I just adore PS2/Wii version of Undercover. In many ways it surpasses main release, in vibe and gameplay. It just succeds at being that kind if game with less, and is bugged less and if so, it was in funny harmless ways and just had more variety in missions. I guess some of it can be attributed to Carbon being used as a base, but i wouod argue its more fun to play than Carbon itself.
@@379Felipe Yeah, no other nfs had more than 2 player and it was usually quite boring. This had fun modes for 2 player mode on ps2 and even more for 4 players on wii. And i got a chance to play 4 player splitscreen on emulator. Was quite fun. I just wish it had My Cars like Carbon/Most Wanted and allowed for use of own cars aside of stock.
@@379Felipe I also like old-style customization from Carbon with all these widebodies, spoilers and hoods. Prostreet customization was pretty poor in comparsion with Carbon version.
@@379FelipeYeah I really like the multiplayer in this game. I was wondering, how do you mod this game (and Wii games in general)? I have some coding knowledge and I want to try and improve the multiplayer modes. The getaway mode is one of my favorites, but what always bothered me is that I had a time limit and the racer has a health bar. How feasible would it be to disable those?
You could rip all this content and import it to PC versions of NFS Most Wanted, Carbon, Pro Street or Undercover, but you'll have to figure out a way to rewrite all the playable parts of it (races and missions).
19:00 I was always under the impression that the change in the front end of this pickup truck was an intentional design choice. I had no idea it ended up being the unintended result of reducing the polygons, lmfao.
@@379Felipe i'm glad that not only your still around, but you continue to upload to this date! you just keep on impressing me! you bring back a lot of nostalgic memories! i can't remember exactly when i first watch your videos, if i can recall correctly, i first watch your videos somewhere roughly between 2012 and 2015 (or 2016 its a rough guess). 2012 is the year when i got my first computer: a Hewlett Packard Pavilion 23. which btw, i still use to this day.
Do you mind if I ask you how do you mod your ps2 sav files? I've dumped my ps3's memory card and extracted the sav file for nfs uc and ran it through HXD but I feel like i'm skipping a step
@@379FelipeI wanted to implement it since in nfs most wanted the LOD of the police cars can be in the player's cars, in the nfs carbon it freezes before it appears
I just adore PS2/Wii version of Undercover. In many ways it surpasses main release, in vibe and gameplay. It just succeds at being that kind if game with less, and is bugged less and if so, it was in funny harmless ways and just had more variety in missions.
I guess some of it can be attributed to Carbon being used as a base, but i wouod argue its more fun to play than Carbon itself.
What I think makes this game kind of unique are the exclusive multiplayer game modes and all of the cop cars mini-games.
@@379Felipe Yeah, no other nfs had more than 2 player and it was usually quite boring. This had fun modes for 2 player mode on ps2 and even more for 4 players on wii. And i got a chance to play 4 player splitscreen on emulator. Was quite fun.
I just wish it had My Cars like Carbon/Most Wanted and allowed for use of own cars aside of stock.
@@379Felipe I also like old-style customization from Carbon with all these widebodies, spoilers and hoods. Prostreet customization was pretty poor in comparsion with Carbon version.
@@379FelipeYeah I really like the multiplayer in this game. I was wondering, how do you mod this game (and Wii games in general)? I have some coding knowledge and I want to try and improve the multiplayer modes. The getaway mode is one of my favorites, but what always bothered me is that I had a time limit and the racer has a health bar. How feasible would it be to disable those?
someone need to rip all this game content and port it to pc, its a unpolished Diamond this sd version
Yeah i love PS2/Wii version so much. Wish we had proper pc port aside of just emulating it.
You could rip all this content and import it to PC versions of NFS Most Wanted, Carbon, Pro Street or Undercover, but you'll have to figure out a way to rewrite all the playable parts of it (races and missions).
Wake up 379felipe posted a new video🔥🔥🔥🔥
Wii Undercover never fails to deliver in unique oddities.
i am astonished that even now there are still things to find in it
19:00 I was always under the impression that the change in the front end of this pickup truck was an intentional design choice. I had no idea it ended up being the unintended result of reducing the polygons, lmfao.
but that was intended. Check Carbon in any of the CG releases, or better, check the PC model with CarToolKit
@@379Felipe i'm glad that not only your still around, but you continue to upload to this date! you just keep on impressing me! you bring back a lot of nostalgic memories! i can't remember exactly when i first watch your videos, if i can recall correctly, i first watch your videos somewhere roughly between 2012 and 2015 (or 2016 its a rough guess). 2012 is the year when i got my first computer: a Hewlett Packard Pavilion 23. which btw, i still use to this day.
Also, I guess all SUVs in-game secretly have progressive branding on them haha.
That's for taking the effort to document all these unreleased things from all these games Felipe! It's so factinating to look at :)
The LOD_D models really remind me of the cars in NFS4: High Stakes. Now that’s awesome.
The PS2 version was my childhood
It is good to have Felipe back again with another amazing vid. Also are you going to show some secrets in NFS nitro tracks with a debug cam?
I still need to check those
FELIPE IS BACK 🗣️🗣️🗣️🗣️🗣️
That's why traffic cars has a bad geometry in this version of NFS Undercover!
Those traffics would prob looked great in nfsmw and carbon, especially the traf4dsedc
Yep, those and even Skate 1 traffic
🔥
Beautiful! Just beautiful.
So these must be unfinished versions of next gen LOD_A models, right?
Probably used as a base
6:42 Damage's model from Hot Pursuit 2.
Is the copviper used to be Cross unit? I've seen it joining the pursuit but only one viper among those 911 cops cars
Yea, its the equivalent of Cross in MW
@@379Felipe bruh it's so low poly xD
HONEY NEW 379Felipe VIDEO!
Do you mind if I ask you how do you mod your ps2 sav files? I've dumped my ps3's memory card and extracted the sav file for nfs uc and ran it through HXD but I feel like i'm skipping a step
I don't mod console saves. Sometimes It's easier just to edit while the game is running in an emulator.
@@379Felipe gotcha. Thanks!
O shit, new video
Question, it necessary hard to rip those model_a ones from the game?
I don't know, but I hope one day we can
@@379Felipe there the emulator dump option, but we need to clean it after
Can the same be done on the nfs carbon ps2 or wii?
I don't know, but why would you even want to do that there
@@379FelipeI wanted to implement it since in nfs most wanted the LOD of the police cars can be in the player's cars, in the nfs carbon it freezes before it appears
not bad
It’s the same map from most wanted
👀
hello
hi i'm the new sub
Thanks for subbing