I only have a + 48k. So I've got one of these so I can play all those mysterious 128k games with soundtracks and things. It seems a lot of homebrews at the moment target the 128k machine, so hopefully there's some more new stuff to play.
My brother briefly had a C64 mini - my bro and I both have hand/wrist problems and the joystick was not enjoyable as the spring force felt like it was trying to tear our wrists off and the knob was just painful.
@Mr.1.i 38 711 KB free for a C64 is a common misunderstanding as it is the amount free for use by basic. A game or application implemented may bank it out as well as quite a few others areas, gaining access to almost the full amount of memory. Rougly 62k, or by your count 63 388 bytes. Separate colour RAM in addition to that.
Loved the video. Great script, humorous and interesting. Astonishing creations. Subscribed!
Great video, nice approach with all versions available (well, almost..) Thanks for sharing!
The black and white demo was impressive. I like your hardware too & style.
I only have a + 48k. So I've got one of these so I can play all those mysterious 128k games with soundtracks and things. It seems a lot of homebrews at the moment target the 128k machine, so hopefully there's some more new stuff to play.
My brother briefly had a C64 mini - my bro and I both have hand/wrist problems and the joystick was not enjoyable as the spring force felt like it was trying to tear our wrists off and the knob was just painful.
a 48kb spectrum could hold 49 756 bytes and you know a c64 has 38 711
@Mr.1.i 38 711 KB free for a C64 is a common misunderstanding as it is the amount free for use by basic. A game or application implemented may bank it out as well as quite a few others areas, gaining access to almost the full amount of memory. Rougly 62k, or by your count 63 388 bytes. Separate colour RAM in addition to that.