Literally the only one on the entire fucking internet. I've been searching ***SIX GODDAMN MOTHERFUCKING MONTHS FOR A GOD DAMN GUIDE LIKE THIS THAT ANSWERS THE BASIC FUCKING QUESTIONS OF WHY AND HOW.*** *******WHY IS THE DIGITAL ART COMMUNITY SO FUCKING INCOMPETENT AT EXPLAINING ANYTHING AT ALL.*******
@@PlazDreamweaver because there are a lot of great artist they trained years for that, but not all of them are great teacher. Teaching and being a good artist/pro is different so i cant really blame them, they know what theyre doing its just that they might not now how to transfer the knowledge to others
He really out here spending almost 40 minutes rendering in a hand, I just imagine how long a full piece takes- Respect, keep up the amazing art/tips!!! 👊😔 Edit : since people r still somehow coming for me. I was just tryna complement his dedication to his work aidnsidbsj, y’all didn’t need to go into full depth explanation. I understand that working with full pieces doesn’t take forever since you con do things in parts all at once uvu
yingerszx it probably takes a bit shorter for him to do an actual shaded hand and stuff, it took longer due to him having to explain every step and stuff, but yea, i cant imagine, even just for a 20 minute hand, how long it takes to do a fully body
Honestly, 40 minutes for that kind of quality hand seems reasonable. And yeah he probably spends a really long time drawing but it's normal. I once spent 2 hours on a lineart and it didn't really feel like 2 hours. Time really flies by fast when drawing. 😫
Not really. Usually when you paint like for example, the hand and the arm, you wouldnt paint the hand then do the whole process again for the arm. You would want to paint parts that related to each other (or paint every part with similar color and shading at once), so in reality you would probably take not much longer to paint multiple parts than just painting the hand like in this video.
Im so glad i subscribed to you last year, i finally found a tutorial thats actually easy to replicate through practice and process! Ive actually been trying my best to do this type of shading for a while now, studying real references, other peoples art, and so much more... And although i did make some progress i still felt like something was missing in this type of shading and i finally know what it is! Thanks for uploading this video, it makes my life as a mobile artist who draws with index fingers much easier! :D
This video is a fuggin godsend. I always struggled with shading on this level so this will help a lot. Can I just ask, so the "blur sketch" tool as you call it, it looks like a pencil tool with blurring on the edges. Is that basically what it is? I don't use Paint tool SAI so I'm just tryna basically "translate" the functions of that brush for my program, y'know?
@@otaku-chan4888 He actually uses the airbrush in this video, the "blur sketch" isn't the same as an airbrush. It's less blurred than an airbrush. After thinking about it more, I'm pretty sure I know how to recreate in the program I use. Thanks for replying though! :)
Otaku-chan Do not use airbrushes as a substitute. They’re too blurry and can make the drawing look very messy. There is an asset store in CSP and there should be a tool called “blursketch” in the store. I will release brushes in the community chat later.
@。i n s o m n i i a 。 thank you! I use Medibang Paint (because I be broke LOL) so I'm gonna take a deep dive into the brush settings in there to see if I can create a similar brush.
This is a very detailed tutorial, and there is a lot of technical skill here. What he’s not showing/explaining is WHY you need these steps (e.g. indirect light, subsurface scattering) to begin with. The REASON the indirect light „bleeds“ is because the fingers are three dimensional, so where it curves or the flesh thickens, the light will do the same. The REASON there’s reflected light is because there is light bouncing off of one part of the hand and onto another, for example from the palm to the thumb. It would be impossible to apply these same steps to, say, a face, because he only explains how to do it with a clenched fist, in this specific situation. Another thing, it wouldn’t be realistic to stick so strictly to a few colors like he did in the tutorial, even with a blended brush. For teaching a lesson, it’s a good idea, but you should really be color picking the areas around where you’re painting. In the video, he made some rim lighting just as purple and dull as the indirect lighting, when he could have lightened it up a bit to match the lighting in the photo. Other than really small things like that, this a really good video for getting into the more technical part of lighting and shade. I’ve only seen about two other channels that really take advantage of or explain how these things work. Well done 👍🏼 P.S. I didn’t follow this guy before hand or anything, this just came in my recommended, so apologies for any misunderstandings
Is there a way to decide which shadow to smudge and which to keep it hard? Idk if I make any sense, sorry for the miscommunication. Trying to figure out when to smudge a shadow. (especially for folding and clothes)
@@tuluerden Sorry for the late response, but the type of shadow depends on the surface of the object. For clothes I recommend starting out the shadow hard then fading off, since the start of the shadow is where the clothes fold and the sides are sharp (not literally sharp) and when you get further away from the base the clothes wrinkle out evenly. If a peice of clothing folds over another, there should be a hard shadow underneath it since it's casting upon the peice of clothing underneath it.
You don’t have to go color picking around. Not even in digital painting. In traditional media very few and very specific colors are blended to create new ones and even that palette is limited to only 5-10 new tones from the pure hues. Those tones are actually recycled in different parts of the skin because they bounce off each other like you stated, but they are not necessarily new tones. I would have taken the palette he used and added touches of those same colors around the skin where it makes sense. Where he left off is a good phase. What he’s now missing to bring it home is texture. Skin texture. That’s achieved somewhere between the highlight layer and the multiply layer to create variation in bumps and unevenness. But honestly, he doesn’t have to. It’s a stylistic choice. And looking through his other videos it seems that where he left off is exactly what he intended, so it’s finished.
@@tuluerden the content creator mentioned a tip, he said something along the lines of smudging the shadows that don't have any objects directly over it.(the following lines aren't something he mentioned-) If the shadow does have something directly above it, I think the shadows could keep their initial shape(unless you need to correct it.) Also, like the previous reply mentioned, it also depends on the object's shape. Like during the palm part, he mentioned it being sphere, then he smudged the shadows of it
This is exactly what i needed in the painter style tutorial. I understood that u color, outline color, then refine after u lower opacity. But i just couldnt really grasp how. This helps so much thank u
every time you said "here, ill show you" it made me feel included and as though you were a close friend giving me advice, and i really like that, it made me happy :D
This is actually really dope I’ve never seen an artist actually make a video in excruciating detail step by step 😂 and god knows I need it. I’ve been having trouble giving my drawings that painting vide, like I love cell shading but I want to mix it up. 🙌🏽 Keep it up this is amazing ❤️ More Advance tutorials please~
This is the single most useful tutorial on Shading I've ever seen on RUclips. And that's simply because he actually shows his brushes and WHERE to use each one. Not to mention the naming and pre-color picking under each light&shadow concept. For an advanced tutorial this is extremely simple to understand!
This looks fantastic! Makes shading look quite manageable. Can't wait to try this. 33:00 "Reflective light" I think I've heard the term "bounced" light used more.
I really appreciate you putting a full tutorial like this on RUclips! Everyone else wants their subs to pay for tutorials, so you're doing a lot of us without that kind of money a big favor! Keep on making great stuff!
indirect lighting its not about lighting from other side, indirect lighting its about how many times the light bounces into the stuff in the room, re "reflectiveness" you were talking about, its the lighting of the bathroom bouncing to the handwasher, and bouncing back to your hand, and it goes and goes, actually the blue lighting from the window is direct lighting not bouncing, this is something i learned from working in 3d software, hope it helped!
People don’t realize how important shading is, without it the drawings would look not as good and bland so when you shade it makes it look more realistic. Most people think when people draw realism it’s because they can draw really good, they can but it’s mostly shading
the "for some reason" when he is talking about the ends of the fingers being lighter than the middle shadows are bounce light, the darkest part connecting the bounce light and the main light source is the core shadow and is the darkest part of the shadow!
The reflective light you identified is from the skin reflecting light back on itself, ya. All shadows have some level of reflective light in them. A sphere for example will reflect some light from the surface it rests on onto its shadow. Adding reflective lights into your shadows makes the big difference between something looking flat and unrealistic vs something that could actually exist in space.
FINALLY SOMEONE EXPLAINED THE SUBSCATTERING WELL ENOUGH FOR MY DUMB BRAIN TO UNDERSTAND!!! THANKS A LOT!!! Your tutorials are very helpful!!! i was trying to find a good, understandable shading tutorial for a very very long time now and i am sure i found the right one.
this is one if not the only shading tutorial that give me thorough and detail steps (from the brush to the color to the layer to the way you shade) i have ever seen in my life. thank you for teaching me how to render skin, i'll be forerver grateful 🌟🌟🌟
Thank you!! Thank you so much! For years I've been breaking my head trying to figure out how exactly people do those very soft and blending lines and now I know they were all lying to me! Thanks for the tutorial!
You really saved my life here. I knew of most of these methods from tutorials and tried them, but somehow it always looked... straight up flat and shit. But you combine all those steps so that it makes sense! Thank you very much, gotta try this out asap :3
I love all ur tutorials u helped me so much with so many art projects thank u so much ive been struggling to. Improve these help me so much pls keep going!
Took me a hundred videos to finally land on an actual tutorial, this person did such a good job helping me understand how shading works. Thanks so much!
Indirect light isn't about where it comes from, it describes light that bounces of a wall, the floor or the sky (or other things) and then hits your object. Subsurfacescattering is light bouncing around inside of objects, and if something is thin enough the light maybe bounce out again. At about 33:11 you point out that the edge of the finger is mor reflective, this is because light is more likely to bounce of again if it hits something at a flater angle, it's called the fresnel.
This is quite possibly the best tutorial i have ever seen i have been studying life drawing for years but got stuck in the colouring. I just could never get it right! I gave up for years and this tutorial gave me in 4 hours what ive been trying for 15 years. THANK YOU!!!! ALSO, i teach and you have a talent for putting ideas forward in an easy to follow method. You have a real talent as a teacher. I cant wait to see your other tutorials!!!
For real though ... after watching this it's the first time I've ever fully understood the concept of shading and feel more comfortable to shade my drawings .
This is legit one of the best lessons I’ve gotten on values and shading and the reasons behind what goes where. Idk man, something just clicked after watching this one
Great tutorial it actually helped. I like that you draw with us instead of drawing everything off screen and just showing the layers like some artists do.
The sun coming from the window may not be as strong here as your bathroom light but it's still a direct light source. indirect light is called ambient occlusion and is the reflected light that bounces from an object (that doesn't emit light by itself) unto another object. Also the base colour you chose is really light. I mean it's possible to work with this but you will have to darken everything (except maybe the highlights). Starting off from a darker shade, or a medium brown (like the colour on the palm of the hand in the ref) and then adding darker shades and lighter shades at least imo gives one a better grasp of the entire value range. Adding in the bright lit part instead of adding in the shaded unlit part might be a better idea since it's also a lot smaller. This is probably the reason why the final shading still looks too bright, it look a bit overblown. Same counts for the values really into those crevices, sometimes artists are afraid to go really dark, but if you look at the ref, between the fingers and in the palm it's really dark. I don't see that in the final product.
Yeah basic brushes but my clip studio doesn't have anything resembling yours, can you tell us how to get or achieve similar brushes please? Also thanks for the tuto
What your working on at 14:00 minuets is an optical illusion it only looks darker because is next to a light color, and where it looks brighter on the fingers is because of the darkness of the palm. Because this is an optical illusion it will happen naturally and you don't have to put anything there. In fact one would imagine that you would want a more base shading towards the palm and finger tip area than in the metacarpal area. Just a tip on whats actually happening in the shading, however if you wish to keep it that way for design purposes it does make the appearance as if your metacarpal sticks out than it does then sinks back in. This is good for a more bony appearance if that's what you want for a piece.
Hey! How do you choose which colour to represent each colour layer? Do you just take a drop of colour from your hand to determine the colour tone or do you just generalise and choose a colour that matches?
Generally, your base color should be more saturated than your shading and highlights, and to get those colors, just add yellow to your highlights, and red to your shadows, not too much though. 30% is what I use. Hope this helps.
I feel like this long process of having so many different types of layers works nicely when you want to make sure you know how the color is built and when you're "afraid" of picking colors far from each other on the color picker. It's also really good for people coming from 3D to 2D, who know what Sub Surface Scattering and Ambient Occlusion are. This process could be very wrong from people coming from traditional art to digital, since people who are already trained with traditional art tend to just put in the final color in every spot on the canvas instead of building it up in layers. I personally prefer doing all of my shading in one or two layers tops. At the end of the day, everyone works however they're comfortable. This method may not work for me, but it clearly works for you and for everyone who feel right following this tutorial.
This is probably the most detailed and straight-forward shading tutorial that I've seen.
The others ''light is here so, take your 3722672181 and do 373282828dskjshsi''
VERY VERY TRUE
Literally the only one on the entire fucking internet. I've been searching ***SIX GODDAMN MOTHERFUCKING MONTHS FOR A GOD DAMN GUIDE LIKE THIS THAT ANSWERS THE BASIC FUCKING QUESTIONS OF WHY AND HOW.***
*******WHY IS THE DIGITAL ART COMMUNITY SO FUCKING INCOMPETENT AT EXPLAINING ANYTHING AT ALL.*******
@@PlazDreamweaver because there are a lot of great artist they trained years for that, but not all of them are great teacher. Teaching and being a good artist/pro is different so i cant really blame them, they know what theyre doing its just that they might not now how to transfer the knowledge to others
@@vasconelson8136 I understand. I just needed to get my frustration out.
you're literally the only artist who makes tutorials that i can follow
Because he makes it so easy
@@privadomj3386 v v true
legit when he said hey it's me ur favourite artist who you're obviously already subscribed to legit made me sub like that
I know right!
I love your profile pic
him: **removes lineart** Very nice!
me: **removes lineart** who art thou?!
Me: wait, why is it blanc ? (realise that i added colour to the lineart)
Reaper halo oh noooo that’s the worst 😂😆
@@deltaatled3437 OH noooo you poor soul
@@nightcollapse And this is why we work in layers.
@@pokesoniclegend334 my drawings have like 15+ layers lmao
00:00 Intro
04:46 Base/Shade
09:45 Multiply
16:22 Subscatter
18:35 Indirect Light
20:58 Highlights
23:11 Refinements
thanks!
i hope both sides of ur pillow is warm, A good long life, and everlasting health
We need more people like this, you sir are a legend
Omg thanks a bunch
you're doing god's work, much thanks!
Everything aside, but ur hand is really pretty
Is your name by chance Yoshikage Kira?
teri497 stop it LMAO
Are you by chance 33 years old?
Do you by chance live in the northeast section of morioh?
No far from it
The fact that he is 16 years old surprise me A LOT😳
HE'S 16!?
Wait what
Goddamn...Now I realized how lazy I was..
EXCUSE ME--
wot?!
"Inderect light, bassicly a light that hit object inderectly"
me: okay...
Yeah he didn’t do a great job explaining,
That was funny tbh 😭😭😂😂
people die when they are killed
Every 60 seconds in Africa, a minute passes
Hm, the floor here is made out of floor
He really out here spending almost 40 minutes rendering in a hand, I just imagine how long a full piece takes- Respect, keep up the amazing art/tips!!! 👊😔
Edit : since people r still somehow coming for me. I was just tryna complement his dedication to his work aidnsidbsj, y’all didn’t need to go into full depth explanation. I understand that working with full pieces doesn’t take forever since you con do things in parts all at once uvu
yingerszx it probably takes a bit shorter for him to do an actual shaded hand and stuff, it took longer due to him having to explain every step and stuff, but yea, i cant imagine, even just for a 20 minute hand, how long it takes to do a fully body
Honestly, 40 minutes for that kind of quality hand seems reasonable. And yeah he probably spends a really long time drawing but it's normal. I once spent 2 hours on a lineart and it didn't really feel like 2 hours. Time really flies by fast when drawing. 😫
ΔAkuiraΔ I’ve spent four hours on a sketch before
Not really. Usually when you paint like for example, the hand and the arm, you wouldnt paint the hand then do the whole process again for the arm. You would want to paint parts that related to each other (or paint every part with similar color and shading at once), so in reality you would probably take not much longer to paint multiple parts than just painting the hand like in this video.
Even an hour, two, three can be good for such quality...but, if u start animating this...ooof
I was just looking up shading help omg😂
Same
For me adding textures is harder.
Im so glad i subscribed to you last year, i finally found a tutorial thats actually easy to replicate through practice and process! Ive actually been trying my best to do this type of shading for a while now, studying real references, other peoples art, and so much more... And although i did make some progress i still felt like something was missing in this type of shading and i finally know what it is!
Thanks for uploading this video, it makes my life as a mobile artist who draws with index fingers much easier! :D
maybe not pur this comment as a reply to someone elses comment. (so he can see it)
This video is a fuggin godsend. I always struggled with shading on this level so this will help a lot. Can I just ask, so the "blur sketch" tool as you call it, it looks like a pencil tool with blurring on the edges. Is that basically what it is? I don't use Paint tool SAI so I'm just tryna basically "translate" the functions of that brush for my program, y'know?
just use the airbrush, you'll see the similarities
@@otaku-chan4888 He actually uses the airbrush in this video, the "blur sketch" isn't the same as an airbrush. It's less blurred than an airbrush. After thinking about it more, I'm pretty sure I know how to recreate in the program I use. Thanks for replying though! :)
Otaku-chan Do not use airbrushes as a substitute. They’re too blurry and can make the drawing look very messy. There is an asset store in CSP and there should be a tool called “blursketch” in the store. I will release brushes in the community chat later.
@。i n s o m n i i a 。 thank you! I use Medibang Paint (because I be broke LOL) so I'm gonna take a deep dive into the brush settings in there to see if I can create a similar brush.
@@nylo_arts If you figure out a way to recreate the brush on medibang, pls tell me :>
7:00 that legit looks done to me lmao, I'd just call it a day right there
lmao same
same LMFAOOOO
I FELT THE SAME
Aint that what some artist do tho lmao. Like anime/webtoons styles, its basically minimal shadings and lightning I noticed.
@@me19984tt yeah but they make the shadow harsher and it saves a bunch of time
This is a very detailed tutorial, and there is a lot of technical skill here. What he’s not showing/explaining is WHY you need these steps (e.g. indirect light, subsurface scattering) to begin with. The REASON the indirect light „bleeds“ is because the fingers are three dimensional, so where it curves or the flesh thickens, the light will do the same. The REASON there’s reflected light is because there is light bouncing off of one part of the hand and onto another, for example from the palm to the thumb. It would be impossible to apply these same steps to, say, a face, because he only explains how to do it with a clenched fist, in this specific situation.
Another thing, it wouldn’t be realistic to stick so strictly to a few colors like he did in the tutorial, even with a blended brush. For teaching a lesson, it’s a good idea, but you should really be color picking the areas around where you’re painting. In the video, he made some rim lighting just as purple and dull as the indirect lighting, when he could have lightened it up a bit to match the lighting in the photo.
Other than really small things like that, this a really good video for getting into the more technical part of lighting and shade. I’ve only seen about two other channels that really take advantage of or explain how these things work. Well done 👍🏼
P.S. I didn’t follow this guy before hand or anything, this just came in my recommended, so apologies for any misunderstandings
Is there a way to decide which shadow to smudge and which to keep it hard? Idk if I make any sense, sorry for the miscommunication. Trying to figure out when to smudge a shadow. (especially for folding and clothes)
@@tuluerden Sorry for the late response, but the type of shadow depends on the surface of the object. For clothes I recommend starting out the shadow hard then fading off, since the start of the shadow is where the clothes fold and the sides are sharp (not literally sharp) and when you get further away from the base the clothes wrinkle out evenly. If a peice of clothing folds over another, there should be a hard shadow underneath it since it's casting upon the peice of clothing underneath it.
You don’t have to go color picking around. Not even in digital painting. In traditional media very few and very specific colors are blended to create new ones and even that palette is limited to only 5-10 new tones from the pure hues. Those tones are actually recycled in different parts of the skin because they bounce off each other like you stated, but they are not necessarily new tones. I would have taken the palette he used and added touches of those same colors around the skin where it makes sense. Where he left off is a good phase. What he’s now missing to bring it home is texture. Skin texture. That’s achieved somewhere between the highlight layer and the multiply layer to create variation in bumps and unevenness. But honestly, he doesn’t have to. It’s a stylistic choice. And looking through his other videos it seems that where he left off is exactly what he intended, so it’s finished.
@@tuluerden the content creator mentioned a tip, he said something along the lines of smudging the shadows that don't have any objects directly over it.(the following lines aren't something he mentioned-) If the shadow does have something directly above it, I think the shadows could keep their initial shape(unless you need to correct it.)
Also, like the previous reply mentioned, it also depends on the object's shape. Like during the palm part, he mentioned it being sphere, then he smudged the shadows of it
damn this some rossdraws level stuff
except he actually explains
@@rossamsam I mean Ross isn't really a tutorial RUclipsr
@@reap3514 true. But even his videos titled tutorials don't really explain much tbh
@@nkechi4635 oh I didn't even know he had tutorials other than the joke one, lol
rossdraws could never
Finally someone who can ACTUALLY explain this!
This is exactly what i needed in the painter style tutorial. I understood that u color, outline color, then refine after u lower opacity. But i just couldnt really grasp how. This helps so much thank u
every time you said "here, ill show you" it made me feel included and as though you were a close friend giving me advice, and i really like that, it made me happy :D
Huh. The end result looks a lot like those in Korean Manhwa. The colours, gradation and everything. Nice.
That's exactly what I thought when I saw the thumbnail
Manhwa moan at 25:07 be like 🤣
The god has blessed us with a new video. Just what I needed too. Thanks for doing this man, seriously.
Man's really walked into his bathroom and took a picture of his hand 😔
F in the chat for this man
🥺😥
what a legend
😏 reference is reference- if it works, is fast, & is free why not do it?
@@всемпривет-и1щ
Rias marry me
This is actually really dope I’ve never seen an artist actually make a video in excruciating detail step by step 😂 and god knows I need it. I’ve been having trouble giving my drawings that painting vide, like I love cell shading but I want to mix it up. 🙌🏽 Keep it up this is amazing ❤️ More Advance tutorials please~
This is the single most useful tutorial on Shading I've ever seen on RUclips. And that's simply because he actually shows his brushes and WHERE to use each one. Not to mention the naming and pre-color picking under each light&shadow concept. For an advanced tutorial this is extremely simple to understand!
This looks fantastic! Makes shading look quite manageable. Can't wait to try this.
33:00
"Reflective light"
I think I've heard the term "bounced" light used more.
Experienced say this is great for beginners
I’ve never been lied to this hard
I really appreciate you putting a full tutorial like this on RUclips! Everyone else wants their subs to pay for tutorials, so you're doing a lot of us without that kind of money a big favor!
Keep on making great stuff!
You have no idea how much I've watched this video, it's one of the few tutorials I can get behind. I literally always come back to here when I shade.
Holy frick, I've wanted a tutorial like this for YEARS, thank you so much for being the one !!!
indirect lighting its not about lighting from other side, indirect lighting its about how many times the light bounces into the stuff in the room, re "reflectiveness" you were talking about, its the lighting of the bathroom bouncing to the handwasher, and bouncing back to your hand, and it goes and goes, actually the blue lighting from the window is direct lighting not bouncing, this is something i learned from working in 3d software, hope it helped!
People don’t realize how important shading is, without it the drawings would look not as good and bland so when you shade it makes it look more realistic. Most people think when people draw realism it’s because they can draw really good, they can but it’s mostly shading
Okay thanks
@@snapple9355 seems like u didn't even read his comment and said yeaa ok idc
Yes sorry I didn’t see it
@That guy “The important thing is to keep on drawing when you start to paint. Never graduate from drawing.” John Sloan
That guy - But Kim Jung Gi is not a realistic artist
the "for some reason" when he is talking about the ends of the fingers being lighter than the middle shadows are bounce light, the darkest part connecting the bounce light and the main light source is the core shadow and is the darkest part of the shadow!
CEO of actually showing us how to apply the shadows
One if the best explained videos I've seen on realistic skin shading and rendering. Thanks!
The reflective light you identified is from the skin reflecting light back on itself, ya. All shadows have some level of reflective light in them. A sphere for example will reflect some light from the surface it rests on onto its shadow. Adding reflective lights into your shadows makes the big difference between something looking flat and unrealistic vs something that could actually exist in space.
im glad i got recommended this this is the single most helpful tutorial I've seen on youtube
“Hey it’s me your favourite artist that your obviously subscribed to”
😂
FINALLY SOMEONE EXPLAINED THE SUBSCATTERING WELL ENOUGH FOR MY DUMB BRAIN TO UNDERSTAND!!! THANKS A LOT!!! Your tutorials are very helpful!!! i was trying to find a good, understandable shading tutorial for a very very long time now and i am sure i found the right one.
Even if this is quote on quote “advanced” I can still perfectly follow this tutorial!
this is one if not the only shading tutorial that give me thorough and detail steps (from the brush to the color to the layer to the way you shade) i have ever seen in my life. thank you for teaching me how to render skin, i'll be forerver grateful 🌟🌟🌟
”my veins and my bones”
I think those are tendons
you never know he might just have a lot of bones
@@duck-ss6pt he has a big bone
@@mikkogabriel8824 😫
Breaking the tutorial down into segments is really gonna help me pace my artwork. Thank you!
thank you for this tutorial and im so happy you used Clip Studio Paint
I can’t be bothered to try this myself, but it looks really cool! 😂❤️
Thank you!! Thank you so much! For years I've been breaking my head trying to figure out how exactly people do those very soft and blending lines and now I know they were all lying to me! Thanks for the tutorial!
Thanks for always making these helpful videos! I’m an aspiring artist and these really help! Also #earlygang.
You really saved my life here.
I knew of most of these methods from tutorials and tried them, but somehow it always looked... straight up flat and shit. But you combine all those steps so that it makes sense! Thank you very much, gotta try this out asap :3
I love all ur tutorials u helped me so much with so many art projects thank u so much ive been struggling to. Improve these help me so much pls keep going!
This tutorial has made shading and rendering more accessible than any other tutorial I've seen.
THANK YOU for making an actual good tutorial and not just saying "jus visualize where the light is coming from!1!1!1:):D"
Hey man thanks so much. My art has gotten significantly better since I followed this tutorial. Like... a LOT better.
I owe you one.
Bro, I just realized that you are the same age as me and knowing that inspires me even more to draw like you, luv your drawings, luv you
Took me a hundred videos to finally land on an actual tutorial, this person did such a good job helping me understand how shading works. Thanks so much!
This was exactly what I needed and at the right time... thanks bro.
the taskbar being on top is driving me nuts 10/10 loved this tutorial
I wouldn't have even noticed that if it werent for this comment I'm crying
When you realize this lad is only 16 and so much more talented and good at art than you
@@Roseninja9147 Let me help make it more specific for you: practice drawing. Better?
@@Roseninja9147 draw from real life and watch tutorials.Dont blindly practise.
I'm only 13 👁👄👁
@@Selvanis_07 I don't even have anything to do digital and I keep watching these videos
@@Selvanis_07 and i, 15, got already more than 10 commissions or so :)
Best and most educational shading tutorial EVER. Thx, bro
Indirect light isn't about where it comes from, it describes light that bounces of a wall, the floor or the sky (or other things) and then hits your object. Subsurfacescattering is light bouncing around inside of objects, and if something is thin enough the light maybe bounce out again. At about 33:11 you point out that the edge of the finger is mor reflective, this is because light is more likely to bounce of again if it hits something at a flater angle, it's called the fresnel.
you know your theory well but can you paint like him?
“The supreme misfortune is when theory outstrips performance” Leonardo Da Vinci
Your science skills are of the highest IQ O-O
This is quite possibly the best tutorial i have ever seen i have been studying life drawing for years but got stuck in the colouring. I just could never get it right! I gave up for years and this tutorial gave me in 4 hours what ive been trying for 15 years. THANK YOU!!!! ALSO, i teach and you have a talent for putting ideas forward in an easy to follow method. You have a real talent as a teacher. I cant wait to see your other tutorials!!!
Yos!!!! I asked for this video on the stream,Thanks Man! Really.
That's so cool!
I've been spending forever trying to figure out how to draw/shade in this style
This saved me, thank you!
Me :* a beginner shader*
Also me: *watches advance shading tutorials*
WOW a tutorial I can actually understand! Who would've thunk those existed.
My color blind ass whenever i try to understand shading "Why do i hear boss music"
For real though ... after watching this it's the first time I've ever fully understood the concept of shading and feel more comfortable to shade my drawings .
Your voice is like a guy that says "hello everyone this is your daily dose of internet"
Not really if you compare their voices together it sounds a lot different
Where has this RUclips channel been all my life?🤩
Thank you so much for this! 💕
I took notes and followed along with my own drawing throughout this entire video. I’ve honestly learned so much in just 40 minutes
Here I was thinking I was a good artist, then I read your bio thing and I’m like oh damn, my sensei is a year younger than me.
I tried this and it helped me understand rendering and making it look good with no lines and stuff so thank u.
Can you release a video or post about your csp brush settings?
This is legit one of the best lessons I’ve gotten on values and shading and the reasons behind what goes where. Idk man, something just clicked after watching this one
Heyyyy wait a minute
_I’ve seen this drawing before_
*_On Discord_*
If someone claimed ir was theirs, well...
You just caught a lier :)
ツPotato no i saw it on his discord because he posted it on his discord-
This is exactly what I have been looking for!!! But couldn't search for bc had no idea how to call it. Thanks to RUclips for promoting this video
‘That you obviously subscribed to’
This was in my recommendation
Great tutorial it actually helped. I like that you draw with us instead of drawing everything off screen and just showing the layers like some artists do.
*Me replicating this tutorial on a paper with color pencils*
Btw, this is the Best tutorial ever, great work dude.
I’ll never forget this video. Thank you
Am I the only one who feels your too underrated
This is BASICALLY a perfect tutorial. Thanks!
Me : sees a drawing of a hand
Also me :
*Excuse me wtf*
The sun coming from the window may not be as strong here as your bathroom light but it's still a direct light source. indirect light is called ambient occlusion and is the reflected light that bounces from an object (that doesn't emit light by itself) unto another object.
Also the base colour you chose is really light. I mean it's possible to work with this but you will have to darken everything (except maybe the highlights). Starting off from a darker shade, or a medium brown (like the colour on the palm of the hand in the ref) and then adding darker shades and lighter shades at least imo gives one a better grasp of the entire value range. Adding in the bright lit part instead of adding in the shaded unlit part might be a better idea since it's also a lot smaller. This is probably the reason why the final shading still looks too bright, it look a bit overblown.
Same counts for the values really into those crevices, sometimes artists are afraid to go really dark, but if you look at the ref, between the fingers and in the palm it's really dark. I don't see that in the final product.
Me-*scrolls to every artist playlist to see if they hv a playlist called tutorials*
dude, this is the best tutorial I've ever seen
I can't even draw a hand what am I even doing here-
The fact that i realized this after seeing your comment 🤡🔪😔
same
Same-
idk why its so hard for most artists to draw hands.
@@deadpatrol2762 ikr!!! i have no fricking clue why i struggle so much with them smh my head
I double checked when Cradles started playing. This is a really nice tutorial, thanks man!
Yeah basic brushes but my clip studio doesn't have anything resembling yours, can you tell us how to get or achieve similar brushes please? Also thanks for the tuto
He customized his tools. But basically he uses g-pen, blur tool, pencil brush.
The blur sketch tool he used is in the asset store in clip studio. I haven't checked but it's probs free
@@nkechi4635 thanks for pointing that out, im glad they have a community system like this its really nice.
glad this popped up in my recommendations, needed this anyways, also you earned a new sub
Can someone explain to me why the motif places red on the edges of the shadow? Why does this occur?
It’s because of the blood in our hand, human skin is translucent so if you put light on it you’ll see your blood through it a little
@@hydrogf Thanks dude!
i just want to say thank you for making these videos, the fact that you're the only artist i can follow without losing brain cells is amazing
5:43
Ur drawing is really pretty and tutorial is helpful but my dude, these are muscles, not veins or bones
Those are bone or cartilage
they are tendons i thought?? or ligaments?
@@lavenderiinc5887 my bad they are. I thought I heard they were bones in a video
What your working on at 14:00 minuets is an optical illusion it only looks darker because is next to a light color, and where it looks brighter on the fingers is because of the darkness of the palm. Because this is an optical illusion it will happen naturally and you don't have to put anything there. In fact one would imagine that you would want a more base shading towards the palm and finger tip area than in the metacarpal area. Just a tip on whats actually happening in the shading, however if you wish to keep it that way for design purposes it does make the appearance as if your metacarpal sticks out than it does then sinks back in. This is good for a more bony appearance if that's what you want for a piece.
I’m kinda upset cause I was tryna become a patreon for $7 tier but I just found out they don’t accept prepaid visas anymore :(
Now i understand to shade correctly. That's the way! Taking some notes. Thank you! You're the best!
Hey! How do you choose which colour to represent each colour layer? Do you just take a drop of colour from your hand to determine the colour tone or do you just generalise and choose a colour that matches?
Generally, your base color should be more saturated than your shading and highlights, and to get those colors, just add yellow to your highlights, and red to your shadows, not too much though. 30% is what I use. Hope this helps.
the list with colour literally saved my life
I’m still here tryna find the brushes he’s using 😭
I feel like this long process of having so many different types of layers works nicely when you want to make sure you know how the color is built and when you're "afraid" of picking colors far from each other on the color picker. It's also really good for people coming from 3D to 2D, who know what Sub Surface Scattering and Ambient Occlusion are.
This process could be very wrong from people coming from traditional art to digital, since people who are already trained with traditional art tend to just put in the final color in every spot on the canvas instead of building it up in layers. I personally prefer doing all of my shading in one or two layers tops.
At the end of the day, everyone works however they're comfortable. This method may not work for me, but it clearly works for you and for everyone who feel right following this tutorial.
Hearing your voice I thought you were like 25 y.o. or something, but 16? I'm shocked lmao.
This man is just explaining the laws of the universe to us in an easy to understand way
The fact that he's not painting the nail, makes me really anxious D: