HIGH MMR AGGRO Strategies - BUILDING HEALTH SPAM?! - Mechabellum Strategy Guide
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- Опубликовано: 20 авг 2024
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Some of the most creative plays I've seen in this one! Remember to sub here for more! ruclips.net/user/CobGames
That was wild I thought the melters were for the overlord and was like ‘well thats kinda late and stupid, but no the towers were always the target
yea i was cringing too on the Melting Points pick, until their true purpose was demonstrated :-) well done to the players, bunch of smart moves on this game!
I was expecting a bunch of very far forward phoenixes to try and kill off the stormcallers but melting the towers might have been the better play. Too big brain for me.
That was pure chaos. Did not expect the melting points to do so well at the front line.
I was so sure we War Factories would come out with the missile interceptor tech. So good against that many storm callers and overlords
That was sick, love the moves with the boats
rly interesting that not a single source of emp come out the whole game! If he would have get EMP melters after red got the third tech on overlords that would have shut down 1000+ suply and posibly render them useless
don't forget that the emp missile tech on melters doesn't hit air units
I only really interface with this game by watching videos so take this with a grain of salt 😅
I wish there was a button each player could press at the start of the game that literally just replaced emp on all units with a different pre-selected upgrade if both players pressed it.
Investing in Marksman in starts...it's never a good idea even at 900 ELO you get owned with that. So at start there is ALWAYS 6-7 pack of Crawlers and Fangs but 4 marksmen will stop them
so smart!
what an amazing game! lol
Well, Overlords are trash.