NX Mechatronics Concept Designer - Tutorial 3.2 - Basic physics

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  • Опубликовано: 27 окт 2024
  • In this video, we will show you the creation of rigid bodies and collision bodies, as well as the influence of different collision shapes and collision materials.
    00:56 Add Prepared Shape
    01:39 Rigid Body
    02:26 Collision Body
    03:10 Add Component
    03:41 Move Component
    04:24 Collision Body 2
    05:21 Add Component and placing directly
    06:09 Collision Body Shape
    09:29 Copying and placing several objects at the same time
    11:47 Collision Materials
    This video was created as part of a student research project at the Zentrum für Robotik und Automation der Hochschule Darmstadt (Center for Robotics and Automation, University of Applied Sciences Darmstadt) during the winter term 2017/18.
    Team:
    Johannes Graf, Benjamin Rumbach
    Project Supervisor:
    Prof. Dr.-Ing. Stephan Simons

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