The Godot Game Engine Explained in 5 Minutes

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  • Опубликовано: 19 июн 2024
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Комментарии • 357

  • @DevDuck
    @DevDuck 3 года назад +748

    I've so thoroughly enjoyed my time with Godot so far. Thanks for the shoutout Nathan, and for providing such high quality resources to get more people up and running with the engine!

    • @Gdquest
      @Gdquest  3 года назад +49

      You're welcome!
      I love how people who use Godot and know it well already watch a video like this one. 😄
      Don't waste your time with me! Go make another devlog! We need more!

    • @guynamedrick4419
      @guynamedrick4419 3 года назад +7

      @@Gdquest As someone who has no coding or game making experience would this be a great engine to start with?

    • @Gdquest
      @Gdquest  3 года назад +13

      @@guynamedrick4419 If you like to learn and you'd like to learn to code, it can be, yes. I wrote a guide on that: www.gdquest.com/tutorial/getting-started/learn-to/code/
      The most important thing to know when learning to code and coding is that you encounter many errors, that's completely normal, and that you have to keep going.
      If you don't want to learn to code, there can be tools that are easier to get started, like GDevelop. It's also free software: gdevelop-app.com/

    • @guynamedrick4419
      @guynamedrick4419 3 года назад +1

      @@Gdquest Thanks man.

    • @sinisterxyz8492
      @sinisterxyz8492 3 года назад

      Dauphin is shaping up well :)

  • @hogstudio4819
    @hogstudio4819 3 года назад +473

    Free and Open Source just makes more sense in general, but even more when your users are developers. That's why Godot is the future (and already the present!)

    • @rcookie5128
      @rcookie5128 3 года назад +35

      Yep, agreed. Over the long run this projects is set to be successful, similar to Blenders success over the years. Still a long way to go, till the engine is more mature and professional "enough", even for 3D.

    • @hogstudio4819
      @hogstudio4819 3 года назад +8

      Re Mora I don't see performance issues on Godot 2D right now in GDScript (unless I mess up). And that's without even touching threads and multiprocessing. Anyways, that's what people said of Python and nodejs and you can check the market now. That's because usually the development time is more expensive than the runtime. And you could always code some parts in GDNative (Rust, C, C++...) if you want more performance (although it is not very convenient to use, it will improve)

    • @hogstudio4819
      @hogstudio4819 3 года назад +1

      @D.A. Botos UE5 looks awesome but, c'mon, you know that people will still be using other engines, because they have different use cases, I guess. Anyways, we have yet to see Godot 4, I can't image how Godot 5 would look like ;)

    • @GARCIIIAmonster
      @GARCIIIAmonster 3 года назад +11

      @D.A. Botos Allow your wallet to pay them after releasing something.

    • @blueberrimuffin6682
      @blueberrimuffin6682 3 года назад +4

      @Yael Those constraints being?

  • @InkubusGames
    @InkubusGames 3 года назад +236

    I have started with Godot recently and as someone who never dedicated himself to making a video game, I can say that with Godot good results come really fast. I can not stress this enough. Still it is a hobby for me but I want to finish the game that I have started making.

    • @ThatControlUser
      @ThatControlUser 3 года назад +5

      DEMO

    • @eljahihamgottin4540
      @eljahihamgottin4540 3 года назад

      So is it finished?

    • @halobread
      @halobread 2 года назад +3

      I hope that you can finish it! I myself have a hard time actually finishing a game, but I don't really have limited time since I don't really publish any of them, It's really fun to develop a game, but it also requires skill and hard work to finish one, and if you manage to finish one, it shows that you are a good game developer! :D

    • @FunkeymonkeyTTR
      @FunkeymonkeyTTR Год назад +1

      is it finished yet?

  • @Danny-we4vz
    @Danny-we4vz 3 года назад +1029

    Playing at 2x speed: "Godot Engine explained in 2.5 minutes"

    • @GioisNerd
      @GioisNerd 3 года назад +58

      Download the video at 2x speed and then reupload it as private and put it at 2x speed and learn it in 1:25 minutes

    • @birduwu
      @birduwu 3 года назад +52

      @@GioisNerd repeat until you get to learn it in 1 second 😎

    • @jenvetcar5319
      @jenvetcar5319 3 года назад +11

      you install an extension and you see it in 16X

    • @creativityshark3704
      @creativityshark3704 3 года назад +5

      Big brain moment 🧠

    • @GloriousAssam
      @GloriousAssam 3 года назад

      Wow, so clever.

  • @BatyushkiDev
    @BatyushkiDev 2 года назад +15

    Learning Godot brings me back to my teen years making text-based games with BASIC on the Commodore 64 and 128. It just makes sense and is easy to pick up for an enthusiast programmer with not much heavy programming experience. The node system is very powerful and once you understand it, anything is possible.

  • @skullreference9842
    @skullreference9842 3 года назад +41

    I too moved to Godot from Unity. Having a total blast with it.

    • @mxggo9046
      @mxggo9046 3 года назад +4

      Hello. Is there a main reason? Do you create your own sprites? Is it easier to make sprite animation in GODOT versus UNITY?

    • @skullreference9842
      @skullreference9842 3 года назад +13

      @@mxggo9046 Godot has a dedicated 2d engine. Making 2d games on Godot is faster and easier. I can easily say that Godot is the best engine if you work solo and have a full time job.

    • @diamondminer81
      @diamondminer81 3 года назад +5

      @@mxggo9046 For me it's because there's so many engine bugs in Unity that will never be fixed

    • @chatteyj
      @chatteyj 11 месяцев назад

      @@skullreference9842 How is godot for making 3d games now?

  • @Gdquest
    @Gdquest  3 года назад +295

    If you want to learn to make games from zero, we're on Kickstarter right now to make the course I wish I had back when I got started.
    With absolutely no previous experience required, it'll teach you how to code with fun toy projects and games.
    Learn more: kickstarter.com/projects/gdquest/learn-to-code-from-zero-with-godot-the-free-game-engine
    Regarding porting to consoles, there's a lot of confusion about it. Godot doesn't ship with export templates for consoles due to incompatible licenses from console manufacturers. Other engines like Unity or GameMaker have special paid licenses with console support
    .
    That support doesn't allow you to ship your game on consoles out of the box. Publishing on consoles is a long process and even indies working with Unity often work with publishers or third-party developers to handle ports.
    You need to get a license from the consoles' manufacturers, a development kit, follow a ton of guidelines and generally adapt the game to the platform. You need to pass the manufacturer's QA and negotiate the release with them too.
    It's a time consuming and difficult process. It will take you months of work and cost you money. I think you have to pay for the development kits, among other things.
    That's why there are so many publishers and developers who specialize in porting games, even for games made with Unity, Unreal, GameMaker, you name it. Some you have to pay, others handle all the costs, marketing, and take a % of your sales. I would guess around 30% in general, depending on how much money they have to invest to do the work.
    When it comes to Godot, there are two companies that port games to consoles: PineappleWorks and LoneWolf. They work as publishers and will handle everything for you. LoneWolf is by Godot's co-author Ariel Manzur and PineappleWorks is a game studio and publisher... from Poland if I'm not mistaken.

    • @aethix1986
      @aethix1986 3 года назад +7

      Correct me if I'm wrong, but I think I've heard that LoneWolf sells tools for SDK integration if you have the right licenses so that developers can handle ports by themselves if they so choose.

    • @davidhusicka8440
      @davidhusicka8440 3 года назад +6

      You forgot to mention that there are also Rust bindings when you use GDNative and also some third party ones like Kotlin and JS.

    • @Gdquest
      @Gdquest  3 года назад +8

      It's quite possible and good to know!

    • @sportsbluff4501
      @sportsbluff4501 3 года назад

      Can you work for me for me just so I could get started with godot?

    • @taru6342
      @taru6342 3 года назад +6

      @@Gdquest
      There are also 3rd-party homebrew tools for porting to consoles easly one that I have already used is github.com/Stary2001/godot it has a editor with a nintendo switch export template.
      Remember you'll need homebrewed consoles to use these kind of tools. So you'll need to hack/homebrew your console, this comes with dangers like bricking your console but if you are expierenced enough, and/or use a good guide you should 100% do it in my opinion.
      It will give you way more controle over your device and you won't have to pay a single cent to port it. (and you will be able to use these tools offcourse : )

  • @rungeon83
    @rungeon83 3 года назад +30

    Loving godot and doing youtube tutorials for it, the issue is that most of the tutorials are very mostly for newbies, so I'm trying to make tutorials for more advanced users

  • @Hinasis
    @Hinasis 3 года назад +14

    As someone amateur, who used to "play" making games while was a child, but then abandoned it for not related jobs. Godot brings me back to making games as a hobby and I can say it's the easier thing to learn you will ever find. And by easy I'm not saying it's simple or lack of features, you can go as hard as you wish, but it keeps easy to join this world for who knows nothing about it.

  • @QuinnMakesGames
    @QuinnMakesGames 3 года назад +221

    I've used Unity before (like most new game devs), but after using Godot I don't think I'll ever turn back

    • @IceGoldDev
      @IceGoldDev 3 года назад +3

      High praise, I'm interested.

    • @Warionator
      @Warionator 3 года назад +1

      same

    • @weilieschok2001
      @weilieschok2001 3 года назад +2

      Why? I am very min knowledge in unity and yet to start Godot, but I find unity is easy enough. Godot I feel like can't make one game without code

    • @shadmansudipto7287
      @shadmansudipto7287 3 года назад +16

      @@weilieschok2001 that's the same for unity. I use unity myself but if you don't want to code at all, neither of these are for you.

    • @weilieschok2001
      @weilieschok2001 3 года назад +1

      @@shadmansudipto7287 sorry I mean I am ok if using visual scripting. Unity have Bolt which quite cool.

  • @wiiu923
    @wiiu923 3 года назад +20

    I’ve been looking at different game engines for years now, but I never had the motivation to stick with anything before giving up. I have a bunch of free time on my hands now and someone suggested this engine to me. I was really curious so I appreciate the straight to the point details in this video!

  • @nospoiler9550
    @nospoiler9550 3 года назад +63

    Godette in thumbnail (*0*)

  • @halobread
    @halobread 3 года назад +18

    Godot runs on my potato laptop so that's why I -like- love it!

  • @SwatHound
    @SwatHound 9 месяцев назад +7

    As a soon to be ex unity user, I would love to see how Godot has improved since this video.

    • @askeladden450
      @askeladden450 9 месяцев назад +1

      It is very different now. 3d capabilities are hugely better, editor is much more user friendly, and just an overall better experience than unity. 3d capabilities are still not yet par with unity hdrp and nowhere close to unreal, but its improving really fast.

  • @janelleleviniacarillo7612
    @janelleleviniacarillo7612 3 года назад +1

    Harvester your game is actually awesome .I want to know more about it but there are just few of your tutorial about it .I love it when u make a series about it!

  • @funlightfactory6031
    @funlightfactory6031 Год назад +3

    After the direction the new CEO (Formerly EA CEO) is taking Unity, I lost faith. I'll give GODOT a try.

  • @gomiko8979
    @gomiko8979 Год назад +5

    I'm now going back to programming. I graduated with a bachelor's in IT. Never landed a job that involves coding, instead got hired as a graphic designer for a few months. I resigned because the company I worked for was honestly horrifying.. I'm betting everything in my life to do this and I can't wait to atleast create a simple game that will work. Hopefully this is it. Please make this be it. I'm not aiming to be the next Eric Barone, but rather someone who finally has a career that is happy to be in.

    • @betabeast12
      @betabeast12 Год назад +1

      i wish you the best of luck mate

  • @Zweihander11
    @Zweihander11 3 года назад +20

    I love Godot and use it as my main tool for production. When I switched I felt I already knew how to use it, it's simple and intuitive. It also has a lot tools that can speed up development, such as the Tween or Timer nodes which you would have to program in other engines.
    I would recommend it 100%

  • @jonasgjohannes
    @jonasgjohannes 3 года назад +10

    0:52
    And I took that personally

  • @SomeRandomPiggo
    @SomeRandomPiggo 3 года назад +80

    sadly, i switched from godot to my own game engine (still in development) just because i find it does some things differently than other engines for no real reason. i think godot is still perfect for 2d games, but with 3d, i don't think its really there yet

    • @Gdquest
      @Gdquest  3 года назад +93

      That's not sad, it's really cool! A custom engine is the best way to have a tool most adapted to your needs. If you enjoy writing it, go for it.

    • @mdo
      @mdo 3 года назад +6

      Have you checked other engines before switching? Building your own game engine is a great experience however it's hard and takes a lot of time. Just look at Brigador. They made their own engine and while the end result looks cool it's nothing they could not have achieved with tweaking an off-the-shelf engine and it took them more than 5 years to make.
      But as GDQuest said, if you enjoy working on it then more power to you :)

    • @yash1152
      @yash1152 2 года назад +1

      hi, did u gave forking the Godot and modifying it for urself a thought?? i suppose that it can save u a lot of time if the modifications u want to make are not at the core level.

    • @SomeRandomPiggo
      @SomeRandomPiggo 2 года назад

      @@yash1152 i did think of that, but the whole thing just seems incredibly hard for me to wrap my head around.

    • @SomeRandomPiggo
      @SomeRandomPiggo 2 года назад +2

      @Arnav Vijaywargiya for me i never felt like i was cheating, you are the one making the game and the engine is the tool you use to make it, its just i find godot really doesn't go well with what im trying to make

  • @arifasyraf3535
    @arifasyraf3535 3 года назад +3

    Am absolutely loving Godot from what i've been learning on them these past few days. I don't have enough money to support you guys via patreon now, but I'll be sure to do so once I have some. Keep up the excellent work!!

  • @TonsOfHunStudios
    @TonsOfHunStudios 3 года назад +9

    Great video! To be honest I'm not looking to use Godot, but this was a great summary of the pros, cons, and potential of the engine.

  • @TackerTacker
    @TackerTacker 3 года назад +11

    Great overview

  • @hyrumosma7463
    @hyrumosma7463 3 года назад +1

    your thumbnail looks AWESOME

  • @QatariGameDev
    @QatariGameDev 3 года назад

    Great explanation, Thank you!

  • @forhadrh
    @forhadrh 3 года назад

    Thank you very much for the clarification about godot. Now I can consider this!

  • @jenvetcar5319
    @jenvetcar5319 3 года назад +5

    That being open source is what I like the most about Godot
    I see a lot of future for him and I'm going to bet on this engine 👌👌

  • @henrypowell3496
    @henrypowell3496 3 года назад

    a very honest review on Godot... Great video😇

  • @artjom5617
    @artjom5617 3 года назад +1

    looks sweet!
    i think this is some very new engine which is still in its young years.
    lets see if what this engine can do, what others cant do!

  • @zakariachahboun
    @zakariachahboun 3 года назад

    Thank You So MUSH! KEEEEP GOING

  • @vcrbetamax
    @vcrbetamax 3 года назад +2

    Because of your channel I now use Godot and made my final project in school with it. I graduated by the way. Thank you from a fan!

    • @Gdquest
      @Gdquest  3 года назад +1

      Great job!

  • @thegardenofeatin5965
    @thegardenofeatin5965 3 года назад +2

    I've been making little things in Pygame, and it looks like Godot is the right move into a proper game engine for me.
    -I'm interested in making 2D pixel art games at the moment, 3D is far future for me.
    -I'm fluent in Python, and people keep saying GDScript is a lot like Python.
    -I'm a Linux user, and Godot runs well on Linux. The flatpak even runs on my Raspberry Pi running Ubuntu MATE--barely.
    -It seems like a good way to learn C# after awhile.

  • @Himanshu_Things
    @Himanshu_Things 2 года назад

    I was searching for a good game engine to learn
    And I found it🔥🔥

  • @vfpe2203
    @vfpe2203 3 года назад

    Love it!

  • @bubbleto7277
    @bubbleto7277 3 года назад

    Being an ambitious/amateur artist wondering about making a rpg like game for my art, I could say Godot will be a good fit for me. Although needing to know a bit about coding, I feel I could give it my best ability to learn the basics of it. There's no future of me using this professionally but, I do enjoy programming/animating/illustrating as hobby... Well- at least give myself time to do one of each.

  • @karapto
    @karapto 2 года назад

    Great vid

  • @redpandaguitars
    @redpandaguitars Год назад +2

    Another game maker refugee here, I just partially made pong and it feels very very solid. It's the glow shader that brought me over, like a moth. I'm attracted to shiny stuff.

  • @seeforkat
    @seeforkat 2 года назад

    honest official review + open source engine? that's so rare

  • @yash1152
    @yash1152 2 года назад

    1:42 GDscript, C# (sharp),
    2:04 C/C++,
    2:14 visual sytem (using nodes) 2:51

  • @hxndrik
    @hxndrik 2 года назад

    Thanks for the video!
    Is there a tutorial playlist for the game at 0:07? I love those graphics and would love to learn more about the bloom and stuff

  • @leonatsiara
    @leonatsiara 2 года назад

    Thank you so much for all your amazing videos! I am an illustrator and I want to learn coding, and how to make my own mobile Colouring book game. I cannot find any tutorial on RUclips, or some information how to begin. Do you have any suggestion? Thank you! 😊

  • @GavenJr
    @GavenJr 2 года назад +1

    Came for Godotte, stayed for the quality engine and content

  • @pup4301
    @pup4301 3 года назад +1

    I use godot for android development because it's easy to setup and I love GodotSharp because of the great external library support.

  • @devpark9381
    @devpark9381 2 года назад

    You are superb

  • @BrannoDev
    @BrannoDev 3 года назад +1

    Godot also has a very solid community at the moment. The most proficient users are open and constructive about the flaws while not being glossing over what makes the engine stand out. It's a very healthy environment for seeing the product improve over the next couple of years.

    • @Gdquest
      @Gdquest  3 года назад

      Yes, core engine developers are part of the community and talk with contributors and users alike on all kinds of channel.
      It's not all bright, interactions get fuzzy with everything being out in the open and when it comes to development, you can have some people making a racket at times or having high expectations or demands. That happens when your user-base broadens. But I think the dev team is handling it pretty well.

  • @umangtailor5878
    @umangtailor5878 3 года назад

    Bro you are awesome😎😎😎😎

  • @bigheadbrogames3757
    @bigheadbrogames3757 3 года назад

    I am learning and using. Trying to leave Construct 3 behind! Godot is awesome!

  • @JuhoSprite
    @JuhoSprite 2 года назад

    yooo devduck!!!

  • @SlenderAftonAlt
    @SlenderAftonAlt 9 месяцев назад

    nice video, but what OS are you using? i'm assuming a linux distro, but i'm curious what one you are using.

  • @sonatuh
    @sonatuh 3 года назад

    The only thing holding me back is not being able to quickly test on consoles but i hear so many good things about this engine

  • @thenanopoint435
    @thenanopoint435 3 года назад +1

    Por mi parte Godot aparenta ser uno de los mejores lugares para iniciar en el Gamedev, más si no has tenido experiencia en programación o en un estudio en este. Se puede lograr desde un inicio grandes avances. Aunque para mi el motor debió estar en sus inicios mas enfocado en la Programación Orientada a Objeto (aunque esto facilito la integración de nueva gente en este ámbito); porque con estas bases es infinitamente mas sobresaliente lo que uno hace en el desarrollo de juegos.
    Aunque en lo personal por el workflow que se maneja prefiero programas como Unity, Stride (antes Xenko, que lastimosamente no es tan popular como Godot :( ) y CryEngine.

  • @zerohero7457
    @zerohero7457 3 года назад +34

    if you always put anime girls on your thumbnail your views will increase 60% like this one.

    • @archangeltactics3802
      @archangeltactics3802 3 года назад

      Lmao

    • @koma4304
      @koma4304 3 года назад

      very true, searched up to how to use godot and changed my search, but then went back to my old search to click on the anime girl

  • @mattg6550
    @mattg6550 9 месяцев назад +1

    Hey, sorry but 0:54 caught my eye. I know this video is old, but is that Pop os? How is Godot on Linux if that is a Linux distro you are using?

  • @locusruizlopez5997
    @locusruizlopez5997 3 года назад

    Good video

  • @redgar3763
    @redgar3763 3 года назад

    I want to buy a computer to follow your tutorial and get serious (I'm thinking about doing this for a living eventually), I was thinking going for a Mac, but I've got a lot of bad reviews so, I don't know anymore, is there any comercial computer that can help me on getting started or do I have to build one specifically for Godot?
    If I purchase a computer, and ends up being a terrible choice, I won't be able to upgrade/purchase a new one for a long time, what would be your recommendation?

  • @nagasaipurvaz4251
    @nagasaipurvaz4251 3 года назад

    man godot is like a heven for me because I like to make games but I mostly like writing in c++ opengl because it helps me to prepare for interview for large gaming company godot is like a snap at executing the game than other engines

  • @TheFreshMakerHD
    @TheFreshMakerHD 3 года назад +1

    free and open-sauce

  • @WorstDeveloper
    @WorstDeveloper 3 года назад +1

    I've heard that GDScript is very slow compared to C# for example, and that the C# support in Godot is pretty bad, with an unsure future due to relying on funding. What's your opinion on this?
    I'd love to use Godot with GDScript, but I'm not sure if it's worth the performance hit compared to unity.
    Also, Unity it's working on Project Tiny, which will allow you to release games that are under one MB in size. And they also have a built in AD system.

    • @Gdquest
      @Gdquest  3 года назад +2

      Using GDScript or C#, relying mostly on the engine, is about the same. GDScript itself, if you want to implement logic entirely in it without using any built-in nodes, is about as fast as interpreted Python at the moment.
      Note you can mix GDScript and C#. For instance, you could write an expensive algorithm in C# and call its main function from GDScript. You can also do that in C, C++, Rust, etc. using GDNative. Or write an engine module. You have quite a lot of control and options.

  • @TommyLikeTom
    @TommyLikeTom 3 года назад +11

    This is the engine we've all been waiting for... get it?

    • @regarrzo
      @regarrzo 3 года назад +3

      Yeah, I've definitely been **waiting for Godot** 😉

  • @ajinrenfire
    @ajinrenfire 3 года назад

    can you make a tutorial on creating avatar design menu (like strawdrew valley) in godot

  • @Broly555_TV
    @Broly555_TV Год назад

    I am considering building my own basketball simulation game to compete with NBA 2K, and I was wondering if you think that GoDot would allow me to make a basketball simulation game with full HD visuals? Or would I be better of with something like the Unreal Engine?

  • @yqisq6966
    @yqisq6966 3 года назад

    Wow you are the first English speaking guy from whom I hear the word "side-scrolling" instead of "platformer". I had an argument with a friend about the best terminology for the genre.

    • @jeschinstad
      @jeschinstad 3 года назад

      Aren't platformers a sub-group of scrollers? The first game I can remember playing, was Striker: ruclips.net/video/ELOyiZnQarg/видео.html That's a non-platform side-scroller.

    • @yqisq6966
      @yqisq6966 3 года назад

      @@jeschinstad Thanks for the clarification!

  • @Vexcenot
    @Vexcenot 2 года назад

    How do you compare it to unity?

  • @atzmut3884
    @atzmut3884 2 года назад

    Gracias

  • @mahirshahariar9685
    @mahirshahariar9685 3 года назад

    Nice video. Can you please make a video on how to import animation from blender to godot. Or other things that you can import from blender to godot. If there is already video on it please link that. Thanks. BTW, you're tutorials are cool and easy to learn that's why im asking for the video.

  • @parkermccarthy4265
    @parkermccarthy4265 2 года назад

    I've started using more free software recently and it feels worth it even if you get less features. Just nice to work with something that isn't constantly trying to fuck you over in some way

  • @Bigbrain1069
    @Bigbrain1069 3 года назад +27

    0:30 name please

    • @ivn-oi4lm
      @ivn-oi4lm 3 года назад +2

      Helms of furry

    • @RADZULAYXE
      @RADZULAYXE 3 года назад +1

      the games name literally appears before the gameplay
      wh

    • @JermaineMorgan
      @JermaineMorgan 3 года назад +1

      @@RADZULAYXE
      2 months later.
      "wh"

    • @RADZULAYXE
      @RADZULAYXE 3 года назад

      @@JermaineMorgan banan

    • @JermaineMorgan
      @JermaineMorgan 3 года назад +1

      @@RADZULAYXE “banan”

  • @yash1152
    @yash1152 2 года назад

    1:03 or ur game's main menu
    so, it can be used for ui design ideating as well??

  • @daviddahl83
    @daviddahl83 3 года назад

    I have always had a desire to learn programming and game design, but I have no patience and it always feels intimidating. I really really want to learn but my impatience gets in my way.

  • @mixschnack
    @mixschnack 2 года назад

    What are those games mentioned in the video? Especially the space shooter?

  • @jordanforbes149
    @jordanforbes149 2 года назад

    after playing cruelty squad I’m super interested in Godot

  • @xezzee
    @xezzee 3 года назад

    This engine seems good for my projekt as I want to make 2x 2D game and then once they are done do one 3D game as hobby ^_^ ofc downside probably is it is newer engine and harder to learn beause lack of tutorials for everything unlinke unity, unrealt and gamemaker :D

  • @CanalDojogames
    @CanalDojogames 3 года назад

    So, godot has an script visual like blueprint?
    Whay is the limitation for an 2d sprite ? You choose the limit like unity 3d ?

  • @Adityaraj-xl8kg
    @Adityaraj-xl8kg 3 года назад +1

    Man i never thought that godot will be this awesome! Earlier i used unity but now will switch to godot...

    • @Gdquest
      @Gdquest  3 года назад +1

      Well you can try it at least, see how you like it. It's free.

    • @Adityaraj-xl8kg
      @Adityaraj-xl8kg 3 года назад

      @@Gdquest ok

  • @slimebor7059
    @slimebor7059 3 года назад

    I used to try godot i didn't like it but i think it was a good practise cuz its easier for me to learn defold game engine with is similar to godot but uses lua and is from 2009

  • @FPChris
    @FPChris 2 года назад

    To be clear. Can you use C/C++ ? I find C# to be useful be I’d rather use a language I know solid instead.

  • @hozerino
    @hozerino 3 года назад

    3:01 I'm REALLY looking to make an effect like that in my game, does anyone know of any tutorial (maybe from this channel) that contains this kind of "energy bubble"?

  • @filibertoperez1342
    @filibertoperez1342 3 года назад +1

    My question feels silly but, can you make an arena shooter (dusk, doom eternal, amid evil,etc.) using this engine. Ive been thinking on using unity but after seeing this video im torn on which to use (btw im new to game development and I wanna learn for a hobby not a job or to make tons of money, I just wanna make a cool shooter with big guns, fast movements and aggresive ai)

    • @mdo
      @mdo 3 года назад

      I think Unity is the better option for that, simply because you'll be able to find all the assets you need in the store. What's more Unity actually offers a free FPS microgame you can tweak assetstore.unity.com/packages/templates/fps-microgame-156015

  • @graysongdl
    @graysongdl 2 года назад +1

    As someone who was forced to abandon ship from GM:S after they deleted their online documentation (I get they want people to buy their "new" thing to get more money from their existing customers, but jeez!), Godot terrifies me somewhat, but it's still the engine I'd like to learn the most. Being free and open source represents a special kind of integrity that makes me feel safer using it. And that's something you just can't get from companies that could easily destroy all of your work for seemingly no reason, like Adobe and YoYo famously did and not-so-famously did respectively.

  • @Omwekiatl
    @Omwekiatl 2 года назад

    Godot is so good, and grow faster, I wait for matricial operations like numpy :v (I use GMS and it is faster manipulating large data structures, and it dont have numpy features)

  • @komradwide4660
    @komradwide4660 3 месяца назад

    And this video was more than 3 years ago, imagine how many features, improvements and fixes have been added especially to 3D development since then. Currently started learning Godot for 2D as of this comment, cant wait to see what bullshit i can pull out from my stoopid ass :)

    • @Gdquest
      @Gdquest  3 месяца назад +1

      The newer version of this video is linked in the description and had some of the main updates. Also there's the Godot 4.2 release video that you can find on our channel that will bring you up to speed on all that's new in the engine. The Godot 4.0 video also has some free demos you can play around with to explore new features.
      Other than that as an impressive showcase, the developer of Road to Vostok has been blogging their progress of porting their 3D FPS from Unity to Godot and the result is impressive.

  • @dumbcat
    @dumbcat Год назад +1

    do you have a webpage where noobs can play your 2D space game? i just want to check it out. thanks

  • @butterysticky6818
    @butterysticky6818 3 года назад

    I've never programmed a game in my life, but i'm looking to learn Godot in hopes of making a persistent browser game (in the style of Kingdom of Loathing, or Neopets for example) I'd like to use Godot's node system, is there support for this? Or would I be better off learning HTML5

    • @dibyoshreepaint9241
      @dibyoshreepaint9241 2 года назад

      You can’t make such a complex game with HTML , it’s a markup language, not a programming language. I’m not sure you want your first game to be so networking heavy, but you could potentially use godot to do it :D

  • @bekoshka3678
    @bekoshka3678 2 года назад +1

    bro what godot are you talking about i thought you meant that swag guy in a laser mask and with a lifetime supply of coffee

  • @printchannel_name3371
    @printchannel_name3371 3 года назад +12

    I'm learning Godot because unity takes too long to compile projects.

    • @aaronspeedy3087
      @aaronspeedy3087 3 года назад +3

      I use it because Im into Foss Software,and because of how Simple and Intuitive it is

  • @VishalPrajapati-fz5ox
    @VishalPrajapati-fz5ox 3 года назад

    I have one question Godot is good for android 2d game making I think in ansroid Godot has some performance issu

  • @jnspr
    @jnspr 3 года назад

    I guess I'll give Godot another shot.

  • @tavindersingh8185
    @tavindersingh8185 3 года назад

    where is the link to that space shooter game in the video?

  • @tobey_maguire_
    @tobey_maguire_ 3 года назад +2

    What's your opinion about C# ? I don't know but I'm worried that in future what if they remove C# support, like Unity did with JavaScript.

    • @Gdquest
      @Gdquest  3 года назад +2

      Over 30% of Godot users use C# according to the last annual survey. The project is free software and led by its community. C# is being actively maintained and its support is probably only going to improve.

    • @gbove3D
      @gbove3D 3 года назад

      @@Gdquest Sorry to Hijack your answer haha but do you know if a full C# Godot course exists on the Internet ? Can't find something like that.
      I'm an Unity 3D Artist/Dev and I love the simplicity of C# (and I'm asking myself if it worth it to go to Godot too) (I loooove its tiny size, its speed to compile and open projet, and as Blender User I loooooove the open source community - - - but Unity is easy to use and learn too ...)

    • @AllAboutGameDev
      @AllAboutGameDev 3 года назад +1

      @@gbove3D Udemy has just released a full game project for Godot written in C#. It follows the first courses they made on Godot but it was GDscript only. They split their initial project (founded by a kickstarter campain) in two. You can find it here:
      www.udemy.com/course/discovering-godot-csharp

  • @Soracj
    @Soracj 3 года назад

    when people talk about limitations in games, are they simply refering to the hardware capabilities (like a weak PC or consoles for example) or the actual game engines themselves? ...or both?
    (4 example would godot b able to create something like ModernWarfare at its highest quality and run it well, as long as the actual pc/hardware could handle it?)

  • @syhusada1130
    @syhusada1130 2 года назад

    I want to create SRPG akin to Brigandine/Advance Wars/FF Tactics, is that possible in Godot?

  • @tweaklabs1438
    @tweaklabs1438 3 года назад +1

    Is there, post processing effects like unity? Do they have a different name or are they not apart of Godot?

    • @Gdquest
      @Gdquest  3 года назад +1

      There are built-in post-processing effects. Look for the environment resources. Here are the docs: docs.godotengine.org/en/stable/tutorials/3d/environment_and_post_processing.html

    • @tweaklabs1438
      @tweaklabs1438 3 года назад

      @@Gdquest thank you!!

  • @EndermanAPM
    @EndermanAPM 3 года назад

    What is the name of the game that appears at 0:15?

  • @CodemasterJamal
    @CodemasterJamal 3 года назад +1

    Dauphin is amazing.

  • @danielsoundsgood
    @danielsoundsgood Год назад

    is there any support to FMOD or WWise?

  • @cimboproject5572
    @cimboproject5572 3 года назад +3

    godot is amazing, built four android games already in four months, nice experience

  • @sentientvcr346
    @sentientvcr346 3 года назад

    Was that godet chan at the beginning?

  • @luczy6359
    @luczy6359 Год назад

    cool

  • @researchandbuild1751
    @researchandbuild1751 3 года назад +3

    One drawback is no good FPS template. Also, exporting 3d from Blender is still a pain in the ass

  • @johnxdjtheway1278
    @johnxdjtheway1278 3 года назад

    Whenever I try to test my game in Godot, it just shows a black background and nothing else