I love Super Ghouls n' Ghosts for its banger soundtrack, and the fact that the double jump single-handedly fixes the clunkiness of the franchise. That said, Ghouls n' Ghosts has some sick environs, a way freakier final boss (but "Loki"? C'mon Capcom of America), and the aiming up and down is also a tremendous gameplay improvement over previous entries. I was pleasantly surprised to see Darkstalkers and the Capcom Fighting Collection getting a little bit of love. The game's artwork is tremendous, the lore has no business going as hard as it does, and as fighting games go, the introduction of chains really gave it the easy to learn hard to master touch that so few fighting games are able to achieve. Cool list! I look forward to this coming Halloween. :)
I love Super Ghouls n' Ghosts for its banger soundtrack, and the fact that the double jump single-handedly fixes the clunkiness of the franchise. That said, Ghouls n' Ghosts has some sick environs, a way freakier final boss (but "Loki"? C'mon Capcom of America), and the aiming up and down is also a tremendous gameplay improvement over previous entries.
I was pleasantly surprised to see Darkstalkers and the Capcom Fighting Collection getting a little bit of love. The game's artwork is tremendous, the lore has no business going as hard as it does, and as fighting games go, the introduction of chains really gave it the easy to learn hard to master touch that so few fighting games are able to achieve.
Cool list! I look forward to this coming Halloween. :)