that’s a high pass filter gradually becoming more prominent, then turning the filter instantly off when you land. it’s impressive stuff and executed very well! i use stuff like this in music and sound design all the time and it’s kinda painful to see it done so much better than me LMAO. but i’m not complaining, this stuff is awesome
Honestly, I would've felt the same if the music was syncing perfectly with my parkour. Because damn, not only you got the skills on the parkour skills, but also the music hits hard. Also, the Degenerate at the end died from how hard the song dropped with the ending, not the fall.
0:59 i love how the music stops just before that zombie is killed, and you can only hear the sound of his face being crushed. I don't know why but it's hilarious, like if the game knew how ridiculous that situation is haha
I know how you feel, these moments where the music matches the cut and it’s so cinematic literally makes my spine chill. It’s the most technologically advanced form of random artistic Easter eggs we can only find in video games like this
Ikr! The only time I saw something this responsive in a first person game where you move a lot was probably in Portal 2 with its diagetic music many years ago
Another case of games housing this feature is Blade and Sorcery, in the battle music, the music makes certain pitches and sounds rhythmically every time you kill a gladiator.
@@catofdeath8177 that’s not true whilst it is very difficult given the right training and circumstances you absolutely can wall run even if it’s not for very long.
This has to be the best feature I have ever experienced it makes parkour feel 10x better than it already did and gives me a sort of “he’s beginning to believe” moment
i find it amazing because the music changes in tempo and adds or takes away instruments based on what you’re doing, for example, you’ll be on a roof running and you’ll have thing high pitched strings and the kinda orchestra playing but if suddenly duck inside a building the same music keeps playing but it gets a muffled kind of effect. the dynamic music in this game is phenomenal and works extremely well whilst playing, it just adds a whole new level of immersion.
If you're implying the dynamic music, This is a legitimate song in game, and happened by random chance, although some areas were infact affected by dynamic music, everything else was just normal music that just so happened to be in sync.
@@kristopher3623 It's more complex than that if you pay attention, specifically in how instruments are layered. For example, if you stop moving, the music will keep going but the percussion will fade out to match your feet no longer moving.
I love lawans mixtape because it works perfectly with the parkour, i wish there were more music mixtapes you could find. So far i only know of the one.
Whoever decided that the parkour music would be dynamic is a fucking madlad. I just jam out when my parkour chain is looking cool af and the music is only complimenting the entire experience. Too good.
You will see this kind of stuff more often in the future. Probably even in some idie games too since unreal engine 5 just came out today and it's meta sounds can do things like that! Sounds and looks like dying light 2 is playing audio files or at least the music loops based on velocity and height informations thats sick! Its a bit flawed at times but I can see the player doesnt really noticed it so yeah it works great!
Huh I've been following the development of UE5 for a while and hadn't heard of that until now. That's super awesome, I really hope more research goes into dynamic soundtracks in the near future. I bet some day we'll have games predicting exactly what the player will do in the next minute based off of some complex AI algorithm that can set up the music accordingly.
If you watched most dying to know episodes, the music producer and director said , he made the music dynamic and it would shape as you play in different styles in game. Like pitching low when you jump and so on , i think that was a genius move by them . This game s so damn good
i hope that dynamic music in games evolves to the point that the songs are always synced like this wether youre using your paraglider or getting on ground
Didn’t know they added this song. The amount of clips I’ve made during late night runs that I’ve looked at the morning after like “why on earth did I record this” is unreal
If anyone sees this and thinks this vid is referring to the dynamic music, this is referring to the song itself, not just the dynamic elements like filters on the audio.
Honestly they really should give an option for the player to have like a playlist. So they can choose to shuffle it for their parkour or choose a specific song to always be playing. Knowing Techland, this is a real possibility.
You know when your on a jog, and the badass breakdown of the song comes up and regardless of how tired you are you dig it out and hit the after burners? You're the song. Lol
i find that more often than not, whenever i put songs over gameplay it coincidentally fits perfectly without needing any adjustments. I think the human mind just kind of matches them together on its own
Either way if you were in sync with the song or if you were just free running through the city you’ll be able to do that almost anywhere there’s a big enough jump. It’s a game feature to really draw you in when your out and about doing stuff and I gotta say it’s a masterpiece of its own. It makes you feel bad ass when you know that the music is gonna cut out when you make a jump, only to land and have the music pick right back up.
Also if you think the parkour is fast in this game some of y’all gotta go back and play the first cause Kyle crane was built different man could run faster than usaine bolt on steroids
I was listening to some songs on Spotify while playing this the other day... Just running around.... And suddenly, I felt like I was the one running around, jumping across gaps, paragliding through hallways and windows, climbing buildings... I don't even remember zoning out.
For everyone knowledge the parkour Music is MADE to slow down and speed up when u do on game despite speed being CAPPED at 16 with the dash ability without it like 13 or 14
i love how it sorta pauses or gets higher pitch when your jumping from roof to roof
that’s a high pass filter gradually becoming more prominent, then turning the filter instantly off when you land. it’s impressive stuff and executed very well! i use stuff like this in music and sound design all the time and it’s kinda painful to see it done so much better than me LMAO. but i’m not complaining, this stuff is awesome
it *floats*
@@earlyexit38 the lowpass filter when you're in buildings too is like icing on the cake LOL
I noticed that as well!
the music also gets blurry when u enter buildings, tech land rlly put so much effort into making the parkour experience incredible
Honestly, I would've felt the same if the music was syncing perfectly with my parkour. Because damn, not only you got the skills on the parkour skills, but also the music hits hard. Also, the Degenerate at the end died from how hard the song dropped with the ending, not the fall.
I also noticed this, my high ass got off the sofa as soon as i heard the thud and music drop 😂
lmao
0:43 best part
0:59 i love how the music stops just before that zombie is killed, and you can only hear the sound of his face being crushed. I don't know why but it's hilarious, like if the game knew how ridiculous that situation is haha
I know how you feel, these moments where the music matches the cut and it’s so cinematic literally makes my spine chill. It’s the most technologically advanced form of random artistic Easter eggs we can only find in video games like this
Ikr! The only time I saw something this responsive in a first person game where you move a lot was probably in Portal 2 with its diagetic music many years ago
Another case of games housing this feature is Blade and Sorcery, in the battle music, the music makes certain pitches and sounds rhythmically every time you kill a gladiator.
Other than the 180 turn in mid air. Every other parkour move in this game actually seems possible in real life. Which I love
That's probably because most moves took inspiration from real life
Minus the whole grabbing onto a ledge while falling at a speed where it would shatter your bones lol
Push a guy off a skyscraper and take no fall damage cause you landed on him. Hmm
Wallrunning is not possible in real life lmao
@@catofdeath8177 that’s not true whilst it is very difficult given the right training and circumstances you absolutely can wall run even if it’s not for very long.
This has to be the best feature I have ever experienced it makes parkour feel 10x better than it already did and gives me a sort of “he’s beginning to believe” moment
0:46 OMG i like this moment so much, the music when he falls is so cool
Felt like an actual gameplay trailer, amazing
i find it amazing because the music changes in tempo and adds or takes away instruments based on what you’re doing, for example, you’ll be on a roof running and you’ll have thing high pitched strings and the kinda orchestra playing but if suddenly duck inside a building the same music keeps playing but it gets a muffled kind of effect. the dynamic music in this game is phenomenal and works extremely well whilst playing, it just adds a whole new level of immersion.
The music actually adjusts to what you're doing kinda like Doom Eternal
If you're implying the dynamic music,
This is a legitimate song in game, and happened by random chance, although some areas were infact affected by dynamic music, everything else was just normal music that just so happened to be in sync.
Doom Eternal doesn't have as much dynamic music as Doom 2016
Btw
Nope, it only adjusts when you jump or go in a dark sone, or fall. The rest is not dynamic and just good timing
@@kristopher3623 It's more complex than that if you pay attention, specifically in how instruments are layered. For example, if you stop moving, the music will keep going but the percussion will fade out to match your feet no longer moving.
@@theparadoxisbored6622 nah the music changes if you go indoors, jump, etc this didn’t happen randomly.
I love lawans mixtape because it works perfectly with the parkour, i wish there were more music mixtapes you could find. So far i only know of the one.
Me who listens to Dr. Katsumi's log tapes every time
@@Pauli-dg2yv lol
I love this video , i come back to watch it when i am feeling low because for some reason the music with parkour makes me feel... motivated
Well dude im happy to hear that
Whoever decided that the parkour music would be dynamic is a fucking madlad. I just jam out when my parkour chain is looking cool af and the music is only complimenting the entire experience. Too good.
i hop on once a day to de-stress by listening to the music and doing parkour
I love how it just stopped when you killed the biter.
“You did all of that just for one guy?”
This music and game play makes you feel like a super hero
AND I LOVE IT
You will see this kind of stuff more often in the future. Probably even in some idie games too since unreal engine 5 just came out today and it's meta sounds can do things like that!
Sounds and looks like dying light 2 is playing audio files or at least the music loops based on velocity and height informations thats sick! Its a bit flawed at times but I can see the player doesnt really noticed it so yeah it works great!
Huh I've been following the development of UE5 for a while and hadn't heard of that until now. That's super awesome, I really hope more research goes into dynamic soundtracks in the near future. I bet some day we'll have games predicting exactly what the player will do in the next minute based off of some complex AI algorithm that can set up the music accordingly.
If you watched most dying to know episodes, the music producer and director said , he made the music dynamic and it would shape as you play in different styles in game. Like pitching low when you jump and so on , i think that was a genius move by them . This game s so damn good
This makes me want Dying Light 2 even more, the soundtrack is beautiful! I need to get my hands on this game as soon as I can
Did ya get the game
No
I'll ask too 😊
Did you get the game yet?
@@jaredprestonperdiz405 Yes but my computer struggles to run it💀
i hope that dynamic music in games evolves to the point that the songs are always synced like this wether youre using your paraglider or getting on ground
nevertheless the dynamic music in dying light 2 is still awesome
I still love so much how he leans when he turns left and right
Just imagine how scary Aiden chasing after you would be
Didn’t know they added this song. The amount of clips I’ve made during late night runs that I’ve looked at the morning after like “why on earth did I record this” is unreal
That's the why dynamic music system in this and also in the recent doom games are so awesome, they adapt to your actions
Okay, this should be an advertisement for the game cause I'm sold. Gonna go buy it right now.
i swear, this alone can make anyone wanna buy this game
Bro this man is a threat to the dl2 society. This bangs HARD.
If anyone sees this and thinks this vid is referring to the dynamic music, this is referring to the song itself, not just the dynamic elements like filters on the audio.
Yoooo thisss dope do more im such a fan even if your not famous
thank you man !
YOUR PARKOUR IS SO SMOOTH MAN
Best parkour track in the entire game
I like how the music just stops when he jumps into the car with the zombie
Literally got goosebumps while watching this. That's insanely good timing!!
Honestly they really should give an option for the player to have like a playlist. So they can choose to shuffle it for their parkour or choose a specific song to always be playing. Knowing Techland, this is a real possibility.
Like literally perfect, dude
Petition to have a option to set certain Dynamic songs to play.
You know when your on a jog, and the badass breakdown of the song comes up and regardless of how tired you are you dig it out and hit the after burners?
You're the song. Lol
Batman don't have shit on you. That was epic.
This dynamic music makes the gameplay more fun.
That dull thud at the end 😂
The abrupt stop at the end 🤣🤣
The ending was fire bro
Cool clip 👍🏾 subbed!
F in the chat for the zombie just chilling…before he got murdered
i find that more often than not, whenever i put songs over gameplay it coincidentally fits perfectly without needing any adjustments. I think the human mind just kind of matches them together on its own
Mans a freaking superhero
it's the magic of Olivier Deriviere
Either way if you were in sync with the song or if you were just free running through the city you’ll be able to do that almost anywhere there’s a big enough jump. It’s a game feature to really draw you in when your out and about doing stuff and I gotta say it’s a masterpiece of its own. It makes you feel bad ass when you know that the music is gonna cut out when you make a jump, only to land and have the music pick right back up.
Also if you think the parkour is fast in this game some of y’all gotta go back and play the first cause Kyle crane was built different man could run faster than usaine bolt on steroids
They LITERALLY MADE A MODULAR SOUNDTRACK
I was listening to some songs on Spotify while playing this the other day... Just running around.... And suddenly, I felt like I was the one running around, jumping across gaps, paragliding through hallways and windows, climbing buildings... I don't even remember zoning out.
can we just stop and say how good the parkour was
wandering in the wastelands is an underrated masterpiece
Who needs spiderman ps4 when we have dying light 2
this is acrually epic xd
Hate how the zombies don't completely explode when you fall with them from the top of a skyscraper
This soundtrack making everyone badass
man, look how different the gravity of the jumps was compared to now that they fixed it
Does anyone know what the song is? i have been looking through the soundtrack but i can't find it
Wandering in the Wastelands! :)
@@tecrowleyumm it’s actually breath of the city lol
You know this guy's parkour skill is excellent when the music syncs in well.
POV:me going to my school after realizing that I've lost the bus:
It’s what dying light wanted with their music choice
That's some good parkour bro
"the small things my frined... The small things"
Okay , i suddenly got excited
this is one of those moments in games where everything fits perfectly and you end up getting chills from it.
it’s like a trailer
1:01 damn logic so good man
That zombie just went *PLAP*.
*Applause erupts*
That's why I love this game because how beautiful it can be oh and violent it can get
Right when the zombie hit the ground my mom hit a curb
Dying light 2 is a masterpiece
God what a different atmosphere from dying light 1
the magic of dying light 2 man
man enjoys game soundtrack (y)
I love adaptive music in games
Goosebumps ! . This music was made for your video.
This is a feature i love about the game, the music changing based on ur parkour
Best feeling ever is those smooth ass runs
It's like Mirrors edge wit Dead island , one of the best games i play 🔥
i still cant believe that techland also made call of juarez
Holy shit what? Dynamic music!? I'm getting the game right fuckin NOW!
I heard so much bad stuff about the game but the parkour looks nice fr
*Devil may cry 5 vergil dlc approves*
Lol... the last part... that sound was good music🤣🤣🤣🤣
I know this game just came out but it is hard to get over just how fabulous it looks. DL1 still looks amazing too for such an old game.
I think this Is One of the more Cool features in this game
For everyone knowledge the parkour Music is MADE to slow down and speed up when u do on game despite speed being CAPPED at 16 with the dash ability without it like 13 or 14
Damn I half expected that to be clickbait but holy heck it really wasn't
What a kick ass clip
I love when this Kind of stuff happen
Depending on how far you fall with a biter they could do a gorey shot at the end of your hands being pushed into the body
Sheeesh! That's perfect timing.
i love that feature so goddamn much now
it did, that pretty awesome.
Lovely piece of music. I recognize the composer from “Remember Me”.
Me in Titanfall 2:
I always wonder what happened to the world after dl 2
The gameplay trailer we deserved
Wow your channel is blowing up
literally same energy as mirrors edge
I've nearly completed everything on DL2, but I constantly get on just to parkour around to the dynamic music
Ik im like a year late, BUT TO THIS DAY I STILL DO THIS☠️☠️☠️
to this day…