@@aitaiaewere you watching the video or not ? The ram usage didn't even increase that significant. Vram usage and allocated are 2 different things. For what I've seen, Cyberpunk is the most optimis ed and yet hardest to run due to PT for AAA games. 2-3 years ago you cant even run PT on 60 class cards w/o being at acceptable frames. The input lag here is mainly due to FrameGen, Albeit with a controller you are most likely to not noticed it unless you really focus on the problem. Personally with FrameGen, 80-100 fps is not that bad and past that, the lag input isn't really noticeable and enjoyable.
@@Jakiyyyyy It does when you have it in your monitor, 1440p atleast so it doesnt get blurry on 1080p + DLSS Quality, atleast to my eyes. Path Tracing is actually insane, not Ray Tracing.
Hey bro I love your video. Can u do me a favour by testing cyberpunk with just ultra settings with dlss quality and fg on. Please make the video about 10 mins ❤
@@nickoxrock7265 RT Reflections ON, RT Lighting Medium Cascade shadow range, Volumetric clouds and subsurface scattering quality to medium. Volumetric fog low Rest is on High.
I have to subscribe to this channel because I love how you act effortlessly. You are so talented
Cool to see 8gb ravram doesnt get used up
The Vram is swapping things to the ram. So the ram consumption is a higher. This leads to some input lag.
@@aitaiaewere you watching the video or not ? The ram usage didn't even increase that significant. Vram usage and allocated are 2 different things. For what I've seen, Cyberpunk is the most optimis ed and yet hardest to run due to PT for AAA games. 2-3 years ago you cant even run PT on 60 class cards w/o being at acceptable frames. The input lag here is mainly due to FrameGen, Albeit with a controller you are most likely to not noticed it unless you really focus on the problem. Personally with FrameGen, 80-100 fps is not that bad and past that, the lag input isn't really noticeable and enjoyable.
Well it's a PS4 game era. Worse it can do with Ray Tracing and Frame Generation but does it actually look impressive though? 🤷🏻♀️
@@Jakiyyyyy It does when you have it in your monitor, 1440p atleast so it doesnt get blurry on 1080p + DLSS Quality, atleast to my eyes. Path Tracing is actually insane, not Ray Tracing.
I think Photorealistic mods are less demanding and looking better than this Path Tracing. Maybe give it a try then. 🤷🏻♀️
Hey bro I love your video. Can u do me a favour by testing cyberpunk with just ultra settings with dlss quality and fg on. Please make the video about 10 mins ❤
Close to photorealism. I tuned some settings and use Reflections and Lighting tracing to medium and get 70+ fps without FG.
Can you pls share those settings?
@@nickoxrock7265 RT Reflections ON, RT Lighting Medium
Cascade shadow range, Volumetric clouds and subsurface scattering quality to medium.
Volumetric fog low
Rest is on High.
Good graphics but your gameplay is mid and you use controller looks slow as hell.