NX Mechatronics Concept Designer - Tutorial 3.2 - Basic physics
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- Опубликовано: 27 окт 2024
- In this video, we will show you the creation of rigid bodies and collision bodies, as well as the influence of different collision shapes and collision materials.
00:56 Add Prepared Shape
01:39 Rigid Body
02:26 Collision Body
03:10 Add Component
03:41 Move Component
04:24 Collision Body 2
05:21 Add Component and placing directly
06:09 Collision Body Shape
09:29 Copying and placing several objects at the same time
11:47 Collision Materials
This video was created as part of a student research project at the Zentrum für Robotik und Automation der Hochschule Darmstadt (Center for Robotics and Automation, University of Applied Sciences Darmstadt) during the winter term 2017/18.
Team:
Johannes Graf, Benjamin Rumbach
Project Supervisor:
Prof. Dr.-Ing. Stephan Simons