax 2 месяца назад

    The "a" toggle setting is priceless! So at 3:33 in the timeline I am already commenting to thank you Ryan :D Now Im going back to the tutorial which I'm sure is replete with more tips and tricks.

  • @mutayaTimothy
    @mutayaTimothy 15 дней назад +1

    Good job,❤

  • @paulosho7015
    @paulosho7015 2 месяца назад

    These tutorials are heaven sent. I just started learning blender 6days ago for the first time using your series and mhenn Ryan you are the best. I'm just about to conclude the part Iv of this series. Thank you so much. One question though, when I move the eye created from the Ico sphere to the face or any part of the snowman, the eye disappears inside/into the face or pretty much any part of the snowman i move it to. I dunno if I explained this issue well enough. Thanks.

  • @PeterHeiri
    @PeterHeiri 3 месяца назад

    Amazing good Tutorials. I watched so many different Channels and you are by far top standing out! Thanks for all the work. As soon I have some money I will donate for sure.
    The only tiny thing I would recommend as you are probably a fulltime professional, would it be to hard for you to learn the left click selection? I think with your exoerience and skills you would memorize super fast, as you don't have to concentrate on other basic keys anymore. Maybe it would be even an interesting challange for you. Then would be no more explaining and confusion "why is he pressing RMB?". If you don't it's also ok for me. As long you don't stop your great work! :)

  • @fadishamout6539
    @fadishamout6539 5 месяцев назад

    You are the best in teaching and giving infos , thanks a lot!

  • @mediocreape
    @mediocreape 11 месяцев назад +4

    can't thank you enough for these amaizing tutorials. increadbly helpful series.

    • @RyanKingArt
      @RyanKingArt  11 месяцев назад +1

      Glad you like them!

  • @AsatteGames
    @AsatteGames 11 месяцев назад +1

    It's coming along pretty nice. Thank you for the video :)

    • @RyanKingArt
      @RyanKingArt  11 месяцев назад +1

      Thanks for watching!

  • @acquij
    @acquij Месяц назад

    10:30 For anyone else running into the issue that holding Alt when trying to select the entire loop is not doing anything, check to see if "Emulate 3 button mouse" is selected in the Preferences; un-ticking that option resolved the issue for me.

    • @The-Different-Trader
      @The-Different-Trader 28 дней назад

      Hi, yes I have a problem there, it is selecting the right loops but when I size it sets the starting point at where I clicked and NOT the centre of the mesh.. I created the cylinder multiple times now but its the same every time, very annoying since I am not doing anything different :(

  • @bertmeijers468
    @bertmeijers468 4 месяца назад

    Thanks, I enjoy your tutorial very much!

    • @RyanKingArt
      @RyanKingArt  4 месяца назад

      thanks for your support!

  • @helloolleh_dis
    @helloolleh_dis 8 месяцев назад +2

    Great tutorial
    I am learning a lot

    • @RyanKingArt
      @RyanKingArt  8 месяцев назад +1

      thanks for watching!

  • @blenderstuffs
    @blenderstuffs 11 месяцев назад +3

    Amazing 🤩🤩

  • @TheRealEreez
    @TheRealEreez 3 месяца назад

    🤘Another one done🤘

  • @hooliganszone6484
    @hooliganszone6484 11 месяцев назад +3

    Thank youu teacher

  • @Xymillian
    @Xymillian 8 месяцев назад

    This channel is just insane. Thank you a lot ;)

  • @chungus_bombadil3560
    @chungus_bombadil3560 4 месяца назад +1

    When making the arm at around 17:01 you detach the plane and are able to freely move the whole arm yet mine is still attached to the original location of where I first created the plane. I've hit G to grab and move it but it only elongates the edges and doesn't actually move the arm. What do I do to fix this?

  • @Rtz89
    @Rtz89 5 месяцев назад +3

    Fore some reason, bevel isn't working on the top hat for me 😭
    Didnt see any change even with the exact same preset on the exact same object. But when I hit shade smooth, it turns black.
    Followed the tutorial super slowly and to the T. Even made a second hat on the side altogether. Still the same thing. I gave uo on that part snd just shaded it auto-smooth. Hopefully it doesnt mess me up later.

    • @lattosioaccidenti5118
      @lattosioaccidenti5118 5 месяцев назад

      just had the same problem and solved thanks to another comment under this video. go into Edit mode, select everything.
      Go to the menu in the top left corner of the viewport. and hit Mesh > Clean Up > Merge by Distance.

    • @Rtz89
      @Rtz89 3 месяца назад

      ​@@lattosioaccidenti5118 tried it. Didn't work. I even made a few extra hats lol
      It is what it is. I kept going. My hat will just be a little different 😂

    • @peterwilliams296
      @peterwilliams296 Месяц назад

      @@Rtz89 I found that Blender was having issues applying the bevel when the duped ring of vertices sat on the brim of the hat, rather than pulled under. Try moving them down a bit and see if it suddenly applies

    • @TheLuksas
      @TheLuksas 22 дня назад

      same here, Bevel doesn't apply.

    • @TheLuksas
      @TheLuksas 22 дня назад

      I turned of "Clamp Overlap" and looks like it works

  • @Old_Man_Jay
    @Old_Man_Jay 2 месяца назад

    10:20 Holding down alt key (option in mac) doesn't work for me. When i click, it doesn't select the loop as intended. very annoying because I have to painstakingly select every face to do what you do in the video.
    EDIT: I figured out that if you have "emulate 3 button mouse" checked in the input settings, you wont be able to select a loop. Thats....quite inconvenient as I prefer to NOT use middle click so often and it fatigues my hand fairly fast.

    • @RyanKingArt
      @RyanKingArt  2 месяца назад

      Ahh I see. thanks for sharing.

  • @emma.sandes
    @emma.sandes 9 месяцев назад

    You are perfect at explaining; I'm so glad to find you. there is a problem here, I have a Macbook, and I cannot find the hotkey for the subdivision. Can you guide me pls.

  • @samuellowe6743
    @samuellowe6743 10 месяцев назад +4

    yo idk if this is a new update im using blender 4.1 and i dont have shade auto smooth, its showing shade smooth by angle, which does the same thing i believe but then when you add the modifier, the top edge of the hat does not change at all in 14:40

    • @hallokween
      @hallokween 6 месяцев назад

      i think shade smooth by angle is the same but re-named with updates. i tried it and it looked similar to the video

    • @calesacoop
      @calesacoop 5 месяцев назад

      i dont know if you've solved this issue another way but the way i ended up "solving it" was by making a top hat off of the snowman. I didn't put the shader on before the bevelling either. I have no idea why this worked but I have had this exact same issue and have been trying to get the hat to work for over an hour haha. I've tried many things but just making a new hat not on the snowman let me bevel the edges.

    • @Rtz89
      @Rtz89 5 месяцев назад

      ​@@calesacoop made a whole new hat and it still didn't work. 😢

  • @abases
    @abases Месяц назад

    thank you man

  • @SirTedric
    @SirTedric 3 месяца назад

    idk if its cause im joining at a later update, but when i do the auto smooth shader around 14:43 - ish, it shows as a modifier now, how come it doesnt work with bevel either? i did do the clean up -> merge vertex at distance too ... nothing

  • @susanaingles6576
    @susanaingles6576 5 месяцев назад

    Wondering why the plane used to provide the vertex to create an arm was created in the hat. Why not just create the plane outside the model since the arm is going to be moved anyhow?

  • @Rishabh-kataria
    @Rishabh-kataria 5 месяцев назад

    i have completed branching by extruding but facing problem in rotation of tree branches in house modeling beginner series
    g and r key are working only front plane not in all direction

  • @hherroyal05
    @hherroyal05 8 месяцев назад +1

    Hi, having difficulty highlighting the circumference of the brim with selecting + Alt. I can only do a row of vertices, then manually go around the brim to highlight them all. Tried it several times, nothing works. Really aggravating.

    • @RyanKingArt
      @RyanKingArt  8 месяцев назад

      make sure you are in vertex select mode. Then hold down the Alt key and left click on the edge, in between two of the vertices. Then to select more loops, Hold down Alt and Shift, and keep Selecting.

    • @hherroyal05
      @hherroyal05 8 месяцев назад

      @@RyanKingArt Hi again, thanks for responding! - Vertex select mode, check. Alt + left click on edge, check. The circumference still doesn't highlight - still have to manually go around and rotate the object to get the circumference highlighted. I work on a Mac, if that makes any difference

    • @mechanought3495
      @mechanought3495 5 месяцев назад

      Hey, I know this was months ago, but I ran into the same issue. For me, I had "Emulate 3 Button Mouse" enabled under 'Preferences -> Input -> Mouse' which apparently disables the alt+click behavior. To re-enable I unchecked "Emulate 3 Button Mouse", and then went to 'Preferences -> Keymap -> Preferences and checked "Alt Tool Access". Be sure to save the preferences afterward, which for me is located in the bottom left of the preferences box, in the hamburger menu. I hope this helps!

  • @com.zootub.HuyAC.1
    @com.zootub.HuyAC.1 11 месяцев назад +1

    RIGHT HERE, RIGHT NOW

  • @lostinanime864
    @lostinanime864 10 месяцев назад +2

    why cant i extrude after adding plane and merge at centre ?????

    • @lostinanime864
      @lostinanime864 10 месяцев назад +1

      make sure to select vertex in edit mode .....

    • @RyanKingArt
      @RyanKingArt  10 месяцев назад

      Yeah using vertex select is best 👍‍

  • @dugaldwilson1281
    @dugaldwilson1281 5 месяцев назад

    I think I have the same problem as @bawkah 6 months ago. Resizing the brim seems to be centred on the point or edge last selected. I could fiddle it to get the resizing based on the centre of the object, by switching vertex/edge modes and then resizing. But you didn't do that. Is there a system setting to change?

    • @dugaldwilson1281
      @dugaldwilson1281 5 месяцев назад

      And rotating the hat seems to be about the 3d cursor, not the origin of the hat. I have spent an hour on this, pressing the buttons you suggest and not seeing any repeatable pattern in the behaviour.

    • @dugaldwilson1281
      @dugaldwilson1281 4 месяца назад

      Solved it from something early in lesson 5! It's to do with the "Transform Pivot Point" setting (next to the snapping magnet).

  • @RealAlim_
    @RealAlim_ 7 месяцев назад

    When I am extruding or scaling it seems to always scale from where my 3d cursor is and not from the centre of what I am trying to scale?

  • @metallicaandchimaira
    @metallicaandchimaira 10 месяцев назад

    Whenever I add the plane and hit merge to center. It does not let me extrude. Anyone else having this issue?

  • @ChunkNorr1s
    @ChunkNorr1s 11 месяцев назад +1

    when u will make the scarf cuz i need it (i already made everything just here for scarf and carrot)

    • @ChunkNorr1s
      @ChunkNorr1s 11 месяцев назад +1

      also good tutorial

    • @RyanKingArt
      @RyanKingArt  11 месяцев назад +1

      thanks! You can watch the starting of the first part of the tutorial series, where I cover all of the parts, and tell you what we will make in each part. I'm also posting one part each day of the tutorial series on my channel.

  • @armitazeraatkar
    @armitazeraatkar 9 месяцев назад

    Does anyone know how to deselect something while doing a multiple selection?

    • @satyaprakashgandly4635
      @satyaprakashgandly4635 7 месяцев назад

      Click on it again i guess😅

    • @paulosho7015
      @paulosho7015 2 месяца назад

      While holding down shift, click on the part you want to deselect and it deselects.

  • @amirrezaasdaghi
    @amirrezaasdaghi 10 месяцев назад

    ❤😎💖🌹

  • @bawkah
    @bawkah 11 месяцев назад +1

    I think I've messed up somewhere lol. When I try scaling the bottom half of the top hat it doesn't scale proportionately (one side always ends up skewed/lopsided). How are you getting your hat so even when your 3D cursor isn't centered on the object (if that makes sense?)
    My hat only scales proportionately when I have the cursor centered (in shift+c) but then when I try to scale the bottom half of the hat inward it becomes really long and goes INTO the snowman. When I move the 3D cursor anywhere higher up on the hat to fix THAT issue, the cursor isn't centered on the object and thus one side becomes skewed. I have a feeling I'm majorly overthinking it, but I'm lost. 🥲

  • @sonnyb6536
    @sonnyb6536 5 месяцев назад +1

    11:33, the alt key to select the line of vertices is not working.

    • @Old_Man_Jay
      @Old_Man_Jay 2 месяца назад

      Yep. Doesn't work for me either. I have no idea why. Very frustrating.

  • @ericpalahniuk6013
    @ericpalahniuk6013 5 месяцев назад

    skin resize! took me about 10 minutes to figure out what CTRL A was doing, because i use industry standard. skin resize.